Mob (entity)
{ "title": "Mob", "rows": [ { "field": "20<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=♥)</span> × 10</span>", "label": "(link to Health article, displayed as Health points)" }, { "field": "Passive", "label": "Behavior" } ], "invimages": [], "images": [ "Steve.png", "0.0.23a 01 (remake) Human view.png", "Rana.png", "Steve (mob).png", "Black Steve.png", "Beast Boy.png" ] }
Mobs were passive mobs that looked identical to the players with the default skin.
Spawning
Mobs would generate in random places when a world was generated at Pre-classic. Later, they could be manually spawned by pressing G while playing in Classic mode. After approximately 1 minute, they would despawn. After both of these features were removed, they were only spawnable using mods and map editors, but otherwise were not available in vanilla Minecraft.
Drops
The Human and Rana did not drop anything when they die.
Steve drops 0-2 string when killed.
Black Steve drops 0-2 gunpowder when killed.
Beast Boy Drops 0-2 feathers when killed.
Behavior

Mobs could not change blocks; they would just move around the map aimlessly, walking in slightly imperfect circles and jumping occasionally. While walking, they would flail their arms around and move their head randomly. Mobs were affected by solid blocks, but they were able to walk right through liquids, as if they were air. If the player had a custom skin, any mobs created would still use the default skin and would not assume the look of the player. They would not notice dangers, and because of this they would sometimes jump into the void.
Data values
ID
Name | Savegame ID | Numeric ID | [hide]Translation key |
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![]() | Mob(50% For Skin Name) | 48 | entity |
History
[hide]Java Edition pre-Classic | |||||||
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rd-132328 | ![]() {"type": "java pre-Classic", "version": "rd-132328", "exp": "", "snap": "", "content": "(link to File:Steve JE1.png article, displayed as x56px) Mobs are added using the skin and model from ''(link to Zombie Town article, displayed as Zombie Town)''."} | ||||||
rd-20090515 | Mobs can now be spawned by pressing G
{"type": "java pre-Classic", "version": "rd-20090515", "exp": "", "snap": "", "content": "Mobs can now be spawned by pressing <kbd class=\"key nowrap\">G</kbd>"} | ||||||
The walking animation is now less smooth.[is this the correct version?]
{"type": "java pre-Classic", "version": "rd-20090515", "exp": "", "snap": "", "content": "The walking animation is now less smooth.<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i>[https://minecraft.wiki/w/Talk:Mob_(entity) <span title=\"The version in which this happened needs to be verified.\" >is this the correct version?</span>]</i>]</sup>(link to Category:Check version article, displayed as Category:Check version)"} | |||||||
[hide]Java Edition Classic | |||||||
0.0.15a (Multiplayer Test 1) | The model of mobs is now used for other players in the newly introduced multiplayer mode.[4]
{"type": "java Classic", "version": "0.0.15a (Multiplayer Test 1)", "exp": "", "snap": "", "content": "The (link to model article, displayed as model) of mobs is now used for other (link to player article, displayed as players) in the newly introduced (link to multiplayer article, displayed as multiplayer) mode."} | ||||||
0.24_SURVIVAL_TEST | ![]() {"type": "java Classic", "version": "0.24_SURVIVAL_TEST", "exp": "", "snap": "", "content": "(link to File:Steve.png article, displayed as 25px) The texture used by both the mob (link to mob article, displayed as mob) and the player, which was bearded, has been replaced with a beardless version. However, the bearded skin is still used in some pictures."} | ||||||
The ability to spawn mobs has been removed. However, they can still be spawned using mods and map editors.
{"type": "java Classic", "version": "0.24_SURVIVAL_TEST", "exp": "", "snap": "", "content": "The ability to spawn mobs has been removed. However, they can still be spawned using mods and map editors."} | |||||||
[hide]Java Edition Indev | |||||||
December 19, 2009 | Rana is shown in a screenshot posted by Notch.
{"type": "java Indev", "version": "December 19, 2009", "exp": "", "snap": "", "content": "Rana is shown in a screenshot posted by (link to Notch article, displayed as Notch)."} | ||||||
0.31 | 20091223-1 | ![]() {"type": "java Indev", "version": "0.31", "exp": "", "snap": "20091223-1", "content": "(link to File:Rana.png article, displayed as 32px) Changed mob model to Rana."} | |||||
Can now spawn, once again.
{"type": "java Indev", "version": "0.31", "exp": "", "snap": "20091223-1", "content": "Can now spawn, once again."} | |||||||
Do not drop anything when killed.
{"type": "java Indev", "version": "0.31", "exp": "", "snap": "20091223-1", "content": "Do not drop anything when killed."} | |||||||
January 29, 2010 | ![]() ![]() {"type": "java Indev", "version": "January 29, 2010", "exp": "", "snap": "", "content": "(link to File:Steve (mob).png article, displayed as 32px) (link to File:Black Steve.png article, displayed as 32px) Steve<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed) and Black Steve<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed) is shown in a video posted by (link to Notch article, displayed as Notch)."} | ||||||
At that point, it had been stated that the player avatar would look like Steve in the future, albeit with a miner hat and a different skin.[citation needed]
{"type": "java Indev", "version": "January 29, 2010", "exp": "", "snap": "", "content": "At that point, it had been stated that the (link to Wikipedia:Avatar (computing) article, displayed as player avatar) would look like Steve in the future, albeit with a miner hat and a different (link to skin article, displayed as skin).<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed)"} | |||||||
0.31 | 20100129 | ![]() ![]() {"type": "java Indev", "version": "0.31", "exp": "", "snap": "20100129", "content": "(link to File:Steve (mob).png article, displayed as 32px) (link to File:Black Steve.png article, displayed as 32px) Added Steve<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed) and Black Steve<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed) model variants."} | |||||
Removed Rana model variant.
{"type": "java Indev", "version": "0.31", "exp": "", "snap": "20100129", "content": "Removed Rana model variant."} | |||||||
20100130 | ![]() {"type": "java Indev", "version": "0.31", "exp": "", "snap": "20100130", "content": "(link to File:Beast Boy.png article, displayed as 32px) Added Beast Boy<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed) model variant."} | ||||||
20100131 | ![]() {"type": "java Indev", "version": "0.31", "exp": "", "snap": "20100131", "content": "(link to File:Steve.png article, displayed as 25px) Mob uses player model, once again."} | ||||||
Removed Steve,[citation needed] Black Steve,[citation needed] and Beast Boy[citation needed] model variants.
{"type": "java Indev", "version": "0.31", "exp": "", "snap": "20100131", "content": "Removed Steve,<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed) Black Steve,<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed) and Beast Boy<sup class=\"noprint nowrap Inline-Template noprint\" title=\"\">[<i>(link to WP:Citation needed article, displayed as <span title=\"This claim needs references to reliable sources\">citation needed</span>)</i>]</sup>(link to Category:Citation needed article, displayed as Category:Citation needed) model variants."} | |||||||
20100202 | Mobs have been removed, once again.[verify for Java Edition]
{"type": "java Indev", "version": "0.31", "exp": "", "snap": "20100202", "content": "Mobs have been removed, once again.<sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i>[https://minecraft.wiki/w/Talk:Mob_(entity) <span title=\" Verification needed for Java Edition\" >verify for Java Edition</span>]</i>]</sup>(link to Category:Verify changelog entry in Java Edition article, displayed as Category:Verify changelog entry in Java Edition)"} | ||||||
[hide]Java Edition Infdev | |||||||
20100316 | Mobs are available again, although there still is no way to spawn them legitimately.
{"type": "java Infdev", "version": "20100316", "exp": "", "snap": "", "content": "Mobs are available again, although there still is no way to spawn them legitimately."} | ||||||
It has no movement AI, therefore it is unable to walk around. It can, however, still rise in water and look around.
{"type": "java Infdev", "version": "20100316", "exp": "", "snap": "", "content": "It has no movement AI, therefore it is unable to walk around. It can, however, still rise in (link to water article, displayed as water) and look around."} | |||||||
[hide]Java Edition Alpha | |||||||
v1.0.9 | Before this version, the walking animation for the player and the mob mob was different; the player and the mob would swing their arms wildly to their sides while walking.[6]
{"type": "java Alpha", "version": "v1.0.9", "exp": "", "snap": "", "content": "Before this version, the walking animation for the (link to player article, displayed as player) and the mob (link to mob article, displayed as mob) was different; the player and the mob would swing their arms wildly to their sides while walking."} | ||||||
[hide]Java Edition Beta | |||||||
1.2 | The mob has been removed.
{"type": "java Beta", "version": "1.2", "exp": "", "snap": "", "content": "The mob has been removed."} | ||||||
1.6.6 | The changelog for this update contains the message "Removed Herobrine". This was Notch "joking" when removing parts of the coding for the mob.
{"type": "java Beta", "version": "1.6.6", "exp": "", "snap": "", "content": "The changelog for this update contains the message \"Removed (link to Herobrine article, displayed as Herobrine)\". This was (link to Notch article, displayed as Notch) \"joking\" when removing parts of the coding for the mob."} | ||||||
[hide]Java Edition | |||||||
1.11 | 16w32a | The entity IDs Mob , as well as the corresponding network ID 48 , for mobs have been removed.
{"type": "java", "version": "1.11", "exp": "", "snap": "16w32a", "content": "The (link to entity article, displayed as entity) IDs <code>Mob</code>, as well as the corresponding network ID <code>48</code>, for mobs have been removed."} |
Trivia
- Mobs were the first mob ever added to the game.
- If a monster spawner with mob is placed in Java Edition Beta 1.2 or later, it appears blank and no mobs spawn.
- Coding for mobs was still present until Java Edition Beta 1.6.6. Only the mob model was removed in Beta 1.2.
- Mobs use the old player model, so they are actually slightly taller than the player.
- Despite being taller than the player, mobs looked up at the player when chasing them. This is because their actual hit-box and eye height were shorter than the player's hit-box and eye height.
Gallery
Renders
-
How Rana's animation was supposed to play.
Screenshots
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A plain full of mobs.
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A mob in the distance.
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Mobs in early Classic.
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Mobs in mid-Classic.
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A mob in a cave.
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A mob in a field.
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A mob under lava.
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More mobs with glitched models.
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A mob with a very glitched model.
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Mobs in a hole.
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A group of mobs in early Indev.
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Mobs in late Indev.
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A mob in 0.0.23a_01 (remake).
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Mobs swimming in a lake. 0.0.23a_01 (remake).
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Rana in the Indev inventory (from January 4, 2010, to January 13, 2010).
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Black Steve[citation needed] in the world along with other Steves.[citation needed]
Development images
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The first image of mob.
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Mobs beneath a structure.
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Mobs with new second layer on head, with glasses for demonstration.
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Mob with first armor.
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Mob with changed armor model.
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The first image of Rana.
Artwork
-
A part of a sketch Dock made of Rana. The full image wasn't archived, but the link name indicates that it had Rana standing in a puddle. This was a redesign from the original character.[8]
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A work-in-progress model Dock made of Rana.[9]
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A colored work-in-progress model Dock made of Rana.[10]
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A montage of the Rana model by Dock.[11]
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Another montage of the Rana model.[12]
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Rana placed in a 3D environment.[13]
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Another 3D environment with Rana.[14]
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Artwork Dock made of Rana with her cat.[15]
Textures
-
A color sample texture used for Rana. The unused colors suggest an intention for potential future characters to draw from. The entire palette is the same one used in the Nintendo Entertainment System.
See also
- Character - mobs (in general) that have names given to them.
- Villager – humanoid mobs that move around their village.
- Player – the Minecraft character that is controllable, with the same model as mobs.
- Mob – any entity in Minecraft that has the ability to move around, such as monsters or animals.
- Java Edition removed features – features that have been in Java Edition but were later removed.
References
- ↑ "The origins of Minecraft" (archived) – The Word of Notch, October 30, 2009.
- ↑ https://youtube.com/watch?v=TcCv21AqvWw
- ↑ "Exhausted, but happy" (archived) – The Word of Notch, May 14, 2009.
- ↑ https://youtube.com/watch?v=hY0xuFZPOgQ
- ↑ Archive is available at https://youtube.com/watch?v=nlZR7_nKMaI .
- ↑ Can be seen in the "Zombie Town" by Notch, which features the mobs.
- ↑ https://web.archive.org/web/20111229031427/http://deadpanda.com/colour/ranacolour.shtml
- ↑ https://web.archive.org/web/20111229031317/http://deadpanda.com/sketches/ranapuddle.shtml
- ↑ https://web.archive.org/web/20130907133036/http://www.deadpanda.com/lj/3d_ranawip.jpg
- ↑ https://web.archive.org/web/20130907133039/http://www.deadpanda.com/pictures/wip-rana3d-colour01.jpg
- ↑ https://web.archive.org/web/20041220231822/http://www.deadpanda.com:80/pictures/rana3dmontage.jpg
- ↑ https://web.archive.org/web/20111229031529/http://www.deadpanda.com/3d/3dranamontage.shtml
- ↑ https://web.archive.org/web/20041220205239/http://www.deadpanda.com:80/lj/rana3dblitz.jpg
- ↑ https://web.archive.org/web/20051202035056/http://deadpanda.com:80/lj/ranafeb.jpg
- ↑ https://web.archive.org/web/20111229032051/http://www.deadpanda.com/colour/ranasky.shtml
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