Story Mode:Gameplay

Jump to navigation Jump to search
This article is a work in progress.
 
Please help expand and improve it. The talk page may contain suggestions.

This is the page concerning information regarding the gameplay of Minecraft: Story Mode and Minecraft: Story Mode - Season Two.

The game is an episodic point-and-click narrative-driven graphic adventure video game similar to Telltale Game's previous titles such as Tales from the Borderlands. The player is able to collect items, solve puzzles, and talk to non-player characters though conversation trees to learn about the story and determine what to do next.

Crafting[edit | edit source]

Main article: Crafting

Crafting is the process of constructing items.

Combat[edit | edit source]

Main article: Combat
Combat in Season Two

Combat is a gameplay segment where players engage in battles against enemies using weapons, movement, and strategy.

Building[edit | edit source]

Main article: Building

Building is the process of placing blocks and removing them. It is different from the quick time events version of building in the first season.

Quick time events[edit | edit source]

Timed button prompts that require players to react quickly to on-screen cues, affecting the outcome of certain situations.

Decision-making[edit | edit source]

Player choices that influence dialogue, relationships, and story direction, sometimes leading to different consequences.

Interactive free roam[edit | edit source]

Segments where players can explore a contained area, interact with objects and characters, and sometimes complete optional tasks before progressing.

Linear path navigation[edit | edit source]

Movement along a fixed route with limited exploration.

Navigation[edit | edit source]