Ravager

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For the mob in Minecraft Dungeons, see Dungeons:Ravager.
Ravager
Health points

100HP♥ × 50

Behavior

Hostile

Mob type

Monster

Attack
strength

Melee:
Easy: 7HP♥♥♥♥
Normal: 12HP♥ × 6
Hard: 18HP♥ × 9
Roar:
6HP♥♥♥

Hitbox size

Height: 2.2 Blocks
Width: 1.95 Blocks

Speed

0.4

Knockback
resistance

0.75

Spawn

Raids

A ravager is a large hostile mob that only spawns alongside illagers in raids. It attacks players, adult villagers, wandering traders and iron golems by charging, biting, and roaring at them. A ravager can also get stunned when blocked by a shield.

Spawning[edit | edit source]

Raids[edit | edit source]

Ravagers spawn starting at wave 3 as part of a raid.

Java Edition[edit | edit source]

Unridden ravagers spawn at wave 3, a ravager ridden by a pillager spawns at wave 5, and two ravagers - one ridden by a vindicator and one by an evoker - spawn at wave 7. If the raid has an extra wave, another ravager or two can spawn at it as well.

Bedrock Edition[edit | edit source]

Up to 5 ravagers spawn as part of a raid. Unridden ravagers spawn at waves 3 and 5, a ravager ridden by a pillager spawns at waves 5 and 7, and a ravager ridden by an evoker spawns at wave 7.

Ravagers can be summoned with riders by using spawn event commands: /summon ravager ~ ~ ~ minecraft:spawn_with_pillager_rider.

Drops[edit | edit source]

On death[edit | edit source]

Item Roll Chance Quantity (Roll Chance)
Default Looting I Looting II Looting III
Invicon Saddle.png: Ravager drops Saddle with quantity 1Saddle100%1111

A ravager drops 20XP experience points when killed by a player or a tamed wolf.

Behavior[edit | edit source]

Ravagers are hostile toward players, iron golems, adult villagers and wandering traders within a 32-block radius. They attack by ramming enemies with their head, dealing a knockback of 5 blocks. Ravagers also attack by opening and closing their mouths, similar to biting their target. In Bedrock Edition, ravagers may occasionally miss players when trying to attack, unlike other mobs. Backing away causes ravagers to miss.

When a ravager sees a villager and an iron golem at the same time, it always prioritizes the villager, unless it is already fighting the iron golem.

A ravager can also destroy some types of block by charging into them. In Java Edition, ravagers can break all leaves and only some crops. In Bedrock Edition, the ravager can break all leaves, most crops, including most plants and mushrooms, and turtle eggs.

Blocks the ravager can break
Block Bedrock Edition Java Edition
Bamboo Yes No
Bamboo Sapling Yes No
Beetroots Yes Yes
Brown Mushroom Yes No
Carrots Yes Yes
Carved Pumpkin Yes No
Chorus Flower Yes No
Chorus Plant Yes No
Dead Bush Yes No
Sunflower Yes No
Lilac Yes No
Peony Yes No
Rose Bush Yes No
Large Fern Yes No
Tall Grass Yes No
Leaves Yes Yes
Flowers, except for wither rose and torchflower Yes No
Wither Rose No[1] No
Torchflower No No
Short Grass Yes No
Jack o'Lantern Yes No
Melon Yes No
Melon Stem Yes No
Attached Melon Stem Yes No
Potatoes Yes Yes
Pumpkin Yes No
Attached Pumpkin Stem Yes No
Pumpkin Stem Yes No
Red Mushroom Yes No
Sugar Cane Yes No
Saplings except Cherry Sapling and Mangrove Propagule Yes No
Snow Yes No
Sweet Berry Bush Yes No
Turtle Egg Yes No
Vines Yes No
Lily Pad Yes No
Wheat Yes Yes
Crimson Fungus Yes No
Warped Fungus Yes No
Hanging Roots Yes No
Cave Vines Yes No
Cave Vines Plant Yes No
Azalea Yes No
Small Dripleaf Yes No
Big Dripleaf Yes No
Big Dripleaf Stem Yes No
Spore Blossom Yes No
Torchflower Crop No Yes
Pitcher Crop No Yes

Although ravagers have a large version of the saddle as part of their texture, they do not actually wear one, and they cannot be ridden by the player. Ravagers can only spawn in raids, sometimes with a pillager, evoker, or vindicator[Java Edition only] riding them; however, another mob can be allowed to ride a ravager using the /ride command.

In Bedrock Edition ravagers have delayed hits (hit_delay_pct: 0.5). When set to 0.0, ravager hits wouldn't be delayed to match Java Edition.

When its bite attack is blocked by a shield, no damage is dealt and knockback is halved. A ravager also has a 50% chance to become stunned and unable to move or attack for 2 seconds. After this period, it opens its mouth and roars, dealing 6HP♥♥♥ damage and a knockback of 5 blocks to nearby entities. The roar knocks back nearby illagers without damaging them and has no effect on other ravagers (note that vexes and witches are not treated as illagers and take both damage and knockback). Illagers knocked back by a ravager's roar can still take fall damage.

Ravagers do not attack pillagers who shoot at them by accident, and do not attack evokers when evoker fangs accidentally hit them. When a vindicator riding a ravager has been named "Johnny" it may attack the ravager while it is riding it, but the ravager does not attack the vindicator for any reason. When a ravager gets shot by a mob that battles with a projectile while it is attacking the player, the ravager first attempts to kill who shot it, then goes back to attacking the player once the deed is done. Any mob that doesn't battle with projectiles requires a ravagers to roar in order to aggro on it.

In Java Edition, a ravager who gets attacked by a mob (excluding illagers or goats) or player alerts other ravagers to target the attacker unless the ravager was killed in one hit.

Ravagers take 75% less of knockback, but they still float in water. A ravager being ridden dismounts its rider if it moves into water two blocks deep. Riders cannot mount ravagers again after being dismounted.

In Java Edition, any ravager can join a patrol if sufficiently near a raid captain.

In Java Edition, ravagers can sometimes target and damage themselves[2]. If a vindicator that spawns as part of a patrol, or as a raid captain during a raid, or has its Patrolling tag set to 1b through commands, is named "Johnny" with a name tag, the vindicator targets ravagers in addition to other mobs. The targeted ravager targets and damages itself if the ravager does not have another target and is within the vindicator's follow range. Other illagers, witches, and ravagers also target the ravager. The ravager can kill itself without any other mob damaging it.

Sounds[edit | edit source]

Java Edition:
Ravagers use the Hostile Creatures sound category for entity-dependent sound events.

[hide]Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Ravager gruntsHostile CreaturesRandomlyentity.ravager.ambientsubtitles.entity.ravager.ambient1.00.8-1.216
​Ravager cheersHostile CreaturesWhen a ravager wins a raidentity.ravager.celebratesubtitles.entity.ravager.celebrate1.00.8-1.216
​Ravager bitesHostile CreaturesWhen a ravager uses a melee attackentity.ravager.attacksubtitles.entity.ravager.attack1.01.016
​Ravager roarsHostile CreaturesWhen a ravager uses a roar attack after being stunnedentity.ravager.roarsubtitles.entity.ravager.roar1.01.035
​Ravager stunnedHostile CreaturesWhen a ravager is stunned by a shieldentity.ravager.stunnedsubtitles.entity.ravager.stunned1.01.016
​Ravager diesHostile CreaturesWhen a ravager diesentity.ravager.deathsubtitles.entity.ravager.death1.00.8-1.216
​Ravager hurtsHostile CreaturesWhen a ravager is damagedentity.ravager.hurtsubtitles.entity.ravager.hurt1.00.8-1.216
​FootstepsHostile CreaturesWhen a ravager walksentity.ravager.stepsubtitles.block.generic.footsteps0.151.016

Bedrock Edition:

[hide]Sounds
SoundSourceDescriptionResource locationVolumePitch
Hostile CreaturesRandomlymob.ravager.ambient1.00.8-1.2
Hostile CreaturesRandomly while in a raidmob.ravager.ambient3.00.8-1.2
Hostile CreaturesWhen a ravager wins a raidmob.ravager.celebrate1.00.8-1.2
Hostile CreaturesWhen a ravager uses a melee attackmob.ravager.bite1.00.8-1.2
Hostile CreaturesWhen a ravager uses a roar attack after being stunnedmob.ravager.roar1.00.8-1.2
Hostile CreaturesWhen a ravager is stunned by a shieldmob.ravager.stun1.00.8-1.2
Hostile CreaturesWhen a ravager diesmob.ravager.death1.00.8-1.2
Hostile CreaturesWhen a ravager is damagedmob.ravager.hurt1.00.8-1.2
Hostile CreaturesWhile a ravager is walkingmob.ravager.step1.00.8-1.2

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierEntity tags[hide]Translation key
EntitySprite ravager.png: Sprite image for ravager in Minecraft Ravagerravagerdismounts_underwater
raiders
entity.minecraft.ravager

Bedrock Edition:

NameIdentifierNumeric ID [hide]Translation key
EntitySprite ravager.png: Sprite image for ravager in Minecraft Ravagerravager59entity.ravager.name

Entity data[edit | edit source]

Ravagers have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[edit | edit source]

[hide]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
It SpreadsKill a mob next to a catalyst10Bronze
Kill the Beast!Defeat a Ravager.30Silver
Monster HunterAttack and destroy a monster.Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider.15Bronze
OverkillDeal nine hearts of damage in a single hit.Damage can be dealt to any mob, even those that do not have nine hearts of health overall.30Bronze
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace20Silver
We're being attacked!Trigger a Pillager Raid.Walk in a village with the Raid Omen effect applied in 30 seconds.20Bronze

Advancements[edit | edit source]

IconAdvancementIn-game descriptionActual requirements (if different)
A Throwaway JokeThrow a Trident at something.
Note: Throwing away your only weapon is not a good idea.
Hit a mob with a thrown trident.
AdventureAdventure, exploration and combatKill any mob, or be killed by any living entity.
ArbalisticKill five unique mobs with one crossbow shotArmor Stand also counts for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
Hero of the VillageSuccessfully defend a village from a raidKill at least one raid mob during a raid and wait until it ends in victory. This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
It SpreadsKill a mob near a Sculk Catalyst Mobs that drop no experience as well as the ender dragon are ignored for this advancement.
Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace
Take AimShoot something with an ArrowUsing a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow.

History[edit | edit source]

September 29, 2018Illager Beasts are announced at MINECON Earth 2018.
[hide]Java Edition
1.1418w43a Added illager beasts.
Illager Beasts had no sounds on the client side.
18w44aIllager beasts no longer flee in the presence of rabbits.[3]
18w45aIllager beasts now spawn in illager patrols, 200 blocks away from villages on grass or sand with a block light level of 0–8 and a sky light level of 10–15.
18w46aIllager beasts no longer spawn as part of illager patrols, which has made them unused.
18w47aIllager beasts now spawn in the new raids, which has made them used again.
19w05a"Illager Beast" has been renamed to "Ravager".
The ID has been changed from illager_beast to ravager.
Ravagers now have their own sounds on the client side.
19w13aRavagers can now be ridden by evokers.
1.17?Ravagers can now break azalea and flowering azalea leaves.
1.18Pre-release 8Ravagers no longer attack baby villagers.
1.19?Ravagers can now break mangrove leaves.
1.19.4?Ravagers can now break torchflower crops and cherry leaves.
1.2023w14aRavagers can now break pitcher crops.
1.20.223w33aRavagers now have a lower attack range. They can no longer attack through multiple-block-thick walls.[4]
1.21.2
Experiment
Winter Drop
24w40aRavagers are now afraid of the creaking.
[hide]Bedrock Edition
1.10.0
Experiment
Experimental Gameplay
beta 1.10.0.3 Added illager beasts.
Illager beasts are currently available only through Experimental Gameplay.
Illager beasts have a basic AI, use the player's hurt sound and don't have any animations.
1.11.0
Experiment
Experimental Gameplay
beta 1.11.0.1"Illager Beast" has been renamed to "Ravager".
Ravagers now have animations and their own sounds.
The AI behavior of ravagers have been fully implemented.
Ravagers can now spawn during raids.
Ravagers can now be ridden by vindicators and pillagers.
Ravagers are no longer hostile to baby villagers.
1.11.0beta 1.11.0.3Ravagers have been fully implemented and are now separate from Experimental Gameplay.
beta 1.11.0.5Ravagers can now be ridden by evokers.
1.19.20Preview 1.19.20.20Ravagers can now destroy mangrove leaves, azaleas, azalea leaves, cave vines, big dripleaves, small dripleaves, spore blossoms, and hanging roots.
1.19.40Preview 1.19.40.21Ravagers are no longer illagers.
Ravager's collision box has been changed to match Java Edition.
Ravager's movement speed has been increased to match Java Edition.
[hide]PlayStation 4 Edition
1.91 Added ravagers.

Issues[edit | edit source]

Issues relating to "Ravager" or "Illager beast" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia[edit | edit source]

  • When the ravager was first revealed at MINECON Earth 2018, it had the placeholder name of "illager beast", and kept this name for multiple snapshots and betas as Mojang listened for name suggestions from the community. In Java Edition 19w05a and Bedrock Edition beta 1.11.0.1, illager beasts were named ravagers, although "behemoth" was also considered.[5]
  • Ravagers were mainly inspired by the manticore, particularly the version from Dungeons & Dragons.[6][7]
  • Ravagers have a vaguely bovine appearance, and are jokingly described as "a spicy cow" on the Minecraft.net page.[6] However, they cannot be milked.
  • Several ravager sounds are altered versions of the sounds of other mobs:
    • The first and third ravager death sounds ( and ) are versions of the first pillager death sound () but lower pitched.
    • The fourth ambient ravager sound () is the third evoker ambient sound () but lower pitched.
    • The fifth ambient ravager sound () is the third villager "trade denial" sound () but lower pitched.
    • The third stunned ravager sound () is the first zombie villager ambient sound () but slightly edited.

Gallery[edit | edit source]

Renders[edit | edit source]

Screenshots[edit | edit source]

Development images[edit | edit source]

Textures[edit | edit source]

In other media[edit | edit source]

References[edit | edit source]

  1. MCPE-51329
  2. MC-110386
  3. "FYI, I asked Josh to remove this feature again. Although funny, being scared of rabbits doesn't fit with the Beast's lore."@jeb_ (Jens Bergensten) on X (formerly Twitter), October 30, 2018
  4. MC-2310 — Wrong attack radius calculation damages/kills entities through blocks and corners — resolved as "Fixed".
  5. "Minecraft Snapshot 18w43a"Minecraft.net.
  6. Jump up to: a b "Meet The Ravager" by Ash Parrish – Minecraft.net, May 11, 2019.
  7. "Easter Eggs Behind The...Sick Villagers? | The Story of the Illagers" – Minecraft on YouTube, October 27, 2024

External links[edit | edit source]

Navigation[edit | edit source]