Taming

Taming is a game mechanic that allows the player to domesticate and tame a wild mob.
List of mobs
Tameable
- For riding after being tamed
Donkey
Horse
Llama
Mule
Skeleton Horse[JE only]
Trader Llama
Zombie Horse[JE only]
- Pets that follow player after being tamed
Trusting
Mobs that trust the player do not flee and do not despawn.
Rideable
Some mobs are always rideable, without needing to tame them. Riding these mobs usually requires them to be equipped with a saddle.
Camel
Pig
Skeleton Horse[BE only] (no saddle required)
Strider
Mechanics

Each animal can be tamed via different mechanics. Wolves can be tamed by giving the animal bones. Cats and parrots can be tamed by giving the animal its favorite food. Once tamed, these animals follow the player unless told to sit. Tamed wolves fight alongside their master. Tamed wolves and cats can be bred, and they stop hunting animals by themselves. Tamed parrots can ride on the player's shoulder and mimic nearby mob sounds.
Horses, donkeys, mules, llamas and trader llamas can be tamed by repeatedly mounting the animal until it stops bucking the player off. Feeding them their favorite foods makes taming them easier. Once tamed, these animals can be bred and given equipment. Tamed horses, donkeys and mules can be controlled while riding, but only if equipped with a saddle. Camels are always tamed and can be controlled with a saddle.
In Bedrock Edition, skeleton horses do not need a saddle to be controlled while riding. In Java Edition, Skeleton horses can be tamed by the player if the skeleton rider is killed. In Java Edition, zombie horses normally cannot be tamed, but they can be spawned tamed using commands.
Upon the death of a pet wolf, cat, or parrot the message is broadcast to the pet's owner in Java Edition or to all players in the server in Bedrock Edition. In Bedrock Edition, death messages are also produced upon the death of a pet horse, donkey, mule, llama, or trader llama.
Trusting
Some mobs can never be tamed per se, but the player can still gain their trust. Trusting mobs stop fleeing from players, and they do not despawn.

A fox's trust actually can't be gained if the animal spawned naturally, but they can still be bred by the player. Fox kits bred this way trust players. A trusting fox defends the player against a number of mobs.
An ocelot's trust can be gained by feeding it raw cod or salmon.
Special items
These are the foods and other items that are helpful in taming animals or otherwise gaining their trust. No items are required for taming camels, llamas, trader llamas, skeleton horses, and zombie horses.
Achievements
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Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Leader of the Pack | Befriend five wolves. | This does not have to be in a single game, so multiple games or reloading old saves does count toward this achievement. | 20 | Bronze | |
![]() | ![]() | Lion Hunter | Gain the trust of an Ocelot. | — | 15 | Bronze | |
![]() | ![]() | Plethora of Cats | Befriend twenty stray cats. | Befriend and tame twenty stray cats found in villages. They do not all need to be tamed in a single world. | 20 | Silver | |
![]() | ![]() | Saddle Up | Tame a horse. | — | 20 | Bronze | |
![]() | ![]() | Where have you been? | Receive a gift from a tamed cat in the morning. | The gift must be picked up from the ground. | 20 | Bronze |
Advancements
Icon | Advancement | In-game description | Actual requirements (if different) |
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![]() ![]() | A Complete Catalogue | Tame all Cat variants! | Tame each of these 11 cat variants: |
![]() ![]() | Best Friends Forever | Tame an animal | Tame one of these 8 tameable mobs:
![]() ![]() |
![]() ![]() | The Whole Pack | Tame one of each Wolf variant | Tame each of these 9 wolf variants: |
History
[hide]Java Edition Beta | |||||||
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1.4 | Added wolves. | ||||||
[hide]Java Edition | |||||||
1.2.1 | 12w04a | Added ocelots. | |||||
Cats were also added but not as an individual mob. | |||||||
1.6.1 | 13w16a | Added horses, donkeys, mules, skeleton horses, and zombie horses. | |||||
1.11 | 16w39a | Added llamas. | |||||
1.12 | 17w13a | Added parrots. | |||||
1.14 | 18w44a | Added cats as a separate mob from ocelots. | |||||
19w05a | Added trader llamas. | ||||||
19w07a | Added foxes. | ||||||
1.20 | 23w12a | Added camels. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.9.0 | build 1 | Added wolves. | |||||
v0.12.1 | build 1 | Added ocelots. | |||||
Cats were also added but not as an individual mob. | |||||||
v0.15.0 | build 1 | Added horses, donkeys, mules, skeleton horses, and zombie horses. | |||||
[hide]Pocket Edition | |||||||
1.1.0 | alpha 1.1.0.0 | Added llamas. | |||||
[hide]Bedrock Edition | |||||||
1.2.0 | beta 1.2.0.2 | Added parrots. | |||||
1.8.0 | beta 1.8.0.8 | Added cats as a separate mob from ocelots. | |||||
1.10.0 | beta 1.10.0.3 | Added trader llamas. | |||||
1.13.0 | beta 1.13.0.1 | Added foxes. | |||||
1.19.50 Experiment | Preview 1.19.50.21 | Added camels through experimental gameplay. | |||||
1.20.0 | Preview 1.20.0.21 | Camels are now available outside experimental toggle. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added wolves. |
TU12 | Added ocelots. | ||||||
Cats were also added but not as an individual mob. | |||||||
TU19 | CU7 | 1.12 | 1.12 | 1.12 | Added horses, donkeys, mules, skeleton horses, and zombie horses. | ||
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added llamas. |
Added parrots. | |||||||
1.83 | Added cats as a separate mob from ocelots. |
Issues
Issues relating to "Taming" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
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Three tamed wolves following the player around.
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Many tamed wolves sitting.
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A group of begging tamed wolves.
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A tamed baby wolf sitting.
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Many tamed cats.
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A pair of tamed horses.
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Many tamed skeleton horses with saddles.
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A player riding a skeleton horse underwater.
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A camel sitting next to a player.
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General mechanics | |
Survival |
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Combat | |
Environment | |
Movement | |
User interface | |
Visuals | |
Outdated | ![]() |