Dark Forest Hills
The dark forest hills biome was a rare variant of the dark forest that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Structures | |
---|---|
Blocks |
|
Climate | |
Temperature |
0.7 |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
{ "title": "Dark Forest Hills", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite woodland-mansion.png article, displayed as 16x16px|link=Woodland mansion|alt=|class=pixel-image|)</span>(link to Woodland mansion article, displayed as <span class=\"sprite-text\">Woodland mansion</span>)</span>", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "0.7", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #507A32; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #507A32</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #59AE30; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #59AE30</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3B6CD1; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3B6CD1</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" } ], "invimages": [], "images": [ "Dark Forest Hills.png" ] }
Description[edit | edit source]
The mountains and cliffs of the dark forest hills broke the leaf canopy, increasing visibility and decreasing the chance of daytime hostile mob spawning, though the hills were steeper compared to other hill biomes. Hills generated near rivers led to cliffs. Small plains biome clearings didn't generate within the dark forest hills variant. The foliage was the same as in regular dark forests, with a high density of dark oak trees, oak trees, birch trees, and huge mushrooms. The ground was covered with different flowers. Woodland mansions also generated here, often with a very high base due to the high elevation.
Although this biome is called 'dark forest hills', it did not actually generate as a 'hills' variant, but as a 'modified' variant of the dark forest, making it slightly rarer.
Mobs[edit | edit source]
Dark forest hills used the same mob spawning chances as dark forests. In Java Edition:
Mob | Spawn weight | Group size |
---|---|---|
Creature category | ||
![]() | 12⁄40 | 4 |
![]() | 10⁄40 | 4 |
![]() | 10⁄40 | 4 |
![]() | 8⁄40 | 4 |
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 5⁄515 | 1 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 40, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition:
Mob | Spawn weight | Group size |
---|---|---|
Creature category | ||
![]() | 12⁄40 | 2–3 |
![]() | 10⁄40 | 1–3 |
![]() | 10⁄40 | 2–4 |
![]() | 8⁄40 | 2–3 |
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 5⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
Ambient category | ||
![]() | 1 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 40, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 } ], "category": "passive" }, "2": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | roofed_forest_mutated | 157 |
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.7.2 | 13w36a | Roofed Forest M biome added, along with many other biomes. | |||||
1.11 | 16w39a | Added woodland mansions, which can rarely generate in Roofed Forest M. | |||||
1.13 | 18w16a | Renamed Roofed Forest M to Mutated Roofed Forest. | |||||
18w19a | Renamed Mutated Roofed Forest to Dark Forest Hills. | ||||||
1.14 | 18w43a | Added lily of the valley that can generate in dark forest hills. | |||||
1.18 | Experimental Snapshot 1 | Dark forest hills no longer generate naturally. | |||||
21w40a | The dark forest hills biome has been removed. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.9.0 | build 1 | Added roofed forest mutated, along with many other biomes. | |||||
[hide]Pocket Edition | |||||||
1.1.0 | alpha 1.1.0.0 | Added woodland mansions, which generate in roofed forest mutated. | |||||
[hide]Bedrock Edition | |||||||
1.9.0 | beta 1.9.0.0 | Added lily of the valley that can generate in dark forest hills. | |||||
1.17.30 Experiment | beta 1.17.30.23 | Dark forest hills no longer generate naturally. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | 1.0.1 | Added roofed forest mutated, along with many other biomes. |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Added woodland mansions, which generate in roofed forest mutated. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version.[verify] | |||||
pre5 | Changed the ID mutated_roofed_forest to dark_forest_hills . |
Gallery[edit | edit source]
-
A dark forest hills in Bedrock Edition.
-
A dark forest hills with bugged trees caused by MCPE-11908.
-
A dark forest hills with a floating island.
-
Dark forest hills with a lava spring in Java Edition.
-
A dark forest hills single biome world.
See also[edit | edit source]
[edit | edit source]
[hide] | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||
| |||||||||||||||||||||
| |||||||||||||||||||||
|