Happy Ghast: Difference between revisions

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| behavior = Passive
| behavior = Passive
| health ={{hp|20|mob=1}}
| health ={{hp|20|mob=1}}
| size = Ghastling - Height: 0.95 blocks<br/>Width: 0.95 blocks<br/>Happy Ghast - Height: 4.0 blocks<br/>Width: 4.0 blocks
| size = '''Happy Ghast:'''<br/>Height: 4.0 blocks<br/>Width: 4.0 blocks<br/>'''Ghastling:'''<br/>Height: 0.95 blocks<br/>Width: 0.95 blocks
| spawn = Ghastling: When a [[dried ghast]] is rehydrated in [[water]].<br/>
| spawn = Ghastling: When a [[dried ghast]] is rehydrated in [[water]].<br/>
Happy Ghast: When a Ghastling grows up.
Happy Ghast: When a Ghastling grows up.

Revision as of 03:02, 11 April 2025

This article is a work in progress.
 
Please help expand and improve it. The talk page may contain suggestions.
Note:
  • Move certain citations to the history section.
This article is about the passive mob. For other namesakes, see Ghast (disambiguation).
This article describes content that may be included in Java Edition and Bedrock Edition.
 
This content has appeared in Java Edition 1.21.6 and Bedrock Edition 1.21.80 development versions, but the full update containing it has not been released yet.
This feature can only be accessed through the "Drop 2 2025" experimental toggle in Bedrock Edition.
Happy Ghast
Health points

20HP♥ × 10

Behavior

Passive

Hitbox size

Happy Ghast:
Height: 4.0 blocks
Width: 4.0 blocks
Ghastling:
Height: 0.95 blocks
Width: 0.95 blocks

Speed

0.7

Spawn

Ghastling: When a dried ghast is rehydrated in water.
Happy Ghast: When a Ghastling grows up.

Usable items

Ghastling:

A happy ghast is a passive variant of ghasts which can be harnessed and ridden by up to four players at once as a flying mount. It can only be encountered if a ghastling grows into a happy ghast.

A ghastling is a younger version of happy ghasts. It can only be encountered by submerging a dried ghast in water and waiting for it to grow. It cannot be harnessed or ridden, and will grow into a happy ghast over time. Feeding it snowballs will accelerate its growth.

These mobs were revealed at Minecraft LIVE – March 2025, and are planned to be added to the game with the Summer Drop 2025 in June 2025.[1]

Drops

Happy ghasts and ghastlings do not drop any items or experience upon death, aside from their equipped harness.

Spawning

Neither happy ghasts nor ghastlings spawn naturally.

A ghastling spawns when a dried ghast is waterlogged[2] for 20 minutes.[3] A happy ghast spawns when a ghastling matures.

Behavior

Ghastling

Ghastlings roam close to players or other mobs until they get "bored". They approach and examine non-aquatic passive mobs and some neutral mobs (mainly animals).

Specifically, after being hydrated/spawned from a dried ghast they will detect the player closest to it and "imprint" on the player, specifically following that player and occasionally taking breaks to randomly investigate their surroundings. This is essentially the way to "tame" a ghastling.

Ghastlings do not drown under water.[verify for Java Edition]

A ghastling eventually turns into a happy ghast after 24000 ticks (20 minutes). This process can be sped up with snowballs. It takes 10 snowballs for a newly-spawned ghastling to become fully-grown.

Ghastlings do not have a separate spawn egg, as they are the juvenile version of the happy ghast, but they can be spawned using commands.

Happy Ghast

Happy ghasts fly around aimlessly and are passive to players and other mobs. Unlike most passive mobs, they do not panic when damaged.

They follow players holding snowballs. They also follow players holding a harness, if they don't have one already equipped. They can also be leashed.

When not at full health, happy ghasts slowly regenerate health over time.[4] Elsewhere, they regenerate at the same rate as horses.[5] If the happy ghast flies to Y level 195 (where clouds are located) or if it is raining or snowing, it regenerates health at a faster rate (half a heart per second).

Unlike regular ghasts, they are not immune to fire damage, and cannot shoot fireballs. Also unlike regular ghasts, they are attacked by withers.

Happy ghasts are somewhat unaffected by speed potions.[6][3]

Riding

Main article: Riding
A happy ghast being ridden

Happy ghasts can be ridden by up to four players at once when equipped with a harness. The harness can be taken off using shears to retrieve the item.

The first player that mounts the happy ghast controls it, sitting in the front just above its face. Players that mount after the piloting player sit in a spot on the remaining sides, starting clockwise from the first player. This allows four players in total to ride one happy ghast.

When riding, the player can fly both horizontally and vertically, allowing for more precise movement in the air. While the happy ghast is being ridden, its goggles lower to cover its eyes.

Players can stand on top of a happy ghast (both harnessed and unharnessed) in the air as if it were a solid block. It remains still while players are standing on it, making it easier to mount and dismount and to build structures high above the ground. Other entities (such as other mobs and items) also sit on top the stationary happy ghast. Mobs make no attempt to pathfind when on it. When a player is no longer standing on the ghast, any entities left on it will be flung out and can indirectly cause mobs to fall to their death.

Sounds

Happy Ghast

Java Edition

[hide]Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Happy Ghast croonsFriendly CreaturesRandomlyentity.happy_ghast.ambientsubtitles.entity.happy_ghast.ambient???

Bedrock Edition:

[hide]Sounds
SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomlymob.happy_ghast.ambient1.01.0
Friendly CreaturesWhen a happy ghast diesmob.happy_ghast.death1.01.0
Friendly CreaturesWhen a happy ghast is damagedmob.happy_ghast.hurt1.01.0
Friendly CreaturesWhile riding a happy ghastmob.happy_ghast.ride1.01.0
Friendly CreaturesWhen mounting a happy ghastmob.happy_ghast.goggles_down1.01.0
Friendly CreaturesWhen dismounting a happy ghastmob.happy_ghast.goggles_up1.01.0
Friendly CreaturesWhen equipping a harness on a happy ghastmob.happy_ghast.harness_equip1.01.0
Friendly CreaturesWhen unequipping a harness on a happy ghastmob.happy_ghast.harness_unequip1.01.0

Ghastling

Java Edition

This section of the article is empty.
 
You can help by expanding it.

Bedrock Edition:

[hide]Sounds
SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomlymob.ghastling.ambient1.00.5
Friendly CreaturesWhen a ghastling diesmob.ghastling.death1.00.5
Friendly CreaturesWhen a ghastling is damagedmob.ghastling.hurt1.00.5
Friendly CreaturesWhen a ghastling spawnsmob.ghastling.spawn1.00.5

Data values

ID

Java Edition:

NameIdentifierEntity tags[hide]Translation key
EntitySprite happy-ghast.png: Sprite image for happy-ghast in Minecraft Happy Ghasthappy_ghastfall_damage_immune
dismounts_underwater
can_equip_harness
entity.minecraft.happy_ghast

Bedrock Edition:

NameIdentifierNumeric ID [hide]Translation key
EntitySprite happy-ghast.png: Sprite image for happy-ghast in Minecraft Happy Ghasthappy_ghast147entity.happy_ghast.name

Videos

History

2020sConcept art is created for a rideable ghast mount intended for implementation in Minecraft Legends.​[more information needed]
March 22, 2025 Ghastlings and happy ghasts are revealed at Minecraft LIVE – March 2025.
[hide]Upcoming Java Edition
1.21.625w15a Added ghastlings and happy ghasts.
[hide]Upcoming Bedrock Edition
1.21.80
Experiment
Drop 2 2025
Preview 1.21.80.25 Added ghastlings and happy ghasts.
Preview 1.21.80.27Health reduced from 40HP♥ × 20 to 20HP♥ × 10.


Issues

Issues relating to "Happy Ghast" or "Ghastling" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • The first concepts of the happy ghast came from Minecraft Legends concept art of a flying ghast mount.[7]
  • Happy ghast appears to have a more defined texture compared to the normal ghast. However, it's still not consistent with the core texel size (16/m), using half density as the compromise between two textures.[8]
  • During Minecraft LIVE, Agnes Larsson advised the community to construct designated "ghaststations" at their high-altitude builds, to allow for safe boarding of happy ghasts.
  • In the alt text of an image on a Minecraft.net article, the collective noun for a group of happy ghasts is "a chuckle of happy ghasts".[9]
  • In Java Edition, if a happy ghast has a harness and is turned back into a ghastling (by editing NBT data using /data), the harness will still be visible and even shrink to fit the ghastling.

Gallery

Renders

Screenshots

Mojang screenshots

Textures

Official artwork

References

  1. "Minecraft LIVE - March 2025" – Minecraft on YouTube, March 22, 2025
  2. "Minecraft Preview 1.21.80.25" by Jay Wells – Minecraft.net, April 3, 2025.
  3. Jump up to: a b "I Flew to Sweden to Check Out the Happy Ghast" – Grian on YouTube, April 2, 2025
    Grian was invited to Mojang's headquarters before Minecraft Live and playtested the feature.
  4. "👉 Lo que NO VISTE del HAPPY GHAST!" – Bobicraft on YouTube, March 23, 2025
    Bobicraft was part of Minecraft LIVE – March 2025 and playtested the feature.
  5. "Yes. Slowly like a horse elsewhere and faster in the clouds"@gnembon_mc on X (formerly Twitter), April 2, 2024
  6. MCPE-199192
  7. "Minecraft LIVE –  March 2025 | The Deep Dig – FLYING ON A HAPPY GHAST" – Minecraft on YouTube, March 22, 2025 (at 3:30)
  8. "The Happy Ghast pixels are 2x2 pixels. We made a compromise between core pixel size and the ghast size. With the original ghast pixel size, they look odd up close, adding more pixels made it feel better when you're close to it, and you'll be more close with the ghast than ever."@JasperBoerstra (Jasper Boerstra) on X (formerly Twitter), March 23, 2025
  9. "Take a vibrant test flight" by Sophie Austin – Minecraft.net, April 3, 2025.

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