Tool
A tool is an item used by the player while held to perform actions faster and more efficiently, to gather materials not obtainable by hand, or to perform completely new actions. In Java Edition, one of the tabs in Creative inventory is called "Tools & Utilities": items from this tab with durability are considered tools, and other items are considered utilities. Tools don't stack in the inventory, and can also be repaired; see Item repair.
Obtaining[edit | edit source]
Mob loot[edit | edit source]
Some tools can be obtained by killing mobs that carry the equipment.
Generated loot[edit | edit source]
Many tools can be found in loot containers in various structures. For elytra, this is the only way to obtain the item.
Trading[edit | edit source]
Stone, iron and diamond tools, as well as shears and fishing rods, can be bought from villagers.
Villager gifts[edit | edit source]
In Java Edition, toolsmith villagers throw stone tools at players under the Hero of the Village effect, while weaponsmith villagers throw stone, iron and golden axes.
Fishing[edit | edit source]
Fishing rods can be obtained from fishing.
Crafting[edit | edit source]
Most tools can be obtained through crafting.
Name | Ingredients | Crafting recipe | [hide]Description |
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Axe | Any Planks or Any stone-tier block or Iron Ingot or Gold Ingot or Diamond + Stick |
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Brush | Feather + Copper Ingot + Stick |
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Carrot on a Stick | Fishing Rod or Damaged Fishing Rod + Carrot |
The fishing rod must be diagonally above the carrot to craft the carrot on a stick. | |
Fishing Rod | Stick + String |
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Flint and Steel | Iron Ingot + Flint |
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Hoe | Any Planks or Any stone-tier block or Iron Ingot or Gold Ingot or Diamond + Stick |
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Pickaxe | Any Planks or Any stone-tier block or Iron Ingot or Gold Ingot or Diamond + Stick |
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Shears | Iron Ingot | ||
Shovels | Any Planks or Any stone-tier block or Iron Ingot or Gold Ingot or Diamond + Stick |
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Warped Fungus on a Stick | Fishing Rod or Damaged Fishing Rod + Warped Fungus |
Crafting from a damaged fishing rod is available only in Bedrock Edition. Java Edition requires an unused fishing rod. |
Upgrading[edit | edit source]
Netherite tools can be obtained only through upgrading.
Name | Ingredients | [hide]Smithing recipe |
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Netherite Pickaxe | Netherite Upgrade + Diamond Pickaxe + Netherite Ingot |
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Netherite Axe | Netherite Upgrade + Diamond Axe + Netherite Ingot |
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Netherite Shovel | Netherite Upgrade + Diamond Shovel + Netherite Ingot |
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Netherite Hoe | Netherite Upgrade + Diamond Hoe + Netherite Ingot |
Usage[edit | edit source]
Best tools[edit | edit source]
Many blocks have a preferred tool to break them with: this preferred tool can be a pickaxe, shovel, axe, hoe, or shears. Some blocks can be obtained only by breaking them with certain tools. The tool's material also affects how fast a block is mined and what it drops. Materials from worst to best in terms of mining speed are: wooden, stone, iron, diamond, netherite, gold; also see Tiers.
Item durability[edit | edit source]
Different tools have different amounts of durability. Some uses require more durability to be used than others. A tool's durability is also affected by its material. Materials from worst to best in terms of durability are: gold, wooden, stone, iron, diamond, netherite.
Some tools are not block-breaking tools: this includes a fishing rod, carrot on a stick, warped fungus on a stick, flint and steel, brush and elytra. Such tools are no better than bare fists at breaking blocks, but they do not take damage from doing so; they take damage from being used in their own intended manners. All block-breaking tools, excluding pickaxes, also have other uses than just breaking blocks: for example, shovels can create dirt paths, axes can be used to strip logs and wood, hoes can till soil and create farmland, and shears can be used to shear sheep. All of these actions also consume a tool's durability.
Item enchantability[edit | edit source]
Some tools can be enchanted using an enchanting table: these include pickaxes, shovels, axes, hoes and the fishing rod. Other tools can receive enchantments only through the use of an anvil and enchanted books. Materials from worst to best in terms of enchantability are: stone, diamond, iron, wooden/netherite, gold.
Smelting[edit | edit source]
Iron or golden tools can be smelted into nuggets.
Name | Ingredients | [hide]Smelting recipe |
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Iron Nugget | Any iron tools + Any fuel |
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Gold Nugget | Any golden tools + Any fuel |
- Fuel
- Wooden tools can be used as a fuel in furnaces, smelting 1 item per tool.
- A fishing rod can be used as fuel in furnaces, smelting 1.5[JE only]/1[BE only] items per fishing rod.
Video[edit | edit source]
History[edit | edit source]
[hide]Java Edition Indev | |||||||
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0.31 | 20091231-2255 | Added iron shovels. | |||||
20100110 | Added iron axes and pickaxes, as well as flint and steel. | ||||||
20100128-2200 | Added wooden, stone, and diamond tools. | ||||||
20100129-1447 | Added crafting recipes for wooden, stone, iron, and diamond tools. | ||||||
20100130 | Added golden tools. | ||||||
20100131 | A tier system for wooden, stone, iron, diamond, and gold tools is added. Each tier has a different mining speed multiplier and durability. | ||||||
20100201-2227 | Tools are now required to break blocks and ores. | ||||||
20100206-2034 | Added hoes. | ||||||
[hide]Java Edition Alpha | |||||||
1.1.1 | Added fishing rods. They currently have no function. | ||||||
1.2.0 | Fishing rods have been updated to be able to catch fish from any body of water. | ||||||
[hide]Java Edition Beta | |||||||
1.7 | Added shears. | ||||||
[hide]Java Edition | |||||||
1.0.0 | RC1 | Tools now make a breaking sound and have a breaking animation. | |||||
RC2 | Tools no longer break quickly after loading a world that was saved in RC1. | ||||||
1.3.1 | 12w17a | Tools now have infinite durability in Creative mode. | |||||
12w18a | Wooden tools can now be used as fuel in furnaces to smell one item. | ||||||
12w24a | Breaking a block that can be instantly mined by hand (tall grass, torch, etc.) while holding a block-breaking tool no longer reduces the tool's durability. | ||||||
1.4.2 | 12w36a | Added carrot on a stick. | |||||
1.6.1 | 13w21a | Instead of replacing the barehanded damage (1HP), pickaxes, shovels and axes now add their damage onto the barehanded damage. | |||||
1.9 | 15w41a | Added elytra. | |||||
1.11.1 | 16w50a | Golden and iron tools now smelt down into one of their respective nuggets. | |||||
1.14 | 18w48a | Tools cannot be repaired by crafting. | |||||
1.14.3 | Pre-Release 3 | Tools can be once again be repaired by crafting. | |||||
1.16 | 20w06a | Added netherite tools. | |||||
20w13a | Added warped fungus on a stick. | ||||||
1.16.2 | 20w29a | Tools have a new arrange in the Creative inventory. | |||||
1.20 (Experimental) | 23w04a | Upgrading diamond tools to netherite tools now requires the netherite upgrade smithing template. | |||||
23w07a | Added brushes. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.2.0 | Added stone tools and shears. | ||||||
v0.3.0 | Added wooden tools. | ||||||
v0.3.2 | Added iron, diamond, and golden tools. | ||||||
v0.4.0 | Added flint and steel and all hoe types. | ||||||
v0.7.4 | Flint and steel now ignite creepers. | ||||||
v0.8.0 | build 1 | Added flint and steel to the Creative inventory. | |||||
build 3 | Added shears to the Creative inventory. | ||||||
v0.11.0 | build 1 | Added fishing rod. | |||||
v0.15.0 | build 1 | Added carrot on a stick. | |||||
[hide]Pocket Edition | |||||||
1.1.0 | alpha 1.1.0.0 | Golden and iron tools now smelt down into one of their respective nuggets. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | Added axes, pickaxes, shovels, hoes, and fishing rods. |
TU3 | Added shears. | ||||||
TU6 | Tools now have infinite durability in Creative mode. | ||||||
TU14 | 1.04 | Added carrot on a stick. | |||||
TU19 | CU7 | 1.12 | 1.12 | 1.12 | Instead of replacing the barehanded damage (1HP), pickaxes, shovels and axes now add their damage onto the barehanded damage. | ||
TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Added elytra. | |
TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | Golden and iron tools now smelt down into one of their respective nuggets. |
Issues[edit | edit source]
Issues relating to "Tool" are maintained on the bug tracker. Issues should be reported and viewed there.
Java Edition
- MC-272517 – Switching tools keeps enchantment effects for a brief second
- MC-252300 – When no tools and sword in hand, a mob or entity is in range of attack, attack indicator no loger display and include a "+" sign.
- MC-280262 – Running `loot` on decorated pot with a tool doesn't drop the correct loot table
- MC-18371 – Lever mining speed is not affected by tool/enchantment
- MC-73786 – Static breaking cracks using specific tools and consumables
- MC-165381 – Block breaking can be delayed by dropping/throwing the tool while breaking a block
- MC-173833 – Certain gold and iron blocks can be mined with a minimum of a wooden tool
- MC-175179 – Cactus blocks do not have an assigned tool
- MC-176860 – Honeycomb blocks do not have an assigned tool
- MC-176865 – Turtle eggs do not have an assigned breaking tool
- And 25 other open issues.
Bedrock Edition
- MCPE-10482 – You are able to get Dirt Path with a Silk Touch tool
- MCPE-33140 – Zombies with armor and tools drop their items when transformed into drowned
- MCPE-49551 – Pick Blocking Items, Can Replace Weapons/Tools On Hotbar
- MCPE-78990 – Tool durability bar is vertically misaligned from the pixel grid
- MCPE-133485 – Mobs don't drop extra experience when wearing armor or holding a weapon/tool
- MCPE-172285 – Some experience goes to experience bar when damaged Mending armor is fully repaired while holding a damaged Mending tool
- MCPE-172655 – Random instant inconsistency between displayed and in-game durability for tools with unbreaking enchantment
- MCPE-177542 – Beacons do not have an assigned tool
- MCPE-178674 – Custom tools have a different swinging animation
- MCPE-179663 – Maces have the same size as other tools
- And 6 other open issues.
Trivia[edit | edit source]
- Gold tools are actually ranked as superior to diamond tools on the Legacy Console Edition's crafting screen.
- Wooden tools can be burned in a furnace regardless of its durability; this means the player can burn a wooden tool that has only 1 use left.
See also[edit | edit source]
[edit | edit source]
[hide] | |
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Pickaxe | |
Shovel | |
Axe | |
Hoe | |
Miscellaneous |