Legacy Frozen Ocean
The legacy frozen ocean is an unused frozen variant of oceans.
Structures | |
---|---|
Blocks | |
Climate | |
Temperature |
0.0 |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
|
Underwater fog color |
|
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Description Edit
The legacy frozen ocean variant is similar to frozen ocean biomes, but without icebergs, making it look like flatlands of ice. Rabbits, polar bears and strays spawn here. Rabbits have their snowy texture. No monsters other than drowned, strays and skeletons can spawn here. This biome also generates kelp. Those biomes were much smaller and existed prior in Pocket Edition v0.9.0 alpha. This biome does not naturally generate, though it can be generated using a biome editor or add-ons.
Mobs Edit
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄635 | 1 |
![]() | 100⁄635 | 2–4 |
![]() | 100⁄635 | 1 |
![]() | 100⁄635 | 1 |
![]() | 96⁄635 | 1–2 |
![]() | 95⁄635 | 2–4 |
![]() | 24⁄635 | 1–2 |
![]() | 10⁄635 | 1–2 |
![]() | 5⁄635 | 1 |
![]() | 5⁄635 | 2–4 |
Creature category | ||
![]() | 10⁄27 | 2–4 |
![]() | 8⁄27 | 2–4 |
![]() | 5⁄27 | 1–2 |
![]() | 4⁄27 | 2–3 |
Water creature category | ||
![]() | 75⁄101 | 4–7 |
![]() | 26⁄101 | 3–5 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 635, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "size": "2-4", "mob": "Drowned", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 27, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "1-2", "mob": "Polar Bear", "weight": 5 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 } ], "category": "creature" }, "3": { "totalWeight": 101, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "size": "3-5", "mob": "Salmon", "weight": 26 } ], "category": "watercreature" } }
Sounds Edit
When in any ocean biome, unique ocean ambience play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.
Ambience Edit
Name | Sound | Group |
---|---|---|
Underwater Ambience | Loop | |
Bubbles 1 | Loop Additions | |
Bubbles 2 | ||
Bubbles 3 | ||
Bubbles 4 | ||
Bubbles 5 | ||
Bubbles 6 | ||
Water 1 | ||
Water 2 | ||
Animal 1 | Rare Loop Additions | |
Bass Whale 1 | ||
Bass Whale 2 | ||
Crackles 1 | ||
Crackles 2 | ||
Driplets 1 | ||
Driplets 2 | ||
Earth Crack | ||
Animal 2 | Ultra Rare Loop Additions | |
Dark 1 | ||
Dark 2 | ||
Dark 3 | ||
Dark 4 |
Music Edit
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview |
---|---|---|---|---|
Axolotl | Underwater | "Axolotl" | — | |
Dragon Fish | Underwater | "Dragon Fish" | — | |
Shuniji | Underwater | "Shuniji" | — |
Data values Edit
ID Edit
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | legacy_frozen_ocean | 43 |
History Edit
[hide]Pocket Edition Alpha | |||||||
---|---|---|---|---|---|---|---|
v0.9.0 | build 1 | Added the frozen ocean biome, although it remained unused like in Java Edition 1.7.2. | |||||
[hide]Bedrock Edition | |||||||
1.4.0 | beta 1.2.14.2 | Added shipwrecks. | |||||
Changed ID of old frozen ocean to legacy_frozen_ocean . | |||||||
beta 1.2.20.1 | Added underwater ruins. | ||||||
1.17.0 Experiment | beta 1.16.230.56 | All oceans generate with a stone floor below Y=51 instead of a sand or gravel floor behind the Caves & Cliffs experimental gameplay toggle.[1] This does not occur in the Old world type. | |||||
1.17.30 Experiment | beta 1.17.30.23 | All oceans generate with a sand or gravel floor once again. |
Issues Edit
Issues relating to "Legacy Frozen Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.
See also Edit
References Edit
- ↑ MCPE-125235 — Ocean floors are generated with stone floors
Edit
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