Xbox One Edition CU12
CU12 is a version of Xbox One Edition released on April 29, 2015.[1] [edit]
{ "title": "CU12", "images": [ "AlexSkins.png" ], "rows": [ { "field": "''(link to Xbox One Edition article, displayed as Xbox One Edition)''", "label": "(link to Edition article, displayed as Edition)" }, { "field": "April 29, 2015", "label": "Release date" } ], "invimages": [], "footer": "<table style=\"margin: auto; word-break: break-word;\">\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0\" ></td>\n<td rowspan=\"2\" style=\"padding: 0.4em\">''' CU12'''</td>\n<td style=\"padding: 0\" ></td>\n</tr>\n<tr style=\"background: inherit;\">\n<td style=\"padding: 0.4em\">\n[[Xbox One Edition CU11|◄ CU11]]\n</td>\n\n<td style=\"padding: 0.4em\">\n[[Xbox One Edition CU13| CU13 ►]]\n</td>\n</tr>\n</table>" }
Additions Edit
- Added the Alex skin and some variations of it to the default skins.
Changes Edit
- Shrubs can be placed in flower pots.
- Maps placed in item frames now cover the whole block face.
- Skulls worn by mobs and players are now displayed on the armor layer. Previously, the skull replaced the mob/player's head texture; the hat layer appeared over the skull.
- Sheep named as 'jeb_' cycles now through all possible sheep colors in a fading rainbow effect.
- Changed music tracks played in Creative mode and on front-end menus to match the Java version.
- Armor no longer turns red when mobs and players are hurt.
- A smooth transition is no longer applied to the camera when the player sneaks.
- Third person sword blocking position slightly tweaked.
- Name of mobs, which are renamed using a name tag is now always visible, even when not looking at it up close.
Fixes Edit
Gallery Edit
-
Development image
See also Edit
- Xbox 360 Edition TU24
- PlayStation 3 Edition 1.16
- PlayStation 4 Edition 1.16
- PlayStation Vita Edition 1.16
References Edit
- ↑ "Minecraft: Xbox One Edition Patch change logs" – Minecraft Forum, April 29, 2015.
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Legacy Console Edition version history |