Desert Lakes
Features | |
---|---|
Blocks | |
Climate | |
Temperature |
2.0 |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
{ "title": "Desert Lakes", "rows": [ { "field": "<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite fossil.png article, displayed as 16x16px|link=Fossil|alt=|class=pixel-image|)</span>(link to Fossil article, displayed as <span class=\"sprite-text\">Fossils</span>)</span><br>\n<span class=\"nowrap\"><span class=\"sprite-file\" style=\"\">(link to File:EnvSprite desert-well.png article, displayed as 16x16px|link=Desert Well|alt=|class=pixel-image|)</span>(link to Desert Well article, displayed as <span class=\"sprite-text\">Desert Wells</span>)</span><br>", "label": "(link to Features article, displayed as Features)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "2.0", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #BFB755; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #BFB755</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #AEA42A; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #AEA42A</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3F76E4; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3F76E4</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br>\n<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #44AFF5; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #44AFF5</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" } ], "invimages": [], "images": [ "Desert Lakes.png" ] }
The desert lakes were a rare variant of the desert that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Description[edit | edit source]
The desert lakes featured slightly rougher and hillier terrain than the base desert biome, though not as much as the desert hills. This made them more likely to have oases of water across its landscape. Like regular deserts, the ground was completely covered with sand and no rain occured here. Cacti, dead bushes, fossils, and desert wells generated here, but villages and desert pyramids did not generate here.
Mobs[edit | edit source]
Desert lakes used the same mob spawning chances as deserts. In Java Edition:
Mob | Spawn weight | Group size |
---|---|---|
Creature category | ||
![]() | 1 | 2–3 |
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 80⁄515 | 4 |
![]() | 19⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
![]() | 1⁄515 | 1 |
Ambient category | ||
![]() | 1 | 8 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Rabbit": "All spawned rabbits are gold." }, "1": { "totalWeight": 4, "mobs": [ { "note": "All spawned rabbits are gold.", "mob": "Rabbit", "weight": 4, "notename": "Rabbit", "size": "2-3" } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Husk", "weight": 80 }, { "size": "4", "mob": "Zombie", "weight": 19 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 1 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition:
Mob | Spawn weight | Group size |
---|---|---|
Creature category | ||
![]() | 1 | 2–3 |
Monster category | ||
![]() | 100⁄735 | 1 |
![]() | 95⁄735 | 2–4 |
![]() | 5⁄735 | 2–4 |
![]() | 240⁄735 | 2–4 |
![]() | 80⁄735 | 1–2 |
![]() | 100⁄735 | 1 |
![]() | 100⁄735 | 1 |
![]() | 10⁄735 | 1–2 |
![]() | 5⁄735 | 1 |
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks.", "Rabbit": "All spawned rabbits are gold." }, "1": { "totalWeight": 4, "mobs": [ { "note": "All spawned rabbits are gold.", "mob": "Rabbit", "weight": 4, "notename": "Rabbit", "size": "2-3" } ], "category": "passive" }, "2": { "totalWeight": 735, "mobs": [ { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 }, { "size": "2-4", "mob": "Husk", "weight": 240 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" } }
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | desert_mutated | 130 |
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.7.2 | 13w36a | Desert M variant has been added, along with many other biomes. | |||||
1.10 | 16w20a | Added husks, which replace most zombies in deserts. | |||||
Added fossils, which may generate in deserts. | |||||||
1.13 | 18w16a | "Desert M" has been renamed to "Mutated Desert". | |||||
18w19a | "Mutated Desert" has been renamed to "Desert Lakes". | ||||||
1.18 | Experimental Snapshot 1 | The desert lakes biome no longer generates naturally. | |||||
21w40a | The desert lakes biome has been removed. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.9.0 | build 1 | Added Desert M variant, along with many other biomes. | |||||
v0.11.0 | build 1 | Added desert wells to deserts. | |||||
v0.13.0 | build 1 | Added rabbits, which can spawn in deserts. | |||||
v0.15.0 | build 1 | Added husks, which replace most zombies in deserts. | |||||
[hide]Pocket Edition | |||||||
1.1.3 | alpha 1.1.3.0 | Added fossils, which may generate in deserts. | |||||
[hide]Bedrock Edition | |||||||
1.18.0 | beta 1.18.0.20 | The desert lakes biome no longer generates naturally. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version.[verify] | |||||
pre5 | The ID mutated_desert has been changed to desert_lakes . |
Gallery[edit | edit source]
-
A desert lakes biome in Bedrock Edition.
-
Desert lakes next to badlands.
-
Shattered savannas often border desert lakes.
-
A desert lakes single biome world.
See also[edit | edit source]
[edit | edit source]
[hide] | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||
| |||||||||||||||||||||
| |||||||||||||||||||||
|