Bedrock Edition Preview 1.21.80.25: Difference between revisions
Tag: Mobile edit |
Tag: Mobile edit |
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'''Molang''' |
'''Molang''' |
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*Added {{cd|query.has_any_leashed_entity_of_type}} which takes a list of entity identities and checks if the actor has any of the listed entities leashed. Available on both the client and the server. |
*Added {{cd|query.has_any_leashed_entity_of_type}} which takes a list of entity identities and checks if the actor has any of the listed entities leashed. Available on both the client and the server. |
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**Usage: |
**Usage: {{cd|query.has_any_leashed_entity_of_type( 'minecraft:sheep', 'minecraft:creeper' )}} |
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== Experimental == |
== Experimental == |
Revision as of 15:45, 4 April 2025
Edition | ||||||
---|---|---|---|---|---|---|
Release date |
April 3, 2025 | |||||
Server version | ||||||
Internal version |
Windows, Xbox: 1.21.8025.0 | |||||
Version code |
Android: | |||||
Type |
Preview | |||||
Preview for | ||||||
Downloads | ||||||
Protocol version |
798 | |||||
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{ "title": "Preview 1.21.80.25", "images": [ "Bedrock 1.21.80.25 PatchNotes.jpeg", "Bedrock 1.21.80.25.png" ], "rows": [ { "field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''", "label": "(link to Edition article, displayed as Edition)" }, { "field": "April 3, 2025", "label": "Release date" }, { "field": "(link to Bedrock Dedicated Server 1.21.80.25 article, displayed as 1.21.80.25)", "label": "Server version" }, { "field": "'''Windows, Xbox''': 1.21.8025.0<br>'''Android''': 1.21.80.25", "label": "Internal version" }, { "field": "<small>'''Android''':<br />\n952108025 (armeabi-v7a, 34)<br />\n962108025 (x86, 34)<br />\n972108025 (arm64-v8a, 34)<br />\n982108025 (x86_64, 34)</small>", "label": "Version code" }, { "field": "Preview", "label": "(link to Version types article, displayed as Type)" }, { "field": "(link to Bedrock Edition 1.21.80 article, displayed as 1.21.80)", "label": "Preview for" }, { "field": "'''Server'''<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-win-preview/bedrock-server-1.21.80.25.zip Windows]<br>[https://www.minecraft.net/bedrockdedicatedserver/bin-linux-preview/bedrock-server-1.21.80.25.zip Linux]", "label": "Downloads" }, { "field": "798", "label": "(link to Protocol version article, displayed as Protocol version)" } ], "invimages": [], "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.71|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.21.71]]</td>\n<td style=\"padding: 0.4em\">'''[[Bedrock Edition 1.21.80|1.21.80]]'''</td>\n<td style=\"padding: 0.4em\" rowspan=\"2\"></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition Preview 1.21.80.22|◄ Preview 1.21.80.22]]\n</td>\n<td style=\"padding: 0.4em\">''' Preview 1.21.80.25'''</td>\n</tr>\n</table>" }
Beta 1.21.80.25 (ChromeOS, Android) or Preview 1.21.80.25 (Windows, iOS, iPadOS, Xbox, PlayStation) is the fourth beta/Preview version for Bedrock Edition 1.21.80, released on April 3, 2025,[1][2] which adds dried ghasts, ghastlings, happy ghasts, harnesses, and Vibrant Visuals, and fixes bugs.
Changes
Blocks
- Flowers now have the same random offset range and values as in Java Edition.
- Bamboo, hanging roots, mangrove propagule, and Nether sprouts now have the same random offset range and values as in Java Edition.
- Coral fans and coral plants now have the same random offset range and values as in Java Edition.
- Double tall plants, like sunflowers, now have the same random offset range and values as in Java Edition.
- Pointed dripstone, tall grass, and dry grass now have the same random offset range and values as in Java Edition.
Editor
- Editing fields for structures in the structure panel allows saving while a field is being edited.
General
- Enable Filter Profanity toggle on Playstation platforms.
Technical
API
- Moved
enum Difficulty
from beta to v1.19.0
- World
- Move
getDifficulty(): Difficulty
from beta to v1.19.0
- Move
- Move
setDifficulty(difficulty: Difficulty):
void from beta to v1.19.0
- Move
- Moved the following
Player methods
from beta to v1.19.0
- Renamed
BoundingBox
toBlockBoundingBox
and released from beta to v1.19.0.
- Renamed
BoundingBoxUtils
toBlockBoundingBoxUtils
.
- Moved
dimension.placeFeature
anddimension.placeFeatureRule
from beta to v1.19.0
Biomes
- Removed remainder of support for unused
minecraft:consolidated_features
andminecraft:legacy_world_generation_rules
JSON components
Blocks
- New render_method type available for minecraft:material_instances. They are meant to support the same behavior of block turning opaque in the far rendering like Leaves in contrast to other disappearing like Bamboo Stalk.
render_method
:blend_to_opaque
render_method
:alpha_test_to_opaque
render_method
:alpha_test_single_sided_to_opaque
- The field
tint_method
in theminecraft:map_color
component no longer requires the "upcoming creator features" toggle
- The field
tint_method
in theminecraft:destruction_particles
component no longer requires the "upcoming creator features" toggle
- The field
tint_method
in theminecraft:material_instances"
component no longer requires the "upcoming creator features" toggle
Components
- Introduced a
drop_item_y_offset
parameter to theminecraft:interact
component
- Defines a custom y-axis offset for when an item is dropped
- Requires
drop_item_slot
to be specified
- The
minecraft:leashable
component'son_unleash
trigger triggers on the leash breaking with format version 1.21.80 and later
- The old behavior is still available to opt in to by setting
on_unleash_interact_only
to true
- The old behavior is still available to opt in to by setting
Editor
- Added unbound keybindings for Trim and Remove Air from Selection
Entity Filters
- Added new entity filter
has_equipment_tag
, works likehas_equipment
but takes an item tag instead of an item name
Graphical
- Added support for multiple locators for use with leashes for rendering multiple ropes between two entities.
multi_lead_n
:- where n = {1, 2, 3, 4} defines locators when the entity is leashed to a different entity.
- Used if and only if it has a corresponding
multi_lead_hold_n
and the number n is equal on the two entites.
multi_lead_hold_n
- Where n = {1, 2, 3, 4} defines locators where the entity is leashing a different entity.
- Used if and only if it has a corresponding
multi_lead_n
and the number n is equal on the two entites.
lead
- is set to origin if it is not defined in the geo.
lead_hold
- is set to origin if it is not defined in the geo.
Items
- Bundles' open icons are now specified via
IconItemComponent
. This addresses the issue where a missing texture would appear for an opened custom Bundle. Bundle icon paths have also now be separated into unique keys in item_texture.json.
Molang
- Added
query.has_any_leashed_entity_of_type
which takes a list of entity identities and checks if the actor has any of the listed entities leashed. Available on both the client and the server.- Usage:
query.has_any_leashed_entity_of_type( 'minecraft:sheep', 'minecraft:creeper' )
- Usage:
Experimental
These additions and changes are accessible by enabling the "Drop 2 2025" and "Vibrant Visuals" experimental toggles.
Additions
Blocks
- Found in Nether fossils in soul sand valleys.
- Can be crafted with 1 bone block and 8 ghast tears.
Ingredients | [hide]Crafting recipe |
---|---|
Ghast Tear + Bone Block |
- When waterlogged, it undergoes 3 states over about 20 minutes until it spawns a ghastling mob.
- Makes sounds and shows particles depending on state.
- If mined during the waterlogging, it will revert to its "dry" state regardless of what state it has reached during waterlogging.
- Will revert states back to its initial "dry" state when it is taken away from being waterlogged, using the same time scale.
Items
- Crafted out of 3 leather, 2 glass and 1 wool, the harness will have the same color as the wool used when crafting.
Ingredients | [hide]Crafting recipe |
---|---|
Leather + Glass + Matching Wool |
- Can be re-dyed.
- Can only be equipped on a happy ghast.
- Allows up to 4 players to mount the happy ghast.
- Can be removed from the happy ghast using shears but only when no players are mounted.
- Used to spawn a happy ghast.
Mobs
- A rideable entity, which can be equipped with a harness and ridden by up to four players.
- Can be stood on, similar to a Shulker.
- When not being ridden, will approach players holding snowballs.
Baby versions are called ghastlings.
- Spawned after a dried ghast gets hydrated in water.
- Can be fed snowballs to speed up their growth.
- Can be summoned using the command:
/summon happy_ghast ~ ~ ~ ~ ~ minecraft:spawn_baby
.
Gameplay
New game rule
- Added the game rule command locatorBar to enable or disable the locator bar feature.
Graphics
A form of shaders for Bedrock Edition.
It is customizable and has two different built-in forms.
It will be ported to the Java Edition in the future.[3]
Technical
API
@minecraft/server 2.0.0-beta
- Added
CustomCommandOrigin
to custom command script callback. - Added
CustomCommandSource
enum. - Renamed
CustomCommandPermissionLevel
to CommandPermissionLevel. - Renamed
CustomCommandParamType.Position
toCustomCommandParamType.Location
BlockCustomComponent
now take an optionalCustomComponentParameters
object for Custom Components V2 experiment as a second argument to event callbacks in 2.0.0-betaCustomComponentParameters
added to 2.0.0-beta- params property added to
CustomComponentparameters
to 2.0.0-beta
- params property added to
ItemCustomComponent
now take an optionalCustomComponentParameters
object for Custom Components V2 experiment as a second argument to event callbacks in 2.0.0-betaEntityFrictionModifierComponent
has been changed to read-only in version 2.0.0-beta
@mincraft/server-admin
- Added
AsyncPlayerJoinBeforeEvent
- Added
beforeEvents.asyncPlayerJoin
,AsyncPlayerJoinBeforeEvent
, andAsyncPlayerJoinBeforeEventSignal
to allow creators to delay players joining the world. AsyncPlayerJoinBeforeEventSignal.subscribe
is different than other events because the callback it accepts returns a promise. Once the promise is resolved, the player will join the world, or if the promise is rejected the player will be disconnected without joining the server. The player will be at the loading screen while the promise is pending.
- Added
Blocks
- When Custom Components V2 experiment is enabled, minecraft:custom_components component is deprecated in 1.21.80 and higher format versions
- When Custom Components V2 experiment is enabled, custom components are flattened inline with other components and allow parameters in 1.21.80 and higher format versions. Example:
"components": {
"example_namespace:example_component": {
"someParam": 3,
"anotherParam": "test"
}
}
Cameras
- Changed approach for the easing between moving targets under the Experimental Creator Camera Features toggle
Experiments
- Added Custom Components V2 experiment
Graphical
- Added a new lighting model for clouds in the Deferred Technical Preview. The lighting parameters can not be configured at this time.
- Increased the range of cloud rendering in the Deferred Technical Preview.
- Added pixelated reflections to the Deferred Technical Preview. This new effect will cause reflections to align to the texel grid of textures in the world.
- Added pixelated shadows to the Deferred Technical Preview. This new effect can be controlled with the new shadows JSON schema, "shadows/global.json". This file adds new settings that control the style of shadows in the game. Available parameters are "shadow_stlye", which can be "soft_shadows" or "blocky_shadows", and "texel_size". "soft_shadows" are the default style, while "blocky_shadows" results in shadows that are pixelated in appearance. When "blocky_shadows" are enabled, "texel_size" controls the size of the pixelation effect. "texel_size" should be equivalent to the block texture size in order to achieve a one to one mapping between the pixels in a texture and the pixelated effect created by enabling "blocky_shadows", but this is not required. An example version of what "shadows/global.json" could look like is as follows:
{
"format_version": "1.21.80",
"minecraft:shadow_settings": {
"shadow_style": "blocky_shadows",
"texel_size": 16
}
}
Items
- When Custom Components V2 experiment is enabled, minecraft:custom_components component is deprecated in 1.21.80 and higher format versions
- When Custom Components V2 experiment is enabled, custom components are flattened inline with other components and allow parameters in 1.21.80 and higher format versions. Example:
"components": {
"example_namespace:example_component": {
"someParam": 3,
"anotherParam": "test"
}
}
Fixes
From released versions before 1.21.80
- MCPE-121484 – Shields do not take durability damage from explosions
- MCPE-166344 – Farmer villagers won't harvest grown crops - they just stare at them
- MCPE-186699 – Setting the gamerule doLimitedCrafting to true does not stop players from crafting unknown recipes
- MCPE-189739 – Custom skin set to Wide model changes to Slim model after restarting the game
- MCPE-190625 – Credits music does not plays when the game is paused
Other
- Fixed a bug that a player can sprint in water faster than swimming.
- Fixed a bug where incorrect Json errors would appear for valid item texture references.
- Fixed an issue with Freehand select near or outside of dimension bounds that could cause selection to become unusable.
- Fixed issues with selection volumes being able to translate or resize past world bounds. This also fixes using large brush shapes with freehand selection (and magic select) close to a world boundary.
- Fixed a bug that caused Extrude Axis options to be incorrect for Pyramid brush shape.
- Fixed an issue related to files and folders being permanently deleted when deleting structures in the structure panel.
References
- ↑ "Minecraft Preview 1.21.80.25" – Minecraft.net, April 3, 2025.
- ↑ "Minecraft Beta & Preview - 1.21.80.25" – Minecraft Feedback, April 3, 2025.
- ↑ https://www.minecraft.net/en-us/article/minecraft-vibrant-visuals