Bedrock Edition Preview 1.19.40.20
(Redirected from Bedrock Edition beta 1.19.40.20)
Preview 1.19.40.20
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
Windows, Android, iOS, iPadOS, Xbox - September 8, 2022 | |||||
Internal version |
Windows: 1.19.4020.0 | |||||
Type |
Preview | |||||
Preview for | ||||||
Protocol version |
554 | |||||
|
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Beta 1.19.40.20 (Android) or Preview 1.19.40.20 (Windows, iOS, iPadOS, Xbox) is the first beta/Preview version for Bedrock Edition 1.19.40, released on September 8, 2022[1], which updates the new touch controls and fixes bugs.
Additions[edit | edit source]
General[edit | edit source]
- Added "Control Mode" menu to the touch settings.
- This can be used to modify the selected control scheme, such as:
- Joystick & tap to interact.
- D-Pad & tap to interact.
- Joystick & aim crosshair.
- This can be used to modify the selected control scheme, such as:

- Re-added "Your gender is valid!" and "Contains infinite genders!".
Changes[edit | edit source]
General[edit | edit source]
- When the auto-jumping feature is enabled, the player will now automatically jump out of water when moving toward a block on land.
- In Creative Mode while using touch input with Action Buttons off, the delay for breaking the first block has been increased to 800 milliseconds. This reduces the chance of breaking a block by accident.
- Added support for dragging and dropping with touch gestures in the inventory.
- Added a more tailored user experience for stack splitting with touch, by long pressing on a stack of items.
- Double tapping 'descend' now toggles off flight in joystick touch control modes.
- Updated the positioning of status effects for Pocket UI.
- Numerous text changes in the touch settings:
- Renamed "Sprint On Movement" to "Auto Sprint".
- Renamed "Move Joystick Visible" to "Joystick Always Visible".
- Renamed "Move Joystick Always Visible When Not Used" to "Joystick Visible When Unused".
- Renamed "Static Joystick" to "Lock Joystick".
- Renamed "Toggle Crouch" to "Crouch Toggle".
- "Destroy Block (vibrate)" settings has been split into two new settings:
- "Vibrate When Destroying Blocks".
- "Vibrate When Splitting Items".
- Profile settings has been split into two new sections: General and Account.
Technical[edit | edit source]
Data-Driven Items
- Custom Items, tags and block tags now work correctly with
minecraft:digger
component. (MCPE-155786)
Actors
- Implemented new
is_baby
actor filter that returns true when the subject entity is a baby.
AI Goals
- Fixed an issue with Iron Golems that prevented mobs with the
minecraft:take_flower
AI behavior to use the goal. - Exposed new data parameters for the
minecraft:play
AI behavior to specify such things as the duration the goal stays active, the chance to start the goal, the range to search for a friend, and the follow distance to stay within when playing with a friend.
Experimental[edit | edit source]
These additions and changes are accessible by enabling the "Upcoming Creator Features" and "GameTest Framework" experimental toggle.
Changes[edit | edit source]
Technical[edit | edit source]
Commands
GameTest Framework
- Entity
- Updated target property to be read-only,
- Fixed an issue where UI forms would not mark ther canceled field correctly.
- Converted
EntityQueryScoreOptions
to an interface. - Converted
EntityRaycastOptions
to an interface. - Converted
ExplosionOptions
to an interface. - Converted
MusicOptions
to an interface. - Converted
SoundOptions
to an interface.
Fixes[edit | edit source]
Vanilla Parity
- Spectators no longer drop XP orbs when killed. (MCPE-160245)
- Spectators no longer reset their player level when killed.
- Getting killed by a renamed weapon now produces a death message with the item name.
- The Roofed Forest, Savanna Mutated, and Birch Forest biomes use the correct grass colors. (MCPE-34936)
Accessibility Features
- Hotbar item text background now is affected by the Text Background Opacity slider. (MCPE-79331)
Ancient Cities
- Mobs no longer spawn within the bounds of an Ancient City. (MCPE-153524)
EDU
- NPC names default to only being displayed while looking at them.
Gameplay
- Falling blocks no longer break when landing on double slabs. (MCPE-159921)
- Keyboard users can now sprint when moving diagonally. (MCPE-144702)
- Added a fix so Huge Fungus stems will no longer replace partial blocks when growing from Nylium. (MCPE-65661)
- Fixed an issue which caused Redstone to output the wrong signal strength in certain configurations. (MCPE-81981)
- Fixed several issues related to Sticky Pistons being used near world build limits. (MCPE-96088)
General
- Fixed a bug where usernames could be above max size. (MCPE-152884)
Graphical
- Water texture on some waterlogged blocks no longer renders too bright when placed under other blocks. (MCPE-76949)
- Fixed a potential issue with screen position on Android devices. (MCPE-159703)
Items
- Fixed a bug which caused the game to crash when loading an Arrow with an unrecognized data value. (MCPE-157983)
Mobs
- Baby Villagers will again accept flowers from Iron Golems.
- Guardians are no longer able to float in the air. (MCPE-33641)
- Enabled tamed mobs that follow the player to follow the player through an End Portal.
- Grove biome now classified as "Cold" and Villagers spawned there will be the snow variant. (MCPE-147834)
Profile
- Removed the “Clear Account Sign in Data” button from the Settings menu from non-Switch platforms, as it is only intended to function on Nintendo Switch. (MCPE-129704)
User Interface
- To make finding the right thing in Settings easier, the Profile screen has been split into two new sections: General and Account.
- Ensured proper text-to-speech support for the revamped death screen.
- Fixed a bug where achievements would be disabled for some world templates.
- Fixed bug causing player to move in the wrong direction after turning using VR Snap camera movement. (MCPE-152443)
World and Dimensions
- Fixed a bug which caused Boats to disappear when pushed through a portal. (MCPE-161563)
Commands
- Fixed a problem with teleports appearing to fly the target to the new location instead of being instant.
- Added the
replace block
overload to the/loot
command. - Added the ability to set a custom block with a specific custom block property using the
/setblock
command.
Stability and Performance
- Fixed a crash that could occur when an animated structure was loading from a Structure Block and the player left a dimension via portal. (MCPE-132561)
References[edit | edit source]
- ↑ "Minecraft Beta & Preview - 1.19.40.20" – Minecraft Feedback, September 8, 2022.