Story Mode:Shulker
Details | |
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Gameplay appearancesGameplay appearances |
Cutscene |
Found in | |
Player-interactable |
No |
{ "title": "Shulker", "rows": [ { "field": "", "label": "Details" }, { "field": "Cutscene", "label": "<span class=\"nomobile\">Gameplay appearances</span><span class=\"mobileonly\">Gameplay<br>appearances</span>" }, { "field": "(link to MCSM:Icy Palace of Despair article, displayed as Icy Palace of Despair)", "label": "Found in" }, { "field": "No", "label": "(link to MCSM:Gameplay#Interactive free roam article, displayed as Player-interactable)" } ], "invimages": [], "images": [ "Shulker (Story Mode).png", "Shulker Closed (Story Mode).png" ] }
Shulkers are hostile mobs that appeared Minecraft: Story Mode - Season Two. They appeared in Giant Consequences, and are found in the Icy Palace of Despair, used to levitate the characters into aerial traps.
Behavior[edit | edit source]
Like their base game counterparts, they attack the characters by shooting a bullet that deals damage and affects them with levitation for a certain amount of time.
Appearances and media[edit | edit source]
Sounds[edit | edit source]
Trivia[edit | edit source]
- The shulkers that appeared in the game are just regular white shulkers. This is confirmed by Eric Stirpe.[1]
- In their appearance, they possess pale blue shulker shells and a pale white inner head. This is likely caused by the color of ambient lighting.
Gallery[edit | edit source]
References[edit | edit source]
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