Tiers

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This article is about tiers of tools and weapons. For the materials of armor, see Armor materials. For the materials used in smithing, see Smithing materials. For the materials used to repair items, see Repair materials. For the materials of blocks, see Materials.

Tiers refer to the different levels and materials of tools and weapons.

Tiers[edit | edit source]

There are currently six tiers in the game: wood, stone, iron, diamond, netherite, and gold. The tier of an item determines its mining level, durability, mining speed multiplier, damage bonus, enchantability, and repair item.

Tier name Mining level Durability Mining speed multiplier Damage bonus[a] Enchantability Repair item
Wood 0 59 2 0 15 Planks
Gold 32 12 22 Gold Ingot
Stone 1 131 4 1 5

Cobbled Deepslate
Cobblestone
Blackstone

Iron 2 250 6 2 14 Iron Ingot
Diamond 3 1561 8 3 10 Diamond
Netherite 4 2031 9 4 15 Netherite Ingot
  1. The damage bonus is added to the base attack damage of 1. Most tiered items further modify their attack damage value.

Mining level[edit | edit source]

The mining level of a tool is an internal numeric value that represents an additional restriction to breaking blocks, in addition to requiring a specific type of tool. Blocks in the tag minecraft:needs_diamond_tool require a tool with mining level 3 or higher, the block tag minecraft:needs_iron_tool mandates a mining level of 2 or higher, and the tag minecraft:needs_stone_tool means the tool must have at least mining level 1. Blocks that are in none of those block tags can be mined with any tool tier, but may still require a certain tool type.

A golden pickaxe is unique because with a mining level of 0, it cannot mine its own respective ore or material block (gold-related blocks), which require a mining level of at least 2.

In the vanilla game, all blocks that require a non-zero mining level happen to also require a pickaxe to obtain the block in item form. And while netherite tools have a higher mining level than diamond tools, no blocks in the vanilla game differentiate between these two mining levels.

Affected items[edit | edit source]

Swords, axes, pickaxes, shovels, and hoes all use tiers.

Other mechanics[edit | edit source]

Other mechanics in the game use these tiers for various purposes.

History[edit | edit source]

This section is missing information about: Legacy Console Edition.
 
Please expand the section to include this information. Further details may exist on the talk page.
[hide]Java Edition Indev
0.3120100131Tier system for wooden, stone, iron, diamond, and gold tools added. Each tier has a different mining speed multiplier and durability. Swords also have a different damage bonus.
20100201-2227Added mining levels. Before this update, blocks and ores could be broken by hand.
20100202-4All tools can now be used to hit mobs. Damage bonuses apply to all tools instead of just swords.
20100206-2034Added hoes. Since they did not mine any block types faster, the only differences between each tier were their durability and their damage bonus.
[hide]Java Edition Infdev
20100313The durability of diamond-tier items has been increased from 257 to 513.
[hide]Java Edition Alpha
v1.0.3The durability of diamond-tier items has been increased to 1025.
[hide]Java Edition Beta
1.2The durability of wood, stone, iron, and diamond tier items have been increased to about twice the previous value.
The mining speed multiplier of gold-tier items has been increased to 12.​[more information needed]
[hide]Java Edition
1.0.0Beta 1.9 Prerelease 3Added the enchanting system. Each tier has a different level of enchantability.
1.4.212w41aAdded the ability to repair items in an anvil. Each tier requires a different material to be used.
1.915w35aDamage bonuses no longer apply to hoes.
1.13.118w30bThe durability of all tiers has been decreased by one due to the fix of MC-120664.
1.1620w06aNetherite tools added to tier system.
20w09aHoes can now break certain block types more quickly, making them affected by mining speed multipliers.
20w22aBlackstone can now be used to repair stone-tier items.
1.16.220w29aTools are now sorted based on their tier in the creative inventory.
1.1721w07aGrimstone (now called Deepslate) can now be used to repair stone-tier items.
21w08aCobbled deepslate is now used to repair stone-tier items instead of regular deepslate.
[hide]Pocket Edition Alpha
v0.2.0Added stone-tier items. They have infinite durability.
v0.3.0Added mining levels. Before this update, blocks and ores could be broken by hand.
Added wooden-tier items. They have 11 durability.
Stone-tier items' durability has been decreased to 132 uses.
v0.3.2Added diamond, gold, and iron tier items.
v0.3.3The durabilities of all tiers have been increased to match Java Edition. The durability of gold tools was not increased, but they were given a speed boost.
v0.4.0Added hoes. Since they did not mine any block types faster, the only differences between each tier were their durability and their damage bonus.
v0.12.1build 1Added the ability to repair items in an anvil. Each tier requires a different material to be used.
Added the enchanting system. Each tier has a different level of enchantability.
[hide]Bedrock Edition
1.16.0beta 1.16.0.51Netherite tools added to tier system.
1.17.0beta 1.17.0.52Cobblestone and cobbled deepslate can now be used to repair stone-tier items.[1]
Stone can no longer be used to repair stone-tier items.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Tier system for wooden, stone, iron, diamond, and gold tools added.​[more information needed]
TU141.04Added the ability to repair items in an anvil. Each tier requires a different material to be used.
[hide]New Nintendo 3DS Edition
0.1.0Tier system for wooden, stone, iron, diamond, and gold tools added.

See also[edit | edit source]

References[edit | edit source]

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