Bedrock Edition 1.20.50
1.20.50, retroactively a Game Drop[1] named Bats and Pots,[2] is a version of Bedrock Edition released on December 5, 2023[3], which brings more parity with Java Edition and fixes bugs.
Edition | ||||||
---|---|---|---|---|---|---|
Official name | ||||||
Release date |
December 5, 2023 | |||||
Server version | ||||||
Build version |
19782173 | |||||
Internal version |
Windows: 1.20.5003.0 | |||||
Version code |
Android: | |||||
Development versions | ||||||
Downloads | ||||||
Protocol version |
630 | |||||
|
{ "title": "v1.20.50", "images": [ "Bedrock 1.20.50 PatchNotes.png", "Bedrock 1.20.50.png" ], "rows": [ { "field": "''(link to Bedrock Edition article, displayed as Bedrock Edition)''", "label": "(link to Edition article, displayed as Edition)" }, { "field": "(link to Bats and Pots article, displayed as Bats and Pots)", "label": "Official name" }, { "field": "December 5, 2023", "label": "Release date" }, { "field": "(link to Bedrock Dedicated Server 1.20.50.03 article, displayed as 1.20.50.03)", "label": "Server version" }, { "field": "19782173", "label": "Build version" }, { "field": "'''Windows''': 1.20.5003.0<br>'''ChromeOS, Android, iOS, iPadOS, Fire''': 1.20.50.03<br>'''Xbox One''': 1.20.5003.70<br>'''PlayStation 4''': 2.78<br>'''Nintendo Switch''': v92", "label": "Internal version" }, { "field": "<small>'''Android''':<br />\n952005003 (armeabi-v7a, 33)<br />\n962005003 (x86, 33)<br />\n972005003 (arm64-v8a, 33)<br />\n982005003 (x86_64, 33)</small>", "label": "Version code" }, { "field": "<div class=\"hlist\"><span style=\"white-space:nowrap;\">(link to :Category:Bedrock Edition 1.20.50 previews article, displayed as '''Previews''') (5) </span><br/><span style=\"white-space:nowrap;\">(link to :Category:Bedrock Edition 1.20.50 betas article, displayed as '''Betas''') (5) </span><br/>((link to Bedrock Edition 1.20.50/Development versions article, displayed as View all))</div>", "label": "<span style=\"white-space: normal;\">Development versions</span>" }, { "field": "'''Server'''<br>[https://minecraft.azureedge.net/bin-win/bedrock-server-1.20.50.03.zip Windows]<br>[https://minecraft.azureedge.net/bin-linux/bedrock-server-1.20.50.03.zip Linux]", "label": "Downloads" }, { "field": "630", "label": "(link to Protocol version article, displayed as Protocol version)" } ], "invimages": [], "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.20.0|<span style=\"margin-right:-0.35em\">◄</span>◄ 1.20.0]]</td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' 1.20.50'''</td>\n<td style=\"padding: 0.4em\" >[[Bedrock Edition 1.21.0| 1.21.0 <span style=\"margin-right:-0.35em\">►</span>►]]</td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition 1.20.41|◄ 1.20.41]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Bedrock Edition 1.20.51| 1.20.51 ►]]\n</td>\n</tr>\n</table>" }
Additions
Gameplay
- Added
projectilesCanBreakBlocks
, to control whether impact projectiles will destroy blocks that are destructible by them (i.e. chorus flowers, pointed dripstone and decorated pots). Defaults totrue
. - Added
showRecipeMessages
, to control whether the recipe toasts are displayed. Defaults totrue
.- Needs the
recipesUnlock
game rule set totrue
to work properly.
- Needs the
General
- Added the "Update 1.21" experimental toggle.
- Contains new features for Minecraft 1.21.
- Added the ability to deep link users within a server to dressing room offers.
- Added new
dust_plume
andwhite_smoke_particle
particle types.
Changes
Blocks
Andesite, Diorite, Granite, Polished Andesite, Polished Diorite, Polished Granite, Stone
- The different block states for the
stone
ID have now been split up into their own IDs.
Old ID | New ID |
---|---|
![]() stone
|
![]() stone
|
![]() granite
| |
![]() polished_granite
| |
![]() diorite
| |
![]() polished_diorite
| |
![]() andesite
| |
![]() polished_andesite
|
- Now can be destroyed by any projectile, which will no longer disappear after impact.
- Now can store items, up to a single stack of items.
- Players can interact with them and insert items into them.
- Player interactions with them cause them to wobble.
- They have no GUI, and need to be broken to retrieve their content by players.
- Players can interact with them and insert items into them.
- Now can be smashed by projectiles, which cause them to shatter and drop their contents.
- Now can stack up to 64.
- Updated the shatter, break, and step sounds to be "smashier".
- Now can insert and/or extract items from decorated pots.
- The different block states for the
planks
ID have now been split up into their own IDs.
Old ID | New ID |
---|---|
![]() planks
|
![]() oak_planks
|
![]() spruce_planks
| |
![]() birch_planks
| |
![]() jungle_planks
| |
![]() acacia_planks
| |
![]() dark_oak_planks
|
- Now can read the number of items in decorated pots.
Sculk Sensor and Calibrated Sculk Sensor
- Now can detect players interacting with decorated pots, with frequency 11.
Command format
- Added a content warning for when the camera is placed outside of the player's chunk radius.
Gameplay
- Raid mobs can now join existing raids.
General
- Updated death message when killed by a bed explosion in The Nether.
- Completely remodelled the "How to Play" screen and created a new "Encyclopedia" screen.
- Now displays 3 categories of tips based on player progression.
- Removed the "Vertical Sync" video option.
- Deprecated the
tag:
legacy item component and released theminecraft:tags
item component out of experimental in JSON formats1.20.50
and higher.
Items
- Armor trims can now be applied to custom armor.
Mobs
- Their model, animations, and texture have been updated.
General
- Mobs on fire no longer spread fire to their target when holding something in their main hand.
- Changed mob attack reach calculation.
- In horizontal directions, mobs' attack reach are now their bounding box extended in horizontal directions, instead of using horizontal width to determine.
- For example, a ravager won't be able to attack through a few block thick walls.
- In vertical directions, mobs' attack reach are now the exact vertical range of their bounding box. When there's no overlap between their bounding box and their target's bounding box in vertical direction, they can not attack, in specific:
- Riding a medium-sized mob (e.g. horse) can get rid of attacks from short mobs (e.g. baby zombie).
- Riding a tall mob (e.g. camel) can get rid of attacks from standard size mobs (e.g. zombie).
- Some mob's reaching height now extended (e.g. enderman, safety height changed from 1.5 to 3).
- In horizontal directions, mobs' attack reach are now their bounding box extended in horizontal directions, instead of using horizontal width to determine.
Non-mob entities
- Now can insert and/or extract items from decorated pots.
Technical
- Realms are now available in betas and Previews.
- Any player who has an active Realms subscription is eligible to create a free beta/Preview Realm.
- Beta/Preview Realms will be separate from the regular Realms to prevent any issues from impacting regular Realms.
- The version of the last played world on a Realm is displayed in the Realms list.
- Experiments are available for newly created worlds.
- Players can now download worlds larger than 1GB from Realms on Xbox.
- You can now launch Minecraft directly into a Realm using a link, even when the game isn't running.
- Example link:
minecraft://connectToRealm?realmId=<Id number>
- Example link:
Experimental
These additions and changes are accessible by enabling the "Update 1.21", "Beta APIs", "Molang Features", and "Render Dragon Features for Creators" experimental toggles.
Additions
Blocks
- Have 8 variants in
4 oxidation levels, waxed or not waxed.
- Can be crafted both in crafting table and stonecutter:
- When in crafting table, consume 2 cut copper slabs from the same type, resulting in 1 chiseled copper with the same type.
- When in stonecutter, consume 1 block of copper, resulting in 4 chiseled copper from the same type.
- Can be crafted from tuff slabs or can be obtained by cutting tuff using a stonecutter.
- Can be crafted from tuff brick slabs or can be obtained by cutting tuff, tuff bricks, and polished tuff using a stonecutter.
- A light-emitting block that can toggle its light emission through redstone pulses.
- Have 8 variants in
4 oxidation levels, waxed or not waxed.
- Can be crafted in crafting table with a cross pattern, by 3 blocks of copper from the same type, 1 blaze rod in the center slot, and 1 redstone dust in the bottom slot, resulting in 1 copper bulb with the same type.
- They emit less light the more
oxidized they are. From less oxidized to most oxidized, they emit block light levels of 15, 12, 8, and 4, respectively.
- While powered by a redstone signal, a redstone crystal in the center of them will glow.
- They have following properties:
Copper Door and Copper Trapdoor
- Have 8 variants in
4 oxidation levels, waxed or not waxed.
- Works like wooden doors in that they can be opened and closed by the player as well as redstone.
- Can be crafted as other doors, with blocks of copper from the same type.
- A new type of decorative block unique to the copper family.
- Have 8 variants in
4 oxidation levels, waxed or not waxed.
- Can be crafted both in crafting table and stonecutter:
- When in crafting table, consume 4 blocks of copper from the same type in rhombic pattern, resulting in 1 copper grate with the same type.
- When in stonecutter, consume 1 block of copper, resulting in 4 copper grate from the same type.
- They have the following properties:
- Transparent and allows light to pass through.
- Cannot conduct redstone.
- Hostile mobs cannot naturally spawn on them.
- A variant of crafting table, can be crafted with five iron ingots, a crafting table, two redstone dusts, and a dropper.
- Have a user interface similar to crafting table.
- Have 3×3 interactable crafting grid.
- Their crafting grid slots are toggleable, meaning that the player can change the behavior of a slot by clicking or pressing on a slot with an empty hand.
- A toggled slot cannot hold any items and therefore cannot have items placed into it by other blocks such as hoppers and droppers.
- A toggled slot can be toggled off by player, whether clicked directly or holding item(s), pressing slot keys associated with an empty or a not empty hotbar slot.
- Unlike the crafting table, the slots display a preview of the crafted item which will be crafted and ejected on the next redstone pulse but cannot be manually taken out by the player.
- The user interface is shared between all players interacting with them, meaning that multiple players can interact with them at the same time, similar to chests and hoppers.
- Crafters can be oriented in any direction when placed.
- A pickaxe can increase the speed of mining them.
- The crafter ejects one crafted item at a time when powered by a new redstone pulse, a redstone signal that is not a continuous signal.
- Upon receiving this new signal, crafters eject the recipe result from the front face.
- All the result items will be ejected together when the output result has multiple type of items.
- They can interact with hoppers and droppers, to input/output automatically.
- Hoppers can be used to both insert and pull items out of them.
- Droppers can be used to insert items into them.
- Moving items in from another block with a hopper or a dropper prioritizes filling items into slots, by following these rules:
- If there is a toggled slot, skipped.
- If there is not a toggled slot, crafters prioritize the first empty slot from left-to-right and top-to-bottom.
- If there is not a toggled slot, and there are no empty slots, crafters prioritize the smallest stack of the same item. If there are multiple possible stacks, pick the first from left-to-right and top-to-bottom.
- If failed to select a slot, hoppers and droppers will not take any action.
- When read by a redstone comparator, the redstone signal strength is 0 to 9, where each non-empty or toggled slot adds 1 strength.
- Can be crafted from tuff or can be obtained by cutting tuff using a stonecutter.
- Can be used to craft respective
stairs,
slabs,
walls, and
bricks.
- Can be crafted from polished tuff or can be obtained by cutting tuff using a stonecutter.
- Can be used to craft respective
stairs,
slabs (that can be used to craft
chiseled tuff bricks), and
walls.
Tuff Stairs, Tuff Slab, and Tuff Wall
- Can be crafted from tuff or can be obtained by cutting tuff using a stonecutter.
- Tuff slabs can be used to craft
chiseled tuff.
Changes
Blocks
Block of Copper (All variants)
- Now can be used to craft respective
doors and
trapdoors, as well as the
copper bulb and
copper grate, or any variant of the block of copper cutting it in a stonecutter.
- Now can be used to craft a
polished variant and respective
stairs,
slabs, and
walls, or any form and variant of tuff cutting it in a stonecutter.
General
- Added the
copper_door
,exposed_copper_door
,weathered_copper_door
,oxidized_copper_door
,waxed_copper_door
,waxed_exposed_copper_door
,waxed_weathered_copper_door
, andwaxed_oxidized_copper_door
into theminecraft:door
item tag.
Technical
- Added
BlockComponentTypeMap
,EntityComponentTypeMap
, andItemComponentTypeMap
aliases which map component IDs to theirTypeScript
types. - Changed
Block.getComponent
,Entity.getComponent
, andItemStack.getComponent
to return the correct derived component type. - Added
BlockComponentTypes
,EntityComponentTypes
, andItemComponentTypes
enums that enumerate component ID strings. - Removed
CraftingEventPacket
. - Added
effectAddBeforeEvent
and removedeffectState
fromeffectAddAfterEvent
. - Events
- Moved
PlayerInteractWithBlockAfterEvent
frombeta
to1.7.0
. - Moved
PlayerInteractWithBlockBeforeEvent
frombeta
to1.7.0
. - Moved
PlayerInteractWithEntityAfterEvent
frombeta
to1.7.0
. - Moved
PlayerInteractWithEntityBeforeEvent
frombeta
to1.7.0
.
- Moved
- Moved
PlayerLeaveBeforeEvent
frombeta
to1.7.0
. - Moved
NumberRange
interface tominecraft/common
.- Moved
heightRange: NumberRange
frombeta
to1.7.0
. - Moved
matches
frombeta
to1.7.0
. - Moved function
clearDynamicProperties
frombeta
to1.7.0
. - Moved function
getDynamicProperties
frombeta
to1.7.0
. - Moved function
getDynamicPropertyIds
frombeta
to1.7.0
. - Moved function
getDynamicPropertyTotalByteCount
frombeta
to1.7.0
. - Moved function
setDynamicProperty
frombeta
to1.7.0
. - Moved function
clearDynamicProperties
frombeta
to1.7.0
. - Moved function
getDynamicProperties
frombeta
to1.7.0
. - Moved function
getDynamicPropertyIds
frombeta
to1.7.0
. - Moved function
getDynamicPropertyTotalByteCount
frombeta
to1.7.0
. - Moved function
setDynamicProperty
frombeta
to1.7.0
.
- Moved
TicksPerSecond
- Moved from
beta
to1.7.0
. - Moved
offset
frombeta
to1.7.0
. - Moved
above
frombeta
to1.7.0
. - Moved
below
frombeta
to1.7.0
. - Moved
north
frombeta
to1.7.0
. - Moved
east
frombeta
to1.7.0
. - Moved
south
frombeta
to1.7.0
. - Moved
west
frombeta
to1.7.0
. - Moved
center
frombeta
to1.7.0
. - Moved
bottomCenter
frombeta
to1.7.0
.
- Moved from
- Added initial NPC support to scripting with the
EntityNpcComponent
. SimulatedPlayer
stopUsingItem
now returns the item that was being used.
- Fixed
target
property to be of typeEntity
orundefined
as the entity may not have a target. EntityHitInformation
- Fixed
entity
property to be of typeEntity
orundefined
as the entity may be undefined.
- Fixed
EntityInventoryComponent
container
member variable now correctly reflects it can be aContainer
orundefined
.entity
member variable now correctly reflects it can be aEntity
orundefined
.
ItemStartUseOnAfterEvent
itemStack
is now optional.
ItemStopUseAfterEvent
itemStack
is now optional.
- Moved
Entity.remove
frombeta
to1.7.0
. DataDrivenEntityTriggerAfterEvent
- Renamed property
id
toeventId
for clarity. - Changed
getModifier
to work in read-only mode.
- Renamed property
- Changed
DefinitionModifier
from aclass
to aninterface
with properties. - Made
EntityTypes.get
properly reflect that it can returnEntityType | undefined
instead of justEntityType
. - Dynamic Properties
- NBT change: Dynamic properties are now stored using the behavior pack manifest UUID, rather than the module UUID. Existing worlds using dynamic properties will continue to work, and will be migrated to the new format when properties are read or modified.
- Added
minecraft:behavior.melee_box_attack
behavior which functions the same asminecraft:behavior.melee_attack
but uses bounds based attack reach calculations.- The
reach_multiplier
attribute is removed and replaced withbox_increase
. - Reach is calculated by increasing the bounds of the attacking mobs in the xz-plane by
box_increase
blocks to create an "attack box". If the attack box intersects with the target's bounds the attacking mob can reach it.
- The
- Added
minecraft:can_join_raid
component to allow entities to join existing raids. - Renamed
minecraft:use_duration
tominecraft:use_modifiers
and added amovement_modifier
parameter in JSON format versions1.20.50
and higher. - Deprecated
minecraft:chargeable
in JSON format versions1.20.50
and higher. - Deprecated
on_dig
event triggers fromminecraft:digger
in format versions1.20.50
and higher.
- The following Molang queries are deprecated and will no longer be available in packs with a
min_engine_version
of1.20.50
or higher:Replaced with query.timer_flag_1
, set bybehavior.timer_flag_1
.Replaced with query.timer_flag_2
, set bybehavior.timer_flag_2
.Replaced with query.timer_flag_3
, set bybehavior.timer_flag_3
.query.is_scenting
query.is_rising
query.is_feeling_happy
query.dash_cooldown_progress
Fixes
From released versions before 1.20.0
- MCPE-31014 – 100% hotbar opacity isn't opaque enough.
- MCPE-41898 – Exporting MCWORLD or MCSTRUCTURE file to a OneDrive folder fails silently.
- MCPE-64168 – Discovered the floor was lava death message grammar issue.
- MCPE-123604 – Death messages not appearing correctly.
- MCPE-124736 – Vindicators don't become passive to villagers in peaceful.
- MCPE-168574 – Attacking the mob in back seat when exiting boat.
- MCPE-168598 – Some in-game UIs have no transparent black background in Pocket UI.
- MCPE-169617 – Creator icon hover border is missing.
From 1.20.0
- MCPE-157182 – Leads in unloaded chunks break upon re-entering chunk.
- MCPE-171597 – If the end rod is placed horizontally, it has a hitbox as if placed vertically.
- MCPE-171870 – Sniffers, camels, horses, donkeys and mules can get into boats when they are babies and get stuck when they grow up.
- MCPE-173492 – Suspicious sand generate in ruins (cold).
From released versions before v1.20.50
- MCPE-167218 – Unable to crouch underwater/in water.
- MCPE-170831 – Xbox on-screen keyboard covers command block line.
- MCPE-171346 – Shield unable to be used after using trident with/without enchantments that are not riptide.
- MCPE-174298 – The search bar is a little bit smaller than the items list below it.
- MCPE-174861 – Librarian villagers common enchanted books are never max level enchanted.
- MCPE-175159 – Recipes menu defaults to "All" items.
- MCPE-175237 – Structure void blocks no longer block interactions.
- MCPE-175530 – Going to "Customize Controls" on PC with no touch screen doesn't let you return to the settings.
- MCPE-175538 – The word "Production" is translated into other languages, which makes the line unreadable in Unicode languages.
- MCPE-175790 – Sticky piston pulling a retracting piston that pulls a player and another block can crash the game.
- MCPE-176184 – Firework rockets can't be used to break chorus flowers.
- MCPE-176198 – Updating to 1.20.50.21 ejects all mobs too large for boats, even if they were put there prior to the update.
- MCPE-176371 – Calcite can no longer be obtained by creative inventory or
/give
command. - MCPE-176399 – Armor renders with solid textures when applying armor trim templates.
Others
- Phantoms will no longer miss players who are gliding.
- Decreased the likelihood of players spawning above leaves
- Witches spawned via spawn eggs now join raids and throw potions at raiders.
- Fixed various spelling mistakes in the "How to Play" screen.
- Fixed tips display for custom vehicles from Marketplace packs when using touch controls with a joystick.
- Improved some of the common scripting error messages to provide better context and information.
- Fixed unreliability around
query.is_alive
on server. - Fixed an issue preventing mobs from spawning further than 6 chunks away from the nearest player even if the server's simulation range is larger than 6 chunks.
- Fixed fullscreen overlays not being displayed when being submerged in lava and powdered snow in the "Deferred Technical Preview".
- Fixed missing Hoppers within Minecarts in the "Deferred Technical Preview".
- Fixed an issue where certain light emitting blocks (e.g., sea lantern, glowstone, magma, etc...) could not be turned into point lights in the "Deferred Technical Preview".
- Fixed the appearance of rain, snow, and other weather effects in the "Deferred Technical Preview".
- Improved the quality of light sources over large distances in the "Deferred Technical Preview".
- Balanced the brightness of light emitted from emissive-only blocks in the "Deferred Technical Preview".
- Fixed an issue with upgrading loaded values that have multiple string names.
- Enhanced the bloom pipeline to utilize HDR scene information to more naturally emphasize bright pixels in the "Deferred Technical Preview".
- Fixed an issue where shadows from non-existent mobs would be rendered in the "Deferred Technical Preview".
- Fixed a crash that could occur when switching Dimensions in the "Deferred Technical Preview".
- Fixed heightmaps appearing inverted in the "Deferred Technical Preview".
- Fixed
@minecraft/server-ui
forms not correctly rendering player scoreboard information when embedded in rawtext. - When a particle emitter is added to an entity but particles simulate in world, particles now correctly collide with the world.
- Added the missing crafting recipes for chiseled copper (all variants), tuff blocks, copper doors, trapdoors, and grates (all waxed variants).
- Fixed possible soft locking when performing different actions within Marketplace.
- Fixed a regression that caused flying players to slow down significantly after touching ground.
- The classic skins info pop now sends you to the correct settings page.
- Fixed a crash when joining a Realm after doing other things for a while.
- Fixed a crash that would sometimes occur when loading a world with custom items.
See also
References
- ↑ ""Bats and Pots" and "Armored Paws" are both considered "game drops"" – @CornerHardMC on X (formerly Twitter), September 9, 2024
- ↑ ""Bats and Pots" and "Armored Paws" are game drops we've had thus far, but they'll vary in size and some may be larger in scope" – @CornerHardMC on X (formerly Twitter), September 9, 2024
- ↑ "Minecraft - 1.20.50 (Bedrock)" – Minecraft Feedback, December 5, 2023.