This page describes content that exists only in
outdated versions of
Java Edition.
This feature was present in earlier versions of the game but has since been removed.
The starting house[1] was a structure that acted as the starting place when first spawned in a Java Edition Indev world. It could be considered the first "structure" added to the game (though it could also be considered a feature).
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Inside (Added Separated wool chest)
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Inside (removed TNT & Wool chests)
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Inside (All chests removed)
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When creating a new world, the player spawned inside the starting house located in the center of the world.
The structure consisted of a single 7 block wide × 7 block long × 4 block tall room, with a 1×2 hole for players to exit and two torches on the interior. When starting houses were added, they were made of mossy cobblestone (which was unavailable naturally on the map anywhere else) and 4 chests, one filled with TNT, one with a full stack (99 at the time) of every type of block, another with every type of item and one filled with every color of wool. As Indev progressed from testing items and blocks to testing the actual survival aspect, these chests were removed. Later, the design of the house was changed. The floor was changed to stone and the walls and roof were changed to planks.
The amount and content of the chests changed between versions.
The original layout contained Block and Item Chests;
A dedicated TNT chest was added, but the stack of TNT in the Blocks chest remained;
Cloth was then moved to its own chest, and removed from the Blocks chest;
Blocks
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Items
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TNT
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[hide]Cloth
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New tools and items were added, and all stacks went from 99 to 100 items;
Blocks
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Items
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TNT
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[hide]Cloth
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