Trading


The trading system is a gameplay mechanic that allows players to trade principally emeralds for items (and vice-versa) with villagers, as well as wandering traders.
Mechanics
Pressing use on an adult villager with a profession, or on a wandering trader, opens a menu, allowing a player to trade with the villager or wandering trader. This action pauses any pathfinding the entity was doing. If the entity takes damage while trading, the trading menu closes.
All transactions involve emeralds. Villagers buy or sell goods for emeralds, and wandering traders sell items for emeralds but do not buy items. Trading is the only legitimate method of acquiring the globe banner pattern, woodland explorer maps, and ocean explorer maps in Survival mode. It is also the only renewable way to obtain bells, diamond gear[note 1], lapis lazuli[BE only], bottles o' enchanting, glass, sand, red sand, coral blocks, and small dripleaves.
Villagers have five career levels that can be increased by trading with them. Each villager starts at the "novice" level. A villager's level can be seen in the trading menu. The badge they wear can also be identified: stone for a novice, iron for an apprentice, gold for a journeyman, emerald for an expert, and diamond for a master. Trading until the villager's trading bar gets full unlocks the next level of trades. When a player trades with a villager, both the villager and the player gain experience. All villager trades reward the player with 3–6 experience, plus an additional 5 experience if the villager levels up due to the trade. Trading with a wandering trader also rewards the player with some experience, although the trader does not have experience levels to gain. A villager levels up when its experience bar becomes full and gains up to two new trades, along with keeping their old ones. Additionally, a villager receives a Regeneration effect, and becomes surrounded by purple and green particles for ten seconds.
Level | Badge | Name | Total Villager experience required |
---|---|---|---|
1 | ![]() |
Novice | Available from start |
2 | ![]() |
Apprentice | 10 |
3 | ![]() |
Journeyman | 70 |
4 | ![]() |
Expert | 150 |
5 | ![]() |
Master | 250 |
A villager's profession dictates the trading pool used to determine its trades. For example, villagers wearing straw hats are farmers, so their trades are based on the Farmer trade pool. Each profession unlocks a pre-defined and finite set of offers. Different professions are assigned to each villager based on their job-site block. This profession is indicated by their appearance and in the trading interface. Novice villagers who have not traded can lose their profession and change back into unemployed villagers if their claimed job site block is removed. Removing and then replacing a job site block can alter the trades offered, and a villager with no experience resets its trades every so often. Once a player trades with a villager, the villager keeps its profession forever and subsequently locks in the offered trades.
Villagers run out of stock after a certain number of trades, the exact number is different for each item and referenced in the tables below. When villagers work at their job site blocks, they activate their offers again, up to twice per day. When an offer is disabled, a red "X" appears in the trading interface, and the villager displays the same particle effect as an offer being created.
Villagers distinguish between data values, so damaged tools cannot be traded in place of fully repaired tools.[Bedrock Edition only] NBT data, however, is ignored, so the content of a written book does not matter. However, written books can no longer be sold to villagers, and no villagers currently buy any tools that have durability.
Economics

In Java Edition, villagers can have a maximum of 10 trades. Each level unlocks a maximum of two new trades. If a level can pull from more than two trades, the two offered trades are chosen randomly from the set.
In Bedrock Edition, villagers have 7–10 trade slots. Some slots with multiple possible trades display only one trade; for example, farmer villagers have 4 potential trades in their first trade slot, so each trade has a 1⁄4 chance to be chosen.
Each trade can be used a maximum number of times, after which the trade becomes disabled. Once trades are disabled, villagers must work at their corresponding job site block to resupply their trades.
The price of an item rises and falls depending on three factors. Items with a high price multiplier (0.2) are affected by these changes more than items with a low multiplier (0.05). All price fluctuations affect only the first item involved in trade; for example, for an initial trade of 32 sticks for 1 emerald, the price might be driven down to 1 stick or up to 64 sticks for 1 emerald, but never for 2 emeralds. Additionally, no quantity can go lower than 1 or higher than the stack size.
The first factor is demand. An item that was sold out gets a price increase for all players when resupplied. If a player does not trade for a higher-priced item, the price is reduced the next time the villager resupplies. Demand is tracked per item, not per villager, so a villager can offer a higher-priced trade for a single item while other items are cheaper. Trades that have a price multiplier of 0 are not affected by demand.
The second way to affect prices is the Hero of the Village effect, which temporarily reduces prices for the affected player depending on the level of the effect.
Finally, players get personal discounts or fines based on their reputation with that particular villager. A positive reputation is gained by curing zombie villagers (the villager that was cured gives a permanent discount much larger than the temporary discount in nearby villagers). To cure a zombie villager, a player must splash it with a splash potion or an arrow of weakness and then feed it a golden apple. The permanent discount is capped at 5 cures, while the temporary discount is capped at 8 cures. In Java Edition, players can also gain negative reputation by hitting or killing villagers, and positive reputation by trading.
Non-trading villagers
If the player attempts to trade with a non-trading villager in Java Edition, they grunt and shake their head.
Nitwit

Nitwits are green-coated villagers. They cannot gain a profession.
Unemployed villager

Villagers without a job overlay cannot trade. They only wear their biome outfits. An unemployed villager gains a profession by claiming an unclaimed job site block. For example, an unclaimed cartography table converts an unemployed villager into a cartographer when the villager claims it, and both the villager and the table emit green particles. An inaccessible (or destroyed) job site block causes the connected villager to lose its profession, but that does not affect the player's popularity in the village.
Java Edition offers
The villager pictured on the right is from the plains biome. To see villager professions dressed for other biomes, see Villagers § Professions.
Starting from Novice, at each level two more trades become available, unless there is only one trade within that level. If there are more than two possible trades, two are randomly selected.
Armorer
Job site block: Blast Furnace

Armorer Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
5 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
9 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
7 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
4 | 0.2 | ![]() |
1 | 12 trades | 1 | |
Apprentice | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 |
![]() |
36 | 0.2 | ![]() |
1 | 12 trades | 5 | |
![]() |
3 | 0.2 | ![]() |
1 | 12 trades | 5 | |
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 20 |
![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 20 | |
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 10 | |
![]() |
4 | 0.2 | ![]() |
1 | 12 trades | 10 | |
![]() |
5 | 0.2 | ![]() |
1 | 12 trades | 10 | |
Expert | ![]() |
19–33 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 |
![]() |
13–27 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | |
Master | ![]() |
13–27 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 30[note 3] |
![]() |
21–35 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 30[note 3] |
Butcher
Job site block: Smoker

Butcher Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
14 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
7 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
4 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 1 | |
Apprentice | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
1 | 0.05 | ![]() |
5 | 16 trades | 5 | |
![]() |
1 | 0.05 | ![]() |
8 | 16 trades | 5 | |
Journeyman | ![]() |
7 | 0.05 | ![]() |
1 | 16 trades | 20 |
![]() |
10 | 0.05 | ![]() |
1 | 16 trades | 20 | |
Expert | ![]() |
10 | 0.05 | ![]() |
1 | 12 trades | 30 |
Master | ![]() |
10 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Cartographer
Job site block: Cartography Table

Cartographer Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
24 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
7 | 0.05 | ![]() |
1 | 12 trades | 1 | |
Apprentice | ![]() |
11 | 0.05 | ![]() |
1 | 16 trades | 10 |
![]() ![]() |
13 1 |
0.2 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 20 |
![]() ![]() |
14 1 |
0.2 | ![]() |
1 | 12 trades | 10 | |
Expert | ![]() |
7 | 0.05 | ![]() |
1 | 12 trades | 15 |
![]() |
3 | 0.05 | 1 | 12 trades | 15 | ||
Master | ![]() |
8 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Cleric
Job site block: Brewing Stand

Cleric Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
32 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
1 | 0.05 | ![]() |
2 | 12 trades | 1 | |
Apprentice | ![]() |
3 | 0.05 | ![]() |
1 | 12 trades | 10 |
![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
2 | 0.05 | ![]() |
1 | 12 trades | 20 |
![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 | |
Expert | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 30 |
![]() |
9 | 0.05 | ![]() |
1 | 12 trades | 30 | |
![]() |
5 | 0.05 | ![]() |
1 | 12 trades | 15 | |
Master | ![]() |
22 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
![]() |
3 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Farmer
Job site block: Composter

Farmer Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
20 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
26 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
22 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
1 | 0.05 | ![]() |
6 | 16 trades | 1 | |
Apprentice | ![]() |
6 | 0.05 | ![]() |
1 | 12 trades | 10 |
![]() |
1 | 0.05 | ![]() |
4 | 12 trades | 5 | |
![]() |
1 | 0.05 | ![]() |
4 | 16 trades | 5 | |
Journeyman | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 20 |
![]() |
3 | 0.05 | ![]() |
18 | 12 trades | 10 | |
Expert | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 15 |
![]() |
1 | 0.05 | ![]() 5 seconds of ![]() |
1 | 12 trades | 15 | |
![]() |
1 | 0.05 | ![]() 8 seconds of ![]() |
1 | 12 trades | 15 | |
![]() |
1 | 0.05 | ![]() 7 seconds of ![]() |
1 | 12 trades | 15 | |
![]() |
1 | 0.05 | ![]() 6 seconds of ![]() |
1 | 12 trades | 15 | |
![]() |
1 | 0.05 | ![]() 14 seconds of ![]() |
1 | 12 trades | 15 | |
![]() |
1 | 0.05 | ![]() 0.35 seconds of ![]() |
1 | 12 trades | 15 | |
Master | ![]() |
3 | 0.05 | ![]() |
3 | 12 trades | 30[note 3] |
![]() |
4 | 0.05 | ![]() |
3 | 12 trades | 30[note 3] |
Fisherman
Job site block: Barrel

Fisherman Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
20 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
10 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
1 6 |
0.05 | ![]() |
6 | 16 trades | 1 | |
![]() |
3 | 0.05 | ![]() |
1 | 16 trades | 1 | |
Apprentice | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 10 |
![]() |
1 6 |
0.05 | ![]() |
6 | 16 trades | 5 | |
![]() |
2 | 0.05 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
13 | 0.05 | ![]() |
1 | 16 trades | 20 |
![]() |
8–22 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 10 | |
Expert | ![]() |
6 | 0.05 | ![]() |
1 | 12 trades | 30 |
Master | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
![]() ![]() ![]() ![]() ![]() One of 5 Boat[note 6] |
1 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Fletcher
Job site block: Fletching Table

Fletcher Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
32 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
1 | 0.05 | ![]() |
16 | 12 trades | 1 | |
![]() |
1 10 |
0.05 | ![]() |
10 | 12 trades | 1 | |
Apprentice | ![]() |
26 | 0.05 | ![]() |
1 | 12 trades | 10 |
![]() |
2 | 0.05 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
14 | 0.05 | ![]() |
1 | 16 trades | 20 |
![]() |
3 | 0.05 | ![]() |
1 | 12 trades | 10 | |
Expert | ![]() |
24 | 0.05 | ![]() |
1 | 16 trades | 30 |
![]() |
7–21 | 0.05 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | |
Master | ![]() |
8 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
![]() |
8–22 | 0.05 | Enchanted[note 2] ![]() |
1 | 3 trades | 15[note 3] | |
![]() ![]() |
2 5 |
0.05 | 5 | 12 trades | 30[note 3] |
Leatherworker
Job site block: Cauldron

Leatherworker Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
6 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
3 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
7 | 0.2 | ![]() |
1 | 12 trades | 1 | |
Apprentice | ![]() |
26 | 0.05 | ![]() |
1 | 12 trades | 10 |
![]() |
5 | 0.2 | ![]() |
1 | 12 trades | 5 | |
![]() |
4 | 0.2 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
9 | 0.05 | ![]() |
1 | 12 trades | 20 |
![]() |
7 | 0.2 | ![]() |
1 | 12 trades | 1[1] | |
Expert | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 30 |
![]() |
6 | 0.2 | ![]() |
1 | 12 trades | 15 | |
Master | ![]() |
6 | 0.2 | ![]() |
1 | 12 trades | 30[note 3] |
![]() |
5 | 0.2 | ![]() |
1 | 12 trades | 30[note 3] |
Librarian
Job site block: Lectern

Librarian Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
24 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
5–64 1 |
0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
9 | 0.05 | ![]() |
1 | 12 trades | 1 | |
Apprentice | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 |
![]() |
5–64 1 |
0.2 | ![]() |
1 | 12 trades | 5 | |
![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
5 | 0.05 | ![]() |
1 | 12 trades | 20 |
![]() |
5–64 1 |
0.2 | ![]() |
1 | 12 trades | 10 | |
![]() |
1 | 0.05 | ![]() |
4 | 12 trades | 10 | |
Expert | ![]() |
1[note 10][2] | 0.05 | ![]() |
1 | 12 trades | 30 |
![]() |
5–64 1 |
0.2 | ![]() |
1 | 12 trades | 15 | |
![]() |
5 | 0.05 | ![]() |
1 | 12 trades | 15 | |
![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 15 | |
Master | ![]() |
20 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Mason
Job site block: Stonecutter

Mason Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to the villager | |
Novice | ![]() |
10 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
1 | 0.05 | ![]() |
10 | 16 trades | 1 | ||
Apprentice | ![]() |
20 | 0.05 | ![]() |
1 | 16 trades | 10 | |
![]() |
1 | 0.05 | ![]() |
4 | 16 trades | 5 | ||
Journeyman | ![]() |
16 | 0.05 | ![]() |
1 | 16 trades | 20 | |
![]() |
16 | 0.05 | ![]() |
1 | 16 trades | 20 | ||
![]() |
16 | 0.05 | ![]() |
1 | 16 trades | 20 | ||
![]() |
1 | 0.05 | ![]() |
4 | 16 trades | 10 | ||
![]() |
1 | 0.05 | ![]() |
4 | 16 trades | 10 | ||
![]() |
1 | 0.05 | ![]() |
4 | 16 trades | 10 | ||
![]() |
1 | 0.05 | ![]() |
4 | 16 trades | 10 | ||
Expert | ![]() |
12 | 0.05 | ![]() |
1 | 12 trades | 30 | |
![]() |
1 | 0.05 |
|
1 | 12 trades | 15 | ||
![]() |
1 | 0.05 |
|
1 | 12 trades | 15 | ||
Master | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] | |
![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Shepherd
Job site block: Loom

Shepherd Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
18 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
18 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
18 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
18 | 0.05 | ![]() |
1 | 16 trades | 2 | |
![]() |
2 | 0.05 | ![]() |
1 | 12 trades | 1 | |
Apprentice | ![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 10 |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 10 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 10 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 10 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 10 | |
![]() |
1 | 0.05 | 1 | 16 trades | 5 | ||
![]() |
1 | 0.05 | 4 | 16 trades | 5 | ||
Journeyman | ![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 20 |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 20 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 20 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 20 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 20 | |
![]() |
3 | 0.05 | 1 | 12 trades | 10 | ||
Expert | ![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 30 |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 30 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 30 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 30 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 30 | |
![]() |
12 | 0.05 | ![]() |
1 | 16 trades | 30 | |
![]() |
3 | 0.05 | 1 | 12 trades | 15 | ||
Master | ![]() |
2 | 0.05 | ![]() |
3 | 12 trades | 30[note 3] |
Toolsmith
Job site block: Smithing Table

Toolsmith Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 1 | |
Apprentice | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 |
![]() |
36 | 0.2 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
30 | 0.05 | ![]() |
1 | 12 trades | 20 |
![]() |
6–20 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 10 | |
![]() |
7–21 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 10 | |
![]() |
8–22 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 10 | |
![]() |
4 | 0.2 | ![]() |
1 | 3 trades | 10 | |
Expert | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 30 |
![]() |
17–31 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | |
![]() |
10–24 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | |
Master | ![]() |
18–32 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 30[note 3] |
Weaponsmith
Job site block: Grindstone

Weaponsmith Economic Trade | |||||||
---|---|---|---|---|---|---|---|
Level | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
3 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
7–21 | 0.05 | Enchanted[note 2] ![]() |
1 | 3 trades | 1 | |
Apprentice | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 |
![]() |
36 | 0.2 | ![]() |
1 | 12 trades | 5 | |
Journeyman | ![]() |
24 | 0.05 | ![]() |
1 | 12 trades | 20 |
Expert | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 30 |
![]() |
17–31 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | |
Master | ![]() |
13–27 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 30[note 3] |
Bedrock Edition offers
Armorer
Job site block: Blast Furnace

Armorer Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP given to villager |
Novice | 1 | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
5 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
9 | 0.2 | ![]() |
1 | 12 trades | 1 | ||
![]() |
7 | 0.2 | ![]() |
1 | 12 trades | 1 | ||
![]() |
4 | 0.2 | ![]() |
1 | 12 trades | 1 | ||
Apprentice | 3 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 |
4 | ![]() |
36 | 0.2 | ![]() |
1 | 12 trades | 5 | |
![]() |
3 | 0.2 | ![]() |
1 | 12 trades | 5 | ||
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 5 | ||
Journeyman | 5 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 20 |
6 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 30 | |
7 | ![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 10 | |
![]() |
4 | 0.2 | ![]() |
1 | 12 trades | 10 | ||
![]() |
5 | 0.2 | ![]() |
1 | 12 trades | 10 | ||
Expert | 8 | ![]() |
19-33 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 |
![]() |
13-27 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | ||
Master | 9 | ![]() |
13-27 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 30[note 3] |
![]() |
21-35 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 30[note 3] |
Butcher
Job site block: Smoker

Butcher Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
14 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
4 | 0.05 | ![]() |
1 | 16 trades | 2 | ||
![]() |
7 | 0.05 | ![]() |
1 | 16 trades | 2 | ||
2 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 1 | |
Apprentice | 3 | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 10 |
4 | ![]() |
1 | 0.05 | ![]() |
8 | 16 trades | 5 | |
![]() |
1 | 0.05 | ![]() |
5 | 16 trades | 5 | ||
Journeyman | 5 | ![]() |
10 | 0.05 | ![]() |
1 | 16 trades | 20 |
![]() |
7 | 0.05 | ![]() |
1 | 16 trades | 20 | ||
Expert | 6 | ![]() |
10 | 0.05 | ![]() |
1 | 12 trades | 30 |
Master | 7 | ![]() |
10 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Cartographer
Job site block: Cartography Table

Cartographer Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
24 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
7 | 0.05 | ![]() |
1 | 12 trades | 1 | |
Apprentice | 3 | ![]() |
11 | 0.05 | ![]() |
1 | 16 trades | 10 |
4 | ![]() ![]() |
13 1 |
0.2 | ![]() |
1 | 12 trades | 5 | |
Journeyman | 5 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 20 |
6 | ![]() ![]() |
14 1 |
0.2 | ![]() |
1 | 12 trades | 10 | |
Expert | 7 | ![]() |
7 | 0.05 | ![]() |
1 | 12 trades | 15 |
8 | ![]() |
3 | 0.05 |
|
1 | 12 trades | 15 | |
Master | 9 | ![]() |
8 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Cleric
Job site block: Brewing Stand

Cleric Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
32 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
1 | 0.05 | ![]() |
2 | 12 trades | 1 | |
Apprentice | 3 | ![]() |
3 | 0.05 | ![]() |
1 | 12 trades | 10 |
4 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 5 | |
Journeyman | 5 | ![]() |
2 | 0.05 | ![]() |
1 | 12 trades | 20 |
6 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 | |
Expert | 7 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 30 |
![]() |
9 | 0.05 | ![]() |
1 | 12 trades | 30 | ||
8 | ![]() |
5 | 0.05 | ![]() |
1 | 12 trades | 15 | |
Master | 9 | ![]() |
22 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
10 | ![]() |
3 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Farmer
Job site block: Composter

Farmer Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
20 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
26 | 0.05 | ![]() |
1 | 16 trades | 2 | ||
![]() |
22 | 0.05 | ![]() |
1 | 16 trades | 2 | ||
![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 | ||
2 | ![]() |
1 | 0.05 | ![]() |
6 | 16 trades | 1 | |
Apprentice | 3 | ![]() |
6 | 0.05 | ![]() |
1 | 12 trades | 10 |
4 | ![]() |
1 | 0.05 | ![]() |
4 | 12 trades | 5 | |
![]() |
1 | 0.05 | ![]() |
4 | 16 trades | 5 | ||
Journeyman | 5 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 20 |
6 | ![]() |
3 | 0.05 | ![]() |
18 | 12 trades | 10 | |
Expert | 7 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 15 |
8 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 15 | |
Master | 9 | ![]() |
3 | 0.05 | ![]() |
3 | 12 trades | 30[note 3] |
![]() |
4 | 0.05 | ![]() |
3 | 12 trades | 30[note 3] |
Fisherman
Job site block: Barrel

Fisherman Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
20 | 0.05 | ![]() |
1 | 16 trades | 2 |
![]() |
10 | 0.05 | ![]() |
1 | 16 trades | 2 | ||
2 | ![]() |
3 | 0.05 | ![]() |
1 | 16 trades | 1 | |
![]() ![]() |
1 6 |
0.05 0 |
![]() |
6 | 16 trades | 1 | ||
Apprentice | 3 | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 10 |
4 | ![]() |
2 | 0.05 | ![]() |
1 | 12 trades | 5 | |
![]() ![]() |
1 6 |
0.05 0 |
![]() |
6 | 16 trades | 5 | ||
Journeyman | 5 | ![]() |
13 | 0.05 | ![]() |
1 | 16 trades | 20 |
6 | ![]() |
8-22 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 10 | |
Expert | 7 | ![]() |
6 | 0.05 | ![]() |
1 | 12 trades | 30 |
Master | 8 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
9 | ![]() ![]() ![]() ![]() ![]() One of 5 Boats[note 6] |
1 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Fletcher
Job site block: Fletching Table

Fletcher Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
32 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
1 | 0.05 | ![]() |
16 | 12 trades | 1 | |
![]() ![]() |
1 10 |
0.05 | ![]() |
10 | 12 trades | 1 | ||
Apprentice | 3 | ![]() |
26 | 0.05 | ![]() |
1 | 12 trades | 10 |
4 | ![]() |
2 | 0.05 | ![]() |
1 | 12 trades | 5 | |
Journeyman | 5 | ![]() |
14 | 0.05 | ![]() |
1 | 16 trades | 20 |
6 | ![]() |
3 | 0.05 | ![]() |
1 | 12 trades | 10 | |
Expert | 7 | ![]() |
24 | 0.05 | ![]() |
1 | 16 trades | 30 |
8 | ![]() |
7-21 | 0.05 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | |
Master | 9 | ![]() |
8 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
10 | ![]() |
8-22 | 0.05 | Enchanted[note 2] ![]() |
1 | 3 trades | 15[note 3] | |
![]() ![]() |
2 5 |
0.05 |
|
5 | 12 trades | 30[note 3] |
Leatherworker
Job site block: Cauldron

Leatherworker Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
6 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
3 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
7 | 0.2 | ![]() |
1 | 12 trades | 1 | ||
Apprentice | 3 | ![]() |
26 | 0.05 | ![]() |
1 | 12 trades | 10 |
4 | ![]() |
5 | 0.2 | ![]() |
1 | 12 trades | 5 | |
![]() |
4 | 0.2 | ![]() |
1 | 12 trades | 5 | ||
Journeyman | 5 | ![]() |
9 | 0.05 | ![]() |
1 | 12 trades | 20 |
6 | ![]() |
7 | 0.2 | ![]() |
1 | 12 trades | 10 | |
Expert | 7 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 30 |
8 | ![]() |
6 | 0.2 | ![]() |
1 | 12 trades | 15 | |
Master | 9 | ![]() |
5 | 0.2 | ![]() |
1 | 12 trades | 30[note 3] |
![]() |
6 | 0.2 | ![]() |
1 | 12 trades | 30[note 3] |
Librarian
Job site block: Lectern

Librarian Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
24 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
9 | 0.05 | ![]() |
1 | 12 trades | 1 | |
![]() ![]() |
5–64 1 |
0.2 | ![]() |
1 | 12 trades | 1 | ||
Apprentice | 3 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 |
4 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 5 | |
![]() ![]() |
5–64 1 |
0.2 | ![]() |
1 | 12 trades | 5 | ||
Journeyman | 5 | ![]() |
5 | 0.05 | ![]() |
1 | 12 trades | 20 |
6 | ![]() |
1 | 0.05 | ![]() |
4 | 12 trades | 10 | |
![]() ![]() |
5–64 1 |
0.2 | ![]() |
1 | 12 trades | 10 | ||
Expert | 7 | ![]() |
2[note 14] | 0.05 | ![]() |
1 | 12 trades | 30 |
8 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 15 | |
![]() |
5 | 0.05 | ![]() |
1 | 12 trades | 15 | ||
![]() ![]() |
5–64 1 |
0.2 | ![]() |
1 | 12 trades | 15 | ||
Master | 9 | ![]() |
20 | 0.05 | ![]() |
1 | 12 trades | 30[note 3] |
Shepherd
Job site block: Loom

Shepherd Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 |
|
18 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
2 | 0.05 | ![]() |
1 | 12 trades | 1 | |
Apprentice | 3 |
|
12 | 0.05 | ![]() |
1 | 16 trades | 10 |
4 | ![]() |
1 | 0.05 |
|
1 | 16 trades | 5 | |
![]() |
1 | 0.05 |
|
4 | 16 trades | 5 | ||
Journeyman | 5 |
|
12 | 0.05 | ![]() |
1 | 16 trades | 20 |
6 | ![]() |
3 | 0.05 |
|
1 | 12 trades | 10 | |
Expert | 7 |
|
12 | 0.05 | ![]() |
1 | 16 trades | 30 |
8 | ![]() |
3 | 0.05 |
|
1 | 12 trades | 15 | |
Master | 9 | ![]() |
2 | 0.05 | ![]() |
3 | 12 trades | 30[note 3] |
Stone Mason
Job site block: Stonecutter

Stone Mason Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
10 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
1 | 0.05 | ![]() |
10 | 16 trades | 1 | |
Apprentice | 3 | ![]() |
20 | 0.05 | ![]() |
1 | 16 trades | 10 |
4 | ![]() |
1 | 0.05 | ![]() |
4 | 16 trades | 5 | |
Journeyman | 5 | ![]() ![]() ![]() One of 3 stone variants |
16 | 0.05 | ![]() |
1 | 16 trades | 20 |
6 | ![]() |
1 | 0.05 | ![]() ![]() ![]() ![]() One of 3 polished stone variants or Dripstone Block |
4 | 16 trades | 10 | |
Expert | 7 | ![]() |
12 | 0.05 | ![]() |
1 | 12 trades | 30 |
8 | ![]() |
1 | 0.05 |
|
1 | 12 trades | 15 | |
Master | 9 | ![]() |
1 | 0.05 | ![]() ![]() |
1 | 12 trades | 30[note 3] |
Toolsmith
Job site block: Smithing Table

Toolsmith Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 1 | |
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 1 | ||
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 1 | ||
![]() |
1 | 0.2 | ![]() |
1 | 12 trades | 1 | ||
Apprentice | 3 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 |
4 | ![]() |
36 | 0.2 | ![]() |
1 | 12 trades | 5 | |
Journeyman | 5 | ![]() |
30 | 0.05 | ![]() |
1 | 12 trades | 20 |
6 | ![]() |
6-20 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 10 | |
![]() |
7-21 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 10 | ||
![]() |
8-22 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 10 | ||
![]() |
4 | 0.2 | ![]() |
1 | 3 trades | 10 | ||
Expert | 7 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 30 |
8 | ![]() |
17-31 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | |
![]() |
10-24 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | ||
Master | 9 | ![]() |
18-32 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 30[note 3] |
Weaponsmith
Job site block: Grindstone

Weaponsmith Economic Trade | ||||||||
---|---|---|---|---|---|---|---|---|
Level | Trade slot | Item wanted | Default quantity | Price multiplier | Item given | Quantity | Trades until disabled | XP to villager |
Novice | 1 | ![]() |
15 | 0.05 | ![]() |
1 | 16 trades | 2 |
2 | ![]() |
3 | 0.2 | ![]() |
1 | 12 trades | 1 | |
3 | ![]() |
7-21 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 5 | |
Apprentice | 4 | ![]() |
4 | 0.05 | ![]() |
1 | 12 trades | 10 |
5 | ![]() |
36 | 0.2 | ![]() |
1 | 12 trades | 10 | |
Journeyman | 6 | ![]() |
24 | 0.05 | ![]() |
1 | 12 trades | 20 |
Expert | 7 | ![]() |
1 | 0.05 | ![]() |
1 | 12 trades | 30 |
8 | ![]() |
17-31 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 15 | |
Master | 9 | ![]() |
13-27 | 0.2 | Enchanted[note 2] ![]() |
1 | 3 trades | 30[note 3] |
Wandering trader sales

Unlike other villagers, the wandering trader does not buy items in exchange for emeralds – it only sells items, using emeralds as a currency. Therefore, the following tables' leftmost column is how many emeralds the player needs to give to receive the items listed in the middle column of the table.
Java Edition sales
The wandering trader offers six trades in total: five random ordinary trades and one special trade. The five random trades are chosen from the list below.
Price | Item | Trades until disabled |
---|---|---|
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
8 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
7 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
4 |
1 ![]() |
![]() |
8 |
1 ![]() |
![]() |
12 |
1 ![]() |
![]() |
5 |
1 ![]() |
![]() |
5 |
1 ![]() |
![]() |
5 |
1 ![]() |
![]() |
5 |
1 ![]() |
![]() |
5 |
1 ![]() |
12 | |
1 ![]() |
![]() |
6 |
1 ![]() |
![]() |
8 |
2 ![]() |
![]() |
5 |
2 ![]() |
![]() |
5 |
3 ![]() |
![]() |
8 |
3 ![]() |
![]() |
8 |
3 ![]() |
![]() |
8 |
3 ![]() |
![]() |
8 |
3 ![]() |
![]() |
8 |
3 ![]() |
![]() |
8 |
3 ![]() |
![]() |
12 |
4 ![]() |
![]() |
5 |
5 ![]() |
![]() |
8 |
5 ![]() |
![]() |
8 |
5 ![]() |
![]() |
8 |
5 ![]() |
![]() |
8 |
5 ![]() |
![]() |
8 |
5 ![]() |
![]() |
8 |
5 ![]() |
![]() |
8 |
5 ![]() |
![]() |
8 |
5 ![]() |
![]() |
5 |
The one random special trade is chosen from the list below. It is always the wandering trader's final trade offer.
Price | Items | Trades until disabled |
---|---|---|
1 ![]() |
![]() |
8 |
3 ![]() |
![]() |
6 |
3 ![]() |
![]() |
6 |
5 ![]() |
![]() |
4 |
5 ![]() |
![]() |
4 |
6 ![]() |
![]() |
6 |
Bedrock Edition sales
In Bedrock Edition, wandering traders offers 6 random trades. Their trades are unaffected by demand.
Five of the random trades are shown in the table below:
Price | Regular Offer | Single Offer[note 15] | Trades until disabled | |
---|---|---|---|---|
Grouped Items | Weight | |||
1 ![]() |
4 | 12 | ||
|
16 | |||
2 | ||||
|
– | 8 | ||
7 | ||||
|
6 | |||
|
5 | |||
4 | ||||
2 ![]() |
5 | |||
3 ![]() |
12 | |||
5 | 8 | |||
4 ![]() |
– | 5 | ||
5 ![]() |
– | 7 | 8 | |
– | 5 |
The other random trade is shown below (these items are chosen for each wandering trader and always offered but only one of them):
Price | Items | Trades until disabled |
---|---|---|
1 ![]() |
8 | |
3 ![]() |
|
6 |
5 ![]() |
4 | |
6 ![]() |
6 |
Notes
- ↑ There is 0.04% chance for zombies and skeletons to spawn with diamond armor, but the chance is so negligible that it is infeasible to obtain diamond armor in this way.
- ↑ Jump up to: a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af When creating an enchantment offer, the game uses a random enchantment level from 5 – 19. The enchantments are never treasure enchantments.
- ↑ Jump up to: a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao As the villager cannot level up any further, they do not actually gain any experience.
- ↑ Jump up to: a b All copies of the map traded by a particular villager lead to the same structure. In worlds that do not have the structure, this trade is not offered.
- ↑ Jump up to: a b c d e f g h The list of possible offers contains individual offers for each color, so multiple colors may be offered by the same villager as separate trades.
- ↑ Jump up to: a b The type of boat trade depends on the biome outfit of the villager. Plains villagers buy oak boats, taiga and snowy villagers buy spruce boats, desert and jungle villagers buy jungle boats, savanna villagers buy acacia boats, and swamp villagers buy dark oak boats.
- ↑ The type of arrow is chosen randomly from all possible brewable potions with effects, including extended and strengthened versions. This is a single offer in the offer list (like enchanted books), not one offer per type (like various colored items).
- ↑ Jump up to: a b c d e f g h i j k l m n The leather armor has a random color created by two dyes (possibly the same dye twice.)
- ↑ Jump up to: a b c d e f g h The enchantment is chosen randomly with equal chance of any enchantment type occurring (except for Soul Speed and Swift Sneak) and equal chance to get any level of the enchantment, meaning high-level enchantments are as likely as low-level enchantments. It is possible for a librarian to sell the same book more than once. The price in emeralds depends on the enchantment level and "treasure" status. The possible values are 5–19 emeralds for Lvl I, 8–32 for Lvl II, 11–45 for Lvl III, 14–58 for Lvl IV, and 17–71 for Lvl V. For treasure enchantments the price is doubled. Note that the cost is capped to 64, meaning that for example Lvl V books truly range from 17–64 emeralds with costs at the upper end of the range being more common.
- ↑ The trade is listed as two book and quill items, but because there is only one trading input slot, and books and quills cannot stack, the player needs to exchange only one book and quill in the trade.
- ↑ Jump up to: a b If explorer maps are bought when in the Nether, the End or a superflat world, the explorer map does not show a destination structure, and buying it in an Old world causes the game to freeze
- ↑ The stew grants one of the following effects: 5-7 seconds of Blindness, 7-10 seconds of Jump Boost, 7-10 seconds of Night Vision, 10-20 seconds of Poison, 0.3-0.35 seconds of Saturation, or 6-8 seconds of Weakness.
- ↑ Potion level is always I, except for Arrow of Decay, which is always II
- ↑ Book and Quill is offered in two item slots due to being non-stackable
- ↑ Only one item is offered (e.g. wandering trader cannot sell both cocoa beans and pink dye). Each group of single-offer trades has the same chance to be chosen as a normal trade based on weight. For example, each individual sapling does have the same chance of being offered as a slimeball, because the sapling group as a whole which consist of 4 items and has 4 weight (multiple sapling cannot be offered however).
- ↑ Jump up to: a b c d e f g h Crop seeds offered in both grouped and individual trades
Achievements
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Master Trader | Trade for 1,000 emeralds. | Obtain 1,000 emeralds from trading with villagers. | 30 | Silver | |
![]() | ![]() | Star trader | Trade with a villager at the build height limit. | — | 20 | Silver | |
![]() | ![]() | The Haggler | Acquire or spend 30 Emeralds by trading with villagers or with wandering trader. [sic] | — | 30 | Silver | |
![]() | ![]() | Treasure Hunter | Acquire a map from a cartographer villager, then enter the revealed structure | Visit the structure indicated while the purchased map is in your main hand (hotbar). | 40 | Silver |
Advancements
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Cover Me with Diamonds | Diamond armor saves lives | Have any type of diamond armor in the inventory. |
![]() ![]() | Getting an Upgrade | Construct a better Pickaxe | Have a stone pickaxe in the inventory. |
![]() ![]() | Isn't It Iron Pick | Upgrade your Pickaxe | Have an iron pickaxe in the inventory. |
![]() ![]() | Star Trader | Trade with a Villager at the build height limit | Stand on any block that is higher than 318 and trade with a villager or wandering trader. |
![]() ![]() | Suit Up | Protect yourself with a piece of iron armor | Have any type of iron armor in the inventory. |
![]() ![]() | What a Deal! | Successfully trade with a Villager | Take an item from a villager or wandering trader's trading output slot. |
Video
History
[hide]Java Edition Beta | |||||||
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August 31, 2010 | The first time Notch hinted at plans for a possible future trading system was in an interview during MinecraftCon. The implementation of villages themselves and their inhabitants wasn't even confirmed at this point, but Notch still had a couple of ideas: "If you treat the villagers well, they become friendly to you and might start throwing things at you as gifts. If you treat them badly though by attacking and killing them they hate you and might chase you." Notch also mentioned a meter of how much "villagers like you." {"type": "java Beta", "version": "August 31, 2010", "exp": "", "snap": "", "content": "The first time (link to Markus Persson article, displayed as Notch) hinted at plans for a possible future trading system was in an interview during (link to MINECON 2010 article, displayed as MinecraftCon). The implementation of (link to village article, displayed as villages) themselves and their inhabitants wasn't even confirmed at this point, but Notch still had a couple of ideas: \"If you treat the villagers well, they become friendly to you and might start throwing things at you as gifts. If you treat them badly though by attacking and killing them they hate you and might chase you.\"<br>Notch also mentioned a meter of how much \"villagers like you.\""} | ||||||
[hide]Java Edition | |||||||
May 21, 2012 | Jeb released a screenshot of himself testing the Trading System. The image showed buying and selling areas.
{"type": "java", "version": "May 21, 2012", "exp": "", "snap": "", "content": "(link to Jens Bergensten article, displayed as Jeb) released a screenshot of himself testing the Trading System. The image showed buying and selling areas."} | ||||||
An ore block can be seen in the background later revealed in snapshot 12w21a to be ruby ore, it was changed to emerald ore before 12w21a because Dinnerbone is colorblind [3]
{"type": "java", "version": "May 21, 2012", "exp": "", "snap": "", "content": "An ore block can be seen in the background later revealed in snapshot 12w21a to be (link to History_of_textures/Unused_textures#Ruby article, displayed as ruby) ore, it was changed to (link to emerald ore article, displayed as emerald ore) before 12w21a because (link to Nathan Adams article, displayed as Dinnerbone) is colorblind"} | |||||||
1.3.1 | Added villager trading.
{"type": "java", "version": "1.3.1", "exp": "", "snap": "", "content": "Added villager trading."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Eyes of Ender are now sold by priests instead of bought, and rotten flesh is no longer bought.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "(link to Eyes of Ender article, displayed as Eyes of Ender) are now sold by priests instead of bought, and (link to rotten flesh article, displayed as rotten flesh) is no longer bought."} | ||||||
The trading UI has been changed where an extra input space has been added where tools can be placed for buying enchantments and/or repair.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "The trading UI has been changed where an extra input space has been added where tools can be placed for buying enchantments and/or repair."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Before this snapshot, the librarian defaulted to written books instead of gold ingots, since the written books had a potential offer of 1.3.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Before this snapshot, the librarian defaulted to (link to written books article, displayed as written books) instead of (link to gold ingots article, displayed as gold ingots), since the written books had a potential offer of 1.3."} | ||||||
1.4.2 | The librarian's paper offer was adjusted to 24–35 paper per emerald from 19-29 paper
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "The librarian's paper offer was adjusted to 24–35 (link to paper article, displayed as paper) per emerald from 19-29 paper"} | ||||||
The farmer's arrow offer was fixed to sell 9-12 arrows from only 5 before. The original 1 emerald for 5 arrows trade was a result of a bug in the code where the minimum and maximum values of the arrow trade were swapped.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "The farmer's arrow offer was fixed to sell 9-12 (link to arrow article, displayed as arrows) from only 5 before. The original 1 emerald for 5 arrows trade was a result of a bug in the code where the minimum and maximum values of the arrow trade were swapped."} | |||||||
The librarian's buy book offer was adjusted to 11-12 books from 12-14
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "The librarian's buy book offer was adjusted to 11-12 (link to book article, displayed as books) from 12-14"} | |||||||
The farmer's gravel to flint trade now produces 4-5 flint from 2-3
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "The farmer's gravel to flint trade now produces 4-5 (link to flint article, displayed as flint) from 2-3"} | |||||||
The offer probability mechanic was changed: as more offers exist for a villager, the probability of all offers rise. When an offer's probability goes beyond a certain limit, its probability goes down. The net effect is that rarer offers become more common when a villager has many offers, and common offers become rarer.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "The offer probability mechanic was changed: as more offers exist for a villager, the probability of all offers rise. When an offer's probability goes beyond a certain limit, its probability goes down. The net effect is that rarer offers become more common when a villager has many offers, and common offers become rarer."} | |||||||
The offer removal mechanic has been replaced with an offer disabling mechanic.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "The offer removal mechanic has been replaced with an offer disabling mechanic."} | |||||||
All offers begin with 7 uses, allowing the offer to be traded up to seven times.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "All offers begin with 7 uses, allowing the offer to be traded up to seven times."} | |||||||
After this, even if the player has not left the trading menu, the offer is disabled.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "After this, even if the player has not left the trading menu, the offer is disabled."} | |||||||
If a player trades the last offer on the list and closes the menu, waiting for particles to appear around the villager, all disabled offers are renewed with 2–12 additional uses added to them.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "If a player trades the last offer on the list and closes the menu, waiting for particles to appear around the villager, all disabled offers are renewed with 2–12 additional uses added to them."} | |||||||
It is possible for the final offer slot to be disabled, at which point no new offers can be generated and no existing offers can be renewed.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "It is possible for the final offer slot to be disabled, at which point no new offers can be generated and no existing offers can be renewed."} | |||||||
Trading with the last offer slot available increases the player's popularity with the village by one point. Popularity applies to the village as a whole; other players are not affected.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "Trading with the last offer slot available increases the player's popularity with the village by one point. Popularity applies to the village as a whole; other players are not affected."} | |||||||
1.4.6 | Enchanted books were added, and villagers could offer them.
{"type": "java", "version": "1.4.6", "exp": "", "snap": "", "content": "(link to Enchanted books article, displayed as Enchanted books) were added, and villagers could offer them."} | ||||||
1.5 | A villager spawned from a renamed spawn egg shows its name in the trading interface in place of "Villager".
{"type": "java", "version": "1.5", "exp": "", "snap": "", "content": "A villager spawned from a renamed (link to spawn egg article, displayed as spawn egg) shows its name in the trading interface in place of \"Villager\"."} | ||||||
1.8 | Villager trading has been revamped. See here for offers before 1.8.
{"type": "java", "version": "1.8", "exp": "", "snap": "", "content": "Villager trading has been revamped. See (link to /Before Java Edition 1.8 article, displayed as here) for offers before 1.8."} | ||||||
Trading now gives the player experience.
{"type": "java", "version": "1.8", "exp": "", "snap": "", "content": "Trading now gives the player (link to experience article, displayed as experience)."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Villager clerics no longer buy ender pearls, as they did in 14w02a.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Villager clerics no longer buy (link to ender pearls article, displayed as ender pearls), as they did in 14w02a."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Clerics now sell bottles o' enchanting, prices range from 3 to 11 emeralds each.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Clerics now sell (link to bottles o' enchanting article, displayed as bottles o' enchanting), prices range from 3 to 11 emeralds each."} | ||||||
1.9 | Clerics no longer sell eyes of ender.
{"type": "java", "version": "1.9", "exp": "", "snap": "", "content": "Clerics no longer sell (link to eyes of ender article, displayed as eyes of ender)."} | ||||||
Clerics now sell ender pearls. Prices range from 4 to 7 emeralds each.
{"type": "java", "version": "1.9", "exp": "", "snap": "", "content": "Clerics now sell (link to ender pearls article, displayed as ender pearls). Prices range from 4 to 7 emeralds each."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Librarians charge double for books with "treasure" enchantments.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Librarians charge double for (link to Enchanted Book article, displayed as books with \"treasure\" enchantments)."} | ||||||
1.11 | Farmers now sell 5 to 7 apples and 6 to 10 cookies for an emerald instead of just 5 and 6 respectively.
{"type": "java", "version": "1.11", "exp": "", "snap": "", "content": "Farmers now sell 5 to 7 (link to apple article, displayed as apples) and 6 to 10 (link to cookie article, displayed as cookies) for an (link to emerald article, displayed as emerald) instead of just 5 and 6 respectively."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Added new trades through the Cartographer career.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Added new trades through the Cartographer career."} | ||||||
1.14 | Added wandering traders, which can trade with the player.
{"type": "java", "version": "1.14", "exp": "", "snap": "", "content": "Added (link to wandering trader article, displayed as wandering traders), which can trade with the player."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Revamped the trading system, adding many new trades for each villager profession.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Revamped the trading system, adding many new trades for each villager profession."} | ||||||
Villager profession now depends on their job site block, rather than randomly assigned at birth.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Villager profession now depends on their job site block, rather than randomly assigned at birth."} | |||||||
Villager trading prices now depend on the player's popularity in the village.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Villager trading prices now depend on the player's popularity in the village."} | |||||||
Villagers now resupply their trades up to two times a day, if they get to work at a job site block.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Villagers now resupply their trades up to two times a day, if they get to work at a (link to Villager#Job site blocks article, displayed as job site block)."} | |||||||
Added the mason profession, which uses a stonecutter as a job site block.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Added the mason profession, which uses a (link to stonecutter article, displayed as stonecutter) as a job site block."} | |||||||
The trading UI has been updated.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "The trading UI has been updated."} | |||||||
The villager now gains experience as it trades with the player, and the experience is visible in a bar on top of the trading UI.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "The villager now gains experience as it trades with the player, and the experience is visible in a bar on top of the trading UI."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | All available trades are now listed in a sidebar on the left of the trading interface.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "All available trades are now listed in a sidebar on the left of the trading interface."} | ||||||
When the player has the required materials, clicking on an available trade puts the items into the slots automatically.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "When the player has the required materials, clicking on an available trade puts the items into the slots automatically."} | |||||||
1.15 | Librarians now sell one bookshelf for nine emeralds, instead of three bookshelves for six emeralds.
{"type": "java", "version": "1.15", "exp": "", "snap": "", "content": "Librarians now sell one (link to bookshelf article, displayed as bookshelf) for nine emeralds, instead of three bookshelves for six emeralds."} | ||||||
1.17 | Wandering traders now can sell small dripleaf.
{"type": "java", "version": "1.17", "exp": "", "snap": "", "content": "Wandering traders now can sell (link to small dripleaf article, displayed as small dripleaf)."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Wandering traders now can sell pointed dripstone, rooted dirt and moss block.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Wandering traders now can sell (link to pointed dripstone article, displayed as pointed dripstone), (link to rooted dirt article, displayed as rooted dirt) and (link to moss block article, displayed as moss block)."} | ||||||
Mason villagers now sell dripstone blocks.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Mason villagers now sell (link to dripstone blocks article, displayed as dripstone blocks)."} | |||||||
1.19 | Wandering traders can now sell mangrove propagules.
{"type": "java", "version": "1.19", "exp": "", "snap": "", "content": "Wandering traders can now sell (link to mangrove propagule article, displayed as mangrove propagules)."} | ||||||
1.20 (Experimental) | Wandering traders can now sell cherry saplings.
{"type": "java", "version": "1.20<br>(Experimental)", "exp": "", "snap": "", "content": "Wandering traders can now sell (link to cherry sapling article, displayed as cherry saplings)."} | ||||||
[hide]Pocket Edition | |||||||
1.0.4 | Added villager trading.
{"type": "pocket", "version": "1.0.4", "exp": "", "snap": "", "content": "Added villager trading."} | ||||||
1.1.0 | Added new trades through the Cartographer career.
{"type": "pocket", "version": "1.1.0", "exp": "", "snap": "", "content": "Added new trades through the Cartographer career."} | ||||||
[hide]Bedrock Edition | |||||||
1.2.13 | Added Curse of Binding and Curse of Vanishing enchantments, which at this time can be obtained only via trading with librarians.
{"type": "bedrock", "version": "1.2.13", "exp": "", "snap": "", "content": "Added (link to Curse of Binding article, displayed as Curse of Binding) and (link to Curse of Vanishing article, displayed as Curse of Vanishing) enchantments, which at this time can be obtained only via trading with librarians."} | ||||||
1.4.0 | Removed the curse enchantments in enchanted books from librarian trading.
{"type": "bedrock", "version": "1.4.0", "exp": "", "snap": "", "content": "Removed the curse enchantments in (link to enchanted books article, displayed as enchanted books) from librarian trading."} | ||||||
1.10.0 | Added new trades through the stone mason villager profession and wandering trader.
{"type": "bedrock", "version": "1.10.0", "exp": "", "snap": "", "content": "Added new trades through the stone mason villager profession and (link to wandering trader article, displayed as wandering trader)."} | ||||||
1.11.0 | Added economic trades, where players can unlock multiple tiers at once by leveling up villagers.
{"type": "bedrock", "version": "1.11.0", "exp": "", "snap": "", "content": "Added economic trades, where players can unlock multiple tiers at once by leveling up villagers."} | ||||||
Villagers now have a demand in which their emerald cost can change higher or lower than usual.
{"type": "bedrock", "version": "1.11.0", "exp": "", "snap": "", "content": "Villagers now have a demand in which their emerald cost can change higher or lower than usual."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Changed trading for villagers.
{"type": "bedrock", "version": "", "exp": "", "snap": "", "content": "Changed trading for villagers."} | ||||||
Villager no longer instantly resupply their trades when disabled, as now they need to work at a job site block to resupply themselves.
{"type": "bedrock", "version": "", "exp": "", "snap": "", "content": "Villager no longer instantly resupply their trades when disabled, as now they need to work at a (link to Villager#Job site blocks article, displayed as job site) block to resupply themselves."} | |||||||
Hero of the Village now gives a trading price discount, except for one emerald trades (as it already costs one emerald).
{"type": "bedrock", "version": "", "exp": "", "snap": "", "content": "(link to Hero of the Village article, displayed as Hero of the Village) now gives a trading price discount, except for one emerald trades (as it already costs one emerald)."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Pressing use on a trade now auto-trades items.
{"type": "bedrock", "version": "", "exp": "", "snap": "", "content": "Pressing <span class=\"explain \" title=\"Defaults to right click on mouse or left trigger on gamepad.\">use</span> on a trade now auto-trades items."} | ||||||
Reverted cake trade from farmer villagers, increased max amount of some trade until disabled for master level stone mason and wandering trader.
{"type": "bedrock", "version": "", "exp": "", "snap": "", "content": "Reverted cake trade from farmer villagers, increased max amount of some trade until disabled for master level stone mason and wandering trader."} | |||||||
1.12.0 | Changed some trades for both villager and wandering trader.
{"type": "bedrock", "version": "1.12.0", "exp": "", "snap": "", "content": "Changed some trades for both villager and wandering trader."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Removed regular sand from the wandering trader trades and adjusted the cost of a diamond hoe on the toolsmith.
{"type": "bedrock", "version": "", "exp": "", "snap": "", "content": "Removed regular sand from the wandering trader trades and adjusted the cost of a (link to diamond hoe article, displayed as diamond hoe) on the toolsmith."} | ||||||
1.13.0 | Cartographer villager now buy 11 glass panes, rather than 10.
{"type": "bedrock", "version": "1.13.0", "exp": "", "snap": "", "content": "Cartographer villager now buy 11 (link to glass panes article, displayed as glass panes), rather than 10."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Farmer villagers now sell suspicious stew.
{"type": "bedrock", "version": "", "exp": "", "snap": "", "content": "Farmer villagers now sell (link to suspicious stew article, displayed as suspicious stew)."} | ||||||
1.16.0 | Villager trade values have been changed to closely match Java Edition.
{"type": "bedrock", "version": "1.16.0", "exp": "", "snap": "", "content": "Villager trade values have been changed to closely match Java Edition."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Enchanted items now cost in a range.
{"type": "bedrock", "version": "", "exp": "", "snap": "", "content": "Enchanted items now cost in a range."} | ||||||
1.17.0 | Wandering traders can sell small dripleaf, pointed dripstone, rooted dirt, and moss blocks.
{"type": "bedrock", "version": "1.17.0", "exp": "", "snap": "", "content": "Wandering traders can sell (link to small dripleaf article, displayed as small dripleaf), (link to pointed dripstone article, displayed as pointed dripstone), (link to rooted dirt article, displayed as rooted dirt), and (link to moss block article, displayed as moss blocks)."} | ||||||
Stone masons can now sell dripstone blocks.
{"type": "bedrock", "version": "1.17.0", "exp": "", "snap": "", "content": "Stone masons can now sell (link to dripstone block article, displayed as dripstone blocks)."} | |||||||
1.18.10 | Butcher, cartographer, librarian, and wandering trader trades have been changed to match Java Edition.
{"type": "bedrock", "version": "1.18.10", "exp": "", "snap": "", "content": "Butcher, cartographer, librarian, and wandering trader trades have been changed to match Java Edition."} | ||||||
1.18.30 | Armorer, cleric, fisherman, shepherd, toolsmith, and weaponsmith villager trades have been changed to match Java Edition.
{"type": "bedrock", "version": "1.18.30", "exp": "", "snap": "", "content": "Armorer, cleric, fisherman, shepherd, toolsmith, and weaponsmith villager trades have been changed to match Java Edition."} | ||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU14 | CU1 | Patch 1 | 1.0.1 | Added villager trading.
{"type": "console", "xbox": "TU14", "xbone": "CU1", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 1", "switch": "1.0.1", "content": "Added villager trading."} | |||
TU20 | CU8 | Librarian villagers now may offer name tags for sale.
{"type": "console", "xbox": "TU20", "xbone": "CU8", "ps3": "", "ps4": "", "psvita": "", "wiiu": "", "switch": "", "content": "Librarian villagers now may offer (link to name tag article, displayed as name tags) for sale."} | |||||
TU31 | CU19 | Patch 3 | Changed villager trades to offers as of Java Edition 1.8.
{"type": "console", "xbox": "TU31", "xbone": "CU19", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 3", "switch": "", "content": "Changed villager trades to offers as of (link to Java Edition 1.8 article, displayed as Java Edition 1.8)."} | ||||
[hide]PlayStation 4 Edition | |||||||
1.91 | The trading interface shows the new career level for villagers and which trades are locked.
{"type": "ps4", "version": "1.91", "exp": "", "snap": "", "content": "The trading interface shows the new career level for villagers and which trades are locked."} | ||||||
Villager trading prices now depend on the player's popularity in the village.
{"type": "ps4", "version": "1.91", "exp": "", "snap": "", "content": "Villager trading prices now depend on the player's popularity in the village."} | |||||||
Villagers now resupply their trades up to two times a day, if they get to work at a job site block.
{"type": "ps4", "version": "1.91", "exp": "", "snap": "", "content": "Villagers now resupply their trades up to two times a day, if they get to work at a (link to Villager#Job site blocks article, displayed as job site) block."} |
Issues
Issues relating to "Trading", "Trades", or "Trade" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- While diamonds are not renewable, their products (armor, tools, and weapons) are renewable via trading.
Gallery
-
The first image of the trading system released by Jeb. The currency item (later updated to the emerald) can be seen in the inventory.
-
An enhanced version of Jeb's screenshot showing the original ore texture more clearly.
-
The trading menu before Bedrock Edition 1.11.0.
-
Trading options of a master-level weaponsmith.
-
An unemployed villager refuses a player trying to trade.
-
A nitwit villager refuses a player trying to trade.
-
A Villager presenting the emeralds.
References
- ↑ MC-179352 — The leatherworker's second leather tunic trade give too little villager XP
- ↑ MC-248042 — Librarian's book and quill trade is always discounted to 1 since books are unstackable
- ↑ https://web.archive.org/web/20150316193400/http://www.minecraftforum.net/forums/archive/future-updates/384441-1-5-new-blocks-items#c11
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General mechanics | |
Survival |
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Combat | |
Environment | |
Movement | |
User interface | |
Visuals | |
Outdated | ![]() |