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| behavior = Passive
| behavior = Passive
| mobtype = [[Animal]]
| mobtype = [[Animal]]
| health = {{hp|20|mob=1}}
| health ={{hp|20|mob=1}}
| damage = none
| size = '''Happy Ghast:'''<br/>Height: 4.0 blocks<br/>Width: 4.0 blocks<br/>'''Ghastling:'''<br/>Height: 0.95 blocks<br/>Width: 0.95 blocks
| size = '''Happy Ghast:'''<br/>Height: 4.0 blocks<br/>Width: 4.0 blocks<br/>'''Ghastling:'''<br/>Height: 0.95 blocks<br/>Width: 0.95 blocks
| spawn = Ghastling: When a [[dried ghast]] is rehydrated in [[water]].<br/>
| spawn = Ghastling: When a [[dried ghast]] is rehydrated in [[water]].<br/>
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{{drop|Item|Shears}}
{{drop|Item|Shears}}
{{drop|Item|Lead}}
{{drop|Item|Lead}}
| speed = 0.8
| speed = 0.7
}}
}}


A '''happy ghast''' is a [[passive mob|passive]] variant of [[ghast]]s which can be [[harness]]ed and [[Riding|ridden]] by up to four [[player]]s at once as a flying mount. It can only be encountered if a ghastling grows into a happy ghast.
A '''happy ghast''' is a [[passive mob|passive]] variant of [[ghast]]s which can be [[harness]]ed and [[Riding|ridden]] by up to four [[player]]s at once as a flying mount. It can only be encountered if a ghastling grows into a happy ghast.


A '''ghastling''' is a juvenile version of happy ghasts. It can only be encountered by submerging a [[Dried Ghast|dried ghast]] in [[water]] and waiting for it to grow or by commands. It cannot be harnessed or ridden, and will grow into a happy ghast over time. Feeding it [[snowball]]s will accelerate its growth.
A '''ghastling''' is a younger version of happy ghasts. It can only be encountered by submerging a [[Dried Ghast|dried ghast]] in [[water]] and waiting for it to grow. It cannot be harnessed or ridden, and will grow into a happy ghast over time. Feeding it [[snowball]]s will accelerate its growth.


These mobs were revealed at [[Minecraft LIVE – March 2025]], and are planned to be added to the game with the [[Summer Drop 2025]] in June 2025.<ref name=":0">{{ytl|jGNgh5zEFkY|Minecraft LIVE - March 2025|Minecraft|March 22, 2025}}</ref>
These mobs were revealed at [[Minecraft LIVE – March 2025]], and are planned to be added to the game with the [[Summer Drop 2025]] in June 2025.<ref name=":0">{{ytl|jGNgh5zEFkY|Minecraft LIVE - March 2025|Minecraft|March 22, 2025}}</ref>
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== Behavior ==
== Behavior ==
=== Ghastling ===
=== Ghastling ===
Ghastlings roam close to players or other mobs until they get bored. They approach and examine non-[[aquatic]] passive mobs and some [[neutral]] mobs (mainly [[animal]]s).
Ghastlings roam close to players or other mobs until they get "bored". They approach and examine non-[[aquatic]] passive mobs and some [[neutral]] mobs (mainly [[animal]]s).


Specifically, after being hydrated/spawned from a [[dried ghast]] they will detect the player closest to it and imprint on the player, following that player and occasionally taking breaks to investigate their surroundings. This is essentially the way to "tame" a ghastling.
Specifically, after being hydrated/spawned from a [[dried ghast]] they will detect the player closest to it and "imprint" on the player, specifically following that player and occasionally taking breaks to randomly investigate their surroundings. This is essentially the way to "tame" a ghastling.


Ghastlings do not drown under water.
Ghastlings do not drown under water.


A ghastling eventually turns into a happy ghast after 24000 ticks (20 minutes). This process can be sped up with [[snowball]]s. It takes 10 (or more) snowballs for a newly-spawned ghastling to become fully-grown.
A ghastling eventually turns into a happy ghast after 24000 ticks (20 minutes). This process can be sped up with [[snowball]]s. It takes 10 snowballs for a newly-spawned ghastling to become fully-grown.


Ghastlings do not have a separate [[spawn egg]], as they are the juvenile version of the happy ghast, but they can be spawned using [[command]]s and hydrating the dried ghast.
Ghastlings do not have a separate [[spawn egg]], as they are the juvenile version of the happy ghast, but they can be spawned using [[command]]s.


=== Happy Ghast ===
=== Happy Ghast ===
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Unlike regular [[ghast]]s, they are not immune to fire damage, and cannot shoot [[fireball]]s. Also unlike regular ghasts, they are attacked by [[wither]]s.
Unlike regular [[ghast]]s, they are not immune to fire damage, and cannot shoot [[fireball]]s. Also unlike regular ghasts, they are attacked by [[wither]]s.


Happy ghasts are unaffected by [[speed]] potions.<ref>{{bug|MCPE-199192}}</ref><ref name="grian">{{ytl|vso1iMwDuDk|I Flew to Sweden to Check Out the Happy Ghast|Grian|April 2, 2025}}<br>Grian was invited to Mojang's headquarters before Minecraft Live and playtested the feature.</ref>
Happy ghasts are somewhat unaffected by [[speed]] potions.<ref>{{bug|MCPE-199192}}</ref><ref name="grian">{{ytl|vso1iMwDuDk|I Flew to Sweden to Check Out the Happy Ghast|Grian|April 2, 2025}}<br>Grian was invited to Mojang's headquarters before Minecraft Live and playtested the feature.</ref>


=== Riding ===
=== Riding ===
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When riding, the player can fly both horizontally and vertically, allowing for more precise movement in the air. While the happy ghast is being ridden, its goggles lower to cover its eyes.
When riding, the player can fly both horizontally and vertically, allowing for more precise movement in the air. While the happy ghast is being ridden, its goggles lower to cover its eyes.


Players can stand on top of a happy ghast (both harnessed and unharnessed) in the air as if it were a [[solid block]]. It remains still while players are standing on it, making it easier to mount and dismount and to build structures high above the ground. Other entities (such as other mobs and items) also sit on top the stationary happy ghast. Mobs make no attempt to [[pathfind]] when on it. When no player is standing on the ghast, any entities left on it will be flung out and can indirectly cause mobs to fall to their [[death]]. This can be used to make bridges for players and not mobs.
Players can stand on top of a happy ghast (both harnessed and unharnessed) in the air as if it were a [[solid block]]. It remains still while players are standing on it, making it easier to mount and dismount and to build structures high above the ground. Other entities (such as other mobs and items) also sit on top the stationary happy ghast. Mobs make no attempt to [[pathfind]] when on it. When no player is standing on the ghast, any entities left on it will be flung out and can indirectly cause mobs to fall to their [[death]].


== Sounds ==
== Sounds ==
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|description=Randomly
|description=Randomly
|id=entity.happy_ghast.ambient
|id=entity.happy_ghast.ambient
|translationkey=subtitles.entity.appy_ghast.ambient
|translationkey=subtitles.entity.happy_ghast.ambient
}}
}}
}}
}}
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== Videos ==
== Videos ==
{{yt|Fvtl6VXzCt}}
{{yt|Fvtl6VXzCtE}}


== History ==
== History ==
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|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine|bedrock upcoming}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|experiment=Drop 2 2025|[[File:Ghastling JE1 BE1.gif|32px]][[File:Happy Ghast JE1 BE1.gif|32px]] Added ghastlings and happy ghasts.}}
|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|experiment=Drop 2 2025|[[File:Ghastling JE1 BE1.gif|32px]][[File:Happy Ghast JE1 BE1.gif|32px]] Added ghastlings and happy ghasts.}}
|{{HistoryLine|||dev=Preview 1.21.80.27|Health reduced from {{hp|40|mob=1}} to {{hp|20|mob=0}}.}}
|{{HistoryLine|||dev=Preview 1.21.80.27|Health reduced from {{hp|40|mob=1}} to {{hp|20|mob=1}}.}}
}}
}}


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=== Textures ===
=== Textures ===
<gallery class="pixel-image">
<gallery class="pixel-image">
File:Happy Ghast (Texture).png|Happy Ghast texture
Happy_Ghast_(Texture).png|Happy Ghast texture
File:Ghastling (Texture).png|Ghastling texture
Ghastling_(Texture).png|Ghastling texture
File:Black harness.png|Black happy ghast harness texture file.
Black_harness.png|Black happy ghast harness texture file.
File:Blue harness.png|Blue happy ghast harness texture file.
Blue_harness.png|Blue happy ghast harness texture file.
File:Brown harness.png|Brown happy ghast harness texture file.
Brown_harness.png|Brown happy ghast harness texture file.
File:Cyan harness.png|Cyan happy ghast harness texture file.
Cyan_harness.png|Cyan happy ghast harness texture file.
File:Gray harness.png|Gray happy ghast harness texture file.
Gray_harness.png|Gray happy ghast harness texture file.
File:Green harness.png|Green happy ghast harness texture file.
Green_harness.png|Green happy ghast harness texture file.
File:Light blue harness.png|Light blue happy ghast harness texture file.
Light_blue_harness.png|Light blue happy ghast harness texture file.
File:Light gray harness.png|Light gray happy ghast harness texture file.
Light_gray_harness.png|Light gray happy ghast harness texture file.
File:Lime harness.png|Lime happy ghast harness texture file.
Lime_harness.png|Lime happy ghast harness texture file.
File:Magenta harness.png|Magenta happy ghast harness texture file.
Magenta_harness.png|Magenta happy ghast harness texture file.
File:Orange harness.png|Orange happy ghast harness texture file.
Orange_harness.png|Orange happy ghast harness texture file.
File:Purple harness.png|Purple happy ghast harness texture file.
Pink_harness.png|Pink happy ghast harness texture file.
File:Red harness.png|Red happy ghast harness texture file.
Purple_harness.png|Purple happy ghast harness texture file.
File:White harness.png|White happy ghast harness texture file.
Red_harness.png|Red happy ghast harness texture file.
File:Yellow harness.png|Yellow happy ghast harness texture file.
White_harness.png|White happy ghast harness texture file.
Yellow_harness.png|Yellow happy ghast harness texture file.
</gallery>
</gallery>


=== Official artwork ===
=== Official artwork ===
<gallery>
<gallery>
File:Ghastling Pixel Art.png|alt=|Ghastling artwork
File:New Ghasts Pixel Art.png|Happy ghast artwork
File:New Ghasts Pixel Art.png|Happy ghast artwork
File:Happy Ghast pixel art.png|Happy ghast artwork cutout
File:Happy Ghast pixel art.png|Happy ghast artwork cutout
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== Navigation ==
== Navigation ==
{{Navbox new content|Spring drop}}
{{Navbox new content|summer drop}}
{{Navbox mobs}}
{{Navbox mobs}}
[[Category:Passive mobs]]
[[Category:Passive mobs]]

Revision as of 14:38, 13 April 2025

This article is about the passive mob. For other namesakes, see Ghast (disambiguation).
This article describes content that may be included in Java Edition and Bedrock Edition.
 
This content has appeared in Java Edition 1.21.6 and Bedrock Edition 1.21.80 development versions, but the full update containing it has not been released yet.
This feature can only be accessed through the "Drop 2 2025" experimental toggle in Bedrock Edition.
This article is a work in progress.
 
Please help expand and improve it. The talk page may contain suggestions.
Note:
  • Move certain citations to the history section.
Happy Ghast
Health points

20HP♥ × 10

Behavior

Passive

Mob type

Animal

Hitbox size

Happy Ghast:
Height: 4.0 blocks
Width: 4.0 blocks
Ghastling:
Height: 0.95 blocks
Width: 0.95 blocks

Speed

0.7

Spawn

Ghastling: When a dried ghast is rehydrated in water.
Happy Ghast: When a Ghastling grows up.

Usable items

Ghastling:

A happy ghast is a passive variant of ghasts which can be harnessed and ridden by up to four players at once as a flying mount. It can only be encountered if a ghastling grows into a happy ghast.

A ghastling is a younger version of happy ghasts. It can only be encountered by submerging a dried ghast in water and waiting for it to grow. It cannot be harnessed or ridden, and will grow into a happy ghast over time. Feeding it snowballs will accelerate its growth.

These mobs were revealed at Minecraft LIVE – March 2025, and are planned to be added to the game with the Summer Drop 2025 in June 2025.[1]

Drops

Happy ghasts and ghastlings do not drop any items or experience upon death, aside from their equipped harness.

Spawning

Neither happy ghasts nor ghastlings spawn naturally.

A ghastling spawns when a dried ghast is waterlogged[2] for 20 minutes.[3] A happy ghast spawns when a ghastling matures.

Behavior

Ghastling

Ghastlings roam close to players or other mobs until they get "bored". They approach and examine non-aquatic passive mobs and some neutral mobs (mainly animals).

Specifically, after being hydrated/spawned from a dried ghast they will detect the player closest to it and "imprint" on the player, specifically following that player and occasionally taking breaks to randomly investigate their surroundings. This is essentially the way to "tame" a ghastling.

Ghastlings do not drown under water.

A ghastling eventually turns into a happy ghast after 24000 ticks (20 minutes). This process can be sped up with snowballs. It takes 10 snowballs for a newly-spawned ghastling to become fully-grown.

Ghastlings do not have a separate spawn egg, as they are the juvenile version of the happy ghast, but they can be spawned using commands.

Happy Ghast

Happy ghasts fly around aimlessly and are passive to players and other mobs. Unlike most passive mobs, they do not panic when damaged.

They follow players holding snowballs. They also follow players holding a harness, if they don't have one already equipped. They can also be leashed.

When not at full health, happy ghasts slowly regenerate health over time.[4] Elsewhere, they regenerate at the same rate as horses.[5] If the happy ghast flies to Y level 195 (where clouds are located) or if it is raining or snowing, it regenerates health at a faster rate (half a heart per second).

Unlike regular ghasts, they are not immune to fire damage, and cannot shoot fireballs. Also unlike regular ghasts, they are attacked by withers.

Happy ghasts are somewhat unaffected by speed potions.[6][3]

Riding

Main article: Riding
A happy ghast being ridden by Steve

Happy ghasts can be ridden by up to four players at once when equipped with a harness. The harness can be taken off using shears to retrieve the item.

The first player that mounts the happy ghast controls it, sitting in the front just above its face. Players that mount after the piloting player sit in a spot on the remaining sides, starting clockwise from the first player. This allows four players in total to ride one happy ghast.

When riding, the player can fly both horizontally and vertically, allowing for more precise movement in the air. While the happy ghast is being ridden, its goggles lower to cover its eyes.

Players can stand on top of a happy ghast (both harnessed and unharnessed) in the air as if it were a solid block. It remains still while players are standing on it, making it easier to mount and dismount and to build structures high above the ground. Other entities (such as other mobs and items) also sit on top the stationary happy ghast. Mobs make no attempt to pathfind when on it. When no player is standing on the ghast, any entities left on it will be flung out and can indirectly cause mobs to fall to their death.

Sounds

This section is missing information about: Incomplete information for JE's Happy Ghast and Ghastling sounds.
 
Please expand the section to include this information. Further details may exist on the talk page.

Happy Ghast

Java Edition:

[hide]Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Happy Ghast croonsFriendly CreaturesRandomlyentity.happy_ghast.ambientsubtitles.entity.happy_ghast.ambient???

Bedrock Edition:

[hide]Sounds
SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomlymob.happy_ghast.ambient1.01.0
Friendly CreaturesWhen a happy ghast diesmob.happy_ghast.death1.01.0
Friendly CreaturesWhen a happy ghast is damagedmob.happy_ghast.hurt1.01.0
Friendly CreaturesWhile riding a happy ghastmob.happy_ghast.ride1.01.0
Friendly CreaturesWhen mounting a happy ghastmob.happy_ghast.goggles_down1.01.0
Friendly CreaturesWhen dismounting a happy ghastmob.happy_ghast.goggles_up1.01.0
Friendly CreaturesWhen equipping a harness on a happy ghastmob.happy_ghast.harness_equip1.01.0
Friendly CreaturesWhen unequipping a harness on a happy ghastmob.happy_ghast.harness_unequip1.01.0

Ghastling

Java Edition

This section of the article is empty.
 
You can help by expanding it.

Bedrock Edition:

[hide]Sounds
SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomlymob.ghastling.ambient1.00.5
Friendly CreaturesWhen a ghastling diesmob.ghastling.death1.00.5
Friendly CreaturesWhen a ghastling is damagedmob.ghastling.hurt1.00.5
Friendly CreaturesWhen a ghastling spawnsmob.ghastling.spawn1.00.5

Data values

ID

Java Edition:

NameIdentifierEntity tags[hide]Translation key
EntitySprite happy-ghast.png: Sprite image for happy-ghast in Minecraft Happy Ghasthappy_ghastfall_damage_immune
dismounts_underwater
can_equip_harness
entity.minecraft.happy_ghast

Bedrock Edition:

NameIdentifierNumeric ID [hide]Translation key
EntitySprite happy-ghast.png: Sprite image for happy-ghast in Minecraft Happy Ghasthappy_ghast147entity.happy_ghast.name

Videos

History

2020sConcept art is created for a rideable ghast mount intended for implementation in Minecraft Legends.[7]
March 22, 2025 Ghastlings and happy ghasts are revealed at Minecraft LIVE – March 2025.
[hide]Upcoming Java Edition
1.21.625w15a Added ghastlings and happy ghasts.
[hide]Upcoming Bedrock Edition
1.21.80
Experiment
Drop 2 2025
Preview 1.21.80.25 Added ghastlings and happy ghasts.
Preview 1.21.80.27Health reduced from 40HP♥ × 20 to 20HP♥ × 10.

Issues

Issues relating to "Happy Ghast" or "Ghastling" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

  • The first concepts of the happy ghast came from Minecraft Legends concept art of a flying ghast mount.[7]
  • Happy ghast appears to have a more defined texture compared to the normal ghast. However, it's still not consistent with the core texel size (16/m), using half density as the compromise between two textures.[8]
  • During Minecraft LIVE, Agnes Larsson advised the community to construct designated "ghaststations" at their high-altitude builds, to allow for safe boarding of happy ghasts.
  • In the alt text of an image on a Minecraft.net article, the collective noun for a group of happy ghasts is "a chuckle of happy ghasts".[9]
  • In Java Edition, if a happy ghast has a harness and is turned back into a ghastling (by editing NBT data using /data), the harness will still be visible and even shrink to fit the ghastling. This will look weird because of the pixel inconsistency, so be mindful of that.
  • The ghastling is one of the only mobs that has an internal texture.

Gallery

Renders

Screenshots

Mojang screenshots

Textures

Official artwork

References

  1. "Minecraft LIVE - March 2025" – Minecraft on YouTube, March 22, 2025
  2. "Minecraft Preview 1.21.80.25" by Jay Wells – Minecraft.net, April 3, 2025.
  3. Jump up to: a b "I Flew to Sweden to Check Out the Happy Ghast" – Grian on YouTube, April 2, 2025
    Grian was invited to Mojang's headquarters before Minecraft Live and playtested the feature.
  4. "👉 Lo que NO VISTE del HAPPY GHAST!" – Bobicraft on YouTube, March 23, 2025
    Bobicraft was part of Minecraft LIVE – March 2025 and playtested the feature.
  5. "Yes. Slowly like a horse elsewhere and faster in the clouds"@gnembon_mc on X (formerly Twitter), April 2, 2024
  6. MCPE-199192
  7. Jump up to: a b "Minecraft LIVE –  March 2025 | The Deep Dig – FLYING ON A HAPPY GHAST" – Minecraft on YouTube, March 22, 2025 (at 3:30)
  8. "The Happy Ghast pixels are 2x2 pixels. We made a compromise between core pixel size and the ghast size. With the original ghast pixel size, they look odd up close, adding more pixels made it feel better when you're close to it, and you'll be more close with the ghast than ever."@JasperBoerstra (Jasper Boerstra) on X (formerly Twitter), March 23, 2025
  9. "Take a vibrant test flight" by Sophie Austin – Minecraft.net, April 3, 2025.

Navigation