Wooded Hills
(Redirected from Wooded hills)
This article is about the removed forest variant. For the regular biome, see Forest. For other uses, see Forest (disambiguation).
This page describes content that exists only in outdated versions of Java Edition.
This feature used to be in the game but has since been removed.
This article describes content that has been officially made unobtainable in Bedrock Edition.
It can still be obtained using third-party software. However, this can cause unexpected behavior such as bugs and crashes.
Wooded Hills
Blocks |
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Climate | |
Temperature |
0.7 |
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Grass color |
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Foliage color |
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Water color |
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The wooded hills was a hills variant of the forest that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Description[edit | edit source]
The wooded hills biome generated as hills inside forests, and sometimes in plains biomes. The biome was similar to forests, with much more hills, cliffs, and floating islands, making it less suitable for survival. Wolves spawned here.
Mobs[edit | edit source]
In Java Edition:
Mob | Spawn weight | Group size |
---|---|---|
Creature category | ||
![]() | 12⁄45 | 4 |
![]() | 10⁄45 | 4 |
![]() | 10⁄45 | 4 |
![]() | 8⁄45 | 4 |
![]() | 5⁄45 | 4 |
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 5⁄515 | 1 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 45, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 5 } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition:
Mob | Spawn weight | Group size |
---|---|---|
Creature category | ||
![]() | 12⁄45 | 2–3 |
![]() | 10⁄45 | 1–3 |
![]() | 10⁄45 | 2–4 |
![]() | 8⁄45 | 2–3 |
![]() | 5⁄45 | 4 |
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 5⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
Ambient category | ||
![]() | 1 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 45, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 5 } ], "category": "passive" }, "2": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | forest_hills | 18 |
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.1 | 12w01a | Added ForestHills. | |||||
1.3.1 | 12w19a | Hills in forests are now taller. | |||||
1.7.2 | 13w36a | Forests are now generated with rose bushes, lilacs, and peonies. | |||||
Large oaks no longer naturally generate in forest biomes. Jeb explained it was due to issues in the large tree generator code that caused severe performance issues.[1] | |||||||
Forest hills are now required for the new "Adventuring Time" achievement. | |||||||
1.8 | 14w27a | Rabbits are now found in forests. | |||||
1.9 | 15w44a | Large oaks now generate in forest biomes again, thanks to an FPS fix provided by Spooner.[2] | |||||
1.13 | 18w16a | "ForestHills" has been renamed to "Forest Hills". | |||||
18w19a | "Forest Hills" has now renamed to "Wooded Hills". | ||||||
1.14 | 18w43a | Lilies of the valley are now generated in forests. | |||||
1.15.2 | Pre-Release 1 | Normal forests now have bees and bee nests. | |||||
1.18 | Experimental Snapshot 1 | Wooded hills no longer generate naturally. | |||||
21w40a | Wooded hills have been removed. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.1.0 | Added biomes, including forest hills. | ||||||
[hide]Bedrock Edition | |||||||
1.16.0 | beta 1.15.0.51 | Wolves now spawn in forest and forest hills biomes. | |||||
beta 1.16.0.57 | Normal forests and forest hills now have bees and bee nests. | ||||||
1.18 | beta 1.18.0.22 | The forest hills biome no longer generates naturally. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU5 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | Some forest variants have been removed from the base game. | |
TU14 | 1.04 | Hills in forests are now taller. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version.[verify] | |||||
pre5 | The ID of wooded hills has now be changed from forest_hills to wooded_hills . |
Gallery[edit | edit source]
-
A wooded hills next to a beach.
-
A wooded hills biome in Bedrock Edition.
-
A wooded hills biome generated inside a plains biome
-
A wooded hills single biome world.
See also[edit | edit source]
References[edit | edit source]
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