Music: Difference between revisions

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Revision as of 12:07, 8 December 2024

This article is about music played in Minecraft. For the command, see Commands/music. For other uses, see Music (disambiguation).
This article is missing information about: legacy console battle, glide, and tumble mini game music.
 
Please expand the article to include this information. Further details may exist on the talk page.

Minecraft contains many music tracks, which play at various points in game, including the main menu, in Creative mode, in the Nether, in the End, and during the credits.

Playing

Music tracks can play at various points during gameplay. Some types of music are triggered by events, while others play randomly while certain criteria are met. The song "Alpha" always plays instantly during the credits, and the song "Boss" always plays instantly while the player is in the End if the ender dragon is undefeated or resummoned. Both of these tracks start playing in place of any already playing music. If the player is in the End and the ender dragon has been defeated, the normal End track plays 5 to 20 minutes after any currently playing tracks are finished.

If the player is underwater in an ocean or river biome, random underwater tracks play randomly 10 to 20 minutes after any currently playing tracks are finished.[1]

If none of the previous criteria are met, but the player is in the Nether, a random general Nether track or a Nether biome-specific track plays, except warped forests, which don't have any music. If the player is not in the Nether and is currently in Creative mode, a random track plays (Creative only on Bedrock). If the player is not in Creative but is currently playing (i.e., not on the menu screen), a random general track plays. These tracks all play 10 to 20 minutes after any currently playing tracks are finished.

If the player is on the menu screen, a random menu track starts playing after 1 to 30 seconds.

Menu music stops playing in Java Edition when the player leaves the main menu and stops playing in Bedrock Edition when a loading screen finishes. Game music stops playing when the player quits the world. When the game is paused in Java Edition, game music also pauses and resumes when the player exits the pause menu. in Bedrock Edition, this is not the case because the game does not pause.

All music as well as sounds in Minecraft are stored in the sound directory. However, the sound files are obfuscated and cannot be directly accessed. To get around with this, the sound directory can be extracted by the methods showed in Tutorials/Sound directory.‌[JE only]

List

Previews of tracks in Minecraft have been shortened to 30 seconds on this wiki in accordance with fair use rationale. "11" and "calm4.ogg" are exempt from this.

Overworld music

These music tracks are played when the player is in the Overworld.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track preview
calm1.ogg[BE only]
minecraft.ogg[JE only]
Creative[JE only] and Survival "Minecraft" Minecraft - Volume Alpha No. 8 C418 4:14
calm2.ogg[BE only]
clark.ogg[JE only]
Creative[JE only] and Survival "Clark" Minecraft - Volume Alpha No. 14 3:11
calm3.ogg[BE only]
sweden.ogg[JE only]
Creative[JE only] and Survival "Sweden" Minecraft - Volume Alpha No. 18 3:35
creative1.ogg[BE only]
biome_fest.ogg[JE only]
Creative mode "Biome Fest" Minecraft - Volume Beta No. 8 6:17
creative2.ogg[BE only]
blind_spots.ogg[JE only]
Creative mode "Blind Spots" Minecraft - Volume Beta No. 4 5:31
creative3.ogg[BE only]
haunt_muskie.ogg[JE only]
Creative mode "Haunt Muskie" Minecraft - Volume Beta No. 10 6:00
creative4.ogg[BE only]
aria_math.ogg[JE only]
Creative mode "Aria Math" Minecraft - Volume Beta No. 13 5:09
creative5.ogg[BE only]
dreiton.ogg[JE only]
Creative mode "Dreiton" Minecraft - Volume Beta No. 18 8:16
creative6.ogg[BE only]
taswell.ogg[JE only]
Creative mode "Taswell" Minecraft - Volume Beta No. 16 8:34
hal1.ogg[BE only]
subwoofer_lullaby.ogg[JE only]
Creative[JE only] and Survival "Subwoofer Lullaby" Minecraft - Volume Alpha No. 3 3:28
hal2.ogg[BE only]
living_mice.ogg[JE only]
Creative[JE only] and Survival "Living Mice" Minecraft - Volume Alpha No. 5 2:57
hal3.ogg[BE only]
haggstrom.ogg[JE only]
Creative[JE only] and Survival "Haggstrom" Minecraft - Volume Alpha No. 7 3:24
hal4.ogg[BE only]
danny.ogg[JE only]
Creative[JE only] and Survival "Danny" Minecraft - Volume Alpha No. 21 4:14
nuance1.ogg[BE only]
key.ogg[JE only]
Creative[JE only] and Survival "Key" Minecraft - Volume Alpha No. 1 1:05
nuance2.ogg[BE only]
oxygene.ogg[JE only]
Creative[JE only] and Survival "Oxygène" Minecraft - Volume Alpha No. 9 1:05
piano1.ogg[BE only]
dry_hands.ogg[JE only]
Creative[JE only] and Survival "Dry Hands" Minecraft - Volume Alpha No. 12 1:08
piano2.ogg[BE only]
wet_hands.ogg[JE only]
Creative[JE only] and Survival "Wet Hands" Minecraft - Volume Alpha No. 13 1:30
piano3.ogg[BE only]
mice_on_venus.ogg[JE only]
Creative[JE only] and Survival "Mice on Venus" Minecraft - Volume Alpha No. 11 4:41
aerie.ogg Forest, Jungle, Lush Caves and Swamp "Aerie" Minecraft: The Wild Update (Original Game Soundtrack) No. 2 Lena Raine 4:56
ancestry.ogg Deep Dark "Ancestry" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 3 5:43
a_familiar_room.ogg Creative[JE only] and Survival[JE only][note 1] "A Familiar Room" Minecraft: Trails & Tales (Original Game Soundtrack) No. 2 Aaron Cherof 4:01
an_ordinary_day.ogg Dripstone Caves, Lush Caves, and Snowy Slopes "An Ordinary Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 10 Kumi Tanioka 5:31
bromeliad.ogg Bamboo Jungle, Cherry Grove, Flower Forest, Forest, Jungle, and Sparse Jungle "Bromeliad" Minecraft: Trails & Tales (Original Game Soundtrack) No. 3 Aaron Cherof 5:12
comforting_memories.ogg Creative[JE only] and Survival, further emphasized in Groves. "Comforting Memories" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 9 Kumi Tanioka 4:35
crescent_dunes.ogg Badlands and Desert "Crescent Dunes" Minecraft: Trails & Tales (Original Game Soundtrack) No. 4 Aaron Cherof 4:08
deeper.ogg Main Menu, Deep Dark, Dripstone Caves "Deeper" Minecraft: Tricky Trials (Original Game Soundtrack) No. 7 Lena Raine 5:03
echo_in_the_wind.ogg Badlands, Cherry Grove, Flower Forest, and Lush Caves "Echo in the Wind" Minecraft: Trails & Tales (Original Game Soundtrack) No. 1 Aaron Cherof 4:56
eld_unknown.ogg Main Menu, Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks "Eld Unknown" Minecraft: Tricky Trials (Original Game Soundtrack) No. 8 Lena Raine 4:56
endless.ogg Main Menu, Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks "Endless" Minecraft: Tricky Trials (Original Game Soundtrack) No. 9 6:42
featherfall.ogg Creative[JE only], Survival, Main Menu, further emphasized in Badlands, Cherry Groves, Flower Forests, and Lush Caves "Featherfall" Minecraft: Tricky Trials (Original Game Soundtrack) No. 1 Aaron Cherof 5:45
firebugs.ogg Forest, Jungle, Lush Caves and Swamp "Firebugs" Minecraft: The Wild Update (Original Game Soundtrack) No. 1 Lena Raine 5:12
floating_dream.ogg Creative[JE only] and Survival, further emphasized in Jagged Peaks and Lush Caves. "Floating Dream" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 8 Kumi Tanioka 3:26
infinite_amethyst.ogg Dripstone Caves and Grove "Infinite Amethyst" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 5 Lena Raine 4:31
komorebi.ogg Creative[JE only], Survival, and Main Menu "komorebi" Minecraft: Tricky Trials (Original Game Soundtrack) No. 4 Kumi Tanioka 4:48
labyrinthine.ogg Forest, Jungle, Lush Caves and Swamp "Labyrinthine" Minecraft: The Wild Update (Original Game Soundtrack) No. 3 Lena Raine 5:24
left_to_bloom.ogg Creative[JE only] and Survival, further emphasized in Meadows and Lush Caves. "Left to Bloom" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 2 5:42
one_more_day.ogg Creative[JE only] and Survival, further emphasized in Meadows, Snowy Slopes, and Lush Caves. "One More Day" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 4:38
pokopoko.ogg Main Menu, Dripstone Caves, Grove, Jagged Peaks, and Snowy Slopes "pokopoko" Minecraft: Tricky Trials (Original Game Soundtrack) No. 5 Kumi Tanioka 5:04
puzzlebox.ogg Creative[JE only], Survival, and Main Menu "Puzzlebox" Minecraft: Tricky Trials (Original Game Soundtrack) No. 3 Aaron Cherof 4:59
stand_tall.ogg Frozen Peaks, Jagged Peaks, Snowy Slopes, and Stony Peaks "Stand Tall" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 1 Lena Raine 5:08
watcher.ogg Creative[JE only], Survival, and Main Menu "Watcher" Minecraft: Tricky Trials (Original Game Soundtrack) No. 2 Aaron Cherof 5:32
wending.ogg Dripstone Caves, Grove, Jagged Peaks, and Stony Peaks "Wending" Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 4 Lena Raine 5:14
yakusoku.ogg Creative[JE only], Survival, and Main Menu "yakusoku" Minecraft: Tricky Trials (Original Game Soundtrack) No. 6 Kumi Tanioka 4:31

Underwater music

Not to be confused with Underwater Ambience, set of various sounds that play in the same conditions as Underwater Music.

These music tracks can be heard while the player's head is submerged in water in any river or ocean biome.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track preview
axolotl.ogg Underwater "Axolotl" C418 5:03
dragon_fish.ogg Underwater "Dragon Fish" 6:13
shuniji.ogg Underwater "Shuniji" 4:04

Nether music

These music tracks play while the player is in the Nether.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track preview
nether1.ogg[BE only]
concrete_halls.ogg[JE only]
The Nether "Concrete Halls" Minecraft - Volume Beta No. 7 C418 4:13
nether2.ogg[BE only]
dead_voxel.ogg[JE only]
The Nether "Dead Voxel" Minecraft - Volume Beta No. 3 4:55
nether3.ogg[BE only]
warmth.ogg[JE only]
The Nether "Warmth" Minecraft - Volume Beta No. 11 3:58
nether4.ogg[BE only]
ballad_of_the_cats.ogg[JE only]
The Nether "Ballad of the Cats" Minecraft - Volume Beta No. 15 4:34
chrysopoeia.ogg Crimson Forest "Chrysopoeia" Minecraft: Nether Update (Original Game Soundtrack) No. 1 Lena Raine 4:03
rubedo.ogg Nether Wastes "Rubedo" Minecraft: Nether Update (Original Game Soundtrack) No. 2 5:12
so_below.ogg Basalt Deltas and Soul Sand Valley "So Below" Minecraft: Nether Update (Original Game Soundtrack) No. 3 5:19

End music

These music tracks play while the player is in the End.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track preview
boss.ogg Ender Dragon battle C418 5:46
end.ogg[BE only]
the_end.ogg[JE only]
All the End biomes "The End" Minecraft - Volume Beta No. 19 15:03

Extras

These music tracks play in the main menu and during the End Poem specifically.

Filename
in Minecraft
Gameplay Soundtrack Title Soundtrack Artist Length Track preview
menu1.ogg[BE only]
mutation.ogg[JE only]
Main menu "Mutation" Minecraft - Volume Beta No. 9 C418 3:04
menu2.ogg[BE only]
moog_city_2.ogg[JE only]
Main menu "Moog City 2" Minecraft - Volume Beta No. 6 2:59
menu3.ogg[BE only]
beginning_2.ogg[JE only]
Main menu "Beginning 2" Minecraft - Volume Beta No. 17 2:55
menu4.ogg[BE only]
floating_trees.ogg[JE only]
Main menu "Floating Trees" Minecraft - Volume Beta No. 12 4:04
credits.ogg[BE only]
alpha.ogg[JE only]
End Poem "Alpha" Minecraft - Volume Beta No. 2 10:02

Composers

Originally, most of Minecraft's music was composed by C418. However, as the game got more popular (specifically starting with the Update Aquatic, according to Mojang[3]), others started to produce music and soundtracks for the game. Since the Nether Update, new tracks composed by Lena Raine, Kumi Tanioka, Samuel Åberg, and Aaron Cherof were added. Samuel Åberg also composed many recent ambient sounds. Some of the mash-up packs created by 4J Studios and certain songs that play during Minigames on Legacy Console Edition include music by Gareth Coker.

Data values

Soundtrack Title Sound events (Java Edition) [hide]Sound events (Bedrock Edition)
"Minecraft" music.game,
music.overworld.cherry_grove,
music.overworld.forest,
music.overworld.grove
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.creative[dv 1]
music.game,
music.game.grove,
music.game.lush_caves,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.cherry_grove
"Clark"
"Sweden"
"Biome Fest" music.creative music.game.creative
"Blind Spots"
"Haunt Muskie"
"Aria Math"
"Dreiton"
"Taswell"
"Subwoofer Lullaby" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.dripstone_caves,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga,
music.overworld.snowy_slopes,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.dripstone_caves,
music.game.jagged_peaks,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Living Mice" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga,
music.overworld.snowy_slopes,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.jagged_peaks,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Haggstrom" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga,
music.overworld.snowy_slopes,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Danny" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.dripstone_caves,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jungle,
music.overworld.meadow,
music.overworld.old_growth_taiga,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game_dripstone_caves,
music.game.meadow,
music.game.frozen_peaks,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Key" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.desert,
music.overworld.dripstone_caves,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.old_growth_taiga,
music.overworld.sparse_jungle,
music.creative[dv 1]
music.game,
music.game.dripstone_caves,
music.game.grove,
music.game.jagged_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.oveworld.desert,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Oxygène"
"Dry Hands" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.old_growth_taiga,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.jagged_peaks,
music.game.frozen_peaks,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.jungle,
music.overworld.jungle_edge
"Wet Hands"
"Mice on Venus" music.game,
music.overworld.badlands,
music.overworld.bamboo_jungle,
music.overworld.forest,
music.overworld.frozen_peaks,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.jungle,
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.overworld.sparse_jungle,
music.overworld.stony_peaks,
music.creative[dv 1]
music.game,
music.game.grove,
music.game.jagged_peaks,
music.game.lush_caves,
music.game.frozen_peaks,
music.game.stony_peaks,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.mesa,
music.overworld.bamboo_jungle,
music.overworld.jungle,
music.overworld.jungle_edge
"Aerie" music.overworld.forest,
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.overworld.swamp
music.game.lush_caves,
music.game.swamp_music,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Ancestry" music.overworld.deep_dark music.game.deep_dark
"A Familiar Room" music.game,

music.creative[dv 1]
"An Ordinary Day" music.overworld.dripstone_caves,
music.overworld.lush_caves,
music.overworld.snowy_slopes
music.game.dripstone_caves,
music.game.lush_caves,
music.game.snowy_slopes
"Bromeliad" music.overworld.bamboo_jungle,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.jungle,
music.overworld.sparse_jungle
music.overworld.bamboo_jungle,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"Comforting Memories" music.game,
music.overworld.forest,
music.overworld.grove,
music.overworld.old_growth_taiga,
music.creative[dv 1]
music.game,
music.game.grove,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Crescent Dunes" music.overworld.badlands,
music.overworld.desert
music.overworld.desert,
music.overworld.mesa
"Deeper" music.menu,
music.overworld.deep_dark,
music.overworld.dripstone_caves
music.menu,
music.overworld.deep_dark,
music.overworld.dripstone_caves
"Echo in the Wind" music.overworld.badlands,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.lush_caves
music.overworld.mesa,
music.overworld.cherry_grove,
music.overworld.flower_forest
"Eld Unknown" music.menu,
music.overworld.dripstone_caves,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.stony_peaks
music.menu,
music.overworld.dripstone_caves,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.stony_peaks
"Endless"
"Featherfall" music.game,
music.menu,
music.overworld.badlands,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.lush_caves,
music.creative[dv 1]
music.game,
music.menu,
music.overworld.mesa,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.lush_caves
"Firebugs" music.overworld.forest,
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.overworld.swamp
music.game.lush_caves,
music.game.swamp_music,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Floating Dream" music.game,
music.overworld.forest,
music.overworld.jagged_peaks,
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.creative[dv 1]
music.game,
music.game.jagged_peaks,
music.game.lush_caves,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Infinite Amethyst" music.overworld.dripstone_caves,
music.overworld.grove
music.game.dripstone_caves,
music.game.grove
"komorebi" music.game,
music.menu,
music.creative[dv 1]
music.game,
music.menu
"Labyrinthine" music.overworld.forest,
music.overworld.lush_caves,
music.overworld.old_growth_taiga,
music.overworld.swamp
music.game.lush_caves,
music.game.swamp_music,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game
"Left to Bloom" music.game,
music.overworld.bamboo_jungle,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.forest,
music.overworld.jungle,
music.overworld.lush_caves,
music.overworld.meadow,
music.overworld.old_growth_taiga,
music.overworld.sparse_jungle,
music.creative[dv 1]
music.game,
music.game.lush_caves,
music.game.meadow,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.bamboo_jungle,
music.overworld.cherry_grove,
music.overworld.flower_forest,
music.overworld.jungle,
music.overworld.jungle_edge
"One More Day" music.game,
music.overworld.badlands,
music.overworld.desert,
music.overworld.forest,
music.overworld.lush_caves,
music.overworld.meadow,
music.overworld.old_growth_taiga,
music.overworld.snowy_slopes,
music.creative[dv 1]
music.game,
music.game.lush_caves,
music.game.meadow,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game_and_wild_equal_chance,
music.game_and_wild_favor_game,
music.overworld.desert,
music.overworld.mesa
"pokopoko" music.menu,
music.overworld.dripstone_caves,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.snowy_slopes
music.menu,
music.overworld.dripstone_caves,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.snowy_slopes
"Puzzlebox" music.game,
music.menu,
music.creative[dv 1]
music.game,
music.menu
"Stand Tall" music.overworld.frozen_peaks,
music.overworld.jagged_peaks,
music.overworld.snowy_slopes,
music.overworld.stony_peaks
music.game.jagged_peaks,
music.game.frozen_peaks,
music.game.snowy_slopes,
music.game.stony_peaks
"Watcher" music.game,
music.menu,
music.creative[dv 1]
music.game,
music.menu
"Wending" music.overworld.dripstone_caves,
music.overworld.grove,
music.overworld.jagged_peaks,
music.overworld.stony_peaks
music.game.dripstone_caves,
music.game.grove,
music.game.jagged_peaks,
music.game.stony_peaks
"yakusoku" music.game,
music.menu,
music.creative[dv 1]
music.game,
music.menu
"Axolotl" music.under_water music.game.water
"Dragon Fish"
"Shuniji"
"Concrete Halls" music.nether.basalt_deltas,
music.nether.nether_wastes,
music.nether.soul_sand_valley,
music.nether.crimson_forest
music.game.nether
"Dead Voxel"
"Warmth"
"Ballad of the Cats"
"Chrysopoeia" music.nether.crimson_forest music.game.crimson_forest
"Rubedo" music.nether.nether_wastes music.game.nether_wastes
"So Below" music.nether.basalt_deltas,
music.nether.soul_sand_valley
music.game.basalt_deltas,
music.game.soulsand_valley
boss.ogg music.dragon music.game.endboss
"The End" music.end music.game.end
"Mutation" music.menu
"Moog City 2"
"Beginning 2"
"Floating Trees"
"Alpha" music.credits music.game.credits
  1. Jump up to: a b c d e f g h i j k l m n o p q r Included in music.creative via event-type sound music.game

History

This section is missing information about: Are the songs "axolotl", "dragon fish" and "shuniji" present in Legacy Console Edition?.
 
Please expand the section to include this information. Further details may exist on the talk page.

Due to the way assets are downloaded in Java Edition, changes can be seen in development versions released before the change was made, due to them using the same assets index file.

June 4, 2009C418 showcases "calm1.ogg" playing over edited footage of 0.0.14a_08.
[hide]Java Edition Classic
0.0.22aThe first music was added, "calm1.ogg", "calm2.ogg", and "calm3.ogg"
[hide]Java Edition Indev
0.3120091223-1Sound engine has been disabled.
Music is now disabled.
0.3120100104Music no longer plays.
20100207-1Music now plays once again.
Music is now ambient.
The player can now hear music only within a short distance from the spot the player was in when the track started.
In most instances, the music was heard loudest near the starting house, and got quieter the farther the player went from the house.
20100212-2Music has been disabled again.
20100213Music plays once again.
[hide]Java Edition Infdev
20100227-1Music no longer plays.
[hide]Java Edition Alpha
v1.0.14Music now plays once again.
Added "piano1.ogg", "piano2.ogg", and "piano3.ogg".
Music is no longer ambient.
Music now plays everywhere in the world.
v1.1.1Added sliders allowing the player to change the volume of in-game music.
v1.2.0?"piano2.ogg" now has a slightly different mix[note 2] and "piano3.ogg" was extended.[note 3]
Added "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", and "nuance2.ogg".
v1.2.1Music now plays in multiplayer.
[hide]Java Edition
1.6.113w24aMusic can now be altered using a resource pack.
Music is now stored in assets/music
1.7.213w36aThe volume of jukeboxes and other music can now be adjusted independently.
13w42aMusic is now stored in assets/sounds/music.
13w43aMusic played by jukeboxes now loops.
1.7Music now pauses when pausing the game.
1.7.413w49aMusic files are now stored as an indexed hash, rather than stored directly in the .minecraft folder.
2013 Music UpdateAdded tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", and "nether4.ogg".
1.12pre6"credits.ogg" now plays properly during the End Poem and credits.
1.13June 4, 2018Added tracks "axolotl.ogg", "dragon_fish.ogg", and "shuniji.ogg".
1.16April 8, 2020Added tracks "chrysopoeia.ogg", "rubedo.ogg", and "so_below.ogg".
20w17aMusic no longer stops abruptly when switching gamemodes or going underwater.[4]
1.18October 20, 2021Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg"
1.19April 20, 2022Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg".
April 27, 2022The music being played is now specific to the biome that the player is in.
1.20April 26, 2023Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg".
"Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens, and all types of jungle biomes.
1.20.3November 8, 2023Renamed all generic music file names to their titles.
1.20.5January 24, 2024"Shuniji", "Dragon Fish" and "Axolotl" music tracks are no longer played in underwater biomes and rivers.
February 7, 2024"Shuniji", "Dragon Fish" and "Axolotl" music tracks are now again played in underwater biomes and rivers.[5]
1.21May 3, 2024Added tracks "Deeper", "Eld_unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku".
"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens.
[hide]Pocket Edition
1.0.0alpha 0.17.0.1Added downloadable vanilla in-game music, which contains "boss.ogg", "calm1.ogg", "calm2.ogg", "calm3.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "end.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", "menu4.ogg", "nether1.ogg", "nether2.ogg", "nether3.ogg", "nether4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" tracks.
[hide]Bedrock Edition
1.12.0beta 1.12.0.2Music now still plays if the keyboard is being used.
1.16.0beta 1.16.0.57Added tracks "shunji.ogg", "dragon_fish.ogg", "axolotl.ogg", "chrysopoeia.ogg", "rubedo.ogg" and "so_below.ogg".
1.16.100beta 1.16.100.51Music no longer stops abruptly when switching gamemodes or going underwater.[1]
1.18.0beta 1.18.0.22Added tracks "an_ordinary_day.ogg", "comforting_memories.ogg", "floating_dream.ogg", "infinite_amethyst.ogg", "left_to_bloom.ogg", "one_more_day.ogg", "stand_tall.ogg", and "wending.ogg"
1.19.0Preview 1.19.0.27Added tracks "ancestry.ogg", "aerie.ogg", "firebugs.ogg", and "labyrinthine.ogg".
1.19.30Preview 1.19.30.22Music is now included on Android and Fire devices and no longer needs to be downloaded from the marketplace.
1.20.0Preview 1.20.0.22Added tracks "a_familiar_room.ogg", "bromeliad.ogg", "crescent_dunes.ogg", and "echo_in_the_wind.ogg".
"Aerie", "Firebugs", and "Labyrinthine" can no longer be played in all types of jungle biomes.
1.20.30Preview 1.20.30.20"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" are now played in the menu screens.
"Aerie", "Firebugs", and "Labyrinthine" can no longer be played in the menu screens.
1.21.0Preview 1.21.0.24Added tracks "Deeper", "Eld_unknown", "Endless", "Featherfall", "Komorebi", "Pokopoko", "Puzzlebox", "Watcher", and "Yakusoku".
"A Familiar Room", "Bromeliad", "Crescent Dunes", and "Echo in the Wind" can no longer be played in the menu screens.
"A Familiar Room" is unplayable as a result.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Added "calm1.ogg", "calm2.ogg", "calm3.ogg", "hal1.ogg", "hal2.ogg", "hal3.ogg", "hal4.ogg", "nuance1.ogg", "nuance2.ogg", "piano1.ogg", "piano2.ogg", and "piano3.ogg" as ambiance music tracks.
Added sliders to change the volume of in game music.
Added the "calm4.ogg" file.
TU9Added tracks "end.ogg", "nether1.ogg", and "nether2.ogg"
TU13Added tracks "nether3.ogg" and "nether4.ogg"
TU241.07Added tracks "boss.ogg", "creative1.ogg", "creative2.ogg", "creative3.ogg", "creative4.ogg", "creative5.ogg", "creative6.ogg", "credits.ogg", "menu1.ogg", "menu2.ogg", "menu3.ogg", and "menu4.ogg"
TU36CU251.281.281.28Patch 7Added Battle minigame tracks.
TU41CU301.331.331.33Patch 11Added Tumble minigame tracks.
TU51CU411.441.441.44Patch 201.0.3Added Glide minigame tracks.

Issues

Issues relating to "Music" are maintained on the bug tracker. Issues should be reported and viewed there.

Java Edition

  • MC-271941 – Music discs can sometimes spawn inside jukeboxes when ejected from them
  • MC-112245 – Music disc sometimes continues playing after being taken out of the jukebox; audio can overlap
  • MC-179539 – Nether music does not play in Nether biomes in customized worlds; instead, overworld music does
  • MC-239725 – Music no longer plays after going through a nether portal
  • MC-253152 – If you reload a world while a Jukebox is playing, it will stop playing music but still produce a particle and let Allays dupe
  • MC-260924 – Item statistics can show multiple items with the same name including different Music Discs
  • MC-263015 – Jukebox playing music without music after re-enter the world or switch dimension
  • MC-276665 – Music is never turning on when it's toggled in the menu
  • MC-276994 – The "used" statistic for music discs no longer increments when used on a jukebox
  • MC-266663 – Overworld music playing in custom end dimension
  • And 14 other open issues.

Bedrock Edition

  • MCPE-190625 – Credits music does not plays when the game is paused
  • MCPE-190632 – The music is still playing when you're in the world saving process.
  • MCPE-101386 – New music disc tooltips use the wrong font when the language is set to English (United Kingdom)
  • MCPE-162976 – Custom jukebox music stops unexpectedly if it's longer than the original track
  • MCPE-189891 – Credits music become silent if you open the credits screen while inside Pale Garden biome
  • MCPE-38457 – Multiple Jukeboxes Cannot Play the Same Music Disc
  • MCPE-38535 – Default music very quiet
  • MCPE-47590 – Hopper removes music disc from jukebox too early, cutting off music
  • MCPE-69898 – Music from jukeboxes can still be heard when in a different dimension
  • MCPE-95552 – Parrots don’t stop dancing after music ends
  • And 15 other open issues.

Trivia

  • "The End" is heavily built on modified versions of several tracks from "Minecraft - Volume Alpha".[6]
  • "calm3.ogg", or "Sweden", is a Passacaglia, with a changing melody over a repeated bass line.
  • On April Fools' Day 2014, Mojang played a bunch of villager themed pranks on the players, including temporarily replacing the track "hal1.ogg", or "Subwoofer Lullaby", with a version that had a villager singing along, as well as temporarily replacing all the menu songs with the villagers singing the Game Of Thrones theme song. This was reverted on April 2, 2014.
  • hal3.ogg (Haggstrom) is in septuple meter (precisely 7/4 time).
  • According to C418, the track "Mice on Venus" (game filename is piano3.ogg) was originally a short piano solo, but was then changed later in Minecraft's development and an addendum was added, which made the track that the game has currently.[7]
  • The warped forest is the only biome in the game devoid of music. A sound event does exist for it (named music.nether.warped_forest in Java Edition and music.game.warped_forest in Bedrock Edition), but it is unused by default.
  • Due to a bug in Bedrock Edition, the tracks Firebugs, Aerie, and Labyrinthine can play in their locations even if a player is in Creative Mode.
  • Some of the music tracks have a special title:
    • The word "Shuniji" (主虹, しゅにじ) means "primary rainbow" in Japanese.
    • The title of the track "So Below" is a reference to "As above, so below"[8], a phrase associated with Hermeticism that is derived from a passage from the Emerald Tablet of Thoth, relating to the secrets of creating the philosopher's stone.
    • The word rubedo is Latin for "redness". The term was adopted by alchemists to refer to the final stage of creating the philosopher's stone.[9]
    • The word chrysopoeia (χρυσοποιία) is an alchemical term that describes the creation of the philosopher's stone, or the transmutation of a given object into gold.[10]
    • "Bromeliad" refers to a taxonomic family of flowering plants. This family contains a few pitcher plants, as well as several species which resemble torchflowers.

See also

Notes

References

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