Enderman: Difference between revisions
D00gering3 (talk | contribs) No edit summary Tags: Reverted Visual edit |
(Undo revision 2283126 by D00gering3 (talk) - rv, unclear what is meant there) Tag: Undo |
||
Line 51: | Line 51: | ||
Endermen are hostile to [[endermite]]s within 64 blocks but are passive to other mobs unless provoked. |
Endermen are hostile to [[endermite]]s within 64 blocks but are passive to other mobs unless provoked. |
||
An enderman in a player's vicinity prevents the player from sleeping in a [[bed]] at night as if any hostile mob were nearby. If the player is already asleep in a bed, it is possible for an enderman to teleport on it and wake players by pushing them off |
An enderman in a player's vicinity prevents the player from sleeping in a [[bed]] at night as if any hostile mob were nearby. If the player is already asleep in a bed, it is possible for an enderman to teleport on it and wake players by pushing them off. |
||
The endermen's aggression range for being looked at is reduced when the player is sneaking, or under the [[Invisibility]] effect depending on the number of armor pieces currently worn. The detection range in blocks for invisible players is shown in the following table: |
The endermen's aggression range for being looked at is reduced when the player is sneaking, or under the [[Invisibility]] effect depending on the number of armor pieces currently worn. The detection range in blocks for invisible players is shown in the following table: |
Revision as of 17:34, 27 June 2023
Health points |
40HP × 20 |
---|---|
Behavior |
Neutral |
Attack strength |
Easy: 4.5HP × 2.25 |
Hitbox size |
Normal: |
Spawn |
|
{ "title": "Enderman", "rows": [ { "field": "40<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 heart\">(link to File:Heart (icon).png article, displayed as 9px|link=|alt=♥)</span> × 20</span>", "label": "(link to Health article, displayed as Health points)" }, { "field": "Neutral", "label": "Behavior" }, { "field": "(values exceeds 1000 characters...)", "label": "Attack<br/>strength" }, { "field": "'''Normal:'''<br>Height: 2.9 Blocks<br>Width: 0.6 Blocks<br>\n'''Angry:'''<br>Height: 3.25 Blocks<br>Width: 0.6 Blocks", "label": "(link to Hitbox article, displayed as Hitbox size)" }, { "field": "(values exceeds 1000 characters...)", "label": "(link to Mob spawning article, displayed as Spawn)" } ], "invimages": [], "images": [] }
An enderman is a tall neutral mob found in all three dimensions. Endermen normally ignore players but run to attack those that damage it or look directly at its face. Endermen teleport to avoid water (which harms them), sunlight, projectiles and some other damage sources, and they occasionally pick up certain blocks.
Spawning

Endermen can spawn on any solid surface that has at least three empty spaces above, at the light level of 0 in the Overworld and the End, or a light level of 7 or less in the Nether. They are the only mobs that spawn in all 3 dimensions.
Overworld
Endermen spawn uncommonly in the Overworld, in all biomes except mushroom fields and deep dark. They often spawn in groups of two, and rarely in groups of three.
Nether
Endermen spawn rarely in soul sand valleys, uncommonly in nether wastes and most commonly in warped forests.
End
Endermen spawn commonly in groups of up to four, anywhere in the End dimension.
Drops
Endermen drop:
- 0–1
ender pearl. The maximum is increased by 1 per level of Looting, for a maximum of 0-4 with Looting III.[Java Edition only] / 0-1 without looting or nothing with looting.[Bedrock Edition only][1]
- 5XP when killed by a player or a tamed wolf.
- Any block being held (see § Moving blocks for more information)
Behavior
An enderman can be provoked by a player or other mob attacking them. They can also be provoked by a player looking them in the eyes for 5 game ticks (1⁄4 second)[2] from up to 64 blocks away. Endermen open their mouths and begin to shake[Java Edition only] angrily if provoked; they also make loud and lengthy sounds while being stared at. If the player continues to maintain eye contact, the enderman does not move, although it may teleport away. Once the player stops looking at the enderman, it runs toward the back of the player to attack, although it ceases if hit by another player or mob.[3] An aggravated enderman runs fast and often teleports to the location of a player or mob up to 32 blocks away (orthogonally). Endermen are not provoked by a player viewing it through a transparent block or while wearing a carved pumpkin.
An aggravated enderman pursues the player until it is either killed or distracted by external elements, such as rain or fire. They do not take damage from sunlight like undead mobs, but when at a sufficient light level under the sky during the day they teleport randomly, typically winding up in caves (although certain non-full blocks, such as soul sand and mud, also register as "dark" when the enderman is standing in them).
Endermen can be harmed by melee attacks, water, lava, fire, splash water bottles, or rain. They are not damaged when standing in a filled cauldron[Java Edition only].[4] Endermen teleport away when they take damage from any of natural sources (1HP), continuing to do so until they find a safe location. They also teleport while taking damage from other sources, such as suffocation, Poison, or Wither.
Ranged attacks are ineffective against endermen, as they teleport when hit by a projectile instead of taking damage. Endermen that are hit by projectiles do not become hostile.[5] Arrows[Java Edition only] and tridents appear to bounce off an enderman who is unable to teleport. In Bedrock Edition, arrows go straight through endermen that are unable to teleport (but the effect still goes through if it's a tipped arrow).[needs testing].
Endermen can step up one full block without having to jump.
Endermen are hostile to endermites within 64 blocks but are passive to other mobs unless provoked.
An enderman in a player's vicinity prevents the player from sleeping in a bed at night as if any hostile mob were nearby. If the player is already asleep in a bed, it is possible for an enderman to teleport on it and wake players by pushing them off.
The endermen's aggression range for being looked at is reduced when the player is sneaking, or under the Invisibility effect depending on the number of armor pieces currently worn. The detection range in blocks for invisible players is shown in the following table:
Number of Armor Pieces | Sneaking | Normal |
---|---|---|
0 | 3 | 4 |
1 | 8 | 11 |
2 | 17 | 22 |
3 | 26 | 33 |
4 | 35 | 44 |
Teleportation
They play a sound exclusively at the teleportation destination.[6]
Each teleportation attempt chooses a random destination 32 blocks along each axis (i.e. a 64×64×64 cube centered on the current position). It then applies the following checks:
- As long as the selected block is not a made of a movement-blocking material, seek downwards. If the found block is waterlogged, the teleportation attempt fails.
- Starting again with the originally selected target, seek downwards as long as the block below is not a made of a movement-blocking material. The teleportation attempt succeeds if no liquid or solid blocks prevent them from standing at the destination.
Thus, endermen need at least three non-solid blocks above the destination to successfully teleport, and do not teleport to waterlogged blocks unless the ceiling above is made of a non-waterlogged movement-blocking material.[7]
Blocks that have a large enough collision box but are not made of a movement-blocking material, such as carpet that is not above a block made of a movement-blocking material, snow layers 10 or more deep, and azalea, can be used to prevent teleportation. Endermen always teleport an integral Y distance, so an enderman at Y=70.0 cannot teleport onto a movement-blocking block covered by a single carpet, snow layers only 2 deep, or many other short blocks, while an enderman at Y=70.99 could teleport onto snow layers 8 or 9 deep.
Endermen always attempt to teleport upon taking damage. Most melee attacks are successful, but the enderman usually teleports a few blocks behind the player when hit, if there is space behind the player. Endermen can be attacked with projectiles if they are in a boat or minecart.[Java Edition only] If all available blocks within teleport distance are removed or unavailable as a destination, it is possible to hit endermen in Java Edition with a projectile, although arrows may simply bounce off, dealing no damage.[8] When teleporting due to damage, it makes 64 attempts to teleport.
In Java Edition, an enderman cannot teleport while it is in a minecart or boat, although in rain and water it attempts to do so, always teleporting back repeatedly until death. This does not occur in Bedrock Edition.[9]
Moving blocks
Unlike any other mobs, which cannot hold blocks except as items, endermen have a unique ability to pick up, carry and set down certain blocks. They silently[10] pick up blocks in a 4×3×4 (xyz) region horizontally centered on the enderman and vertically encompassing it. An enderman cannot pick up blocks in a completely flat area. Endermen drop the block they are holding upon death as an item, although they do not visually let go of the block when dying.[11][12] It does not despawn while holding a block. Endermen cannot place blocks onto bedrock or entities.
Endermen can pick up the following blocks:
Cactus
Clay
Coarse Dirt
Rooted Dirt
Dirt
Flowers (short)
Fungi
Roots
Grass Block
Gravel
Melon
Moss Block
Mud
Muddy Mangrove Roots
Mushrooms
Mycelium
Nylium
Podzol
[[Pumpkin|
Pumpkins]]
Red Sand
Sand
TNT
Data packs from Java Edition can change this list by modifying the minecraft:enderman_holdable
block tag.
Bedrock Edition behavior packs can not modify these as the list is hard-coded behind the minecraft:behavior.enderman_take_block
method.
While carrying a block, the enderman sometimes silently[13] places it in a 2×2×2 region horizontally centered on the enderman and vertically at the same level as the enderman itself if the target location is air with a non-air block beneath and the block is allowed to be placed at the target location.
Endermen cannot pick up or place down blocks if the game rule mobGriefing
is set to false
.
Endermen can randomly breach walls, bridge fences, break redstone circuitry, set off explosions and kill themselves if they place a block of TNT on a power source and even construct golems by removing or placing blocks.
Endermen can pick up or place down blocks even when angry.
In Java Edition, users can summon an enderman holding any block (including the ones not listed above) using the carriedBlockState
NBT data. For example, to summon an enderman holding a grass block with no AI where the player is standing:
/summon minecraft:enderman ~ ~ ~ {NoAI:1,carriedBlockState:{Name:"grass_block"}}
Sounds
Java Edition:
Endermen use the Hostile Creatures sound category for entity-dependent sound events.
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Enderman vwoops | Hostile Creatures | Randomly while passive | entity | subtitles | 1.0 | 0.8-1.2 | 16{ "pitch": "0.8-1.2", "subtitle": "​Enderman vwoops", "source": "Hostile Creatures", "id": "entity.enderman.ambient", "distance": "16", "desc": "Randomly while passive", "sounds": [ "Enderman idle1.ogg", "Enderman idle2.ogg", "Enderman idle3.ogg", "Enderman idle4.ogg", "Enderman idle5.ogg" ], "volume": "1.0", "java": "1", "translationkey": "subtitles.entity.enderman.ambient" } | |
Enderman screams | Hostile Creatures | Randomly while hostile | entity | subtitles | 1.0 | 0.8-1.2 | 16{ "pitch": "0.8-1.2", "subtitle": "​Enderman screams", "source": "Hostile Creatures", "id": "entity.enderman.scream", "distance": "16", "desc": "Randomly while hostile", "sounds": [ "Enderman scream1.ogg", "Enderman scream2.ogg", "Enderman scream3.ogg", "Enderman scream4.ogg" ], "volume": "1.0", "java": "1", "translationkey": "subtitles.entity.enderman.scream" } | |
Enderman dies | Hostile Creatures | When an enderman dies | entity | subtitles | 1.0 | 0.8-1.2 | 16{ "pitch": "0.8-1.2", "subtitle": "​Enderman dies", "source": "Hostile Creatures", "id": "entity.enderman.death", "distance": "16", "desc": "When an enderman dies", "sounds": [ "Enderman death.ogg" ], "volume": "1.0", "java": "1", "translationkey": "subtitles.entity.enderman.death" } | |
Enderman hurts | Hostile Creatures | When an enderman is damaged | entity | subtitles | 1.0 | 0.8-1.2 | 16{ "pitch": "0.8-1.2", "subtitle": "​Enderman hurts", "source": "Hostile Creatures", "id": "entity.enderman.hurt", "distance": "16", "desc": "When an enderman is damaged", "sounds": [ "Enderman hurt1.ogg", "Enderman hurt2.ogg", "Enderman hurt3.ogg", "Enderman hurt4.ogg" ], "volume": "1.0", "java": "1", "translationkey": "subtitles.entity.enderman.hurt" } | |
Enderman cries out | Hostile Creatures | When an enderman is angered by being stared at | entity | subtitles | 2.5 | 1.0 | 16{ "pitch": "1.0", "subtitle": "​Enderman cries out", "source": "Hostile Creatures", "id": "entity.enderman.stare", "distance": "16", "desc": "When an enderman is angered by being stared at", "sounds": [ "Enderman stare.ogg" ], "volume": "2.5", "java": "1", "translationkey": "subtitles.entity.enderman.stare" } | |
Enderman teleports | Hostile Creatures | When an enderman teleports | entity | subtitles | 1.0 | 1.0 | 16{ "pitch": "1.0", "subtitle": "​Enderman teleports", "source": "Hostile Creatures", "id": "entity.enderman.teleport", "distance": "16", "desc": "When an enderman teleports", "sounds": [ "Teleport1.ogg", "Teleport2.ogg" ], "volume": "1.0", "java": "1", "translationkey": "subtitles.entity.enderman.teleport" } |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Hostile Creatures | Randomly while passive | mob | 1.0 | 0.8-1.2{ "sounds": [ "Enderman idle1.ogg", "Enderman idle2.ogg", "Enderman idle3.ogg", "Enderman idle4.ogg", "Enderman idle5.ogg" ], "source": "Hostile Creatures", "volume": "1.0", "id": "mob.endermen.idle", "pitch": "0.8-1.2", "bedrock": "1", "desc": "Randomly while passive" } | |
Hostile Creatures | Randomly while hostile | mob | 1.0 | 0.8-1.2{ "sounds": [ "Enderman scream1.ogg", "Enderman scream2.ogg", "Enderman scream3.ogg", "Enderman scream4.ogg" ], "source": "Hostile Creatures", "volume": "1.0", "id": "mob.endermen.scream", "pitch": "0.8-1.2", "bedrock": "1", "desc": "Randomly while hostile" } | |
Hostile Creatures | When an enderman dies | mob | 1.0 | 0.8-1.2{ "sounds": [ "Enderman death.ogg" ], "source": "Hostile Creatures", "volume": "1.0", "id": "mob.endermen.death", "pitch": "0.8-1.2", "bedrock": "1", "desc": "When an enderman dies" } | |
Hostile Creatures | When an enderman is damaged | mob | 1.0 | 0.8-1.2{ "sounds": [ "Enderman hurt1.ogg", "Enderman hurt2.ogg", "Enderman hurt3.ogg", "Enderman hurt4.ogg" ], "source": "Hostile Creatures", "volume": "1.0", "id": "mob.endermen.hit", "pitch": "0.8-1.2", "bedrock": "1", "desc": "When an enderman is damaged" } | |
Hostile Creatures | When an enderman is angered by being stared at | mob | 1.0 | 1.0{ "sounds": [ "Enderman stare.ogg" ], "source": "Hostile Creatures", "volume": "1.0", "id": "mob.endermen.stare", "pitch": "1.0", "bedrock": "1", "desc": "When an enderman is angered by being stared at" } | |
Hostile Creatures | When an enderman teleports | mob | 1.0 | 1.0{ "sounds": [ "Teleport1.ogg", "Teleport2.ogg" ], "source": "Hostile Creatures", "volume": "1.0", "id": "mob.endermen.portal", "pitch": "1.0", "bedrock": "1", "desc": "When an enderman teleports" } |
Data values
ID
Error: Bad template syntax. Please use "edition".Name | Identifier | [hide]Translation key |
---|---|---|
![]() | enderman | ? |
Name | Identifier | Numeric ID | [hide]Translation key |
---|---|---|---|
![]() | enderman | 38 | ? |
Entity data
Endermen have entity data associated with them that contains various properties.
- [NBT Compound / JSON Object] Entity data
- Additional fields for mobs that can become angry see Template:Nbt inherit/angerable/template
- Tags common to all entities see Template:Nbt inherit/entity/template
- Tags common to all mobs see Template:Nbt inherit/mob/template
- [NBT Compound / JSON Object] carriedBlockState: Optional. The block carried by the enderman.
- [String] Name: The resource location of the block.
- [NBT Compound / JSON Object] Properties: Optional. The block states of the block.
- [String] Name: The block state name and its value.
Achievements
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Monster Hunter | Attack and destroy a monster. | Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider. | 15 | Bronze |
Advancements
Video
History
? | ![]() {"type": "", "version": "unknown", "exp": "", "snap": "", "content": "(link to File:Enderman (pre-release).png article, displayed as 22px) Sometime on or before July 26, 2011, Notch posts an image on his (link to wikipedia:Google+ article, displayed as Google+) account showing planned \"creepy mobs.\" Two can be seen holding a grass block and a sand block with their arms far outstretched."} | ||||||
---|---|---|---|---|---|---|---|
July 28, 2011 | Notch described that endermen would be peaceful, unless you looked straight at them, then they would rush in to attack whenever you broke the gaze.[15][16][17][18]
{"type": "", "version": "July 28, 2011", "exp": "", "snap": "", "content": "Notch described that endermen would be peaceful, unless you looked straight at them, then they would rush in to attack whenever you broke the gaze."} | ||||||
July 29, 2011 | At first, when Notch was still designing the endermen, he thought they were not "creepy" enough, coming with the idea that having a situation that the player would want to avoid could make the enderman significantly more scary. This gave Notch the idea to implement the staring feature, where aiming the crosshair at the enderman's face would cause a suspenseful moment in which breaking eye contact would trigger an attack, as well as the enderman having the ability to teleport so that when the player has stared at the enderman, they would have to face a consequence for that action.
{"type": "", "version": "July 29, 2011", "exp": "", "snap": "", "content": "At first, when (link to Notch article, displayed as Notch) was still designing the endermen, he thought they were not \"creepy\" enough, coming with the idea that having a situation that the (link to player article, displayed as player) would want to avoid could make the enderman significantly more scary. This gave Notch the idea to implement the staring feature, where aiming the crosshair at the enderman's face would cause a suspenseful moment in which breaking eye contact would trigger an attack, as well as the enderman having the ability to teleport so that when the player has stared at the enderman, they would have to face a consequence for that action."} | ||||||
August 26, 2011 | In the Beta 1.8 demo at PAX, endermen dropped diamonds as a placeholder for ender pearls.
{"type": "", "version": "August 26, 2011", "exp": "", "snap": "", "content": "In the (link to Beta 1.8 article, displayed as Beta 1.8) demo at (link to wikipedia:Penny Arcade Expo article, displayed as PAX), endermen dropped (link to diamond article, displayed as diamonds) as a placeholder for (link to ender pearl article, displayed as ender pearls)."} | ||||||
[hide]Java Edition Beta | |||||||
1.8 | File:Enderman Revision 1.png The enderman has been officially introduced.
{"type": "java Beta", "version": "1.8", "exp": "", "snap": "", "content": "(link to File:Enderman Revision 1.png article, displayed as 22px) The enderman has been officially introduced."} | ||||||
Endermen are able to pick up any full block, including bedrock and spawners. The angle of their arms have also been lowered when holding a block.
{"type": "java Beta", "version": "1.8", "exp": "", "snap": "", "content": "Endermen are able to pick up ''any'' full (link to block article, displayed as block), including (link to bedrock article, displayed as bedrock) and (link to spawner article, displayed as spawners). The angle of their arms have also been lowered when holding a block."} | |||||||
Endermen have green eyes and emit black smoke. They also have zombie sounds as a placeholder.
{"type": "java Beta", "version": "1.8", "exp": "", "snap": "", "content": "Endermen have green eyes and emit black smoke. They also have (link to zombie article, displayed as zombie) (link to sound article, displayed as sounds) as a placeholder."} | |||||||
Beta | ![]() {"type": "java Beta", "version": "", "exp": "", "snap": "", "content": "(link to File:Enderman.png article, displayed as 90px) The enderman eye color has been changed from green to purple."} | ||||||
Endermen now emit portal particles, rather than smoke.
{"type": "java Beta", "version": "", "exp": "", "snap": "", "content": "Endermen now emit (link to Particles#Types of particles article, displayed as portal particles), rather than smoke."} | |||||||
Endermen no longer pick up unobtainable blocks including bedrock, double slabs, and spawners and also no longer pick up blocks with inventories including chests, dispensers, and furnaces but can still pick up any other full block.
{"type": "java Beta", "version": "", "exp": "", "snap": "", "content": "Endermen no longer pick up unobtainable blocks including bedrock, double slabs, and spawners and also no longer pick up blocks with inventories including chests, dispensers, and furnaces but can still pick up any other full block."} | |||||||
Beta | Notch indicated the block carrying was horrible and needed to be nerfed.
{"type": "java Beta", "version": "", "exp": "", "snap": "", "content": "(link to Notch article, displayed as Notch) indicated the (link to block article, displayed as block) carrying was horrible and needed to be nerfed."} | ||||||
[hide]Java Edition | |||||||
1.0.0 | Before this update, endermen could be killed with the use of a bow. Now, arrows, snowballs, eggs and other ranged attacks do not hit them due to the fact that they teleport away before impact.
{"type": "java", "version": "1.0.0", "exp": "", "snap": "", "content": "Before this update, endermen could be killed with the use of a (link to bow article, displayed as bow). Now, (link to arrow article, displayed as arrows), (link to snowball article, displayed as snowballs), (link to egg article, displayed as eggs) and other ranged attacks do not hit them due to the fact that they teleport away before impact."} | ||||||
Enderman now teleport away and become neutral if they are in water.
{"type": "java", "version": "1.0.0", "exp": "", "snap": "", "content": "Enderman now teleport away and become (link to Mob#Neutral mobs article, displayed as neutral) if they are in (link to water article, displayed as water)."} | |||||||
Endermen no longer pick up any block; they are limited to certain blocks.
{"type": "java", "version": "1.0.0", "exp": "", "snap": "", "content": "Endermen no longer pick up any block; they are limited to certain blocks."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Notch stated "Endermen suck because they're annoying, and because I nerfed them and made them too easy. I shall fix this."[19] Because of this, endermen have been modified in this update to have 20 hearts instead of 10.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "(link to Notch article, displayed as Notch) stated \"Endermen suck because they're annoying, and because I nerfed them and made them too easy. I shall fix this.\" Because of this, endermen have been modified in this update to have 20 hearts instead of 10."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen now have a realm of their own: the End, where they spawn frequently.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen now have a realm of their own: (link to the End article, displayed as the End), where they spawn frequently."} | ||||||
Endermen used to burn in sunlight, but as of this update, they instead randomly teleport around until they find a dark spot or despawn eventually. This makes it extremely hard to get close enough to kill them during daytime.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen used to burn in sunlight, but as of this update, they instead randomly teleport around until they find a dark spot or despawn eventually. This makes it extremely hard to get close enough to kill them during daytime."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Before the Sound Update, endermen used the sound effects of zombies as a placeholder. Then, in Beta 1.9, the zombie sounds for the enderman were removed. On November 13th, 2011 endermen received their own audio scheme, most notably a long moan overlaid with static for when they are triggered hostile by the player.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Before the (link to Beta Sound Update article, displayed as Sound Update), endermen used the (link to sound article, displayed as sound) effects of (link to zombie article, displayed as zombies) as a placeholder. Then, in (link to Beta 1.9 article, displayed as Beta 1.9), the zombie sounds for the enderman were removed. On November 13th, 2011 endermen received their own audio scheme, most notably a long moan overlaid with static for when they are triggered hostile by the (link to player article, displayed as player)."} | ||||||
1.3.1 | The enderman's behavior has been modified slightly. Now, the enderman stops in front of the player. When the player swings their sword, the enderman now teleports behind the player.
{"type": "java", "version": "1.3.1", "exp": "", "snap": "", "content": "The enderman's behavior has been modified slightly. Now, the enderman stops in front of the (link to player article, displayed as player). When the player swings their (link to sword article, displayed as sword), the enderman now teleports behind the player."} | ||||||
Enderman now stalk the player when aggravated.
{"type": "java", "version": "1.3.1", "exp": "", "snap": "", "content": "Enderman now stalk the player when aggravated."} | |||||||
1.4.2 | The Enderman's sound now plays the full length sounds instead of shortened, now if the player looks at them (or they open their jaw), a static sound plays, similar to Slenderman.
{"type": "java", "version": "1.4.2", "exp": "", "snap": "", "content": "The Enderman's sound now plays the full length sounds instead of shortened, now if the player looks at them (or they open their jaw), a static sound plays, similar to (link to wikipedia:Slender Man article, displayed as Slenderman)."} | ||||||
1.7.2 | Endermen are no longer provoked when attacked by the player in creative mode.
{"type": "java", "version": "1.7.2", "exp": "", "snap": "", "content": "Endermen are no longer provoked when attacked by the player in (link to creative article, displayed as creative) mode."} | ||||||
1.8 | Endermen now pathfind as a result of their update to the new AI system.
{"type": "java", "version": "1.8", "exp": "", "snap": "", "content": "Endermen now pathfind as a result of their update to the new AI system."} | ||||||
Endermen now teleport after being damaged by any damage source, including suffocation damage.
{"type": "java", "version": "1.8", "exp": "", "snap": "", "content": "Endermen now teleport after being (link to damage article, displayed as damaged) by any damage source, including (link to suffocation article, displayed as suffocation) damage."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen now walk slightly faster.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen now walk slightly faster."} | ||||||
Endermen now spawn endermites when they teleport. The chance of producing one is 15%, minus 1% for each endermite already spawned. This was reverted in 14w28a.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen now spawn (link to endermite article, displayed as endermites) when they teleport. The chance of producing one is 15%, minus 1% for each endermite already spawned. This was reverted in (link to 14w28a article, displayed as 14w28a)."} | |||||||
Endermen are naturally aggressive toward endermites.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen are naturally aggressive toward endermites."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen are no longer hostile to non-pearl spawned endermites.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen are no longer hostile to non-(link to ender pearl article, displayed as pearl) spawned endermites."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermites are no longer spawned from endermen.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermites are no longer spawned from endermen."} | ||||||
1.9 | Endermen now remain aggravated toward the player despite being in contact with water.
{"type": "java", "version": "1.9", "exp": "", "snap": "", "content": "Endermen now remain aggravated toward the (link to player article, displayed as player) despite being in contact with (link to water article, displayed as water)."} | ||||||
Endermen now drop the block they are holding when killed.
{"type": "java", "version": "1.9", "exp": "", "snap": "", "content": "Endermen now drop the (link to block article, displayed as block) they are holding when killed."} | |||||||
Endermen now have an animation when attacking.
{"type": "java", "version": "1.9", "exp": "", "snap": "", "content": "Endermen now have an animation when attacking."} | |||||||
1.10 | Endermen now spawn in the Nether.
{"type": "java", "version": "1.10", "exp": "", "snap": "", "content": "Endermen now spawn in (link to the Nether article, displayed as the Nether)."} | ||||||
Endermen now pick up netherrack.
{"type": "java", "version": "1.10", "exp": "", "snap": "", "content": "Endermen now pick up (link to netherrack article, displayed as netherrack)."} | |||||||
1.11 | The entity ID has been changed from Enderman to enderman .
{"type": "java", "version": "1.11", "exp": "", "snap": "", "content": "The (link to entity article, displayed as entity) ID has been changed from <code>Enderman</code> to <code>enderman</code>."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen are now dealt 1HP damage by splash water bottles.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen are now dealt 1<span class=\"hidden-alt-text\">HP</span><span class=\"nowrap mc-hearts\"><span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"0.5 hearts\">(link to File:Half Heart (icon).png article, displayed as 9px|link=|alt=♥)</span></span> (link to damage article, displayed as damage) by (link to splash water bottle article, displayed as splash water bottles)."} | ||||||
1.16 | The sounds of endermen are now heard at a shorter range.
{"type": "java", "version": "1.16", "exp": "", "snap": "", "content": "The (link to sound article, displayed as sounds) of endermen are now heard at a shorter range."} | ||||||
Endermen now spawn in soul sand valleys and warped forests.
{"type": "java", "version": "1.16", "exp": "", "snap": "", "content": "Endermen now spawn in (link to soul sand valley article, displayed as soul sand valleys) and (link to warped forest article, displayed as warped forests)."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen now pick up nylium, roots, and fungi variants.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen now pick up (link to nylium article, displayed as nylium), (link to roots article, displayed as roots), and (link to fungus article, displayed as fungi) variants."} | ||||||
Endermen no longer pick up netherrack.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen no longer pick up (link to netherrack article, displayed as netherrack)."} | |||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen prevent other endermen from spawning nearby in warped forests.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen prevent other endermen from spawning nearby in (link to warped forest article, displayed as warped forests)."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen no longer despawn when holding a block.[20]
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen no longer despawn when holding a (link to block article, displayed as block)."} | ||||||
1.16.2 | Endermen no longer place their held blocks onto bedrock blocks.
{"type": "java", "version": "1.16.2", "exp": "", "snap": "", "content": "Endermen no longer place their held blocks onto bedrock blocks."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen no longer place their held blocks on entities.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen no longer place their held blocks on (link to entities article, displayed as entities)."} | ||||||
Endermen no longer save cactus' age value when picking it up, instead it's always set to 0.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen no longer save cactus' <code>age</code> value when picking it up, instead it's always set to 0."} | |||||||
1.17 | Endermen are now hostile toward all endermites, instead of just the ones spawned from ender pearls.
{"type": "java", "version": "1.17", "exp": "", "snap": "", "content": "Endermen are now hostile toward all endermites, instead of just the ones spawned from ender pearls."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen now pick up rooted dirt, flowering azaleas and flowering azalea leaves.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen now pick up (link to rooted dirt article, displayed as rooted dirt), (link to flowering azalea article, displayed as flowering azaleas) and (link to flowering azalea leaves article, displayed as flowering azalea leaves)."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen no longer pick up flowering azaleas and flowering azalea leaves.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen no longer pick up (link to flowering azalea article, displayed as flowering azaleas) and (link to flowering azalea leaves article, displayed as flowering azalea leaves)."} | ||||||
1.18 | Endermen now only spawn at light level 0.
{"type": "java", "version": "1.18", "exp": "", "snap": "", "content": "Endermen now only spawn at light level 0."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen now take damage when hit by a splash water bottle.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen now take damage when hit by a splash water bottle."} | ||||||
1.19 | Endermen now pick up mud.
{"type": "java", "version": "1.19", "exp": "", "snap": "", "content": "Endermen now pick up (link to mud article, displayed as mud)."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Endermen now spawn from light level 0 to 11 in the Nether.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Endermen now spawn from light level 0 to 11 in the Nether."} | ||||||
1.19.3 | Endermen now spawn from light level 0 to 7 in the Nether.
{"type": "java", "version": "1.19.3", "exp": "", "snap": "", "content": "Endermen now spawn from light level 0 to 7 in the Nether."} | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.9.0 | ![]() {"type": "pocket Alpha", "version": "v0.9.0", "exp": "", "snap": "", "content": "(link to File:Enderman BE.png article, displayed as 90px) Added endermen."} | ||||||
Alpha | Endermen now have sounds.
{"type": "pocket Alpha", "version": "", "exp": "", "snap": "", "content": "Endermen now have (link to sound article, displayed as sounds)."} | ||||||
Endermen now teleport out of the way of projectiles.
{"type": "pocket Alpha", "version": "", "exp": "", "snap": "", "content": "Endermen now teleport out of the way of projectiles."} | |||||||
Alpha | The enderman's attack strength is now the same as in Java.
{"type": "pocket Alpha", "version": "", "exp": "", "snap": "", "content": "The enderman's attack strength is now the same as in (link to Java Edition article, displayed as Java)."} | ||||||
v0.12.1 | Endermen now avoid water.
{"type": "pocket Alpha", "version": "v0.12.1", "exp": "", "snap": "", "content": "Endermen now avoid (link to water article, displayed as water)."} | ||||||
v0.14.0 | Endermen now drop the block they are holding when killed.
{"type": "pocket Alpha", "version": "v0.14.0", "exp": "", "snap": "", "content": "Endermen now drop the (link to block article, displayed as block) they are holding when killed."} | ||||||
v0.15.0 | Endermen now spawn in the Nether.
{"type": "pocket Alpha", "version": "v0.15.0", "exp": "", "snap": "", "content": "Endermen now spawn in (link to the Nether article, displayed as the Nether)."} | ||||||
Enderman now pick up netherrack.
{"type": "pocket Alpha", "version": "v0.15.0", "exp": "", "snap": "", "content": "Enderman now pick up (link to netherrack article, displayed as netherrack)."} | |||||||
v0.16.2 | Endermen are now quicker, to match the Java and Console versions.
{"type": "pocket Alpha", "version": "v0.16.2", "exp": "", "snap": "", "content": "Endermen are now quicker, to match the (link to Java Edition article, displayed as Java) and (link to Legacy Console Edition article, displayed as Console) versions."} | ||||||
[hide]Pocket Edition | |||||||
1.0.0 | Endermen now drop ender pearls when killed.
{"type": "pocket", "version": "1.0.0", "exp": "", "snap": "", "content": "Endermen now drop (link to ender pearl article, displayed as ender pearls) when killed."} | ||||||
Endermen now spawn in the End.
{"type": "pocket", "version": "1.0.0", "exp": "", "snap": "", "content": "Endermen now spawn in (link to the End article, displayed as the End)."} | |||||||
[hide]Bedrock Edition | |||||||
1.2.0 | Endermen no longer shake with rage while aggravated.
{"type": "bedrock", "version": "1.2.0", "exp": "", "snap": "", "content": "Endermen no longer shake with rage while aggravated."} | ||||||
On death, endermen now drop the block they were holding.
{"type": "bedrock", "version": "1.2.0", "exp": "", "snap": "", "content": "On (link to death article, displayed as death), endermen now (link to drops article, displayed as drop) the (link to block article, displayed as block) they were holding."} | |||||||
1.16.0 | Endermen now spawn in soul sand valleys and warped forests.
{"type": "bedrock", "version": "1.16.0", "exp": "", "snap": "", "content": "Endermen now spawn in (link to soul sand valley article, displayed as soul sand valleys) and (link to warped forest article, displayed as warped forests)."} | ||||||
Endermen now pick up nylium, roots, and fungi variants.
{"type": "bedrock", "version": "1.16.0", "exp": "", "snap": "", "content": "Endermen now pick up (link to nylium article, displayed as nylium), (link to roots article, displayed as roots), and (link to fungus article, displayed as fungi) variants."} | |||||||
Endermen no longer pick up netherrack.
{"type": "bedrock", "version": "1.16.0", "exp": "", "snap": "", "content": "Endermen no longer pick up (link to netherrack article, displayed as netherrack)."} | |||||||
1.16.220 | Endermen now pick up rooted dirt.
{"type": "bedrock", "version": "1.16.220", "exp": "", "snap": "", "content": "Endermen now pick up (link to rooted dirt article, displayed as rooted dirt)."} | ||||||
1.19.60 | Enderman now spawn from light level 0 to 7 in the Nether.
{"type": "bedrock", "version": "1.19.60", "exp": "", "snap": "", "content": "Enderman now spawn from light level 0 to 7 in the Nether."} | ||||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU5 | CU1 | Patch 1 | 1.0.1 | ![]() {"type": "console", "xbox": "TU5", "xbone": "CU1", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 1", "switch": "1.0.1", "content": "(link to File:Enderman.png article, displayed as 90px) Added Endermen."} | |||
TU14 | Endermen now open their mouths and shake when provoked.
{"type": "console", "xbox": "TU14", "xbone": "", "ps3": "", "ps4": "", "psvita": "", "wiiu": "", "switch": "", "content": "Endermen now open their mouths and shake when provoked."} | ||||||
Endermen now stop in front of the player. When the player swings their sword, they now teleport behind the player.
{"type": "console", "xbox": "TU14", "xbone": "", "ps3": "", "ps4": "", "psvita": "", "wiiu": "", "switch": "", "content": "Endermen now stop in front of the (link to player article, displayed as player). When the player swings their (link to sword article, displayed as sword), they now teleport behind the player."} | |||||||
TU43 | CU33 | Patch 13 | Endermen now spawn in the Nether, and now pick up netherrack.
{"type": "console", "xbox": "TU43", "xbone": "CU33", "ps3": "", "ps4": "", "psvita": "", "wiiu": "Patch 13", "switch": "", "content": "Endermen now spawn in (link to the Nether article, displayed as the Nether), and now pick up (link to netherrack article, displayed as netherrack)."} | ||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() {"type": "new3ds", "version": "0.1.0", "exp": "", "snap": "", "content": "(link to File:Enderman BE.png article, displayed as 90px) Added Endermen."} |
-
First image.
-
First image but brightened.
-
Second image. Endermen near village prototype.
-
Second image but brightened.
-
A green-eyed enderman from the adventure update trailer.
-
A green-eyed enderman looking at the player.
-
A green-eyed enderman at night.
-
A green-eyed enderman at dawn.
-
An enderman in pocket edition alpha.
-
First screenshot of an enderman in the nether.
-
A preview of a group of endermen on the nether fortress next to a warped forest biome.
-
A preview of an enderman holding a warped nylium in the warped forest.
Issues
Issues relating to "Enderman" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The developers have stated that the belief that enderman sounds are backward distortions is just speculation.[21]
- Notch claimed in public that the enderman is a "subtle reference" to the Slenderman, a similar-looking monster with a similar name. Given the later development of the End, it is possible he already had the name in mind, and did not choose it because of the Reddit thread in which their name was revealed.[22]
- Dinnerbone suggested "a haunting of endermen" as the collective noun for Endermen.[23] Additionally, in the third episode of Minecraft: Story Mode, The Last Place You Look, a player is given the option to correct the grammar of other characters by specifying that the collective noun for a group of endermen is "a haunting of Endermen". In the fourth Minecraft novel Minecraft: The End, the collective term used by endermen themselves is "an End of Endermen".
- Switching to spectator mode and taking an enderman's point of view adds a shader that inverts colors, suggesting that they see the End as an island of blue cobblestone (as end stone is a yellowish version of cobblestone with inverted colors) in a white sky, with white pillars, white endermen with green eyes and a white ender dragon, also with green eyes. They also see cobblestone as end stone.
- The texture for an enderman's eyes is located in a different texture file than the body, allowing their eyes to glow. Because the two textures do not line up perfectly, forcing an enderman to look straight up causes its eyes to turn blank white.
- This also causes the enderman's eyes to be visible even when under the Invisibility effect.
- The enderman teleportation sound also plays when a player teleports using an ender pearl[Bedrock Edition only] or chorus fruit.
- The enderman is a playable DLC character in the crossover fighting game Super Smash Bros. Ultimate as an alternate costume for Steve, though with altered proportions to be at Steve's height. Additionally, there is an enderman "spirit" that makes the user vulnerable to damage by water, as are regular endermen.
Gallery
Renders
-
Enderman holding a grass block
-
Enderman holding sand
-
Enderman holding a cactus
-
Enderman holding TNT
-
Enderman holding a dandelion
Screenshots
-
A group of endermen in a desert biome.
-
Three endermen in a village.
-
A group of endermen attacking a player.
-
Endermen in the End.
-
An enderman under the effects of invisibility.
-
Through the eyes of the enderman. Note that the "invert" shader is being used.
-
Enderman riding in a minecart.
-
As long as user's cursor does not land on an enderman's torso, a user can get fairly close to the enderman without damage.
-
Group of endermen in a plains biome during the day.
In other media
Minecraft: Story Mode
-
A haunting of endermen.
-
Jesse disguised as an enderman.
-
Endermen damaged by water.
Super Smash Bros. Ultimate
-
Official enderman render from Super Smash Bros. Ultimate.
-
Enderman Spirit from Super Smash Bros. Ultimate.
LEGO Minecraft
-
Enderman micromobs.
-
Enderman minifigure.
Minecraft Merchandise
-
An official enderman action figure sold by JINX.
-
An official enderman head cosmetic sold by JINX.
-
Official T-shirt artwork "Enderman Moving Company" by JINX.
-
"Acid Enderman," a T-Shirt design featured on Minecraft.net.
-
"Don't Look!" an official T-Shirt design.
-
Another official T-Shirt labeled "Don't Look," this time in a Warped Forest.
-
"Enderman Gifts," a Christmas themed design featured on several items.
-
Another T-Shirt design, simply labeled "Enderman."
-
"Enderman Eyes," an official hoodie design.
-
Another official enderman hoodie.
-
An enderman plush sold by JINX. The design depicts a pre-release version of the enderman.
-
A baby enderman plush.
-
A deck of cards with an Enderman face.
-
An officially licensed dog scarf depicting the face of an Enderman.
Other
-
An enderman in promotional artwork for the Combat Update.
-
An Enderman in promotional artwork for the second Caves & Cliffs update.
-
The enderman's entry in the Minecraft Mobestiary book.
-
Artwork of an enderman.
-
Endermen on the cover of Minecraft Annual 2024.
References
- ↑ MCPE-35307
- ↑ MC-258644 — resolved as "Works As Intended".
- ↑ "Did some tweaks to the Endermen, then ran home. Working on Minecraft again is so much fun!" – @notch (Markus Persson) on X (formerly Twitter), September 13, 2011
- ↑ MC-106813 — resolved as "Won't Fix".
- ↑ MC-84922 — resolved as "Works As Intended".
- ↑ MC-94481
- ↑ MC-220319
- ↑ MC-79556
- ↑ MCPE-31761
- ↑ MC-167370
- ↑ MCPE-30144
- ↑ MC-221422
- ↑ MC-167369
- ↑ Original enderman screenshot.png
- ↑ "at least you can make them stop teleporting by looking directly at them now." – @notch (Markus Persson) on X (formerly Twitter), July 28, 2011
- ↑ "The Endermen are peaceful. If you look straight at them, they freeze and look at you. When you look away again, they run fast. And teleport" – @notch (Markus Persson) on X (formerly Twitter), July 28, 2011
- ↑ "They run TOWARDS you, not away. So if you happen to look at one, do not look away." – @notch (Markus Persson) on X (formerly Twitter), July 28, 2011
- ↑ "(they stop being peaceful if you look straight at them)" – @notch (Markus Persson) on X (formerly Twitter), July 28, 2011
- ↑ "Endermen suck because they're annoying, and because I nerfed them and made them too easy. I shall fix this." – @notch (Markus Persson) on X (formerly Twitter), September 28, 2011
- ↑ MC-124812 — resolved as "Fixed".
- ↑ "Ask Mojang #5: Enderman jibber-jabber!" – Minecraft on YouTube, December 6, 2019
- ↑ https://reddit.com/r/Minecraft/comments/j09ma/notch_posts_images_of_new_mob/c282dzr?context=1
- ↑ "@nirufe @notch Let's call it a haunting. A haunting of Endermen." – @Dinnerbone (Nathan Adams) on X (formerly Twitter), March 11, 2014
External Links
- Meet the Enderman – Minecraft.net on March 20, 2017
[hide] | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
|