Grove: Difference between revisions
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| watercolor = {{color|#3F76E4}}{{only|je|short=1}}<br>{{color|#44AFF5}}{{only|be|short=1}} |
| watercolor = {{color|#3F76E4}}{{only|je|short=1}}<br>{{color|#44AFF5}}{{only|be|short=1}} |
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| structures = {{EnvLink|Pillager Outpost}} |
| structures = {{EnvLink|Pillager Outpost}} |
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| features = {{EnvLink|Spruce} |
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| blocks = {{BlockLink|Snow}}<br>{{BlockLink|Powder Snow}}<br>{{BlockLink|Snow Block}}<br>{{BlockLink|Dirt}}<br>{{BlockLink|Spruce Log}}<br>{{BlockLink|Spruce Leaves}}<br>{{BlockLink|Emerald Ore}}<br>{{BlockLink|Infested Stone}}<br>{{BlockLink|Stone}} |
| blocks = {{BlockLink|Snow}}<br>{{BlockLink|Powder Snow}}<br>{{BlockLink|Snow Block}}<br>{{BlockLink|Dirt}}<br>{{BlockLink|Spruce Log}}<br>{{BlockLink|Spruce Leaves}}<br>{{BlockLink|Emerald Ore}}<br>{{BlockLink|Infested Stone}}<br>{{BlockLink|Stone}} |
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Revision as of 11:56, 9 February 2025
{{Infobox biome
| title = Grove
| image = Grove.png
| imagesize = 250px
| downfall = 0.8
| precipitation = Yes
| temperature = -0.2
| grasscolor = #80B497
| foliagecolor = #60A17B
| watercolor =
#3F76E4[JE only]
#44AFF5[BE only]
| structures = Pillager Outpost
| features = [[File:EnvSprite spruce}.png|16x16px|link=Spruce}|alt=|class=pixel-image|]][[Spruce}|Spruce}]]
A grove is a snowy forest biome that often generates on the sides of mountains.
Description
A grove creates a forest of spruce trees on the sides of a mountain, reminiscent of a snowy taiga but the surface is covered with snow layers, snow blocks, dirt and strips of powder snow instead of grass blocks. Rabbits, snowy wolves and snow foxes can spawn in this biome. This biome generates next to snowy slopes, some snowy plains, snowy taigas, taigas, old growth taigas, forests, birch forests, and dark forests.
Mobs
The following mobs naturally spawn here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
![]() | 5⁄515 | 1 |
Creature category | ||
![]() | 4⁄13 | 2–4 |
![]() | 1⁄13 | 1 |
![]() | 8⁄13 | 2–3 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 13, "mobs": [ { "size": "2-4", "mob": "Snow Fox", "weight": 4 }, { "size": "1", "mob": "Snowy Wolf", "weight": 1 }, { "size": "2-3", "mob": "Rabbit", "weight": 8 } ], "category": "creature" }, "3": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "4": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
![]() | 5⁄495 | 2–4 |
Creature category | ||
![]() | 10⁄34 | 2–4 |
![]() | 8⁄34 | 2–4 |
![]() | 8⁄34 | 2–3 |
![]() | 8⁄34 | 1 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 34, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Snow Fox", "weight": 8 }, { "size": "2-3", "mob": "Rabbit", "weight": 8 }, { "size": "1", "mob": "Snowy Wolf", "weight": 8 } ], "category": "creature" } }
Sounds
Music
These music tracks play while the player is in the Grove.
Data values
ID
Name | [hide]Identifier |
---|---|
![]() | grove |
Name | [hide]Identifier |
---|---|
![]() | grove |
Advancements
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Light as a Rabbit | Walk on Powder Snow... without sinking in it | Walk on powder snow while wearing leather boots. |
History
September 28, 2019 | During MINECON Live 2019, the mountains won the community biome vote; additions were improved terrain generation, powder snow, and goats. | ||||||
---|---|---|---|---|---|---|---|
October 3, 2020 | The Caves & Cliffs update was announced at Minecraft Live 2020, showing a sneak peek at goats and the new mountain generation. | ||||||
[hide]Java Edition | |||||||
1.18 | Experimental Snapshot 1 | Added grove, along with the other new mountain biomes. | |||||
experimental snapshot 2 | Infested stone and emerald ore now generate in the new mountain biomes. | ||||||
experimental snapshot 3 | Pillager outposts now generate in groves. | ||||||
Goats now spawn in groves. | |||||||
experimental snapshot 6 | Groves are less likely to generate on mountain peaks. | ||||||
Groves start generating lower down in cold areas and higher up in warmer areas. | |||||||
21w37a | Spruce trees no longer generate in groves.[1] | ||||||
21w38a | Spruce trees once again generate in groves. | ||||||
21w41a | The sky color of groves has been changed from #79a6ff to #81a0ff. | ||||||
21w44a | Powder snow strips are now exposed to the surface, instead of covering by a layer of snow blocks.[2] | ||||||
Grove is now required for the "Adventuring Time" advancement. | |||||||
1.20 | 23w17a | "A Familiar Room" can now be played in groves. | |||||
1.20.5 | 24w10a | Rabbits, wolves, and foxes are now the only passive mobs spawning in the grove biome. | |||||
Wolves that spawn in groves are now the snowy variant. | |||||||
[hide]Bedrock Edition | |||||||
1.16.220 Experiment | beta 1.16.220.50 | Added the grove. | |||||
beta 1.17.20.23 | Hostile mobs can now spawn in groves. | ||||||
1.17.40 Experiment | beta 1.17.40.20 | Foxes can now spawn in groves. | |||||
1.18.0 | beta 1.18.0.20 | Groves can now generate by default without enabling experimental gameplay. | |||||
1.19.40 | Preview 1.19.40.20 | The grove is now classified as "Cold". | |||||
Villagers spawning in groves are the snowy variant. | |||||||
1.20.80 | Preview 1.20.80.21 | Foxes now spawn less frequently in groves. | |||||
Rabbits now spawn more frequently in groves. | |||||||
[hide]Minecraft Education | |||||||
1.18.32 | 1.18.10.04 | Added the grove. |
Data history
[hide]Bedrock Edition | |||||||
---|---|---|---|---|---|---|---|
1.18.0 | beta 1.18.0.24 | Changed the biome ID mountain_grove to grove . |
Issues
Issues relating to "Grove" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
-
A buffet grove world. Note the large swathes of powdered snow and that massive swathes of frozen water can generate.
-
A grove that is thousands of blocks wide.
-
A grove that generated bordering a snowy taiga. Notice how the grove uses snow blocks as its top layer, while the snowy taiga uses grass blocks with snow layers.
See also
- Mountains
Meadow
Snowy Slopes
Jagged Peaks
Frozen Peaks
Stony Peaks
Cherry Grove
Badlands
Windswept Hills
Snowy Taiga
Windswept Savanna
Stony Shore
Flower Forest
References
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