Sparse Jungle
Features | |
---|---|
Blocks |
|
Climate | |
Temperature |
0.95 |
Downfall |
0.8 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
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The sparse jungle or jungle edge biome is a sparser variant of the jungle.
Description[edit | edit source]
The sparse jungle or jungle edge biome is a sparser variation of the jungle. Oak trees, jungle trees, jungle bushes, and patched melons generate here, though at significantly lower rates than the regular jungle, roughly comparable to the rate of trees in the savanna biome. Only small jungle trees generate in this biome. Bamboo does not generate here.[1]
The grass still takes on a bright green color, though slightly less vibrant than the main jungle. Jungle pyramids do not generate.[2] In Bedrock Edition, ocelots, parrots and pandas may spawn in this biome. Because of its slightly high humidity, it is possible for lush caves to generate underneath sparse jungles, but when the sparse jungle generated far inland, dripstone caves may generate under the sparse jungle instead.
Mobs[edit | edit source]
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
![]() | 5⁄515 | 1 |
Creature category | ||
![]() | 20⁄58 | 4 |
![]() | 12⁄58 | 4 |
![]() | 10⁄58 | 4 |
![]() | 8⁄58 | 4 |
![]() | 8⁄58 | 2–4 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 58, "mobs": [ { "size": "4", "mob": "Warm Chicken", "weight": 20 }, { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Warm Pig", "weight": 10 }, { "size": "4", "mob": "Warm Cow", "weight": 8 }, { "size": "2-4", "mob": "Rusty Wolf", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
![]() | 5⁄495 | 2–4 |
Creature category | ||
![]() | 40⁄138 | 1–2 |
![]() | 30⁄138 | 1–2 |
![]() | 12⁄138 | 2–3 |
![]() | 10⁄138 | 2–4 |
![]() | 10⁄138 | 2–4 |
![]() | 10⁄138 | 1–2 |
![]() | 10⁄138 | 1–3 |
![]() | 8⁄138 | 2–3 |
![]() | 8⁄138 | 2–4 |
Ambient category | ||
![]() | 1 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 138, "mobs": [ { "size": "1-2", "mob": "Parrot", "weight": 40 }, { "size": "1-2", "mob": "Ocelot", "weight": 30 }, { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "2-4", "mob": "Warm Chicken", "weight": 10 }, { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "1-2", "mob": "Panda", "weight": 10 }, { "size": "1-3", "mob": "Warm Pig", "weight": 10 }, { "size": "2-3", "mob": "Warm Cow", "weight": 8 }, { "size": "2-4", "mob": "Rusty Wolf", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Sounds[edit | edit source]
Music[edit | edit source]
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Translation key |
---|---|---|
![]() | sparse_jungle | biome |
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | jungle_edge | 23 |
Video[edit | edit source]
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.7.2 | 13w36a | JungleEdge added, along with many other biomes. | |||||
Melons can now generate in all jungle variants. | |||||||
Jungle biomes have been made much rarer. | |||||||
1.13 | 18w16a | Renamed JungleEdge to Jungle Edge. | |||||
1.18 | Experimental Snapshot 1 | Jungle edge no longer generates naturally. | |||||
experimental snapshot 5 | Jungle edge biomes are able to generate once again. | ||||||
21w40a | "Jungle Edge" has been renamed to "Sparse Jungle". | ||||||
1.20 | 23w17a | "A Familiar Room" and "Bromeliad" can now be played in all type of jungle biomes. | |||||
"Aerie", "Firebugs", and "Labyrinthine" can no longer be played in all types of jungle biomes. | |||||||
1.20.5 | 24w10a | Rusty wolves now spawn in sparse jungles. | |||||
1.21.5 | 25w02a | Pigs that spawn in sparse jungles are now the warm variant. | |||||
25w05a | Cows that spawn in sparse jungles are now the warm variant. | ||||||
25w06a | Chickens that spawn in sparse jungles are now the warm variant. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.9.0 | build 1 | Added jungle biomes and their variants. | |||||
Melons can now generate in all jungle variants. | |||||||
[hide]Bedrock Edition | |||||||
1.8.0 | beta 1.8.0.8 | Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item. | |||||
1.17.30 Experiment | beta 1.17.30.23 | Jungle edges and modified jungle edges hills no longer generate naturally. | |||||
1.17.40 Experiment | beta 1.17.40.20 | Jungle edge biomes are able to generate once again. | |||||
1.21.60 | Preview 1.21.60.23 | Bamboo no longer generates. | |||||
Ferns and Short grass now generate more frequently. | |||||||
Jungle bushes are now larger. | |||||||
Melon patches now generate more frequently | |||||||
1.21.60 Experiment | Preview 1.21.60.25 | Pigs that spawn in sparse jungles are now the warm variant. | |||||
1.21.70 Experiment | Preview 1.21.70.20 | Cows that spawn in sparse jungles are now the warm variant. | |||||
Preview 1.21.70.22 | Chickens that spawn in sparse jungles are now the warm variant. | ||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added rainforests, which are similar to the modern jungle biomes. |
TU5 | Removed rainforests as part of a biome overhaul. | ||||||
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added Jungle Edge M,[more information needed] along with many other biomes. | |
Melons may now generate in all jungle variants. | |||||||
1.83 | Changed fishing loot in jungles. Only raw cod and raw salmon can be caught as fish, while bamboo and cocoa bean can now be caught as a fishing item.[verify] |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version.[verify] |
Issues[edit | edit source]
Issues relating to "Sparse Jungle" or "Jungle Edge" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
Rather big sparse jungle.
-
All 3 jungle biomes in close proximity.
-
A sparse jungle.
-
A sparse jungle.
-
A sparse jungle surrounding stony peaks.
-
A sparse jungle with a mangrove swamp.
-
Bamboo in a sparse jungle in Bedrock Edition, in older versions.
-
A sparse jungle.
-
A jungle edge biome between a bamboo jungle and a desert before 1.18.
-
A jungle edge and a snowy tundra generated next to each other.
-
A panda in a jungle edge biome.
-
A jungle edge single biome world before 1.18.
-
A jungle edge floating islands buffet world.
-
A wide jungle edge with a swamp before 1.18.
-
A jungle edge next to a desert.
-
A jungle edge.
In other media[edit | edit source]
-
A mobile wallpaper of Zuri chopping down bamboo in a jungle.
-
A jungle as it appears in a Minecraft cinematic trailer.
See also[edit | edit source]
References[edit | edit source]
External links[edit | edit source]
- "Around the Block: Sparse Jungle" by Duncan Geere – Minecraft.net, September 15, 2022.
- "Minecraft: The Great Wild | Jungle" – Minecraft on YouTube, August 4, 2023
[edit | edit source]
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