Happy Ghast: Difference between revisions
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|{{HistoryLine||2020s|link=Minecraft Legends|Concept art is created for a rideable ghast mount intended for implementation in ''[[Minecraft Legends]]''.{{info needed|What was the concept art, where was it posted, and when specifically?}}}} |
|{{HistoryLine||2020s|link=Minecraft Legends|Concept art is created for a rideable ghast mount intended for implementation in ''[[Minecraft Legends]]''.{{info needed|What was the concept art, where was it posted, and when specifically?}}}} |
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|{{HistoryLine||March 22, 2025|link=https://www.youtube.com/watch?v=jGNgh5zEFkY|[[File:Happy Ghast.gif|32px]] Happy ghasts are revealed at [[Minecraft LIVE – March 2025]].}} |
|{{HistoryLine||March 22, 2025|link=https://www.youtube.com/watch?v=jGNgh5zEFkY|[[File:Happy Ghast.gif|32px]] Happy ghasts are revealed at [[Minecraft LIVE – March 2025]].}} |
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|{{HistoryLine|bedrock}} |
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|{{HistoryLine||1.21.80|dev=Preview 1.21.80.25|[[File:Happy Ghast.gif|32px]] Added Happy Ghast.}} |
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Revision as of 16:39, 3 April 2025
Health points |
20HP × 10 |
---|---|
Behavior |
Passive |
Hitbox size |
Height: 4.0 blocks |
Speed |
0.7 |
Spawn |
When a ghastling grows up. |
Usable items |
{ "title": "Happy Ghast", "rows": [ { "field": "20<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 mob heart\">(link to File:Mob Heart (icon).png article, displayed as 9px|link=|alt=♥)</span> × 10</span>", "label": "(link to Health article, displayed as Health points)" }, { "field": "Passive", "label": "Behavior" }, { "field": "Height: 4.0 blocks<br/>Width: 4.0 blocks", "label": "(link to Hitbox article, displayed as Hitbox size)" }, { "field": "0.7", "label": "(link to Attribute#movementSpeed article, displayed as Speed)" }, { "field": "When a (link to ghastling article, displayed as ghastling) grows up.", "label": "(link to Mob spawning article, displayed as Spawn)" }, { "field": "\n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite harness.png article, displayed as 16x16px|link=Harness|alt=|class=pixel-image|)</span>(link to Harness article, displayed as <span class=\"sprite-text\">Harness</span>)</span> \n* <span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:ItemSprite lead.png article, displayed as 16x16px|link=Lead|alt=|class=pixel-image|)</span>(link to Lead article, displayed as <span class=\"sprite-text\">Lead</span>)</span>", "label": "Usable items" } ], "invimages": [ "Happy Ghast Spawn Egg" ], "images": [ "Happy Ghast BE1.gif", "Harnessed Happy Ghast.png" ] }
A happy ghast is a passive mob revealed at Minecraft LIVE – March 2025 that is planned to be added to the game with the Summer Drop 2025 in June 2025.[1] It is a passive counterpart to the ghast that does not spawn naturally. Happy ghasts are ridable and can be ridden by up to four players at once.
Spawning
A happy ghast spawns when a ghastling matures.
Happy ghasts cannot spawn naturally.
Behavior
Happy ghasts fly around aimlessly and are passive to players and other mobs.
They follow players holding snowballs. They also approach players holding a harness if they don't have one equipped.
Unlike normal ghasts, they are not immune to fire damage, and cannot shoot fireballs.
Happy ghasts are unaffected by speed potions.[2]
If a happy ghast flies to Y level 195 while low on health, it receives Regeneration.[3] Elsewhere, they regenerate at the same rate as horses.[4]
Riding

Happy ghasts are ridable and can be ridden by up to four players at once when equipped with a harness.
When riding, the player can fly both horizontally and vertically, allowing for more precise movement.
Players can stand on top of a harnessed happy ghast in the air as if it's a solid block. It remains still when players are standing on it, making it easier to dismount and to build structures high above the ground.
When a happy ghast is being ridden by a player, its goggles lower to cover its eyes.
Video
History
2020s | Concept art is created for a rideable ghast mount intended for implementation in Minecraft Legends.[more information needed] | ||||||
---|---|---|---|---|---|---|---|
March 22, 2025 | ![]() | ||||||
[hide]Bedrock Edition | |||||||
1.21.80 | Preview 1.21.80.25 | ![]() |
Trivia
- The first concepts of the happy ghast came from Minecraft Legends concept art of a flying ghast mount.[5]
- A similar concept would be used in A Minecraft Movie, where some piglins rode ghasts in a more abusive manner.
- Happy ghast appears to have a more defined texture compared to the normal ghast. However, it's still not consistent with the core texel size (16/m), using half density as the compromise between two textures.[6]
- During Minecraft LIVE, Agnes Larsson advised the community to construct designated "ghaststations" at their high-altitude builds, to allow for safe boarding of happy ghasts.
Gallery
Mojang screenshots
-
Noor standing on top of a happy ghast.
-
Dried ghast, ghastling and happy ghast with blue harness.
-
Multiple happy ghasts and players with Vibrant Visuals shaders enabled.
-
Steve next to a happy ghast with a harness in a badlands.
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A happy ghast flying over Steve in a frozen ocean.
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Steve riding a happy ghast with a harness in a badlands.
Official artwork
-
Happy ghast artwork
-
Happy ghast artwork cutout
References
- ↑ "Minecraft LIVE - March 2025" – Minecraft on YouTube, March 22, 2025
- ↑ "I Flew to Sweden to Check Out the Happy Ghast" – Grian on YouTube, April 2, 2025
Grian was invited to Mojang's headquarters before Minecraft Live and playtested the feature. - ↑ "👉 Lo que NO VISTE del HAPPY GHAST!" – Bobicraft on YouTube, March 23, 2025
Bobicraft was part of Minecraft LIVE – March 2025 and playtested the feature. - ↑ "Yes. Slowly like a horse elsewhere and faster in the clouds" – @gnembon_mc on X (formerly Twitter), April 2, 2024
- ↑ https://youtu.be/jGNgh5zEFkY?t=3758
- ↑ "The Happy Ghast pixels are 2x2 pixels. We made a compromise between core pixel size and the ghast size. With the original ghast pixel size, they look odd up close, adding more pixels made it feel better when you're close to it, and you'll be more close with the ghast than ever." – @JasperBoerstra (Jasper Boerstra) on X (formerly Twitter), March 23, 2025
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