Snowy Plains: Difference between revisions
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| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#14559B}}{{only|bedrock|short=y}} |
| watercolor = {{color|#3F76E4}}{{only|java|short=y}}<br>{{color|#14559B}}{{only|bedrock|short=y}} |
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| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}{{color|#14559B}}{{only|bedrock|short=y}} |
| underwaterfogcolor = {{color|#050533}}{{only|java|short=y}}{{color|#14559B}}{{only|bedrock|short=y}} |
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| structures = {{EnvLink|Igloo}}<br>{{EnvLink| |
| structures = {{EnvLink|Igloo}}<br>{{EnvLink|Snowy village}}<br>{{EnvLink|Pillager outpost}} |
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| blocks = {{BlockLink|Snow}}<br>{{BlockLink|Grass Block}}<br>{{BlockLink|Ice}}<br>{{BlockLink|Spruce Log}}<br>{{BlockLink|Spruce Leaves}} |
| blocks = {{BlockLink|Snow}}<br>{{BlockLink|Grass Block}}<br>{{BlockLink|Ice}}<br>{{BlockLink|Spruce Log}}<br>{{BlockLink|Spruce Leaves}} |
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Revision as of 03:02, 25 March 2024
The snowy plains biomes are snow-covered flat biomes in the Overworld that usually generate near other snowy biomes.
Description
Snowy plains are flatlands covered with snow layers, which are often stacked in Bedrock Edition. Aquifers and springs freeze over soon after generation due to the temperature if not exposed to light; thus, sugar cane that generates alongside water sources often uproot themselves shortly after. Lava lakes and lava springs that generate within the snowy plains biomes melt the snow layers around them. Polar bears, rabbits and strays spawn here; the latter is a variant of the skeleton that shoot arrows of Slowness.
Snowy plains can border plains, snowy taigas, snowy beaches, snowy slopes, and groves. Regular snowy plains are often separated from ice spikes or snow taigas by frozen rivers.
Survival in snowy plains biomes is quite difficult due to the sparseness of the biome and the lack of animals; only polar bears and rabbits may naturally spawn here, though cows, sheep, pigs and horses may spawn as part of villages. Infrequent spruce trees are the only natural source of wood in the regular snowy plains biome and maintaining water sources, for farming crops for example, can be tough due to water in this biome freezing into ice, if it is not protected by light or a roof. Strays often spawn in place of skeletons which can make dealing with hostile mobs even more difficult due to their Slowness arrows, and aggravating polar bears, or even coming near one if accompanied by cubs, can lead to fatal consequences if the player is unprepared. The ice spikes variety can be valuable to late-game players due to the occurrence of ice spikes that can be used for a base or as a source of packed ice blocks.
As the snowy plains is a snow-covered biome, lightning never strikes in these biomes.
Variants
There are two snowy plains biome variants.
Snowy Plains
Structures | |
---|---|
Blocks | |
Climate | |
Temperature |
0.0 |
Downfall |
0.5 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color | |
Underwater fog color |
{ "title": "Snowy Plains", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite igloo.png article, displayed as 16x16px|link=Igloo|alt=|class=pixel-image|)</span>(link to Igloo article, displayed as <span class=\"sprite-text\">Igloo</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite snowy-village.png article, displayed as 16x16px|link=Snowy village|alt=|class=pixel-image|)</span>(link to Snowy village article, displayed as <span class=\"sprite-text\">Snowy village</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite pillager-outpost.png article, displayed as 16x16px|link=Pillager outpost|alt=|class=pixel-image|)</span>(link to Pillager outpost article, displayed as <span class=\"sprite-text\">Pillager outpost</span>)</span>", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "0.0", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.5", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #14559B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #14559B</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #050533; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #050533</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #14559B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #14559B</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Underwater fog color" } ], "invimages": [], "images": [ "Snowy Plains.png" ] }
Snowy plains are grasslands covered with snow layers. Spruce trees, short grass, dandelions and poppies generate infrequently. The exposed grass and leaves take an aqua tone.
Villages that generate in snowy plains are made of spruce wood, snow blocks, ice, blue ice and packed ice. Pillager outposts and igloos are also found. Igloos are difficult to spot in the plains due to the snow blocks camouflaging among the snow layers.
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 80⁄515 | 4 |
![]() | 20⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
![]() | 5⁄515 | 1 |
Creature category | ||
![]() | 10⁄11 | 2–3 |
![]() | 1⁄11 | 1–2 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "4", "mob": "Stray", "weight": 80 }, { "size": "4", "mob": "Skeleton", "weight": 20 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 11, "mobs": [ { "size": "2-3", "mob": "Rabbit", "weight": 10 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄220 | 1 |
![]() | 96⁄220 | 1–2 |
![]() | 24⁄220 | 1–2 |
Creature category | ||
![]() | 10⁄15 | 2–4 |
![]() | 4⁄15 | 2–3 |
![]() | 1⁄15 | 1–2 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 220, "mobs": [ { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 } ], "category": "monster" }, "2": { "totalWeight": 15, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" } }
Ice Spikes
Features | |
---|---|
Blocks | |
Climate | |
Temperature |
0.0 |
Downfall |
0.5[Java Edition only] |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
{ "title": "Ice Spikes", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite ice-spike.png article, displayed as 16x16px|link=Ice spike|alt=|class=pixel-image|)</span>(link to Ice spike article, displayed as <span class=\"sprite-text\">Ice spike</span>)</span><br><span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite ice-patch.png article, displayed as 16x16px|link=Ice Patch|alt=|class=pixel-image|)</span>(link to Ice Patch article, displayed as <span class=\"sprite-text\">Ice Patch</span>)</span>", "label": "(link to Features article, displayed as Features)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "0.0", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.5<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as Java Edition) only</span></i>]</sup><br>1.0<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as Bedrock Edition) only</span></i>]</sup>", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #80B497; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #80B497</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #60A17B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #60A17B</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #14559B; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #14559B</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" } ], "invimages": [], "images": [ "Ice Spikes.png" ] }
This rarer variety ice spikes biome features large numbers of ice spikes and ice patches dotting across its landscape. Additionally, all grass blocks are replaced with snow blocks so that no trees nor other vegetations can generate. Snow layers still form atop the snow blocks, making them seem taller than they actually are. No buildings may generate in this biome.
In Java Edition, the ice spikes biome uses the same mob spawning chances as the regular snowy plains.
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄535 | 1 |
![]() | 100⁄535 | 1 |
![]() | 100⁄535 | 1 |
![]() | 96⁄535 | 1–2 |
![]() | 95⁄535 | 2–4 |
![]() | 24⁄535 | 1–2 |
![]() | 10⁄535 | 1–2 |
![]() | 5⁄535 | 1 |
![]() | 5⁄535 | 2–4 |
Creature category | ||
![]() | 10⁄15 | 2–4 |
![]() | 4⁄15 | 2–3 |
![]() | 1⁄15 | 1–2 |
{ "notes": [], "1": { "totalWeight": 535, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "size": "1", "mob": "Slime", "weight": 100 }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "1-2", "mob": "Stray", "weight": 96 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 24 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 15, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-3", "mob": "Rabbit", "weight": 4 }, { "size": "1-2", "mob": "Polar Bear", "weight": 1 } ], "category": "creature" } }
Data values
ID
Name | Identifier | [hide]Translation key |
---|---|---|
![]() | snowy_plains | biome |
![]() | ice_spikes | biome |
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | ice_plains | 12 |
![]() | ice_plains_spikes | 140 |
Video
History
[hide]Java Edition Alpha | |||||||
---|---|---|---|---|---|---|---|
v1.0.4 | Added Winter Mode.
{"type": "java Alpha", "version": "v1.0.4", "exp": "", "snap": "", "content": "Added (link to Winter Mode article, displayed as Winter Mode)."} | ||||||
Maps now have a snowy or grassy theme randomly determined when creating the world.
{"type": "java Alpha", "version": "v1.0.4", "exp": "", "snap": "", "content": "(link to Map article, displayed as Maps) now have a (link to snow article, displayed as snowy) or (link to grass block article, displayed as grassy) theme randomly determined when creating the world."} | |||||||
v1.2.0 | preview | Added biomes, including tundras with oak trees and frozen deserts.
{"type": "java Alpha", "version": "v1.2.0", "exp": "", "snap": "preview", "content": "Added (link to biome article, displayed as biomes), including (link to tundra article, displayed as tundras) with oak trees and frozen deserts."} | |||||
[hide]Java Edition Beta | |||||||
1.8 | Pre-release | Biomes have now recieved an overhaul, removing the tundra. See here for more details.
{"type": "java Beta", "version": "1.8", "exp": "", "snap": "Pre-release", "content": "Biomes have now recieved an overhaul, removing the tundra. (link to Biome/Before Beta 1.8 article, displayed as See here for more details)."} | |||||
[hide]Java Edition | |||||||
1.0.0 | September 15, 2011 | Markus Persson teased a screenshot of what he called "snow biomes".[1][2]
{"type": "java", "version": "1.0.0", "exp": "", "snap": "September 15, 2011", "content": "(link to Markus Persson article, displayed as Markus Persson) teased a screenshot of what he called \"snow biomes\"."} | |||||
Beta 1.9 Prerelease | Tundras have been re-added.
{"type": "java", "version": "1.0.0", "exp": "", "snap": "Beta 1.9 Prerelease", "content": "Tundras have been re-added."} | ||||||
Tundras have been renamed to ice plains.
{"type": "java", "version": "1.0.0", "exp": "", "snap": "Beta 1.9 Prerelease", "content": "Tundras have been renamed to ice plains."} | |||||||
Ice plains contain tall grass.
{"type": "java", "version": "1.0.0", "exp": "", "snap": "Beta 1.9 Prerelease", "content": "Ice plains contain tall grass."} | |||||||
1.7.2 | 13w36a | Ice plains no longer contain oak trees. Instead, spruce trees generate.
{"type": "java", "version": "1.7.2", "exp": "", "snap": "13w36a", "content": "Ice plains no longer contain oak trees. Instead, spruce trees generate."} | |||||
An ice plains spikes variant has been added, along with many other biomes. Prior to the Update Aquatic, this biome was the only source of packed ice in the game.
{"type": "java", "version": "1.7.2", "exp": "", "snap": "13w36a", "content": "An ice plains spikes variant has been added, along with many other (link to biome article, displayed as biomes). Prior to the (link to Update Aquatic article, displayed as Update Aquatic), this biome was the only source of packed ice in the game."} | |||||||
In addition to the ice spikes, the terrain in this biome is more erratic and taller than the snowy mountains, comparable to the mountains.
{"type": "java", "version": "1.7.2", "exp": "", "snap": "13w36a", "content": "In addition to the ice spikes, the terrain in this biome is more erratic and taller than the snowy mountains, comparable to the (link to mountains article, displayed as mountains)."} | |||||||
This biome now tends to generate near snowy and cold biomes.
{"type": "java", "version": "1.7.2", "exp": "", "snap": "13w36a", "content": "This biome now tends to generate near snowy and cold biomes."} | |||||||
1.9 | 15w43a | Added igloos, which now generate in ice plains and snowy taigas.
{"type": "java", "version": "1.9", "exp": "", "snap": "15w43a", "content": "Added (link to igloo article, displayed as igloos), which now generate in ice plains and (link to snowy taiga article, displayed as snowy taigas)."} | |||||
1.10 | 16w20a | Polar bears and strays have now added; both now spawn in ice plains and variants.
{"type": "java", "version": "1.10", "exp": "", "snap": "16w20a", "content": "(link to Polar bear article, displayed as Polar bears) and (link to stray article, displayed as strays) have now added; both now spawn in ice plains and variants."} | |||||
Ice plains, ice plains spikes and ice mountains no longer spawn most passive mobs.
{"type": "java", "version": "1.10", "exp": "", "snap": "16w20a", "content": "Ice plains, ice plains spikes and ice mountains no longer spawn most passive (link to mob article, displayed as mobs)."} | |||||||
1.13 | 18w19a | Renamed ice plains to snowy tundra.
{"type": "java", "version": "1.13", "exp": "", "snap": "18w19a", "content": "Renamed ice plains to snowy tundra."} | |||||
Renamed ice mountains to snowy mountains.
{"type": "java", "version": "1.13", "exp": "", "snap": "18w19a", "content": "Renamed ice mountains to (link to snowy mountains article, displayed as snowy mountains)."} | |||||||
Renamed ice plains spikes to ice spikes.
{"type": "java", "version": "1.13", "exp": "", "snap": "18w19a", "content": "Renamed ice plains spikes to ice spikes."} | |||||||
pre5 | Changed the ID ice_flats to snowy_tundra .
{"type": "java", "version": "1.13", "exp": "", "snap": "pre5", "content": "Changed the ID <code>ice_flats</code> to <code>snowy_tundra</code>."} | ||||||
Changed the ID ice_mountains to snowy_mountains .
{"type": "java", "version": "1.13", "exp": "", "snap": "pre5", "content": "Changed the ID <code>ice_mountains</code> to <code>snowy_mountains</code>."} | |||||||
Changed the ID mutated_ice_flats to ice_spikes .
{"type": "java", "version": "1.13", "exp": "", "snap": "pre5", "content": "Changed the ID <code>mutated_ice_flats</code> to <code>ice_spikes</code>."} | |||||||
1.14 | 18w49a | Villages can now spawn in snowy tundras. These villages can be composed of packed ice and blue ice.
{"type": "java", "version": "1.14", "exp": "", "snap": "18w49a", "content": "(link to Village article, displayed as Villages) can now spawn in snowy tundras. These villages can be composed of packed ice and blue ice."} | |||||
1.18 | Experimental Snapshot 1 | Snowy mountain and ice spike biomes no longer generate.
{"type": "java", "version": "1.18", "exp": "", "snap": "Experimental Snapshot 1", "content": "Snowy mountain and ice spike biomes no longer generate."} | |||||
experimental snapshot 2 | Ice spike biomes generate once again.
{"type": "java", "version": "1.18", "exp": "", "snap": "experimental snapshot 2", "content": "Ice spike biomes generate once again."} | ||||||
? | This biome now tends to generate near other snowy biomes.
{"type": "java", "version": "1.18", "exp": "", "snap": "?", "content": "This biome now tends to generate near other snowy biomes."} | ||||||
21w40a | "Snowy tundra" has been renamed to "snowy plains".
{"type": "java", "version": "1.18", "exp": "", "snap": "21w40a", "content": "\"Snowy tundra\" has been renamed to \"snowy plains\"."} | ||||||
The ID snowy_tundra has been changed to snowy_plains .
{"type": "java", "version": "1.18", "exp": "", "snap": "21w40a", "content": "The ID <code>snowy_tundra</code> has been changed to <code>snowy_plains</code>."} | |||||||
The snowy mountain biome has been removed.
{"type": "java", "version": "1.18", "exp": "", "snap": "21w40a", "content": "The snowy mountain biome has been removed."} | |||||||
1.20 | 23w17a | "A Familiar Room" can now be played in snowy plains and ice spikes.
{"type": "java", "version": "1.20", "exp": "", "snap": "23w17a", "content": "\"A Familiar Room\" can now be played in snowy plains and ice spikes."} | |||||
[hide]Pocket Edition Alpha | |||||||
v0.1.0 | Added biomes, which includes small tundras without trees or tall grass.
{"type": "pocket Alpha", "version": "v0.1.0", "exp": "", "snap": "", "content": "Added (link to biome article, displayed as biomes), which includes small (link to tundra article, displayed as tundras) without trees or tall grass."} | ||||||
v0.9.0 | build 1 | Added the ice plains and ice plains spikes biomes and many others.
{"type": "pocket Alpha", "version": "v0.9.0", "exp": "", "snap": "build 1", "content": "Added the ice plains and ice plains spikes biomes and many others."} | |||||
Added tall grass and spruce trees to ice plains.
{"type": "pocket Alpha", "version": "v0.9.0", "exp": "", "snap": "build 1", "content": "Added tall grass and spruce trees to ice plains."} | |||||||
v0.13.0 | build 1 | Added rabbits, which can now spawn in snowy plains biomes.
{"type": "pocket Alpha", "version": "v0.13.0", "exp": "", "snap": "build 1", "content": "Added (link to rabbit article, displayed as rabbits), which can now spawn in snowy plains biomes."} | |||||
v0.14.0 | build 1 | Chickens, cows, pigs and sheep now rarely spawn in snowy plains.
{"type": "pocket Alpha", "version": "v0.14.0", "exp": "", "snap": "build 1", "content": "(link to Chicken article, displayed as Chickens), (link to cow article, displayed as cows), (link to pig article, displayed as pigs) and (link to sheep article, displayed as sheep) now rarely spawn in snowy plains."} | |||||
v0.15.0 | build 1 | Added strays, which can now spawn in snowy plains biomes and variants.
{"type": "pocket Alpha", "version": "v0.15.0", "exp": "", "snap": "build 1", "content": "Added (link to stray article, displayed as strays), which can now spawn in snowy plains biomes and variants."} | |||||
Villages can now generate in snowy plains biomes.
{"type": "pocket Alpha", "version": "v0.15.0", "exp": "", "snap": "build 1", "content": "(link to Village article, displayed as Villages) can now generate in snowy plains biomes."} | |||||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Added igloos, which can now generate in snowy plains.
{"type": "pocket", "version": "1.0.0", "exp": "", "snap": "alpha 0.17.0.1", "content": "Added (link to igloo article, displayed as igloos), which can now generate in snowy plains."} | |||||
Added polar bears, which can now spawn in snowy plains biomes and variants.
{"type": "pocket", "version": "1.0.0", "exp": "", "snap": "alpha 0.17.0.1", "content": "Added (link to polar bear article, displayed as polar bears), which can now spawn in snowy plains biomes and variants."} | |||||||
[hide]Bedrock Edition | |||||||
? | Chickens, cows, sheep and pigs no longer spawn in snowy plains biomes and variants.
{"type": "bedrock", "version": "?", "exp": "", "snap": "", "content": "Chickens, cows, (link to sheep article, displayed as sheep) and pigs no longer spawn in snowy plains biomes and variants."} | ||||||
Zombies, creepers, spiders, endermen, witches and spider jockeys no longer spawn in snowy plains and snowy mountains biomes.
{"type": "bedrock", "version": "?", "exp": "", "snap": "", "content": "Zombies, creepers, spiders, endermen, witches and spider jockeys no longer spawn in snowy plains and snowy mountains biomes."} | |||||||
1.10.0 | beta 1.10.0.3 | Added pillager outposts, which can generate in snowy plains biomes.
{"type": "bedrock", "version": "1.10.0", "exp": "", "snap": "beta 1.10.0.3", "content": "Added pillager outposts, which can generate in snowy plains biomes."} | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU5 | CU1 | Patch 1 | 1.0.1 | Added the tundra biome, along with changes to many other biomes.
{"type": "console", "xbox": "TU5", "xbone": "CU1", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 1", "switch": "1.0.1", "content": "Added the (link to tundra article, displayed as tundra) biome, along with changes to many other biomes."} | |||
TU7 | Tundras have been renamed to ice plains.
{"type": "console", "xbox": "TU7", "xbone": "CU1", "ps3": "", "ps4": "", "psvita": "", "wiiu": "", "switch": "", "content": "Tundras have been renamed to ice plains."} | ||||||
TU43 | CU33 | Patch 13 | Added igloos and polar bears, which are both features of ice plains.
{"type": "console", "xbox": "TU43", "xbone": "CU33", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 13", "switch": "", "content": "Added (link to igloo article, displayed as igloos) and (link to polar bear article, displayed as polar bears), which are both features of ice plains."} | ||||
TU46 | CU36 | Patch 15 | Added strays, which can now spawn in ice plains.
{"type": "console", "xbox": "TU46", "xbone": "CU36", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 15", "switch": "", "content": "Added (link to stray article, displayed as strays), which can now spawn in ice plains."} | ||||
Added pillager outposts, which can generate in snowy tundra biomes.
{"type": "console", "xbox": "none", "xbone": "none", "ps3": "", "ps4": "", "psvita": "", "wiiu": "none", "switch": "none", "content": "Added pillager outposts, which can generate in snowy tundra biomes."} |
Gallery
Screenshots
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An Ice Plains biome in Beta 1.9 after it was re-added for the new world generator.
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The image teased by Notch of snowy biomes.
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Survival in the ice spikes biome was more difficult due to the steep terrain.
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An igloo on the shore of a frozen lake, with some polar bears.
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A pumpkin patch in snowy plains.
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Another view of ice spikes.
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Ice spikes that generate under overhangs can create "icefalls", such as this.
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A snowy plains village reaching to the neighboring savanna. There is also a ruined portal nearby.
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A sparse jungle and snowy plains generated next to each other.
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Monsters in a snowy plains biome at night.
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An ice spikes biome.
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A frozen river running through a snowy plains biome.
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A hill terrain in a snowy plains biome.
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A narrow area of ice spikes containing small spikes.
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Snowfall in an ice spikes biome.
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An ice spikes biome surrounded by a large frozen lake.
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Ice spikes on a mountain.
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Several ice biomes in java and bedrock.
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Narrator in an ice spike biome.
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A snowy tundra.
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A mountain surrounded by ice spikes.
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Mountainous terrain in snowy biomes.
In other media
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Artwork of Ari underneath a snowy plains, as monsters roam above.
See also
References
External links
- Around the Block: Snowy Tundra – Minecraft.net on October 2, 2020
- Around the Block: Ice Spikes – Minecraft.net on July 29, 2021
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