Parrot
Health points |
6HP |
---|---|
Behavior |
Passive |
Mob type | |
Hitbox size |
In Java Edition: |
Speed |
0.2 |
Spawn | |
Usable items |
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A parrot is a tameable passive mob that spawns in jungle biomes. Parrots imitate sounds of nearby monsters and can perch on the player's shoulders.
Spawning[edit | edit source]
Parrots naturally spawn in groups of 1–2 in jungles, bamboo jungles, and sparse jungles[BE only] above logs, leaves, or grass blocks.
Unlike most passive mobs, parrots cannot be bred.
Drops[edit | edit source]
On death[edit | edit source]
Item | Roll Chance | Quantity (Roll Chance) | ||||
---|---|---|---|---|---|---|
Default | Looting I | Looting II | Looting III | |||
![]() | Feather | 100% | 1–2 | 1–3 | 1–4 | 1–5 |
1–3XP experience orbs are dropped when parrots are killed by a player or a tamed wolf.
Behavior[edit | edit source]
Parrots fly around idly under normal circumstances, landing frequently to rest.[1] They take interest in any nearby mobs, including those that are hostile to them, and follow them around closely. When attacked, they rapidly fly upward several blocks to flee.
Parrots also flap their wings to swim, and to slow their falls and prevent fall damage.
Parrots can be tamed by feeding them wheat seeds, melon seeds, pumpkin seeds, beetroot seeds, torchflower seeds, or pitcher pods. Each item fed has a 1⁄10 chance of successfully taming them. Once tamed, interacting with a parrot makes it sit down and stand up.
A tamed parrot follows the player unless told to sit, and teleports if there is a distance of 12 blocks between it and the player (unless told to sit). A death message is displayed to a parrot's owner upon its death.
In Java Edition, attempting to feed a parrot a cookie instantly kills it, emitting Poison particles as it dies. In Bedrock Edition, attempting to feed a parrot a cookie also instantly kills it, but Fatal Poison is emitted instead. This is a reference to the fact that chocolate is toxic to parrots.
Sitting on a shoulder[edit | edit source]

A tamed parrot on the ground can be made to perch on its player's shoulder by moving through the parrot. On its own, a tamed parrot can also fly to and perch on the player's shoulder, unless it has been told to sit. A player can have one parrot on each shoulder. Parrots always prefer a player's left shoulder first, if it is empty.
A parrot dismounts its player when the player:
- Lands on a higher surface (1⁄2 block up or higher)
- drops off a ledge of higher than 3⁄4 of a block
- takes damage
- touches water
- touches powder snow
- is in creative flying mode
- starts gliding with an elytra[2]
- sleeps on a bed
- submerges the player's head in lava (the parrot dismounts and burns even if the player has Fire Resistance)
Parrots on a shoulder always look in the same direction the player's head is looking.
A parrot on a shoulder cannot take any damage but may get hurt as soon as it dismounts, as when dismounting a player submerged in lava.
A parrot sitting on the shoulder appears in the inventory interface.
In Bedrock Edition, a parrot sitting on a shoulder prevents the player from entering a nether portal.[3]
Imitating sounds[edit | edit source]
Parrots imitate the idle sounds of nearby hostile mobs, friendly passive mobs and certain neutral mobs (including the hiss of creepers but excluding guardians and elder guardians); they have a detection range of 20 blocks. In Bedrock Edition, they can also imitate cows, ocelots, pigs, sheep, cats, horses, chickens, bees, mooshrooms, goats, bats, pandas, donkeys, mules, skeleton horses, villagers, llamas, zombie horses, wandering traders, trader llamas, cod, salmon, iron golems, axolotls, squids, snow golems, polar bears, foxes, tropical fish, pufferfish, allays, and wolves. The sound produced by the parrots is the same sound as the mob being mimicked at a higher pitch. Occasionally, a parrot may imitate sounds of mobs that are not in the area.[4]
Dancing[edit | edit source]
Parrots dance near a jukebox if a music disc is inside it. Parrots even have the ability to dance while on a player's shoulder.[BE only] This is a reference to the Party Parrot meme.[5] They stop dancing when the track ends.[6]
The dancing radius is 3 blocks from the jukebox. If they dance and then fly beyond this radius, they stop dancing. A parrot does not dance if the music disc was inserted prior to it spawning, dismounting, or being within the 3 blocks range.[7]
Sounds[edit | edit source]
Generic[edit | edit source]
Java Edition:
Parrots use the "friendly creatures" sound category for entity-dependent sound events.
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Parrot talks | Friendly Creatures | Randomly | entity | subtitles | 0.7 | 0.8-1.2 | 16 | |
Parrot eats | Friendly Creatures | When a parrot eats a non-cookie item | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
Parrot dies | Friendly Creatures | When a parrot dies | entity | subtitles | 1.0 | varies [sound 1] | 16 | |
Parrot hurts | Friendly Creatures | When a parrot is damaged | entity | subtitles | 1.0 | varies [sound 2] | 16 | |
Parrot flutters | Friendly Creatures | While a parrot is flying | entity | subtitles | 0.15 | 1.0 | 16 | |
None[sound 3] | Friendly Creatures | While a parrot is walking | entity | None[sound 3] | 0.15 | 1.0 | 16 |
- ↑ 0.72-1.08 for all sounds except
death4
, which is 0.56-0.84 - ↑ 0.72-1.08 for all sounds except
hurt1
, which is 0.64-0.96 - ↑ Jump up to: a b MC-184616
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Friendly Creatures | Randomly | mob | 0.7 | 0.8-1.2 | |
Friendly Creatures | When a parrot eats an item | mob | 1.0 | 0.8-1.2 | |
Friendly Creatures | When a parrot dies | mob | 1.0 | 0.8-1.0 | |
Friendly Creatures | When a parrot is damaged | mob | 1.0 | 0.8-1.0 | |
Friendly Creatures | While a parrot is flying | mob | 1.0 | 0.8-1.2 | |
Friendly Creatures | While a parrot is walking | mob | 1.0 | 0.8-1.2 |
Imitations[edit | edit source]
Note that these are the original mob sounds, and not the pitched up ones heard from parrots in-game.
When making their ambient sound, parrots have a chance to trigger a random sound from this list if the difficulty is not Peaceful.
Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles [JE only] | Source | Mob | Resource location | Translation key [JE only] | Volume | Pitch | Attenuation distance [JE only] |
[JE only] | Parrot meows | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.28 [JE only] | 1.44-2.16 [JE only] | 16 |
None [BE only] [sound 1] | N/A | None [BE only] [sound 1] | mob [BE only]
|
N/A | 0.4 [BE only] | 1.8 [BE only] | N/A | |
Parrot rattles | Friendly Creatures |
![]() |
entity.parrot.imitate.bogged |
subtitles.entity.parrot.imitate.bogged
|
1.0 |
1.36-2.04 | 16 | |
N/A | Hostile Creatures |
imitate.bogged |
N/A | 0.7 | N/A | |||
Parrot whirs | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.7 | 1.7 | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | N/A | ||||
Parrot creaks | Friendly Creatures |
![]() |
entity.parrot.imitate.creaking
|
subtitles.entity.parrot.imitate.creaking
|
0.7 | 0.8-1.2 | 16 | |
N/A | Hostile Creatures |
mob.parrot.imitate_creaking
|
N/A | 1.0 | 1.0 | N/A | ||
Parrot hisses | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Blocks [BE only] | random.fuse [BE only]
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | ||
[JE only] | Parrot gurgles | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 |
[BE only] | N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | |
Parrot moans | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.49 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.7 [BE only] | 1.7 [BE only] | N/A | ||
Parrot roars | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.14 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 1.6 [BE only] | 1.8 [BE only] | N/A | ||
N/A | Hostile Creatures | ![]() |
mob
|
N/A | 0.5 | 1.7 | N/A | |
Parrot scuttles | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.49 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.7 [BE only] | 1.8 [BE only] | N/A | ||
[JE only] | Parrot murmurs | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 |
[BE only] | N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | |
Parrot cries | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.49 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.35 [BE only] | 1.8 [BE only] | N/A | ||
Parrot moans | Friendly Creatures | ![]() |
entity
|
subtitles
|
0.28 | 1.44-2.16 | 16 | |
Parrot growls | Friendly Creatures | ![]() |
entity
|
subtitles
|
0.42 | 1.52-2.28 | 16 | |
Parrot groans | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | ||
[JE only] | Parrot murmurs | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.49 [JE only] | 1.44-2.16 [JE only] | 16 |
Parrot squishes | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | ||
[sound 3] | N/A | Friendly Creatures | ![]() |
mob
|
N/A | 0.7 | 0.8 | N/A |
Parrot screeches | Friendly Creatures | ![]() |
entity
|
subtitles
|
0.42 | 1.36-2.04 | 16 | |
Parrot snorts | Friendly Creatures | ![]() |
entity
|
subtitles
|
0.42 | 1.44-2.16 | 16 | |
Parrot snorts | Friendly Creatures | ![]() |
entity
|
subtitles
|
0.42 | 1.44-2.16 | 16 | |
Parrot murmurs | Friendly Creatures | ![]() |
entity
|
subtitles
|
0.28 | 1.44-2.16 | 16 | |
N/A | Friendly Creatures | ![]() |
mob
|
N/A | 0.7 | 0.8 | N/A | |
Parrot grunts | Friendly Creatures | ![]() |
entity
|
subtitles
|
0.14 | 1.44-2.16 | 16 | |
Parrot lurks | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.28 [JE only] | 1.36-2.04 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.4 [BE only] | 1.7 [BE only] | N/A | ||
Parrot hisses | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.49 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.7 [BE only] | 1.8 [BE only] | N/A | ||
Parrot rattles | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.7 [JE only] | 1.36-2.04 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob
|
N/A | 1.0 [BE only] | 1.7 [BE only] | N/A | ||
Parrot squishes | Friendly Creatures | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures | mob
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | ||
Parrot moos | Friendly Creatures [JE only] | ![]() ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Friendly Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | ||
Parrot rattles | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.28-1.92 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.6 [BE only] | N/A | ||
Parrot vexes | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.56 [JE only] | 1.28-1.92 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.8 [BE only] | 1.6 [BE only] | N/A | ||
[JE only] | Parrot mutters | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.36-2.04 [JE only] | 16 |
[BE only] | N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.7 [BE only] | N/A | |
Parrot whines | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.56 [JE only] | 1.6-2.4 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.8 [BE only] | 1.8 [BE only] | N/A | ||
Parrot giggles | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.35 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.5 [BE only] | 1.8 [sound 4] [BE only] | N/A | ||
Parrot angers [8] | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.14 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.2 [BE only] | 1.8 [BE only] | N/A | ||
[JE only] | Parrot rattles | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.49 [JE only] | 1.44-2.16 [JE only] | 16 |
[sound 5][BE only] | N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.7 [BE only] | 1.8 [BE only] | N/A | |
N/A | Friendly Creatures | ![]() |
mob
|
N/A | 0.6 | 1.8 | N/A | |
Parrot growls | Friendly Creatures | ![]() |
entity
|
subtitles
|
0.42 | 1.52-2.28 | 16 | |
Parrot groans | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | ||
Parrot groans | Friendly Creatures [JE only] | ![]() |
entity [JE only]
|
subtitles
|
0.42 [JE only] | 1.44-2.16 [JE only] | 16 | |
N/A | Hostile Creatures [BE only] | mob [BE only]
|
N/A | 0.6 [BE only] | 1.8 [BE only] | N/A | ||
N/A | Hostile Creatures | ![]() |
mob
|
N/A | 0.4 | 1.8 | N/A |
- ↑ Jump up to: a b In Bedrock Edition, this sound does not trigger due to the sound event being misassigned
- ↑ MCPE-164404 — Parrots cannot imitate guardians
- ↑ This sound plays less often than it should due to MCPE-153559, as
nosebreath
andpant
sounds do not exist - ↑ Except for the second copy of
idle5
, which is 1.26 - ↑ MCPE-174857
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Entity tags | [hide]Translation key |
---|---|---|---|
![]() | parrot | fall_damage_immune | entity |
Name | Identifier | Numeric ID | [hide]Translation key |
---|---|---|---|
![]() | parrot | 30 | entity |
Entity data[edit | edit source]
Parrots have entity data associated with them that contain various properties.
- [NBT Compound / JSON Object] Entity data
- Additional fields for mobs that can be tamed by players see Template:Nbt inherit/tameable/template
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Int] Variant: Specifies the color variant of the parrot, default is 0.
Parrot Variant[edit]
When a parrot is resting on the player's shoulder, it ceases to be a distinct entity and its entity data is stored in the player's ShoulderEntityLeft
or ShoulderEntityRight
NBT. See also Player.dat format.
Achievements[edit | edit source]
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | It Spreads | Kill a mob next to a catalyst | — | 10 | Bronze | |
![]() | ![]() | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
![]() | ![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | — | 20 | Silver |
Advancements[edit | edit source]
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() ![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() ![]() | Arbalistic | Kill five unique mobs with one crossbow shot | ![]() This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() ![]() | Best Friends Forever | Tame an animal | Tame one of these 8 tameable mobs:
![]() ![]() |
![]() ![]() | Is It a Bird? | Look at a Parrot through a Spyglass | — |
![]() ![]() | It Spreads | Kill a mob near a Sculk Catalyst | Kill one of these 73 mobs near a sculk catalyst:[show]
|
![]() ![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | – |
![]() ![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
History[edit | edit source]
March 23, 2017 | Maria Lemón tweets that her new mob, created with the help of RazzleberryFox, will be showcased in the next snapshot. "It's flytastic!" | ||||||
---|---|---|---|---|---|---|---|
Later the same day, she revealed that the new mob is the parrot.[9] | |||||||
March 26, 2017 | Maria reveals that parrots can copy the sounds of other mobs around it. | ||||||
Later the same day, she tweets an image of Steve "the parrot king" carrying parrots on his shoulder.[10] | |||||||
March 28, 2017 | Maria tweets another image of parrots, showcasing their ability to fly and slowly drift downward. | ||||||
March 30, 2017 | Shortly before the snapshot was released, Maria revealed that parrots are attracted to cookies. This is a reference to the popular phrase "Polly wants a cracker".[11] In real life, parrots should not be fed chocolate chip cookies, as chocolate is toxic to parrots. | ||||||
[hide]Java Edition | |||||||
1.12 | 17w13a | ![]() ![]() ![]() ![]() | |||||
17w13b | ![]() | ||||||
17w14a | The right-click action has been changed: right-clicking on a tamed parrot now tells it to sit. | ||||||
Having a parrot sit on the player's shoulders now require the player to walk through the parrot. | |||||||
![]() | |||||||
Parrots now make sounds when sitting on the player's shoulders. | |||||||
17w15a | ![]() ![]() ![]() ![]() ![]() | ||||||
17w16a | Parrots now dismount whenever the player is not touching the ground. This makes it impossible keep the parrots on the shoulder while gliding.[12] Previously they only dismounted when moving upwards. | ||||||
pre3 | Parrots are now tamed with seeds, instead of cookies, after a post on Reddit. | ||||||
Attempting to feed cookies to a parrot now instantly kills the parrot, causing it to emit poison particles. In an e-mail to Motherboard, Jens Bergensten explained: "Our reasoning for originally using cookies was twofold; it gave cookies a reason to exist within Minecraft, and it was a subtle reference to the Nirvana song 'Polly.' However, we didn't consider what the chocolate ingredient would mean to real life parrots!"[13] | |||||||
pre5 | Killing a parrot by feeding it a cookie now counts as if the parrot was killed by the player who fed it. This affects death messages, causes the parrot to drop experience, take knockback and causes the looting enchantment to take affect. | ||||||
pre6 | Parrots no longer dismount the player when simply not touching the ground. Now the player needs to fall at least about 0.75 blocks.[more information needed] | ||||||
1.13 | 18w19a | Parrots now imitate phantoms and drowned. | |||||
1.14 | 19w11a | Parrots can now imitate ravagers, pillagers and pandas. | |||||
1.14.2 | Pre-Release 1 | Parrots no longer spawn on grass, but on grass blocks instead. | |||||
1.15 | 19w40a | Parrots can now sit on a player's shoulder even while the player is riding something. | |||||
19w41a | Parrots no longer imitate pandas. | ||||||
19w44a | Parrots no longer imitate polar bears, wolves, and zombie pigmen. | ||||||
19w45a | Parrots no longer imitate endermen. | ||||||
1.16 | 20w12a | Parrots now imitate hostile mobs less often. | |||||
Parrots no longer imitate hostile mobs when the difficulty is on Peaceful. | |||||||
1.18 | Pre-release 5 | The bottom texture of all parrots' wings has been flipped. | |||||
1.19 | Deep Dark Experimental Snapshot 1 | Parrots can now imitate wardens. | |||||
1.19.4 Experiment | Pre-release 1 | Parrots can now be fed using torchflower seeds.[14] | |||||
1.20.5 Experiment | 24w07a | Parrots can now imitate bogged. | |||||
1.20.5 | 24w11a | Adjusted their flying behavior to keep them from overshooting their position when flying up and down. | |||||
1.21.2 Experiment | 24w40a | Parrots can now imitate creakings. | |||||
[hide]Bedrock Edition | |||||||
1.2.0 | beta 1.2.0.2 | ![]() ![]() ![]() ![]() ![]() | |||||
1.2.13 | beta 1.2.13.8 | Parrots can now imitate drowned sounds. | |||||
1.6.0 | beta 1.6.0.1 | Parrots can now imitate phantom sounds. | |||||
? | Parrots can now imitate pillagers and ravagers. | ||||||
The sounds of the parrots have been changed to match Java Edition's. | |||||||
1.19.0 | Preview 1.19.0.21 | Parrots can now imitate wardens. | |||||
1.21.20 | Preview 1.21.10.20 | Parrots can now imitate bogged. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | ![]() ![]() ![]() ![]() ![]() |
TU56 | CU48 | 1.55 | 1.55 | 1.55 | Patch 26 | 1.0.6 | Players can no longer attack tamed parrots with player versus player disabled. |
TU57 | CU49 | 1.57 | 1.56 | 1.56 | Patch 27 | 1.0.7 | Looking at a parrot while holding a cookie now shows the "feed" tooltip. |
TU62 | CU52 | 1.66 | 1.66 | 1.66 | Patch 31 | 1.0.12 | Looking at a parrot while holding a cookie no longer shows the "feed" tooltip. |
1.88 | All parrots – even unnamed parrots – now display death messages to their owner. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
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1.13 | 17w47a | Numeric IDs for entities were presumably deprecated in this version.[more information needed] |
Issues[edit | edit source]
Issues relating to "Parrot" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- Red parrots are based on the real-life scarlet macaw "with a little Minecraft twist".[15] Similarly, blue parrots are based on hyacinth macaws, cyan parrots are based on blue-and-yellow macaws, green parrots are based on black-billed amazon parrots,[16] and gray parrots are based on cockatiels.
- The Minecraft team uses various party parrot emojis when communicating with each other on discord.[17]
- The advancement obtained for breeding two animals is called "The Parrots and the Bats", even though neither parrots nor bats can breed.
- The parrot's dancing animation is based on the party parrot emojis, that are in turn, based on the kākāpō.
- The "idle6" sound of the parrot is the English word "hello".[18]
Gallery[edit | edit source]
Renders[edit | edit source]
Sitting[edit | edit source]
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A sitting red parrot.
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A sitting blue parrot.
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A sitting green parrot.
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A sitting cyan parrot.
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A sitting gray parrot.
Dancing[edit | edit source]
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A dancing red parrot.
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A dancing blue parrot.
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A dancing green parrot.
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A dancing cyan parrot.
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A dancing gray parrot.
Sitting on the player[edit | edit source]
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Alex with a red parrot on their left shoulder.
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Alex with a blue parrot on their left shoulder.
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Alex with a green parrot on their left shoulder.
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Alex with a cyan parrot on their left shoulder.
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Alex with a grey parrot on their left shoulder.
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Ari with a red parrot on their left shoulder.
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Ari with a blue parrot on their left shoulder.
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Ari with a green parrot on their left shoulder.
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Ari with a cyan parrot on their left shoulder.
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Ari with a grey parrot on their left shoulder.
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Efe with a red parrot on their left shoulder.
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Efe with a blue parrot on their left shoulder.
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Efe with a green parrot on their left shoulder.
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Efe with a cyan parrot on their left shoulder.
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Efe with a grey parrot on their left shoulder.
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Kai with a red parrot on their left shoulder.
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Kai with a blue parrot on their left shoulder.
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Kai with a green parrot on their left shoulder.
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Kai with a cyan parrot on their left shoulder.
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Kai with a grey parrot on their left shoulder.
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Makena with a red parrot on their left shoulder.
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Makena with a blue parrot on their left shoulder.
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Makena with a green parrot on their left shoulder.
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Makena with a cyan parrot on their left shoulder.
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Makena with a grey parrot on their left shoulder.
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Noor with a red parrot on their left shoulder.
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Noor with a blue parrot on their left shoulder.
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Noor with a green parrot on their left shoulder.
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Noor with a cyan parrot on their left shoulder.
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Noor with a grey parrot on their left shoulder.
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Steve with a red parrot on their left shoulder.
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Steve with a blue parrot on their left shoulder.
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Steve with a green parrot on their left shoulder.
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Steve with a cyan parrot on their left shoulder.
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Steve with a grey parrot on their left shoulder.
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Sunny with a red parrot on their left shoulder.
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Sunny with a blue parrot on their left shoulder.
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Sunny with a green parrot on their left shoulder.
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Sunny with a cyan parrot on their left shoulder.
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Sunny with a grey parrot on their left shoulder.
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Zuri with a red parrot on their left shoulder.
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Zuri with a blue parrot on their left shoulder.
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Zuri with a green parrot on their left shoulder.
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Zuri with a cyan parrot on their left shoulder.
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Zuri with a grey parrot on their left shoulder.
Screenshots[edit | edit source]
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The first image of parrots, tweeted by Maria Lemón.
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Another image of parrots tweeted by Maria Lemón.
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Parrots riding on the shoulders of Steve, "the parrot king", tweeted by Maria Lemón.
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Note how the parrots crowd around the villager in a tight circle.
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Parrots in Bedrock Edition.
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A parrot seen through a spyglass.
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A parrot with a wolf's model.
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A gif of all parrot faces.
Textures[edit | edit source]
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Red parrot texture file.
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Blue parrot texture file.
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Green parrot texture file.
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Cyan parrot texture file.
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Gray parrot texture file.
In other media[edit | edit source]
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Parrots as shown in the World of Color Update artwork.
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Artwork of a parrot.
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A Parrot in promotional artwork for the first Caves & Cliffs update.
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Parrots in official artwork.
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Animated parrot sticker from an official Wild Update stickerpack.
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Artwork of parrots with redstone.
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Artwork of every parrot, used for the 15th anniversary of Minecraft.
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Artwork of a red parrot with a turtle.
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Ari flying with several parrots.
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Pixel artwork of Noor fishing with several parrots.
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Lego Minecraft Parrot.
References[edit | edit source]
- ↑ "Yes they fly, as high as they want to. :) But they do get tired and prefer to have somewhere to land." – @MiaLem_n (Maria Lemón) on X (formerly Twitter), March 29, 2017
- ↑ MC-118003
- ↑ MCPE-27950
- ↑ MC-115509 — resolved as "Works as Intended".
- ↑ "It took you no time at all to find the party parrot easter egg! But there is one more you haven't found..." – @MiaLem_n (Maria Lemón) on X (formerly Twitter), April 5, 2017
- ↑ MC-157412 — resolved as "Fixed".
- ↑ MC-115446 — resolved as "Won't Fix".
- ↑ MC-212623
- ↑ "Let me present the newest member of the Minecraft world! The parrot! Model by @RazzleberryFox" – @MiaLem_n (Maria Lemón) on X (formerly Twitter), March 23, 2017
- ↑ "Steve is the parrot king!" – @MiaLem_n (Maria Lemón) on X (formerly Twitter), March 26, 2017
- ↑ "+Michael sheehan it's just a reference to "Polly wants a cracker"." – slicedlime, March 31, 2017
- ↑ MC-118003
- ↑ 'Minecraft' Is Patching the Game So Kids Won’t Poison Their Pet Birds; Motherboard; May 16, 2017
- ↑ MC-260035 — resolved as "Fixed".
- ↑ "Macaws with a little Minecraft twist." – @MiaLem_n (Maria Lemón) on X (formerly Twitter), March 23, 2017
- ↑ "I based it off a black-billed amazon parrot! :)" – @RazzleberryFox (Mariana Graham) on X (formerly Twitter), July 24, 2024
- ↑ "Really. We have over 20 different party parrot emojis. :D" – HelenAngel, April 5, 2017
- ↑ "Growth & Evolution - Part 3 - 15 Years of Minecraft" – Minecraft on YouTube, June 5, 2024
External links[edit | edit source]
- Parrot article on Wikipedia
- Mob Menagerie: Parrot — Minecraft.net on February 2, 2024
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