Zoglin

Health points |
40HP × 20 |
---|---|
Behavior |
Hostile |
Mob type | |
Attack strength |
Adult: |
Hitbox size |
Adult: |
Speed |
0.3 |
Knockback resistance |
0.6 |
Spawn | |
Usable items |
{ "title": "Zoglin", "rows": [ { "field": "40<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=♥)</span> × 20</span>", "label": "(link to Health article, displayed as Health points)" }, { "field": "Hostile", "label": "Behavior" }, { "field": "(link to Undead article, displayed as Undead), (link to Monster article, displayed as Monster)", "label": "(link to Mob article, displayed as Mob) type" }, { "field": "(values exceeds 1000 characters...)", "label": "Attack<br/>strength" }, { "field": "'''Adult:'''<br>Height: 1.4 Blocks<br>Width: 1.3965 Blocks<br>\n'''Baby:'''<br>Height: 0.7 Blocks<br>Width: 0.6982 Blocks<br>", "label": "(link to Hitbox article, displayed as Hitbox size)" }, { "field": "0.3", "label": "(link to Attribute#movementSpeed article, displayed as Speed)" }, { "field": "0.6", "label": "(link to Attribute#knockbackResistance article, displayed as Knockback<br/>resistance)" }, { "field": "When a (link to Hoglin article, displayed as Hoglin) is in the (link to Overworld article, displayed as Overworld) or (link to the End article, displayed as the End) for 15 seconds", "label": "(link to Mob spawning article, displayed as Spawn)" }, { "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite lead.png article, displayed as 16x16px|link=Lead|alt=|class=pixel-image|)</span>(link to Lead article, displayed as <span class=\"sprite-text\">Lead</span>)</span>", "label": "Usable items" } ], "invimages": [ "Zoglin Spawn Egg" ], "images": [ "Zoglin.png", "Baby Zoglin.png" ] }
A zoglin is an undead hostile mob created when a hoglin is in the Overworld or End for too long. It never retreats or flees, and attacks players and almost all non-zoglin mobs indiscriminately, using the same tusk attack as its non-zombified counterpart.
Spawning[edit | edit source]
Zoglins spawn when a hoglin has been in the Overworld or the End for 300 game ticks (15 seconds). For their first 10 seconds after zombification, they get the Nausea effect. This nausea effect is cosmetic and does not affect its behavior.
Like most hostile mobs, zoglins despawn when the difficulty is changed to Peaceful.
Drops[edit | edit source]
On death[edit | edit source]
Both adult and baby zoglins share the following item drop table:
Item | Roll Chance | Quantity (Roll Chance) | ||||
---|---|---|---|---|---|---|
Default | Looting I | Looting II | Looting III | |||
![]() | Rotten Flesh | 100% | 1–3 | 1–4 | 1–5 | 1–6 |
- 5XP if adult and baby killed by a player or tamed wolf in Java Edition.
- 1–3XP if adult killed by a player or tamed wolf in Bedrock Edition.
Behavior[edit | edit source]
Zoglins are hostile toward armor stands[1], cameras[BE & edu only], players in Adventure or Survival mode, and all mobs except agents, creepers, ghasts, and other zoglins. This includes hoglins and zombified piglins. Normal hoglins do not attack zoglins unless provoked by zoglins.
When an adult zoglin attacks, it flings its target into the air. Blocking with shields does not mitigate this. When a baby zoglin attacks, they do not fling their target. Baby zoglins, unlike baby hoglins, never grow up. Any mob that can retaliate attacks a zoglin in return after being attacked, including baby zoglins.
In Java Edition, adult zoglins attack once every two seconds and babies attack every second. In Bedrock Edition, both adults and babies attack once every second.
When a zoglin attacks a piglin, the piglin either retreats or fights back. Piglin brutes attack zoglins if they are attacked first and never retreat. They also attack the zoglin if the zoglin attacks a piglin or another piglin brute.
If a zoglin is fed crimson fungus before it is zombified, it does not despawn naturally and it does not count toward the mob cap.
Zoglins are incapable of breeding and do not flee from blocks that repel hoglins. Zoglins can be leashed. Unlike baby hoglins, baby zoglins attack baby zombified piglins. Piglins flee from zoglins if they are not engaged in combat.
Being an undead mob, they are:
- damaged by the status effect Instant Health and healed by the status effect Instant Damage.
- unaffected by the status effects Regeneration and Poison.
- ignored by the wither.
- affected by the Smite enchantment.
- unable to swim in water, but do not drown.
- a threat to armadillos, causing them to hide in their shell.
Like zombified piglins, they are immune to fire and lava.
Sounds[edit | edit source]
Java Edition:
Zoglins use the Hostile Creatures sound category for entity-dependent sound events.
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Zoglin growls | Hostile Creatures | Randomly | entity | subtitles | 0.9 | 0.8-1.2 (Baby: 1.3-1.7) [sound 1] | 16 | |
Zoglin growls angrily | Hostile Creatures | Randomly while a zoglin is chasing something | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Zoglin attacks | Hostile Creatures | When a zoglin attacks something | entity | subtitles | 0.8 | varies [sound 2] | 16 | |
Zoglin dies | Hostile Creatures | When a zoglin dies | entity | subtitles | 0.93 | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Zoglin hurts | Hostile Creatures | When a zoglin is damaged | entity | subtitles | 0.9[sound 3] | 0.8-1.2 (Baby: 1.3-1.7) | 16 | |
Footsteps | Hostile Creatures | While a zoglin is walking | entity | subtitles | 0.15 | 1.0 | 16 | |
Hoglin converts to Zoglin | Hostile Creatures | When a hoglin converts into a zoglin via the Overworld or the End | entity | subtitles | 0.8 | 0.8-1.2 (Baby: 1.3-1.7) | 16 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Hostile Creatures | Randomly | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | Randomly while a zoglin is chasing something | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a zoglin attacks something | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a zoglin dies | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | When a zoglin is damaged | mob | 1.0 | 0.8-1.2 (Baby: 1.3-1.7) | |
Hostile Creatures | While a zoglin is walking | mob | 0.15 | 1.0 (Baby: 1.5) | |
Hostile Creatures | When a hoglin converts into a zoglin via the Overworld or the End | mob | 1.0 | 0.8-1.2 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Entity tags | [hide]Translation key |
---|---|---|---|
![]() | zoglin | can_breathe_under_water ignores_poison_and_regen inverted_healing_and_harm undead wither_friends zombies | entity |
Name | Identifier | Numeric ID | [hide]Translation key |
---|---|---|---|
![]() | zoglin | 126 | entity |
Entity data[edit | edit source]
Zoglins have entity data associated with them that contains various properties.
- [NBT Compound / JSON Object] Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [Byte] IsBaby: 1 or 0 (true/false) - true if the zoglin is a baby. May not exist.
Achievements[edit | edit source]
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | It Spreads | Kill a mob next to a catalyst | — | 10 | Bronze | |
![]() | ![]() | Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15 | Bronze | |
![]() | ![]() | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
![]() | ![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | — | 20 | Silver |
Advancements[edit | edit source]
History[edit | edit source]
Needed: In Bedrock Edition, Zoglins now have sounds when they chase mobs.
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.16 | 20w14a | ![]() ![]() | |||||
20w15a | Zoglins are now undead mobs.[2] | ||||||
20w18a | An "IsBaby" tag has been added to allow summoning and correct saving of baby zoglins. | ||||||
20w19a | Hoglins now become zoglins when in the End. | ||||||
Pre-release 6 | Zoglins now have a knockback resistance of 0.6 instead of 0.5. | ||||||
Zoglins now have separate textures for each tusk. | |||||||
1.16.2 | 20w27a | Zoglins can now be leashed. However, hoglins still break their leash when zombifying.[3] | |||||
1.20.3 | 23w40a | Zoglins are now part of the #can_breathe_under_water , #undead and #zombies tags. | |||||
1.21.2 | 24w36a | Hoglins no longer break their leash when zombifying. | |||||
[hide]Bedrock Edition | |||||||
1.16.0 | beta 1.16.0.57 | ![]() ![]() | |||||
Zoglins currently use the same sounds as normal pigs. | |||||||
beta 1.16.0.63 | Zoglins now have knockback resistance. | ||||||
1.16.20 | beta 1.16.20.50 | Zoglins now use their unique sounds. | |||||
1.16.100 | beta 1.16.100.54 | Zoglins now get healed from harming potions and get damaged from the healing ones. | |||||
Baby zoglins now have drops after being killed by the player. | |||||||
1.16.100 | beta 1.16.100.55 | ![]() | |||||
1.16.200 | ? | Zoglins no longer use the pig death sound. | |||||
1.18.20 | Preview 1.18.20.28 | Baby zoglins now deal slightly less damage on normal mode, from 1HP to 0.5HP (1⁄4 of a heart). × 0.25 | |||||
1.19.30 | Preview 1.19.30.21 | Zoglins now have the same hitbox size as Java Edition. | |||||
1.20.60 | Preview 1.20.60.25 | Zoglins no longer spawn in Peaceful difficulty. |
Trivia[edit | edit source]
- While Zombified Piglins can spawn naturally with their unzombified variant, Zoglins cannot. As a result, these mobs are the only nether-classified mobs that must be created in the Overworld or The End in order to exist.
Issues[edit | edit source]
Issues relating to "Zoglin" are maintained on the bug tracker. Issues should be reported and viewed there.
Bedrock Edition
- MCPE-70866 – Zombified piglins/Zoglins do not receive the nausea effect for a few seconds upon being converted
- MCPE-74444 – Zoglins uselessly try to attack Withers
- MCPE-74465 – Hoglins and Zoglins do not fling entities into the air
- MCPE-77211 – Lead attached to hoglin does not break when hoglin turns into zoglin
- MCPE-124600 – Wrong shadow placement for Hoglin / Zoglin
- MCPE-150109 – Zoglins not attacking when standing on fire
- MCPE-160650 – Zoglin will uselessly attack the parrot on the player in creative
- MCPE-178391 – Baby hoglin and baby zoglin collision box is too small
Gallery[edit | edit source]
Renders[edit | edit source]
-
A zoglin attacking.
-
A baby zoglin attacking.
Screenshots[edit | edit source]
-
All of the pig-like mobs in the 1.16 Nether Update.
-
A zoglin in the Overworld.
-
Zoglin attacking an armor stand.
Textures[edit | edit source]
-
Zoglin texture file.
References[edit | edit source]
[edit | edit source]
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