Dungeons:Daily Trial/Archive

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Last Updated Oct 16 2020. (Maintained by HNaledi123 (talk) 05:43, 16 October 2020 (UTC))

Seasonal Trials Archive[edit | edit source]

MCD:Seasonal Trials/Logs


ARCHIVE DISCONTINUED TILL FURTHER NOTICE.

Locations[edit | edit source]

Following locations have had a Daily Trial occur at some point.

  • Difficulty 1 = Hard Challenge
  • Difficulty 2 = Harder Challenge
  • Difficulty 3 = Epic Challenge
Location Date & (Difficulty)
Mainland
Creeper Woods Sep 8 (1), Sep 11 (2), Sep 12 (1), Sep 13 (2), Sep 18 (1), Sep 20 (2), Sep 21 (2), Sep 22 (2), Sep 24 (3), Sep 26 (3), Sep 28 (2), Sep 29 (1), Oct 2 (3), Oct 4 (2)
Redstone Mines Sep 9 (3), Sep 10 (3), Sep 15 (3), Sep 17 (2), Sep 19 (1), Sep 20 (3), Sep 21 (1), Sep 26 (2), Oct 5 (3)
Fiery Forge Sep 8 (3), Sep 11 (3), Sep 14 (3), Sep 19 (3), Sep 22 (3), Sep 25 (1), Sep 29 (2), Oct 1 (3)
Cacti Canyon Sep 12 (2), Sep 16 (3), Sep 23 (3), Sep 24 (1), Sep 25 (2), Sep 28 (1), Oct 3 (1)
Desert Temple Sep 15 (2), Sep 23 (2), Sep 27 (3), Sep 30 (1), Oct 1 (3), Oct 3 (3), Oct 4 (3)
Soggy Swamp Sep 10 (1), Sep 16 (2), Sep 17 (3), Sep 27 (1)
Pumpkin Pastures Sep 13 (1), Sep 14 (2), Oct 2 (1), Oct 13 (3)
Highblock Halls Sep 18 (2), Sep 30 (2), Oct 5 (1), Oct 13 (2)
Creepy Crypt (Secret Level) Sep 9 (2)
(Arch Haven) (Secret Level) Sep 8 (?)
(Underhalls) (Secret Level) Sep 8 (?)
Jungle Awakens DLC
Overgrown Temple (DLC) Sep 8 (2), Sep 10 (2), Sep 11 (1), Sep 12 (2), Sep 16 (1), Sep 18 (2), Sep 19 (1), Sep 20 (1), Sep 22 (2), Sep 23 (2), Sep 25 (3), Sep 26 (1), Sep 27 (2), Sep 28 (2), Sep 29 (1), Sep 30 (3), Oct 2 (1), Oct 13 (3)
Dingy Jungle (DLC) Sep 9 (3), Sep 13 (1), Sep 14 (3), Sep 15 (3), Sep 17 (2), Sep 21 (1), Sep 24 (3), Oct 1 (3), Oct 3 (1), Oct 4 (1), Oct 5 (3)
Creeping Winter DLC
Frosted Fjord (DLC) Sep 11 (2), Sep 12 (2), Sep 13 (2), Sep 14 (3), Sep 17 (1), Sep 18 (2), Sep 20 (3), Sep 21 (3), Sep 22 (3), Sep 23 (3), Sep 24 (3), Sep 26 (2), Sep 28 (1), Sep 29 (2), Sep 30 (1), Oct 1 (3), Oct 5 (2), Oct 13 (2)
Lone Fortress (DLC) Sep 8 (1), Sep 10 (1), Sep 15 (3), Sep 16 (3), Sep 19 (2), Sep 25 (2), Sep 27 (2), Oct 2 (1), Oct 3 (2), Oct 4 (1)
Lost Settlement (DLC) (Secret Level) Sep 9 (3)

Squid Coast, Soggy Cave, Arch Haven, Lower Temple, Underhalls, Obsidian Pinnacle, Panda Plateau and ??? have never had any Daily Trial occour yet. Arch Haven and Underhalls had a daily trial for a few minutes after launch, but both of them were bugged, and got switched almost immediately.

UPDATED LAST Oct 2nd

Please use CTRL+F or the "Contents" for easier navigation, as this page may become quite long. Alternatively, use the contents bar on the side of the page at the top and click on the part you want to see.

The pre-stronghold map of the Mainland in Minecraft Dungeons.
The map of Jungle Awakens in Minecraft Dungeons.
The map of Creeping Winter in Minecraft Dungeons.

September[edit | edit source]

Creeping Winter Release!

Sep 8[edit | edit source]

Release day!

Arch Haven and Underhalls just after launch got the daily trials. But both of them where glitched, so it got switched.

Creeper Woods[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is increased by 20% (Positive)
  • Heroes have the Final Shout enchantment equipped (Positive)
  • 50% of melee mobs have the Weakening enchantment (Negative)

Items

(Apocalypse)

Rewards

Fiery Forge[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of melee mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero speed is increased by 20% (Positive)
  • 100% of melee mobs are replaced with Skeleton (Negative)
  • Heroes have the Punch enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Lone Fortress[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Initial life count is set to 1 (Negative)
  • Heroes have the Critical Hit enchantment equipped (Positive)
  • 50% of mobs have the Deflect enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 9[edit | edit source]

Creepy Crypt Daily Trial was bugged. If you had already unlocked Creepy Crypt, it would not be unlocked. I made a new account to counter this problem. This is probably why we didn't have any more secret level daily trials.

Creepy Crypt[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Pet count is set to 3 (Positive)
  • Mob damage is increased by 50% (Negative)
  • Heroes have the Radiance enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Redstone Mines[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero speed is increased by 20% (Positive)
  • Heroes have the Ricochet enchantment equipped (Positive)
  • 50% of melee mobs have the Freezing enchantment (Negative)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Initial life count is set to 1 (Negative)
  • 33% of melee mobs are replaced with Creeper (Negative)
  • Heroes have the Leeching enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Lost Settlement[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs are replaced with Redstone Cube (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 10[edit | edit source]

Soggy Swamp[edit | edit source]

Hard Challenge (1,I)

Modifiers

  • Initial life count is set to 1 (Negative)
  • Heroes have the Looting enchantment equipped (Positive)
  • 50% of melee mobs have the Critical Hit enchantment (Negative)

Items

(Apocalypse)

Rewards

Redstone Mines[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Mob speed is increased by 50% (Negative)
  • 100% of ranged mobs are replaced with Zombie (Negative)
  • Heroes have the Shockwave enchantment equipped (Positive)

Items

(Apocalypse)

Rewards


Overgrown Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Mob damage is increased by 50% (Negative)
  • Mob speed is increased by 50% (Negative)
  • Heroes have the Freezing enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Lone Fortress[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero speed is increased by 20% (Positive)
  • 100% of melee mobs are replaced with Skeleton (Negative)
  • Heroes have the Punch enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 11[edit | edit source]

Creeper Woods[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Initial life count is set to 1 (Negative)
  • 33% of melee mobs are replaced with Creeper (Negative)
  • Heroes have the Leeching enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Fiery Forge[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Emeralds heal the player by 4 hp (Positive)
  • 40% of ranged mobs are replaced with Witch (Negative)
  • Heroes have the Cowardice enchantment Equipped (Positive)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is decreased by 75% (Negative)
  • 50% of melee mobs are replaced with Pillager (Negative)
  • Heroes have the Deflect enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 12[edit | edit source]

Creeper Woods[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • 50% of melee mobs are replaced with Skeleton (Negative)
  • Heroes have the Recycler enchantment equipped (Positive)
  • 50% of mobs have the Multishot enchantment (Negative)

Items

(Apocalypse)

Rewards

Cacti Canyon[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Emeralds heal the player by 4 hp (Positive)
  • 40% of ranged mobs are replaced with Witch (Negative)
  • Heroes have the Cowardice enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Initial life count is set to 1 (Negative)
  • Heroes have the Looting enchantment equipped (Positive)
  • 50% of melee mobs have the Critical Hit enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Initial life count is set to 1 (Negative)
  • 33% of melee mobs are replaced with Creeper (Negative)
  • Heroes have the Leeching enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 13[edit | edit source]

Creeper Woods[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero speed is increased by 20% (Positive)
  • 100% of melee mobs are replaced with Skeleton (Negative)
  • Heroes have the Punch enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Pumpkin Pastures[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs are replaced with Redstone Cube (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • The hero only has Firework Arrows (Positive)
  • Hero health is increased by 30% (Positive)
  • 50% of melee mobs are replaced with Creeper (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • hero health is increased by 20% (Negative)
  • Heroes have the Final Shout enchantment equipped (Positive)
  • 50% of melee mobs have the Weakening enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 14[edit | edit source]

Pumpkin Pastures[edit | edit source]

Harder Challenge (2, II)

Modifiers

Items

(Apocalypse)

Rewards

Fiery Forge[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Pet count is set to 2 (Positive)
  • 50% of melee mobs are replaced with Husk (Negative)
  • 50% of mobs have the Poison Cloud enchantment (Negative)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs are replaced with Redstone Cube (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Initial life count is set to 1 (Negative)
  • Heroes have the Critical Hit enchantment equipped (Positive)
  • 50% of mobs have the Deflect enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 15[edit | edit source]

Redstone Mines[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Heroes collect 5 times as many souls (Positive)
  • 33% of melee mobs are replaced with Chicken Jockey (Negative)
  • 50% of mobs have the Thorns enchantment (Negative)

Items

(Apocalypse)

Rewards

Desert Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Initial life count is set to 1 (Negative)
  • 33% of melee mobs are replaced with Creeper (Negative)
  • Heroes have the Leeching enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero damage is increased by 50% (Positive)
  • Heroes have the Gravity Pulse enchantment equipped (Positive)
  • 50% of mobs have the Electrified enchantment (Negative)

Items

(Apocalypse)

Rewards

Lone Fortress[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Heroes collect 4 times as many souls (Positive)
  • 15% of melee mobs are replaced with Mob Spawner (Negative)
  • Heroes have the Soul Speed enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 16[edit | edit source]

Soggy Swamp[edit | edit source]

Harder Challenge (2,II)

Modifiers

  • Pet count is set to 3 (Positive)
  • Mob damage is increased by 50% (Negative)
  • Heroes have the Radiance enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Cacti Canyon[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Heroes collect 4 times as many souls (Positive)
  • Heroes have the Anima Conduit enchantment equipped (Positive)
  • 100% of melee mobs have the Committed enchantment (Negative)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Game over if anybody dies (Negative)
  • Emeralds heal the player by 4 hp (Positive)
  • Heroes have the Prospector enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Lone Fortress[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • 50% of ranged mobs have the Multishot enchantment (Negative)
  • Heroes have the Recycler enchantment equipped (Positive)
  • 50% of melee mobs are replaced with Skeleton (Negative)

Items

(Apocalypse)

Rewards

Sep 17[edit | edit source]

Soggy Swamp[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero speed is increased by 20% (Positive)
  • Heroes have the Ricochet enchantment equipped (Positive)
  • 50% of melee mobs have the Freezing enchantment (Negative)

Items

(Apocalypse)

Rewards

Redstone Mines[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero health is increased by 20% (Positive)
  • Heroes have the Final Shout enchantment equipped (Positive)
  • 50% of melee mobs have the Weakening enchantment (Negative)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs are replaced with Redstone Cube (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 18[edit | edit source]

Creeper Woods[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero damage is increased by 50% (Positive)
  • Heroes have the Gravity Pulse enchantment equipped (Positive)
  • 50% of mobs have the Electrified enchantment (Negative)

Items

(Apocalypse)

Rewards

Highblock Halls[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero health is increased by 20% (Positive)
  • Heroes have the Final Shout enchantment equipped (Positive)
  • 50% of mobs have the Weakening enchantment (Negative)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero health is increased by 100% (Positive)
  • Hero speed is increased by 20% (Positive)
  • 50% of melee mobs have the Thundering enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Harder Challenge (2, II)

Modifiers

Items

(Apocalypse)

Rewards

Sep 19[edit | edit source]

Redstone Mines[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • The hero only has Torment Arrows (Positive)
  • Mob speed is increased by 30% (Negative)
  • 50% of melee mobs are replaced with Baby Zombie (Negative)

Items

(Apocalypse)

Rewards

Fiery Forge[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero speed is increased by 20% (Positive)
  • Heroes have the Ricochet enchantment equipped (Positive)
  • 50% of melee mobs have the Freezing enchantment (Negative)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Mob speed is increased by 50% (Negative)
  • 100% of ranged mobs are replaced with Zombie (Negative)
  • Heroes have the Shockwave enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Lone Fortress[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero speed is increased by 20% (Positive)
  • 100% of melee mobs are replaced with Skeleton (Negative)
  • Heroes have the Punch enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 20[edit | edit source]

Creeper Woods[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of melee mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Redstone Mines[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Game over if anybody dies (Negative)
  • Emeralds heal the player by 4 hp (Positive)
  • Heroes have the Prospector enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero speed is increased by 20% (Negative)
  • Heroes have the Ricochet enchantment equipped (Positive)
  • 50% of melee mobs have the Freezing enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Initial life count is set to 1 (Negative)
  • Heroes have the Critical Hit enchantment equipped (Positive)
  • 50% of mobs have the Deflect enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 21[edit | edit source]

Creeper Woods[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Pet count is set to 2 (Positive)
  • 50% of melee mobs are replaced with Husk (Negative)
  • 50% of melee mobs have the Poison Cloud enchantment (Negative)

Items

(Apocalypse)

Rewards

Redstone Mines[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Emeralds heal the player by 4 hp (Positive)
  • 40% of ranged mobs are replaced with Witch (Negative)
  • Heroes have the Cowardice enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of melee mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero damage is increased by 50% (Positive)
  • Heroes have the Gravity Pulse enchantment equipped (Positive)
  • 50% of mobs have the Electrified enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 22[edit | edit source]

Creeper Woods[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of melee mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Fiery Forge[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs are replaced with Redstone Cube (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Initial life count is set to 1 (Negative)
  • Heroes have the Critical Hit enchantment equipped (Positive)
  • 50% of mobs have the Deflect enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Mob speed is increased by 50% (Negative)
  • 100% of ranged mobs are replaced with Zombie (Negative)
  • Heroes have the Shockwave enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 23[edit | edit source]

Cacti Canyon[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Players collect 4 times as many souls (Positive)
  • 15% of melee mobs are replaced with Mob Spawner (Negative)
  • Heroes have the Soul Speed enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Desert Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Mob speed is increased by 50% (Negative)
  • 100% of ranged mobs are replaced with Zombie (Negative)
  • Heroes have the Shockwave enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero health is increased by 100% (Positive)
  • Hero speed is increased by 20% (Positive)
  • 50% of melee mobs have the Thundering enchantment (Negative)

Items

(Apocalypse)

Rewards

Lone Fortress[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero speed is increased by 20% (Positive)
  • Heroes have the Ricochet enchantment equipped (Positive)
  • 50% of melee mobs have the Freezing enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 24[edit | edit source]

Creeper Woods[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Heroes collect 5 times as many souls (Positive)
  • 33% of melee mobs are replaced with Chicken Jockey (Negative)
  • 50% of mobs have the Thorns enchantment (Negative)

Items

(Apocalypse)

Rewards

Cacti Canyon[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs are replaced with Redstone Cube (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of melee mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Mob damage is increased by 50% (Negative)
  • Mob speed is increased by 50% (Negative)
  • Heroes have the Freezing enchantment equipped (Positive)

Items

(Apocalypse)

Rewards


Sep 25[edit | edit source]

Cacti Canyon[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Initial life count is set to 1 (Negative)
  • 33% of melee mobs are replaced with Creeper (Negative)
  • Heroes have the Leeching enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Fiery Forge[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Heroes collect 4 times as many souls (Positive)
  • 15% of melee mobs are replaced with Mob Spawner (Negative)
  • Heroes have the Soul Speed enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Emeralds heal the player by 4 hp (Positive)
  • 40% of ranged mobs are replaced with Witch (Negative)
  • Heroes have the Cowardice enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Lone Fortress[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero health is increased by 20% (Positive)
  • Heroes have the Final Shout enchantment equipped (Positive)
  • 50% of melee mobs have the Weakening enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 26[edit | edit source]

Creeper Woods[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Hero health is increased by 100% (Positive)
  • Hero speed is increased by 20% (Positive)
  • 50% of melee mobs have the Thundering enchantment (Negative)

Items

(Apocalypse)

Rewards

Redstone Mines[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of melee mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs have the Redstone Cube enchantment (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Emeralds heal the player by 4 hp (Positive)
  • 40% of ranged mobs are replaced with Witch (Negative)
  • Heroes have the Cowardice enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 27[edit | edit source]

Soggy Swamp[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of melee mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Desert Temple[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Heroes collect 5 times as many souls (Positive)
  • 33% of melee mobs are replaced with Chicken Jockey (Negative)
  • 50% of mobs have the Thorns enchantment (Negative)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs are replaced with Redstone Cube (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Lone Fortress[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero health is increased by 20% (Positive)
  • Heroes have the Cowardice enchantment equipped (Positive)
  • 50% of melee mobs have the Weakening enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 28[edit | edit source]

Creeper Woods[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Mob speed is increased by 50% (Negative)
  • 100% of ranged mobs are replaced with Zombie (Negative)
  • Heroes have the Shockwave enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Cacti Canyon[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • The hero only has Torment Arrows (Positive)
  • Mob speed is increased by 30% (Negative)
  • 50% of melee mobs are replaced with Baby Zombie (Negative)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Initial life count is set to 1 (Negative)
  • 33% of melee mobs are replaced with Creeper (Negative)
  • Heroes have the Leeching enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Game over if anybody dies (Negative)
  • Emeralds heal the player by 4 hp (Positive)
  • Heroes have the Prospector enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Sep 29[edit | edit source]

Creeper Woods[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is increased by 20% (Positive)
  • Heroes have the Final Shout enchantment equipped (Positive)
  • 50% of melee mobs have the Weakening enchantment (Negative)

Items

(Apocalypse)

Rewards

Fiery Forge[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Initial life count is set to 1 (Negative)
  • 33% of melee mobs are replaced with Creeper (Negative)
  • Heroes have the Leeching enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Initial life count is set to 1 (Negative)
  • Heroes have the Looting enchantment equipped (Positive)
  • 50% of melee mobs have the Critical Hit enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Heroes collect 4 times as many souls (Positive)
  • Heroes have the Anima Conduit enchantment equipped (Positive)
  • 100% of the melee mobs have the Committed enchantment (Negative)

Items

(Apocalypse)

Rewards

Sep 30[edit | edit source]

Desert Temple[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is increased by 20% (Positive)
  • Heroes have the Final Shout enchantment equipped (Positive)
  • 50% of mobs have the Weakening enchantment (Negative)

Items

(Apocalypse)

Rewards

Highblock Halls[edit | edit source]

Harder Challenge (2, II)

Modifiers

  • Hero health is decreased by 30% (Negative)
  • 50% of melee mobs are replaced with Redstone Cube (Negative)
  • Heroes have the Food Reserves enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Overgrown Temple[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Initial life count is set to 1 (Negative)
  • Heroes have the Critical Hit enchantment equipped (Positive)
  • 50% of melee mobs have the Deflect enchantment (Negative)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Hero health is increased by 100% (Positive)
  • Hero speed is increased by 20% (Positive)
  • 50% of the melee mobs have the Thundering enchantment (Negative)

Items

(Apocalypse)

Rewards

October[edit | edit source]

Daily Logs Discontinued

Oct 1[edit | edit source]

Daily Logs Discontinued

Desert Temple[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • 50% of melee mobs are replaced with Vanguard (Negative)
  • Heroes have the Multishot enchantment equipped (Positive)
  • 50% of melee mobs have the Echo enchantment (Negative)

Items

(Apocalypse)

Rewards

Fiery Forge[edit | edit source]

Hard Challenge (1, I)

Modifiers

  • Mob speed is increased by 50% (Negative)
  • 100% of ranged mobs are replaced with Zombie (Negative)
  • Heroes have the Shockwave enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Dingy Jungle[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Emeralds heal the player by 4 hp (Positive)
  • 40% of ranged mobs are replaced with Witch (Negative)
  • Heroes have the Cowardice enchantment equipped (Positive)

Items

(Apocalypse)

Rewards

Frosted Fjord[edit | edit source]

Epic Challenge (3, III)

Modifiers

  • Pet count is set to 2 (Positive)
  • 50% of melee mobs are replaced with Husk (Negative)
  • 50% of the melee mobs have the Poison Cloud enchantment (Negative)

Items

(Apocalypse)

Rewards

Archive[edit | edit source]

Special Loot[edit | edit source]

Item
Unlockable Now? Last Unlockable? Unlockable Where?
Ghostly Armor No Oct 2 (2020) Overgrown Temple, Creepy Crypt, Redstone Mines Daily Trials
Ghost Kindler No Oct 2 (2020) Overgrown Temple, Creepy Crypt, Redstone Mines Daily Trials
Beenest Armor No Oct 2 (2020) Lost Settlement & Pumpkin Pastures Daily Trials
Beehive Armor No Oct 2 (2020) Lost Settlement & Pumpkin Pastures Daily Trials
Burst Crossbow No Oct 1 (2020) Fiery Forge Daily Trials
Soul Hunter Crossbow No Oct 1 (2020) Fiery Forge Daily Trials
Corrupted Crossbow No Oct 1 (2020) Fiery Forge Daily Trials
Rapier No Oct 1 (2020) Frosted Fjord & Highblock Halls Daily Trials
Bee Stinger No Oct 1 (2020) Frosted Fjord & Highblock Halls Daily Trials
Freezing Foil No Oct 1 (2020) Frosted Fjord, Highblock Halls Daily Trials

Non-Special loot that are still exclusive to Daily Trials[edit | edit source]

THIS SECTION LAST UPDATED SEP 24

Item
Unlockable Now? Last Unlockable? Unlockable Where?
Pickaxe Yes Sep 24 (2020) Dingy Jungle Daily Trials
Diamond Pickaxe Yes Sep 24 (2020) Dingy Jungle Daily Trials
Glaive No Sep 9 (2020) Lone Fortress Daily Trials
Grave Bane No Sep 9 (2020) Lone Fortress Daily Trials
Venom Glaive No Sep 9 (2020) Lone Fortress Daily Trials
Bow No Sep 23 (2020) Desert Temple Daily Trials
Bonebow No Sep 23 (2020) Desert Temple Daily Trials
Twin Bow No Sep 23 (2020) Desert Temple Daily Trials
Grim Armor Yes Sep 24 (2020) Cacti Canyon Daily Trials
Wither Armor Yes Sep 24 (2020) Cacti Canyon Daily Trials
Mercenary Armor No Sep 17 (2020) Soggy Swamp Daily Trials
Renegade Armor No Sep 17 (2020) Soggy Swamp Daily Trials
Mystery Armor Yes Sep 24 (2020) Creeper Woods Daily Trials

Used Modifiers[edit | edit source]

DISCONTINUED AFTER Oct 1.

Positive:

  • Emeralds heal the hero by 4 hp (x9)
  • Hero damage is increased by 50% (x3)
  • Hero health is increased by 20% (x8)
  • Hero health is increased by 30%
  • Hero health is increased by 100% (x4)
  • Hero speed is increased by 20% (x13)
  • Heroes collect 4 times as many souls (x5)
  • Heroes collect 5 times as many souls (x3)
  • Heroes have the Anima Conduit enchantment equipped (x2)
  • Heroes have the Burning enchantment equipped (x2)
  • Heroes have the Cowardice enchantment equipped (x7)
  • Heroes have the Critical Hit enchantment equipped (x5)
  • Heroes have the Deflect enchantment equipped
  • Heroes have the Final Shout enchantment equipped (x7)
  • Heroes have the Food Reserves enchantment equipped (x9)
  • Heroes have the Freezing enchantment equipped (x2)
  • Heroes have the Gravity Pulse enchantment equipped (x3)
  • Heroes have the Leeching enchantment equipped (x7)
  • Heroes have the Looting enchantment equipped (x3)
  • Heroes have the Multishot enchantment equipped (x10)
  • Heroes have the Prospector enchantment equipped (x3)
  • Heroes have the Punch enchantment equipped (x4)
  • Heroes have the Radiance enchantment equipped (x2)
  • Heroes have the Recycler enchantment equipped (x2)
  • Heroes have the Ricochet enchantment equipped (x5)
  • Heroes have the Shockwave enchantment equipped (x6)
  • Heroes have the Soul Speed enchantment equipped (x3)
  • Pet count is set to 2 (x3)
  • Pet count is set to 3 (x2)
  • The hero only has Firework Arrows
  • The hero only has Burning Arrows (x2)
  • The hero only has Torment Arrows (x2)

Negative:

  • 15% of melee mobs are replaced with Mob Spawner (x3)
  • 33% of melee mobs are replaced with Chicken Jockey (x3)
  • 33% of melee mobs are replaced with Creeper (x7)
  • 33% of mobs have the Fire Trail enchantment (x2)
  • 40% of ranged mobs are replaced with Witch (x6)
  • 50% of melee mobs are replaced with Baby Zombie (x2)
  • 50% of melee mobs are replaced with Creeper
  • 50% of melee mobs are replaced with Husk (x3)
  • 50% of melee mobs are replaced with Pillager
  • 50% of melee mobs are replaced with Redstone Cube (x8)
  • 50% of melee mobs are replaced with Vanguard (x10)
  • 50% of melee mobs are replaced with Skeleton (x2)
  • 50% of melee mobs have the Critical Hit enchantment (x3)
  • 50% of melee mobs have the Deflect enchantment
  • 50% of melee mobs have the Echo enchantment (x8)
  • 50% of melee mobs have the Freezing enchantment (x5)
  • 50% of melee mobs have the Poison Cloud enchantment
  • 50% of melee mobs have the Redstone Cube enchantment
  • 50% of melee mobs have the Thundering enchantment (x3)
  • 50% of melee mobs have the Weakening enchantment (x6)
  • 50% of mobs have the Deflect enchantment (x4)
  • 50% of mobs have the Echo enchantment (x2)
  • 50% of mobs have the Electrified enchantment (x3)
  • 50% of mobs have the Multishot enchantment
  • 50% of mobs have the Poison Cloud enchantment
  • 50% of mobs have the Thorns enchantment (x3)
  • 50% of mobs have the Weakening enchantment (x2)
  • 50% of ranged mobs have the Multishot enchantment
  • 50% of the melee mobs have the Poison Cloud enchantment
  • 50% of the melee mobs have the Thundering enchantment
  • 100% of melee mobs are replaced with Skeleton (x4)
  • 100% of melee mobs have the Committed enchantment
  • 100% of ranged mobs are replaced with Zombie (x6)
  • 100% of the melee mobs have the Committed enchantment
  • Game over if anybody dies (x3)
  • Hero health is decreased by 30% (x9)
  • Hero health is decreased by 75%
  • Initial life count is set to 1 (x15)
  • Mob damage is increased by 50% (x4)
  • Mob speed is increased by 50% (x10)

Gallery[edit | edit source]