Dungeons:Daily Trial/Archive
Last Updated Oct 16 2020. (Maintained by HNaledi123 (talk) 05:43, 16 October 2020 (UTC))
Seasonal Trials Archive[edit | edit source]
ARCHIVE DISCONTINUED TILL FURTHER NOTICE.
Locations[edit | edit source]
Following locations have had a Daily Trial occur at some point.
- Difficulty 1 = Hard Challenge
- Difficulty 2 = Harder Challenge
- Difficulty 3 = Epic Challenge
Location | Date & (Difficulty) | ||
---|---|---|---|
Mainland | |||
![]() |
Sep 8 (1), Sep 11 (2), Sep 12 (1), Sep 13 (2), Sep 18 (1), Sep 20 (2), Sep 21 (2), Sep 22 (2), Sep 24 (3), Sep 26 (3), Sep 28 (2), Sep 29 (1), Oct 2 (3), Oct 4 (2) | ||
![]() |
Sep 9 (3), Sep 10 (3), Sep 15 (3), Sep 17 (2), Sep 19 (1), Sep 20 (3), Sep 21 (1), Sep 26 (2), Oct 5 (3) | ||
![]() |
Sep 8 (3), Sep 11 (3), Sep 14 (3), Sep 19 (3), Sep 22 (3), Sep 25 (1), Sep 29 (2), Oct 1 (3) | ||
![]() |
Sep 12 (2), Sep 16 (3), Sep 23 (3), Sep 24 (1), Sep 25 (2), Sep 28 (1), Oct 3 (1) | ||
![]() |
Sep 15 (2), Sep 23 (2), Sep 27 (3), Sep 30 (1), Oct 1 (3), Oct 3 (3), Oct 4 (3) | ||
![]() |
Sep 10 (1), Sep 16 (2), Sep 17 (3), Sep 27 (1) | ||
![]() |
Sep 13 (1), Sep 14 (2), Oct 2 (1), Oct 13 (3) | ||
![]() |
Sep 18 (2), Sep 30 (2), Oct 5 (1), Oct 13 (2) | ||
![]() |
Sep 9 (2) | ||
(![]() |
Sep 8 (?) | ||
(![]() |
Sep 8 (?) | ||
![]() | |||
![]() |
Sep 8 (2), Sep 10 (2), Sep 11 (1), Sep 12 (2), Sep 16 (1), Sep 18 (2), Sep 19 (1), Sep 20 (1), Sep 22 (2), Sep 23 (2), Sep 25 (3), Sep 26 (1), Sep 27 (2), Sep 28 (2), Sep 29 (1), Sep 30 (3), Oct 2 (1), Oct 13 (3) | ||
![]() |
Sep 9 (3), Sep 13 (1), Sep 14 (3), Sep 15 (3), Sep 17 (2), Sep 21 (1), Sep 24 (3), Oct 1 (3), Oct 3 (1), Oct 4 (1), Oct 5 (3) | ||
![]() | |||
![]() |
Sep 11 (2), Sep 12 (2), Sep 13 (2), Sep 14 (3), Sep 17 (1), Sep 18 (2), Sep 20 (3), Sep 21 (3), Sep 22 (3), Sep 23 (3), Sep 24 (3), Sep 26 (2), Sep 28 (1), Sep 29 (2), Sep 30 (1), Oct 1 (3), Oct 5 (2), Oct 13 (2) | ||
![]() |
Sep 8 (1), Sep 10 (1), Sep 15 (3), Sep 16 (3), Sep 19 (2), Sep 25 (2), Sep 27 (2), Oct 2 (1), Oct 3 (2), Oct 4 (1) | ||
![]() |
Sep 9 (3) |
Squid Coast, Soggy Cave, Arch Haven, Lower Temple, Underhalls, Obsidian Pinnacle, Panda Plateau and ??? have never had any Daily Trial occour yet. Arch Haven and Underhalls had a daily trial for a few minutes after launch, but both of them were bugged, and got switched almost immediately.
UPDATED LAST Oct 2nd
Please use CTRL+F or the "Contents" for easier navigation, as this page may become quite long. Alternatively, use the contents bar on the side of the page at the top and click on the part you want to see.



September[edit | edit source]
Creeping Winter Release!
Sep 8[edit | edit source]
Release day!
Arch Haven and Underhalls just after launch got the daily trials. But both of them where glitched, so it got switched.
Creeper Woods[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[edit | edit source]
Epic Challenge (3, III)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Burst Crossbow
Cutlass
Dark Armor
Exploding Crossbow
Great Hammer
Mercenary Armor
Plate Armor
Power Bow
Reinforced Mail
Scale Mail
Rewards
Overgrown Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero speed is increased by 20% (Positive)
- 100% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Punch enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Glaive
Soul Knife
Heavy Crossbow
Rapid Crossbow
Scatter Crossbow
Champion's Armor
Plate Armor
Soul Robe
Snow Armor
Rewards
Sep 9[edit | edit source]
Creepy Crypt Daily Trial was bugged. If you had already unlocked Creepy Crypt, it would not be unlocked. I made a new account to counter this problem. This is probably why we didn't have any more secret level daily trials.
Creepy Crypt[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Pet count is set to 3 (Positive)
- Mob damage is increased by 50% (Negative)
- Heroes have the Radiance enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Redstone Mines[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero speed is increased by 20% (Positive)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
Daggers
Pickaxe
Rapid Crossbow
Ghostly Armor
Thief Armor
Battle Robe
Wolf Armor
Phantom Armor
Spelunker Armor
Rewards
Dingy Jungle[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lost Settlement[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 10[edit | edit source]
Soggy Swamp[edit | edit source]
Hard Challenge (1,I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Looting enchantment equipped (Positive)
- 50% of melee mobs have the Critical Hit enchantment (Negative)
Items
(Apocalypse)
Glaive
Double Axe
Daggers
Soul Knife
Hunting Bow
Scatter Crossbow
Evocation Robe
Scale Mail
Mercenary Armor
Mystery Armor
Rewards
Redstone Mines[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Daggers
Pickaxe
Rapid Crossbow
Ghostly Armor
Thief Armor
Battle Robe
Wolf Armor
Phantom Armor
Spelunker Armor
Rewards
Overgrown Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Mob damage is increased by 50% (Negative)
- Mob speed is increased by 50% (Negative)
- Heroes have the Freezing enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero speed is increased by 20% (Positive)
- 100% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Punch enchantment equipped (Positive)
Items
(Apocalypse)
Glaive
Soul Knife
Heavy Crossbow
Rapid Crossbow
Scatter Crossbow
Champion's Armor
Plate Armor
Soul Robe
Snow Armor
Rewards
Sep 11[edit | edit source]
Creeper Woods[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Fiery Forge[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment Equipped (Positive)
Items
(Apocalypse)
Cutlass
Great Hammer
Power Bow
Burst Crossbow
Exploding Crossbow
Reinforced Mail
Scale Mail
Dark Armor
Mercenary Armor
Plate Armor
Rewards
Overgrown Temple[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 75% (Negative)
- 50% of melee mobs are replaced with Pillager (Negative)
- Heroes have the Deflect enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 12[edit | edit source]
Creeper Woods[edit | edit source]
Hard Challenge (1, I)
Modifiers
- 50% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Recycler enchantment equipped (Positive)
- 50% of mobs have the Multishot enchantment (Negative)
Items
(Apocalypse)
Rewards
Cacti Canyon[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
Gauntlets
Cutlass
Trickbow
Shortbow
Longbow
Crossbow
Heavy Crossbow
Champion's Armor
Mercenary Armor
Grim Armor
Spelunker Armor
Rewards
Overgrown Temple[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Looting enchantment equipped (Positive)
- 50% of melee mobs have the Critical Hit enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 13[edit | edit source]
Creeper Woods[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero speed is increased by 20% (Positive)
- 100% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Punch enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Pumpkin Pastures[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Dingy Jungle[edit | edit source]
Hard Challenge (1, I)
Modifiers
- The hero only has Firework Arrows (Positive)
- Hero health is increased by 30% (Positive)
- 50% of melee mobs are replaced with Creeper (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Harder Challenge (2, II)
Modifiers
- hero health is increased by 20% (Negative)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 14[edit | edit source]
Pumpkin Pastures[edit | edit source]
Harder Challenge (2, II)
Modifiers
- The hero only has Burning Arrows (Positive)
- Heroes have the Burning enchantment equipped (Positive)
- 33% of mobs have the Fire Trail enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Pet count is set to 2 (Positive)
- 50% of melee mobs are replaced with Husk (Negative)
- 50% of mobs have the Poison Cloud enchantment (Negative)
Items
(Apocalypse)
Cutlass
Great Hammer
Power Bow
Burst Crossbow
Exploding Crossbow
Reinforced Mail
Scale Mail
Dark Armor
Mercenary Armor
Plate Armor
Rewards
Dingy Jungle[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 15[edit | edit source]
Redstone Mines[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Heroes collect 5 times as many souls (Positive)
- 33% of melee mobs are replaced with Chicken Jockey (Negative)
- 50% of mobs have the Thorns enchantment (Negative)
Items
(Apocalypse)
Daggers
Pickaxe
Rapid Crossbow
Ghostly Armor
Thief Armor
Battle Robe
Wolf Armor
Phantom Armor
Spelunker Armor
Rewards
Desert Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Dingy Jungle[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero damage is increased by 50% (Positive)
- Heroes have the Gravity Pulse enchantment equipped (Positive)
- 50% of mobs have the Electrified enchantment (Negative)
Items
(Apocalypse)
Rewards
Lone Fortress[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Heroes collect 4 times as many souls (Positive)
- 15% of melee mobs are replaced with Mob Spawner (Negative)
- Heroes have the Soul Speed enchantment equipped (Positive)
Items
(Apocalypse)
Glaive
Soul Knife
Heavy Crossbow
Rapid Crossbow
Scatter Crossbow
Champion's Armor
Plate Armor
Soul Robe
Snow Armor
Rewards
Sep 16[edit | edit source]
Soggy Swamp[edit | edit source]
Harder Challenge (2,II)
Modifiers
- Pet count is set to 3 (Positive)
- Mob damage is increased by 50% (Negative)
- Heroes have the Radiance enchantment equipped (Positive)
Items
(Apocalypse)
Glaive
Double Axe
Daggers
Soul Knife
Hunting Bow
Scatter Crossbow
Evocation Robe
Scale Mail
Mercenary Armor
Mystery Armor
Rewards
Cacti Canyon[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Heroes collect 4 times as many souls (Positive)
- Heroes have the Anima Conduit enchantment equipped (Positive)
- 100% of melee mobs have the Committed enchantment (Negative)
Items
(Apocalypse)
Gauntlets
Cutlass
Trickbow
Shortbow
Longbow
Crossbow
Heavy Crossbow
Champion's Armor
Mercenary Armor
Grim Armor
Spelunker Armor
Rewards
Overgrown Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Game over if anybody dies (Negative)
- Emeralds heal the player by 4 hp (Positive)
- Heroes have the Prospector enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[edit | edit source]
Epic Challenge (3, III)
Modifiers
- 50% of ranged mobs have the Multishot enchantment (Negative)
- Heroes have the Recycler enchantment equipped (Positive)
- 50% of melee mobs are replaced with Skeleton (Negative)
Items
(Apocalypse)
Glaive
Soul Knife
Heavy Crossbow
Rapid Crossbow
Scatter Crossbow
Champion's Armor
Plate Armor
Soul Robe
Snow Armor
Rewards
Sep 17[edit | edit source]
Soggy Swamp[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero speed is increased by 20% (Positive)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
Glaive
Double Axe
Daggers
Soul Knife
Hunting Bow
Scatter Crossbow
Evocation Robe
Scale Mail
Mercenary Armor
Mystery Armor
Rewards
Redstone Mines[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Daggers
Pickaxe
Rapid Crossbow
Ghostly Armor
Thief Armor
Battle Robe
Wolf Armor
Phantom Armor
Spelunker Armor
Rewards
Dingy Jungle[edit | edit source]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 18[edit | edit source]
Creeper Woods[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero damage is increased by 50% (Positive)
- Heroes have the Gravity Pulse enchantment equipped (Positive)
- 50% of mobs have the Electrified enchantment (Negative)
Items
(Apocalypse)
Rewards
Highblock Halls[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Overgrown Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 100% (Positive)
- Hero speed is increased by 20% (Positive)
- 50% of melee mobs have the Thundering enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Harder Challenge (2, II)
Modifiers
- The hero only has Burning Arrows (Positive)
- Heroes have the Burning enchantment equipped (Positive)
- 33% of mobs have the Fire Trail enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 19[edit | edit source]
Redstone Mines[edit | edit source]
Hard Challenge (1, I)
Modifiers
- The hero only has Torment Arrows (Positive)
- Mob speed is increased by 30% (Negative)
- 50% of melee mobs are replaced with Baby Zombie (Negative)
Items
(Apocalypse)
Daggers
Pickaxe
Rapid Crossbow
Ghostly Armor
Thief Armor
Battle Robe
Wolf Armor
Phantom Armor
Spelunker Armor
Rewards
Fiery Forge[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero speed is increased by 20% (Positive)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
Cutlass
Great Hammer
Power Bow
Burst Crossbow
Exploding Crossbow
Reinforced Mail
Scale Mail
Dark Armor
Mercenary Armor
Plate Armor
Rewards
Overgrown Temple[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero speed is increased by 20% (Positive)
- 100% of melee mobs are replaced with Skeleton (Negative)
- Heroes have the Punch enchantment equipped (Positive)
Items
(Apocalypse)
Glaive
Soul Knife
Heavy Crossbow
Rapid Crossbow
Scatter Crossbow
Champion's Armor
Plate Armor
Soul Robe
Snow Armor
Rewards
Sep 20[edit | edit source]
Creeper Woods[edit | edit source]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Redstone Mines[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Game over if anybody dies (Negative)
- Emeralds heal the player by 4 hp (Positive)
- Heroes have the Prospector enchantment equipped (Positive)
Items
(Apocalypse)
Daggers
Pickaxe
Rapid Crossbow
Ghostly Armor
Thief Armor
Battle Robe
Wolf Armor
Phantom Armor
Spelunker Armor
Rewards
Overgrown Temple[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero speed is increased by 20% (Negative)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 21[edit | edit source]
Creeper Woods[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Pet count is set to 2 (Positive)
- 50% of melee mobs are replaced with Husk (Negative)
- 50% of melee mobs have the Poison Cloud enchantment (Negative)
Items
(Apocalypse)
Rewards
Redstone Mines[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
Daggers
Pickaxe
Rapid Crossbow
Ghostly Armor
Thief Armor
Battle Robe
Wolf Armor
Phantom Armor
Spelunker Armor
Rewards
Dingy Jungle[edit | edit source]
Hard Challenge (1, I)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero damage is increased by 50% (Positive)
- Heroes have the Gravity Pulse enchantment equipped (Positive)
- 50% of mobs have the Electrified enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 22[edit | edit source]
Creeper Woods[edit | edit source]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Cutlass
Great Hammer
Power Bow
Burst Crossbow
Exploding Crossbow
Reinforced Mail
Scale Mail
Dark Armor
Mercenary Armor
Plate Armor
Rewards
Overgrown Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 23[edit | edit source]
Cacti Canyon[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Players collect 4 times as many souls (Positive)
- 15% of melee mobs are replaced with Mob Spawner (Negative)
- Heroes have the Soul Speed enchantment equipped (Positive)
Items
(Apocalypse)
Gauntlets
Cutlass
Trickbow
Shortbow
Longbow
Crossbow
Heavy Crossbow
Champion's Armor
Mercenary Armor
Grim Armor
Spelunker Armor
Rewards
Desert Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Overgrown Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 100% (Positive)
- Hero speed is increased by 20% (Positive)
- 50% of melee mobs have the Thundering enchantment (Negative)
Items
(Apocalypse)
Rewards
Lone Fortress[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero speed is increased by 20% (Positive)
- Heroes have the Ricochet enchantment equipped (Positive)
- 50% of melee mobs have the Freezing enchantment (Negative)
Items
(Apocalypse)
Glaive
Soul Knife
Heavy Crossbow
Rapid Crossbow
Scatter Crossbow
Champion's Armor
Plate Armor
Soul Robe
Snow Armor
Rewards
Sep 24[edit | edit source]
Creeper Woods[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Heroes collect 5 times as many souls (Positive)
- 33% of melee mobs are replaced with Chicken Jockey (Negative)
- 50% of mobs have the Thorns enchantment (Negative)
Items
(Apocalypse)
Rewards
Cacti Canyon[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Gauntlets
Cutlass
Trickbow
Shortbow
Longbow
Crossbow
Heavy Crossbow
Champion's Armor
Mercenary Armor
Grim Armor
Spelunker Armor
Rewards
Dingy Jungle[edit | edit source]
Epic Challenge (3, III)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Mob damage is increased by 50% (Negative)
- Mob speed is increased by 50% (Negative)
- Heroes have the Freezing enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 25[edit | edit source]
Cacti Canyon[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Gauntlets
Cutlass
Trickbow
Shortbow
Longbow
Crossbow
Heavy Crossbow
Champion's Armor
Mercenary Armor
Grim Armor
Spelunker Armor
Rewards
Fiery Forge[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Heroes collect 4 times as many souls (Positive)
- 15% of melee mobs are replaced with Mob Spawner (Negative)
- Heroes have the Soul Speed enchantment equipped (Positive)
Items
(Apocalypse)
Cutlass
Great Hammer
Power Bow
Burst Crossbow
Exploding Crossbow
Reinforced Mail
Scale Mail
Dark Armor
Mercenary Armor
Plate Armor
Rewards
Overgrown Temple[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Glaive
Soul Knife
Heavy Crossbow
Rapid Crossbow
Scatter Crossbow
Champion's Armor
Plate Armor
Soul Robe
Snow Armor
Rewards
Sep 26[edit | edit source]
Creeper Woods[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Hero health is increased by 100% (Positive)
- Hero speed is increased by 20% (Positive)
- 50% of melee mobs have the Thundering enchantment (Negative)
Items
(Apocalypse)
Rewards
Redstone Mines[edit | edit source]
Harder Challenge (2, II)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Daggers
Pickaxe
Rapid Crossbow
Ghostly Armor
Thief Armor
Battle Robe
Wolf Armor
Phantom Armor
Spelunker Armor
Rewards
Dingy Jungle[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs have the Redstone Cube enchantment (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 27[edit | edit source]
Soggy Swamp[edit | edit source]
Hard Challenge (1, I)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Glaive
Double Axe
Daggers
Soul Knife
Hunting Bow
Scatter Crossbow
Evocation Robe
Scale Mail
Mercenary Armor
Mystery Armor
Rewards
Desert Temple[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Heroes collect 5 times as many souls (Positive)
- 33% of melee mobs are replaced with Chicken Jockey (Negative)
- 50% of mobs have the Thorns enchantment (Negative)
Items
(Apocalypse)
Rewards
Overgrown Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Lone Fortress[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Cowardice enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 28[edit | edit source]
Creeper Woods[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Cacti Canyon[edit | edit source]
Hard Challenge (1, I)
Modifiers
- The hero only has Torment Arrows (Positive)
- Mob speed is increased by 30% (Negative)
- 50% of melee mobs are replaced with Baby Zombie (Negative)
Items
(Apocalypse)
Gauntlets
Cutlass
Trickbow
Shortbow
Longbow
Crossbow
Heavy Crossbow
Champion's Armor
Mercenary Armor
Grim Armor
Spelunker Armor
Rewards
Overgrown Temple[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Game over if anybody dies (Negative)
- Emeralds heal the player by 4 hp (Positive)
- Heroes have the Prospector enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Sep 29[edit | edit source]
Creeper Woods[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of melee mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Initial life count is set to 1 (Negative)
- 33% of melee mobs are replaced with Creeper (Negative)
- Heroes have the Leeching enchantment equipped (Positive)
Items
(Apocalypse)
Cutlass
Great Hammer
Power Bow
Burst Crossbow
Exploding Crossbow
Reinforced Mail
Scale Mail
Dark Armor
Mercenary Armor
Plate Armor
Rewards
Overgrown Temple[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Looting enchantment equipped (Positive)
- 50% of melee mobs have the Critical Hit enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Heroes collect 4 times as many souls (Positive)
- Heroes have the Anima Conduit enchantment equipped (Positive)
- 100% of the melee mobs have the Committed enchantment (Negative)
Items
(Apocalypse)
Rewards
Sep 30[edit | edit source]
Desert Temple[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is increased by 20% (Positive)
- Heroes have the Final Shout enchantment equipped (Positive)
- 50% of mobs have the Weakening enchantment (Negative)
Items
(Apocalypse)
Rewards
Highblock Halls[edit | edit source]
Harder Challenge (2, II)
Modifiers
- Hero health is decreased by 30% (Negative)
- 50% of melee mobs are replaced with Redstone Cube (Negative)
- Heroes have the Food Reserves enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Overgrown Temple[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Initial life count is set to 1 (Negative)
- Heroes have the Critical Hit enchantment equipped (Positive)
- 50% of melee mobs have the Deflect enchantment (Negative)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Hero health is increased by 100% (Positive)
- Hero speed is increased by 20% (Positive)
- 50% of the melee mobs have the Thundering enchantment (Negative)
Items
(Apocalypse)
Rewards
October[edit | edit source]
Daily Logs Discontinued
Oct 1[edit | edit source]
Daily Logs Discontinued
Desert Temple[edit | edit source]
Epic Challenge (3, III)
Modifiers
- 50% of melee mobs are replaced with Vanguard (Negative)
- Heroes have the Multishot enchantment equipped (Positive)
- 50% of melee mobs have the Echo enchantment (Negative)
Items
(Apocalypse)
Rewards
Fiery Forge[edit | edit source]
Hard Challenge (1, I)
Modifiers
- Mob speed is increased by 50% (Negative)
- 100% of ranged mobs are replaced with Zombie (Negative)
- Heroes have the Shockwave enchantment equipped (Positive)
Items
(Apocalypse)
Cutlass
Great Hammer
Power Bow
Burst Crossbow
Exploding Crossbow
Reinforced Mail
Scale Mail
Dark Armor
Mercenary Armor
Plate Armor
Rewards
Dingy Jungle[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Emeralds heal the player by 4 hp (Positive)
- 40% of ranged mobs are replaced with Witch (Negative)
- Heroes have the Cowardice enchantment equipped (Positive)
Items
(Apocalypse)
Rewards
Frosted Fjord[edit | edit source]
Epic Challenge (3, III)
Modifiers
- Pet count is set to 2 (Positive)
- 50% of melee mobs are replaced with Husk (Negative)
- 50% of the melee mobs have the Poison Cloud enchantment (Negative)
Items
(Apocalypse)
Rewards
Archive[edit | edit source]
Special Loot[edit | edit source]
Item | |||
---|---|---|---|
Unlockable Now? | Last Unlockable? | Unlockable Where? | |
![]() |
No | Oct 2 (2020) | ![]() ![]() ![]() |
![]() |
No | Oct 2 (2020) | ![]() ![]() ![]() |
![]() |
No | Oct 2 (2020) | ![]() ![]() |
![]() |
No | Oct 2 (2020) | ![]() ![]() |
![]() |
No | Oct 1 (2020) | ![]() |
![]() |
No | Oct 1 (2020) | ![]() |
![]() |
No | Oct 1 (2020) | ![]() |
![]() |
No | Oct 1 (2020) | ![]() ![]() |
![]() |
No | Oct 1 (2020) | ![]() ![]() |
![]() |
No | Oct 1 (2020) | ![]() ![]() |
Non-Special loot that are still exclusive to Daily Trials[edit | edit source]
THIS SECTION LAST UPDATED SEP 24
Item | |||
---|---|---|---|
Unlockable Now? | Last Unlockable? | Unlockable Where? | |
![]() |
Yes | Sep 24 (2020) | ![]() |
![]() |
Yes | Sep 24 (2020) | ![]() |
![]() |
No | Sep 9 (2020) | ![]() |
![]() |
No | Sep 9 (2020) | ![]() |
![]() |
No | Sep 9 (2020) | ![]() |
![]() |
No | Sep 23 (2020) | ![]() |
![]() |
No | Sep 23 (2020) | ![]() |
![]() |
No | Sep 23 (2020) | ![]() |
![]() |
Yes | Sep 24 (2020) | ![]() |
![]() |
Yes | Sep 24 (2020) | ![]() |
![]() |
No | Sep 17 (2020) | ![]() |
![]() |
No | Sep 17 (2020) | ![]() |
![]() |
Yes | Sep 24 (2020) | ![]() |
Used Modifiers[edit | edit source]
DISCONTINUED AFTER Oct 1.
Positive:
- Emeralds heal the hero by 4 hp (x9)
- Hero damage is increased by 50% (x3)
- Hero health is increased by 20% (x8)
- Hero health is increased by 30%
- Hero health is increased by 100% (x4)
- Hero speed is increased by 20% (x13)
- Heroes collect 4 times as many souls (x5)
- Heroes collect 5 times as many souls (x3)
- Heroes have the Anima Conduit enchantment equipped (x2)
- Heroes have the Burning enchantment equipped (x2)
- Heroes have the Cowardice enchantment equipped (x7)
- Heroes have the Critical Hit enchantment equipped (x5)
- Heroes have the Deflect enchantment equipped
- Heroes have the Final Shout enchantment equipped (x7)
- Heroes have the Food Reserves enchantment equipped (x9)
- Heroes have the Freezing enchantment equipped (x2)
- Heroes have the Gravity Pulse enchantment equipped (x3)
- Heroes have the Leeching enchantment equipped (x7)
- Heroes have the Looting enchantment equipped (x3)
- Heroes have the Multishot enchantment equipped (x10)
- Heroes have the Prospector enchantment equipped (x3)
- Heroes have the Punch enchantment equipped (x4)
- Heroes have the Radiance enchantment equipped (x2)
- Heroes have the Recycler enchantment equipped (x2)
- Heroes have the Ricochet enchantment equipped (x5)
- Heroes have the Shockwave enchantment equipped (x6)
- Heroes have the Soul Speed enchantment equipped (x3)
- Pet count is set to 2 (x3)
- Pet count is set to 3 (x2)
- The hero only has Firework Arrows
- The hero only has Burning Arrows (x2)
- The hero only has Torment Arrows (x2)
Negative:
- 15% of melee mobs are replaced with Mob Spawner (x3)
- 33% of melee mobs are replaced with Chicken Jockey (x3)
- 33% of melee mobs are replaced with Creeper (x7)
- 33% of mobs have the Fire Trail enchantment (x2)
- 40% of ranged mobs are replaced with Witch (x6)
- 50% of melee mobs are replaced with Baby Zombie (x2)
- 50% of melee mobs are replaced with Creeper
- 50% of melee mobs are replaced with Husk (x3)
- 50% of melee mobs are replaced with Pillager
- 50% of melee mobs are replaced with Redstone Cube (x8)
- 50% of melee mobs are replaced with Vanguard (x10)
- 50% of melee mobs are replaced with Skeleton (x2)
- 50% of melee mobs have the Critical Hit enchantment (x3)
- 50% of melee mobs have the Deflect enchantment
- 50% of melee mobs have the Echo enchantment (x8)
- 50% of melee mobs have the Freezing enchantment (x5)
- 50% of melee mobs have the Poison Cloud enchantment
- 50% of melee mobs have the Redstone Cube enchantment
- 50% of melee mobs have the Thundering enchantment (x3)
- 50% of melee mobs have the Weakening enchantment (x6)
- 50% of mobs have the Deflect enchantment (x4)
- 50% of mobs have the Echo enchantment (x2)
- 50% of mobs have the Electrified enchantment (x3)
- 50% of mobs have the Multishot enchantment
- 50% of mobs have the Poison Cloud enchantment
- 50% of mobs have the Thorns enchantment (x3)
- 50% of mobs have the Weakening enchantment (x2)
- 50% of ranged mobs have the Multishot enchantment
- 50% of the melee mobs have the Poison Cloud enchantment
- 50% of the melee mobs have the Thundering enchantment
- 100% of melee mobs are replaced with Skeleton (x4)
- 100% of melee mobs have the Committed enchantment
- 100% of ranged mobs are replaced with Zombie (x6)
- 100% of the melee mobs have the Committed enchantment
- Game over if anybody dies (x3)
- Hero health is decreased by 30% (x9)
- Hero health is decreased by 75%
- Initial life count is set to 1 (x15)
- Mob damage is increased by 50% (x4)
- Mob speed is increased by 50% (x10)
Gallery[edit | edit source]
-
A map of the Creeping Winter Island.
-
A map of the Jungle Awakens Island.
-
A pre-stronghold map of the Mainland.
-
A map of the Creeping Winter Island with all locations marked out, and the correlations.
-
A map of the Jungle Awakens Island with all locations marked out, and the correlations.
-
A pre-stronghold map of the Mainland with all locations marked out, and the correlations.

- Dungeons:Daily Trial/Archive/RareArmorList
- Dungeons:Daily Trial/Archive/RareArtifactList
- Dungeons:Daily Trial/Archive/RareMeleeList
- Dungeons:Daily Trial/Archive/RareRangedList
- Dungeons:Daily Trial/Archive/UniqueArmorList
- Dungeons:Daily Trial/Archive/UniqueMeleeList
- Dungeons:Daily Trial/Archive/UniqueRangedList
- Dungeons:Daily Trial/Archive/style