Ravager
Health points |
100HP × 50 |
---|---|
Behavior |
Hostile |
Mob type | |
Attack strength |
Melee: |
Hitbox size |
Height: 2.2 Blocks |
Speed |
0.4 |
Knockback resistance |
0.75 |
Spawn |
{ "title": "Ravager", "rows": [ { "field": "100<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=♥)</span> × 50</span>", "label": "(link to Health article, displayed as Health points)" }, { "field": "Hostile", "label": "Behavior" }, { "field": "(link to Monster article, displayed as Monster)", "label": "(link to Mob article, displayed as Mob) type" }, { "field": "(values exceeds 1000 characters...)", "label": "Attack<br/>strength" }, { "field": "Height: 2.2 Blocks<br>Width: 1.95 Blocks", "label": "(link to Hitbox article, displayed as Hitbox size)" }, { "field": "0.4", "label": "(link to Attribute#movementSpeed article, displayed as Speed)" }, { "field": "0.75", "label": "(link to Attribute#knockbackResistance article, displayed as Knockback<br/>resistance)" }, { "field": "(link to Raid article, displayed as Raids)", "label": "(link to Mob spawning article, displayed as Spawn)" } ], "invimages": [ "Ravager Spawn Egg" ], "images": [ "Ravager.png", "Ravager BE.png" ] }
A ravager is a large hostile mob that only spawns alongside illagers in raids. It attacks players, adult villagers, wandering traders and iron golems by charging, biting, and roaring at them. A ravager can also get stunned when blocked by a shield.
Spawning[edit | edit source]
Raids[edit | edit source]
Ravagers spawn starting at wave 3 as part of a raid.
Java Edition[edit | edit source]
Unridden ravagers spawn at wave 3, a ravager ridden by a pillager spawns at wave 5, and two ravagers - one ridden by a vindicator and one by an evoker - spawn at wave 7. If the raid has an extra wave, another ravager or two can spawn at it as well.
Bedrock Edition[edit | edit source]
Up to 5 ravagers spawn as part of a raid. Unridden ravagers spawn at waves 3 and 5, a ravager ridden by a pillager spawns at waves 5 and 7, and a ravager ridden by an evoker spawns at wave 7.
Ravagers can be summoned with riders by using spawn event commands: /summon ravager ~ ~ ~ minecraft:spawn_with_pillager_rider
.
Drops[edit | edit source]
On death[edit | edit source]
Item | Roll Chance | Quantity (Roll Chance) | ||||
---|---|---|---|---|---|---|
Default | Looting I | Looting II | Looting III | |||
![]() | Saddle | 100% | 1 | 1 | 1 | 1 |
A ravager drops 20XP experience points when killed by a player or a tamed wolf.
Behavior[edit | edit source]
Ravagers are hostile toward players, iron golems, adult villagers and wandering traders within a 32-block radius. They attack by ramming enemies with their head, dealing a knockback of 5 blocks. Ravagers also attack by opening and closing their mouths, similar to biting their target. In Bedrock Edition, ravagers may occasionally miss players when trying to attack, unlike other mobs. Backing away causes ravagers to miss.
When a ravager sees a villager and an iron golem at the same time, it always prioritizes the villager, unless it is already fighting the iron golem.
A ravager can also destroy some types of block by charging into them. In Java Edition, ravagers can break all leaves and only some crops. In Bedrock Edition, the ravager can break all leaves, most crops, including most plants and mushrooms, and turtle eggs.
Although ravagers have a large version of the saddle as part of their texture, they do not actually wear one, and they cannot be ridden by the player. Ravagers can only spawn in raids, sometimes with a pillager, evoker, or vindicator[Java Edition only] riding them; however, another mob can be allowed to ride a ravager using the /ride command.
In Bedrock Edition ravagers have delayed hits (hit_delay_pct: 0.5
). When set to 0.0, ravager hits wouldn't be delayed to match Java Edition.
When its bite attack is blocked by a shield, no damage is dealt and knockback is halved. A ravager also has a 50% chance to become stunned and unable to move or attack for 2 seconds. After this period, it opens its mouth and roars, dealing 6HP damage and a knockback of 5 blocks to nearby entities. The roar knocks back nearby illagers without damaging them and has no effect on other ravagers (note that vexes and witches are not treated as illagers and take both damage and knockback). Illagers knocked back by a ravager's roar can still take fall damage.
Ravagers do not attack pillagers who shoot at them by accident, and do not attack evokers when evoker fangs accidentally hit them. When a vindicator riding a ravager has been named "Johnny" it may attack the ravager while it is riding it, but the ravager does not attack the vindicator for any reason. When a ravager gets shot by a mob that battles with a projectile while it is attacking the player, the ravager first attempts to kill who shot it, then goes back to attacking the player once the deed is done. Any mob that doesn't battle with projectiles requires a ravagers to roar in order to aggro on it.
In Java Edition, a ravager who gets attacked by a mob (excluding illagers or goats) or player alerts other ravagers to target the attacker unless the ravager was killed in one hit.
Ravagers take 75% less of knockback, but they still float in water. A ravager being ridden dismounts its rider if it moves into water two blocks deep. Riders cannot mount ravagers again after being dismounted.
In Java Edition, any ravager can join a patrol if sufficiently near a raid captain.
In Java Edition, ravagers can sometimes target and damage themselves[2]. If a vindicator that spawns as part of a patrol, or as a raid captain during a raid, or has its Patrolling
tag set to 1b
through commands, is named "Johnny" with a name tag, the vindicator targets ravagers in addition to other mobs. The targeted ravager targets and damages itself if the ravager does not have another target and is within the vindicator's follow range. Other illagers, witches, and ravagers also target the ravager. The ravager can kill itself without any other mob damaging it.
Sounds[edit | edit source]
Java Edition:
Ravagers use the Hostile Creatures sound category for entity-dependent sound events.
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Ravager grunts | Hostile Creatures | Randomly | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
Ravager cheers | Hostile Creatures | When a ravager wins a raid | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
Ravager bites | Hostile Creatures | When a ravager uses a melee attack | entity | subtitles | 1.0 | 1.0 | 16 | |
Ravager roars | Hostile Creatures | When a ravager uses a roar attack after being stunned | entity | subtitles | 1.0 | 1.0 | 35 | |
Ravager stunned | Hostile Creatures | When a ravager is stunned by a shield | entity | subtitles | 1.0 | 1.0 | 16 | |
Ravager dies | Hostile Creatures | When a ravager dies | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
Ravager hurts | Hostile Creatures | When a ravager is damaged | entity | subtitles | 1.0 | 0.8-1.2 | 16 | |
Footsteps | Hostile Creatures | When a ravager walks | entity | subtitles | 0.15 | 1.0 | 16 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Hostile Creatures | Randomly | mob | 1.0 | 0.8-1.2 | |
Hostile Creatures | Randomly while in a raid | mob | 3.0 | 0.8-1.2 | |
Hostile Creatures | When a ravager wins a raid | mob | 1.0 | 0.8-1.2 | |
Hostile Creatures | When a ravager uses a melee attack | mob | 1.0 | 0.8-1.2 | |
Hostile Creatures | When a ravager uses a roar attack after being stunned | mob | 1.0 | 0.8-1.2 | |
Hostile Creatures | When a ravager is stunned by a shield | mob | 1.0 | 0.8-1.2 | |
Hostile Creatures | When a ravager dies | mob | 1.0 | 0.8-1.2 | |
Hostile Creatures | When a ravager is damaged | mob | 1.0 | 0.8-1.2 | |
Hostile Creatures | While a ravager is walking | mob | 1.0 | 0.8-1.2 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Entity tags | [hide]Translation key |
---|---|---|---|
![]() | ravager | dismounts_underwater raiders | entity |
Name | Identifier | Numeric ID | [hide]Translation key |
---|---|---|---|
![]() | ravager | 59 | entity |
Entity data[edit | edit source]
Ravagers have entity data associated with them that contains various properties.
- [NBT Compound / JSON Object] Entity data
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- Tags common to all mobs spawnable in raids see Template:Nbt inherit/raidable/template
- [Int] AttackTick: Attack cooldown for this ravager.
- [Int] RoarTick: Roar attack cooldown for this ravager.
- [Int] StunTick: Stun attack cooldown for this ravager.
Achievements[edit | edit source]
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | It Spreads | Kill a mob next to a catalyst | — | 10 | Bronze | |
![]() | ![]() | Kill the Beast! | Defeat a Ravager. | — | 30 | Silver | |
![]() | ![]() | Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15 | Bronze | |
![]() | ![]() | Overkill | Deal nine hearts of damage in a single hit. | Damage can be dealt to any mob, even those that do not have nine hearts of health overall. | 30 | Bronze | |
![]() | ![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | — | 20 | Silver | |
![]() | ![]() | We're being attacked! | Trigger a Pillager Raid. | Walk in a village with the Raid Omen effect applied in 30 seconds. | 20 | Bronze |
Advancements[edit | edit source]
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | A Throwaway Joke | Throw a Trident at something. Note: Throwing away your only weapon is not a good idea. | Hit a mob with a thrown trident. |
![]() ![]() | Adventure | Adventure, exploration and combat | Kill any mob, or be killed by any living entity. |
![]() ![]() | Arbalistic | Kill five unique mobs with one crossbow shot | ![]() This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() ![]() | Hero of the Village | Successfully defend a village from a raid | Kill at least one raid mob during a raid and wait until it ends in victory. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed. |
![]() ![]() | It Spreads | Kill a mob near a Sculk Catalyst | Kill one of these 73 mobs near a sculk catalyst:[show]
|
![]() ![]() | Monster Hunter | Kill any hostile monster | Kill one of these 37 mobs:[hide]
|
![]() ![]() | Monsters Hunted | Kill one of every hostile monster | Kill each of these 37 mobs:[hide]
|
![]() ![]() | Over-Overkill | Deal 50 hearts of damage in a single hit using the Mace | – |
![]() ![]() | Take Aim | Shoot something with an Arrow | Using a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow. |
History[edit | edit source]
September 29, 2018 | Illager Beasts are announced at MINECON Earth 2018. | ||||||
---|---|---|---|---|---|---|---|
[hide]Java Edition | |||||||
1.14 | 18w43a | ![]() | |||||
Illager Beasts had no sounds on the client side. | |||||||
18w44a | Illager beasts no longer flee in the presence of rabbits.[3] | ||||||
18w45a | Illager beasts now spawn in illager patrols, 200 blocks away from villages on grass or sand with a block light level of 0–8 and a sky light level of 10–15. | ||||||
18w46a | Illager beasts no longer spawn as part of illager patrols, which has made them unused. | ||||||
18w47a | Illager beasts now spawn in the new raids, which has made them used again. | ||||||
19w05a | "Illager Beast" has been renamed to "Ravager". | ||||||
The ID has been changed from illager_beast to ravager .
| |||||||
Ravagers now have their own sounds on the client side. | |||||||
19w13a | Ravagers can now be ridden by evokers. | ||||||
1.17 | ? | Ravagers can now break azalea and flowering azalea leaves. | |||||
1.18 | Pre-release 8 | Ravagers no longer attack baby villagers. | |||||
1.19 | ? | Ravagers can now break mangrove leaves. | |||||
1.19.4 | ? | Ravagers can now break torchflower crops and cherry leaves. | |||||
1.20 | 23w14a | Ravagers can now break pitcher crops. | |||||
1.20.2 | 23w33a | Ravagers now have a lower attack range. They can no longer attack through multiple-block-thick walls.[4] | |||||
1.21.2 Experiment | 24w40a | Ravagers are now afraid of the creaking. | |||||
[hide]Bedrock Edition | |||||||
1.10.0 Experiment | beta 1.10.0.3 | ![]() | |||||
Illager beasts are currently available only through Experimental Gameplay. | |||||||
Illager beasts have a basic AI, use the player's hurt sound and don't have any animations. | |||||||
1.11.0 Experiment | beta 1.11.0.1 | "Illager Beast" has been renamed to "Ravager". | |||||
Ravagers now have animations and their own sounds. | |||||||
The AI behavior of ravagers have been fully implemented. | |||||||
Ravagers can now spawn during raids. | |||||||
Ravagers can now be ridden by vindicators and pillagers. | |||||||
Ravagers are no longer hostile to baby villagers. | |||||||
1.11.0 | beta 1.11.0.3 | Ravagers have been fully implemented and are now separate from Experimental Gameplay. | |||||
beta 1.11.0.5 | Ravagers can now be ridden by evokers. | ||||||
1.19.20 | Preview 1.19.20.20 | Ravagers can now destroy mangrove leaves, azaleas, azalea leaves, cave vines, big dripleaves, small dripleaves, spore blossoms, and hanging roots. | |||||
1.19.40 | Preview 1.19.40.21 | Ravagers are no longer illagers. | |||||
Ravager's collision box has been changed to match Java Edition. | |||||||
Ravager's movement speed has been increased to match Java Edition. | |||||||
[hide]PlayStation 4 Edition | |||||||
1.91 | ![]() |
Issues[edit | edit source]
Issues relating to "Ravager" or "Illager beast" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- When the ravager was first revealed at MINECON Earth 2018, it had the placeholder name of "illager beast", and kept this name for multiple snapshots and betas as Mojang listened for name suggestions from the community. In Java Edition 19w05a and Bedrock Edition beta 1.11.0.1, illager beasts were named ravagers, although "behemoth" was also considered.[5]
- Ravagers were mainly inspired by the manticore, particularly the version from Dungeons & Dragons.[6][7]
- Ravagers have a vaguely bovine appearance, and are jokingly described as "a spicy cow" on the Minecraft.net page.[6] However, they cannot be milked.
- Several ravager sounds are altered versions of the sounds of other mobs:
- The first and third ravager death sounds ( and ) are versions of the first pillager death sound () but lower pitched.
- The fourth ambient ravager sound () is the third evoker ambient sound () but lower pitched.
- The fifth ambient ravager sound () is the third villager "trade denial" sound () but lower pitched.
- The third stunned ravager sound () is the first zombie villager ambient sound () but slightly edited.
Gallery[edit | edit source]
Renders[edit | edit source]
-
A pillager ravager rider.
-
A vindicator ravager rider.
-
An evoker ravager rider.
-
An illusioner ravager rider.
-
A pillager raid captain ravager rider.
-
A vindicator raid captain ravager rider.
-
An evoker raid captain ravager rider.
-
An illusioner raid captain ravager rider.
Screenshots[edit | edit source]
-
A ravager shown at MINECON Earth 2018.
-
A group of pillagers raiding a village, shown at MINECON Earth 2018.
-
A ravager seen in the Village & Pillage artwork.
-
A ravager patrolling along with some illagers (before 18w46a).
-
An illager patrol leader riding a ravager (before 18w46a).
-
A ravager destroying tree leaves.
-
A ravager biting an iron golem.
-
Efe cornered by a ravager.
Development images[edit | edit source]
-
Some of the early designs of the ravager.
-
Another early design of the ravager.
Textures[edit | edit source]
-
Ravager texture file.
In other media[edit | edit source]
-
Official ravager artwork.
-
More official ravager artwork.
-
Ditto.
-
Artwork of a ravager jockey.
-
Official animated ravager artwork.
-
Lego Minecraft ravager.
-
"Bad Omen," an official T-Shirt design featuring a ravager.
References[edit | edit source]
- ↑ MCPE-51329
- ↑ MC-110386
- ↑ "FYI, I asked Josh to remove this feature again. Although funny, being scared of rabbits doesn't fit with the Beast's lore." – @jeb_ (Jens Bergensten) on X (formerly Twitter), October 30, 2018
- ↑ MC-2310 — Wrong attack radius calculation damages/kills entities through blocks and corners — resolved as "Fixed".
- ↑ "Minecraft Snapshot 18w43a" – Minecraft.net.
- ↑ Jump up to: a b "Meet The Ravager" by Ash Parrish – Minecraft.net, May 11, 2019.
- ↑ "Easter Eggs Behind The...Sick Villagers? | The Story of the Illagers" – Minecraft on YouTube, October 27, 2024
External links[edit | edit source]
- "Meet The Ravager" by Ash Parrish – Minecraft.net, May 11, 2019.
[edit | edit source]
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