Taming is a game mechanic that allows the player to domesticate and tame a wild mob.

Tamed wolves with dyed collars.
"Pet" redirects here. For the pet in China Edition, see Pet (China Edition).

List of mobs

Tameable
Cat Donkey Horse Llama Mule Parrot Skeleton Horse Trader Llama Wolf Zombie Horse[JE only]
Trustable
Fox Ocelot

Mechanics

Two tamed parrots on the player’s shoulders.

Each animal can be tamed via different mechanics. Wolves can be tamed by giving the animal bones. Cats and parrots can be tamed by giving the animal its favorite food. Once tamed, these animals follow the player unless told to sit. Tamed wolves fight alongside their master. Tamed wolves and cats can be bred, and they stop hunting animals by themselves. Tamed parrots can ride on the player's shoulder and mimic nearby mob sounds.

Horses, donkeys, mules, llamas and trader llamas can be tamed by repeatedly mounting the animal until it stops bucking the player off. Feeding them their favorite foods makes taming them easier. Once tamed, these animals can be bred and given equipment. Tamed horses, donkeys and mules can be controlled while riding, but only if equipped with a saddle. Camels are always tamed and can be controlled with a saddle.

In Bedrock Edition, skeleton horses do not need a saddle to be controlled while riding. Skeleton horses can be tamed by the player if the skeleton rider is killed. In Java Edition, zombie horses normally cannot be tamed, but they can be spawned tamed using commands.

Upon the death of a pet wolf, cat, or parrot the message is broadcast to the pet's owner in Java Edition or to all players in the server in Bedrock Edition. In Bedrock Edition, death messages are also produced upon the death of a pet horse, donkey, mule, llama, or trader llama.

Trusting

Some mobs can never be tamed per se, but the player can still gain their trust. Trusting mobs stop fleeing from players, and they do not despawn.

A trusting fox holding an egg in its mouth.

A fox's trust actually can't be gained if the animal spawned naturally, but they can still be bred by the player. Fox kits bred this way trust players. A trusting fox defends the player against a number of mobs.

An ocelot's trust can be gained by feeding it raw cod or salmon.

Special items

These are the foods and other items that are helpful in taming animals or otherwise gaining their trust. No items are required for taming camels, llamas, trader llamas, skeleton horses, and zombie horses.

Mob Items
Cat
Ocelot
Raw Cod
Raw Salmon
Fox Sweet Berries
Glow Berries
Horse
Donkey
Mule
Sugar
Wheat
Apple
Golden Apple
Enchanted Golden Apple
Golden Carrot
Parrot Beetroot Seeds
Melon Seeds
Pumpkin Seeds
Wheat Seeds
Wolf Bone

Achievements

[hide]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Leader of the PackBefriend five wolves.This does not have to be in a single game, so multiple games or reloading old saves does count toward this achievement.20Bronze
Lion HunterGain the trust of an Ocelot.15Bronze
Plethora of CatsBefriend twenty stray cats.Befriend and tame twenty stray cats found in villages. They do not all need to be tamed in a single world.20Silver
Saddle UpTame a horse.20Bronze
Where have you been?Receive a gift from a tamed cat in the morning.The gift must be picked up from the ground.20Bronze

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
A Complete CatalogueTame all Cat variants!Tame each of these 11 cat variants:
Best Friends ForeverTame an animalTame one of these 8 tameable mobs: Skeleton Horse and Zombie Horse can be tamed in the same way as a regular horse to gain this advancement with the ride command.
The Whole PackTame one of each Wolf variantTame each of these 9 wolf variants:

History

[hide]Java Edition Beta
1.4Added wolves.
[hide]Java Edition
1.2.112w04aAdded ocelots.
Cats were also added but was not a individual mob.
1.6.113w16aAdded horses, donkeys, mules, skeleton horses, and zombie horses.
1.1116w39aAdded llamas.
1.1217w13aAdded parrots.
1.1418w44aAdded cats as a separate mob from ocelots.
19w05aAdded trader llamas.
19w07aAdded foxes.
1.2023w12aAdded camels.
[hide]Pocket Edition Alpha
v0.9.0build 1Added wolves.
v0.12.1build 1Added ocelots.
Cats were also added but was not a individual mob.
v0.15.0build 1Added horses, donkeys, mules, skeleton horses, and zombie horses.
[hide]Pocket Edition
1.1.0alpha 1.1.0.0Added llamas.
[hide]Bedrock Edition
1.2.0beta 1.2.0.2Added parrots.
1.8.0beta 1.8.0.8Added cats as a separate mob from ocelots.
1.10.0beta 1.10.0.3Added trader llamas.
1.13.0beta 1.13.0.1Added foxes.
1.19.50
Experiment
Next Major Update
Preview 1.19.50.21Added camels through experimental gameplay.
1.20.0Preview 1.20.0.21Camels are now available outside experimental toggle.

Issues

Issues relating to "Taming" are maintained on the bug tracker. Issues should be reported and viewed there.

Java Edition

  • MC-259875 – Tamed wolves don't assist their owners in fighting when entities are damaged by thrown tridents
  • MC-153831 – Babies of tamed trader llamas despawn
  • MC-185907 – Llama/Horse taming won't work on top of certain transparent / non-full blocks
  • MC-212616 – "Dye stains" sound does not play when used on tamed wolves/cats
  • MC-263594 – Feeding a tamed ocelot fish causes a desync
  • MC-265014 – Tamed foxes can't attack properly
  • MC-265381 – Tamed cats panic when receiving damage
  • MC-273719 – Tamed wolves don't attack entities damaged by their owner using projectiles other than arrows or wind charges
  • MC-264589 – Slime and magma cube mounted rideables mobs need to be tamed, inconsistent with other mobs
  • MC-84789 – Wolves still beg for bones after being tamed
  • And 22 other open issues.

Bedrock Edition

  • MCPE-186536 – Trusted foxes run from tamed wolves
  • MCPE-46881 – Crash when bringing tamed cats or dogs through a Nether portal
  • MCPE-105300 – Wolf's skin is changed to the color of its collar when tamed the second it becomes aggressive towards a mob
  • MCPE-113781 – Horse, donkey, mule, and llama can be tamed while holding item
  • MCPE-137119 – A Wolf when first tamed doesn't sit down
  • MCPE-153185 – summoning a parrot with /summon with spawn event on_tame makes throwed potions hit you except while moving
  • MCPE-153771 – Tamed parrot behaviour is broken
  • MCPE-164588 – Custom tamed entities with delayed attacks attack other tamed entities
  • MCPE-165892 – Can't hit a tamed horse in a minecart/boat with range weapons
  • MCPE-182200 – Killing a tamed wolf drops no experience
  • And 3 other open issues.

Gallery

Screenshots

References

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