Diamond Chestplate
{ "title": "Diamond Chestplate", "rows": [ { "field": "Common", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "528", "label": "(link to Durability article, displayed as Durability)" }, { "field": "8 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"4 armor points\">(link to File:Armor (icon).png article, displayed as 9px|link=|alt=🛡)(link to File:Armor (icon).png article, displayed as 9px|link=|alt=🛡)(link to File:Armor (icon).png article, displayed as 9px|link=|alt=🛡)(link to File:Armor (icon).png article, displayed as 9px|link=|alt=🛡)</span>)", "label": "(link to Armor article, displayed as Armor)" }, { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "No", "label": "Stackable" } ], "invimages": [ "Diamond Chestplate" ], "images": [ "Diamond Chestplate.png" ] }
Diamond chestplate is a tier of chestplate crafted from diamonds.
Obtaining[edit | edit source]
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Diamond |
Generated loot[edit | edit source]
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition | ||||
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Treasure chest | 1 | 14.3%{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.142625, "structure": "Bastion Remnant", "container": "Treasure chest" } |
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Chest | 1 | 7.7%{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.07669382792833823, "structure": "Woodland Mansion", "container": "Chest" } | |
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Chest | 1 | 13.3%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
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Treasure chest | 1 | 16.9%{ "item": "Damaged Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.169416, "structure": "Bastion Remnant", "container": "Treasure chest" } |
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Vault and reward chest | 1 | 3.5%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.034782608695652195, "structure": "Trial Chambers", "container": "Vault and reward chest" } |
Bedrock Edition | ||||
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Treasure chest | 1 | 14.3%{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.142625, "structure": "Bastion Remnant", "container": "Treasure chest" } |
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Chest | 1 | 7.6%{ "item": "Diamond Chestplate", "stacksize": 1, "chance": 0.07553570483040006, "structure": "Woodland Mansion", "container": "Chest" } | |
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Chest | 1 | 13.3%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
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Treasure chest | 1 | 16.9%{ "item": "Damaged Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.169416, "structure": "Bastion Remnant", "container": "Treasure chest" } |
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Vault and reward chest | 1 | 0.9%{ "item": "Enchanted Diamond Chestplate", "stacksize": 1, "chance": 0.008695652173912993, "structure": "Trial Chambers", "container": "Vault and reward chest" } |
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
- ↑ Jump up to: a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and any level of the enchantment is equally probable.
- ↑ Jump up to: a b The item has between 80% and 100% of its total durability.
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-5 to level-15 enchantment would be on an enchantment table that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Mob loot[edit | edit source]
Zombies, husks, skeletons, strays, bogged, piglins have a small chance to spawn wearing armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the chestplate they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped chestplate is usually badly damaged, and may be enchanted with enchantment levels 5-19.
Trading[edit | edit source]
Villager | Probability | Villager wants | Player receives | |
---|---|---|---|---|
JE | BE | |||
![]() | 100% | 50% | 21–35 × ![]() | ![]() |
- ↑ When creating an enchantment offer, the game uses a random enchantment level from 5 – 19. The enchantments are never treasure enchantments.
Usage[edit | edit source]
Chestplates can be placed in the chest armor slot of a player's inventory for activation. When worn, a diamond chestplate provides 8 ( ) armor points.
Upgrading[edit | edit source]
Ingredients | [hide]Smithing recipe |
---|---|
Netherite Upgrade + Diamond Chestplate + Netherite Ingot |
Repairing[edit | edit source]
Combining[edit | edit source]
Two damaged diamond chestplates can be combined through crafting or using the grindstone. The durability of the used diamond chestplates are added together, plus an extra 5% durability. Both the crafting table and grindstone methods do not keep the enchantments of either chestplate.
Ingredients | [hide]Crafting recipe |
---|---|
Damaged Diamond Chestplate | ![]() ![]() ![]() |
Ingredients | Grinding recipe | [hide]Description |
---|---|---|
2x Damaged Diamond Chestplate | ![]() ![]() ![]() |
Unit repair[edit | edit source]
Ingredients | [hide]Anvil recipe |
---|---|
Damaged Diamond Chestplate + Diamond |
A diamond chestplate can also be repaired in an anvil by adding diamonds, with each one restoring 25% the chestplates' maximum durability, rounded down. Two chestplates of the same tier can also be combined in an anvil. Both methods using the anvil preserves the chestplate's enchantments.
Enchantments[edit | edit source]
A chestplate can receive the following enchantments:
Name | Description | Max level | Method | Weight |
---|---|---|---|---|
Protection[note 1] | Increases overall damage reduction. | IV | ![]() ![]() |
10 |
Projectile Protection[note 1] | Increases damage reduction against projectiles. | IV | ![]() ![]() |
5 |
Blast Protection[note 1] | Increases damage reduction against explosions. | IV | ![]() ![]() |
2 |
Fire Protection[note 1] | Increases damage reduction against fire. | IV | ![]() ![]() |
5 |
Thorns | Deals returning damage to attackers. | III | ![]() ![]() |
1 |
Unbreaking | Grants a chance to negate durability consumption. | III | ![]() ![]() |
5 |
Mending | Repairs the chestplate when obtaining experience. | I | ![]() |
2 |
Curse of Vanishing | The chestplate vanishes on death, not dropping as an item. | I | ![]() |
1 |
Curse of Binding | Removes the ability to de-equip the chestplate. | I | ![]() |
1 |
- ↑ Jump up to: a b c d Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.
Armor trimming[edit | edit source]
It is possible to upgrade armor with trims. This requires a smithing template, a chestplate, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
Ingredients | [hide]Smithing recipe |
---|---|
Any Armor Trim + Diamond Chestplate + Any Ingot/Crystal |
Sounds[edit | edit source]
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Diamond armor clangs | Players | When a diamond chestplate is equipped | item | subtitles | 1.0 | 1.0 | 16 | |
Item breaks | Entity-Dependent | When a chestplate's durability is exhausted | entity | subtitles | 0.8 | 0.8-1.2 | 16 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Players | When a diamond chestplate is equipped | armor | 1.0 | 1.0 | |
Players | When a chestplate's durability is exhausted | random | 1.0 | 0.9 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | [hide]Item tags |
---|---|---|---|
![]() | diamond_chestplate | Item | None |
Name | Identifier | Numeric ID | Form | [hide]Translation key |
---|---|---|---|---|
![]() | diamond_chestplate | 348 | Item | item |
Advancements[edit | edit source]
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Cover Me with Diamonds | Diamond armor saves lives | Have any type of diamond armor in the inventory. |
History[edit | edit source]
[hide]Java Edition Indev | |||||||
---|---|---|---|---|---|---|---|
20100206-2034 | ![]() | ||||||
[hide]Java Edition | |||||||
1.3.1 | 12w21a | Blacksmith villagers now sell diamond chestplates for 16–18 emeralds. | |||||
12w34b | ![]() | ||||||
1.8 | 14w02a | Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | |||||
14w05a | Diamond chestplates no longer turn red when mobs and players are hurt. | ||||||
1.9 | 15w31a | Enchanted diamond chest plates can now be found in end city chests. | |||||
15w36d | Diamond chestplates now have an attribute controlling the defense points. | ||||||
1.11 | 16w39a | Diamond chestplates are now found in the new woodland mansion chests. | |||||
1.14 | 18w43a | ![]() ![]() | |||||
19w11a | Armorer villagers now sell enchanted diamond chestplates for 21–35 emeralds. | ||||||
1.16 | 20w10a | A diamond chestplate can now be used to create a netherite chestplate. | |||||
20w17a | Diamonds chestplates now generates in place of netherite armor in bastion remnant chests. | ||||||
1.19.4 Experiment | 23w04a | Diamond chestplates can now be trimmed using a smithing table. | |||||
There are 10 types of material that determine the color of the trim: iron, copper, gold, lapis, emerald, diamond, netherite, redstone, amethyst, and quartz. | |||||||
Upgrading diamond chestplate to netherite chestplate now requires the netherite upgrade smithing template. | |||||||
1.20.3 Experiment | 23w45a | Enchanted diamond chestplates can now be found in trial chambers reward chests. | |||||
1.20.5 Experiment | 24w05a | Enchanted diamond chestplates can now be ejected as loot from vaults. | |||||
24w13a | Enchanted diamond chestplates can now be ejected as loot from ominous vaults. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.6.0 | ![]() ![]() | ||||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Enchanted diamond armor can now be found inside chests within end city. | |||||
1.1.0 | alpha 1.1.0.0 | Diamond chestplates can now be found inside woodland mansion chests. | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||||
beta 1.16.0.57 | A diamond chestplate can now be used to create a netherite chestplate. | ||||||
beta 1.16.0.63 | Diamonds armor now generates in place of netherite armor in bastion remnant chests. | ||||||
1.19.80 Experiment | Preview 1.19.80.21 | Upgrading diamond chestplate to netherite chestplate now requires the netherite upgrade smithing template. | |||||
1.20.60 Experiment | Preview 1.20.60.20 | Enchanted diamond chestplates can now be found in trial chambers reward chests. | |||||
1.20.70 Experiment | Preview 1.20.70.21 | Enchanted diamond chestplates can now be ejected as loot from vaults. | |||||
1.21.0 Experiment | Preview 1.21.0.20 | Enchanted diamond chestplates can now be ejected as loot from ominous vaults. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() ![]() |
TU14 | 1.04 | Blacksmith villagers now sell diamond chestplates for 16–18 emeralds. | |||||
TU24 | CU12 | 1.16 | 1.16 | 1.16 | Diamond chestplates no longer turn red when mobs and players are hurt. | ||
TU25 | CU14 | 1.17 | 1.17 | 1.17 | Diamond chestplates now have the quick equip functionality. | ||
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Armorer villagers now sell enchanted diamond chestplates for 16–19 emeralds, and no longer sell other diamond armor. | |
TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Enchanted diamond chest plates can now be found in end city chests. | |
Diamond chestplates now have an attribute controlling the defense points. | |||||||
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Diamond chestplates are now found in the new woodland mansion chests. |
1.90 | ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() | ||||||
1.9.19 | Diamond chestplates are now found in the new woodland mansion chests. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
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1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was somewhere between 298 through 317.[more information needed] |
Issues[edit | edit source]
Issues relating to "Diamond Chestplate" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery[edit | edit source]
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