Deep Cold Ocean
For other variants, see Ocean (disambiguation).
The deep cold ocean is a deep cold variant of oceans.
Deep Cold Ocean
Structures | |
---|---|
Blocks | |
Climate | |
Temperature |
0.5 |
Downfall |
0.5 |
Precipitation |
Yes |
Colors | |
Grass color |
|
Foliage color |
|
Water color | |
Underwater fog color |
{ "title": "Deep Cold Ocean", "rows": [ { "field": "(values exceeds 1000 characters...)", "label": "(link to Structures article, displayed as Structures)" }, { "field": "(values exceeds 1000 characters...)", "label": "Blocks" }, { "field": "", "label": "Climate" }, { "field": "0.5", "label": "(link to Biome#Temperature article, displayed as Temperature)" }, { "field": "0.5", "label": "(link to Biome#Downfall article, displayed as Downfall)" }, { "field": "Yes", "label": "(link to Biome#Precipitation article, displayed as Precipitation)" }, { "field": "", "label": "Colors" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #8EB971; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #8EB971</span>", "label": "Grass color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #71A74D; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #71A74D</span>", "label": "Foliage color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #3D57D6; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #3D57D6</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #2080C9; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #2080C9</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Water color" }, { "field": "<span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #050533; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #050533</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Java Edition\">(link to Java Edition article, displayed as JE) only</span></i>]</sup><br><span style=\"display: inline-block; white-space: nowrap;\"><span style=\"display: inline-block; background-color: #185390; border: 1px solid #888; border-radius: 0.3em; width: 1em; height: 1em; vertical-align: -0.36em; margin-right: -0.1em\"><br></span> #185390</span><sup class=\"noprint nowrap Inline-Template \" title=\"\">[<i><span title=\"This statement only applies to Bedrock Edition\">(link to Bedrock Edition article, displayed as BE) only</span></i>]</sup>", "label": "Underwater fog color" } ], "invimages": [], "images": [ "Deep_Cold_Ocean.png" ] }
Description

The deep cold ocean generates in deeper waters. Being twice as deep, ocean monuments can generate, and there are higher amounts of tall seagrass.
Mobs
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄520 | 4 |
![]() | 100⁄520 | 4 |
![]() | 100⁄520 | 4 |
![]() | 100⁄520 | 4 |
![]() | 95⁄520 | 4 |
![]() | 10⁄520 | 1–4 |
![]() | 5⁄520 | 1 |
![]() | 5⁄520 | 1 |
![]() | 5⁄520 | 1 |
Underground water creature category | ||
![]() | 1 | 4–6 |
Water creature category | ||
![]() | 1 | 1–4 |
Water ambient category | ||
![]() | 15⁄30 | 3–6 |
![]() | 15⁄30 | 1–5 |
Ambient category | ||
![]() | 1 | 8 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 520, "mobs": [ { "size": "4", "mob": "Creeper", "weight": 100 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Drowned", "weight": 5 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 10, "mobs": [ { "size": "4-6", "mob": "Glow Squid", "weight": 10 } ], "category": "underground" }, "3": { "totalWeight": 3, "mobs": [ { "size": "1-4", "mob": "Squid", "weight": 3 } ], "category": "watercreature" }, "4": { "totalWeight": 30, "mobs": [ { "size": "3-6", "mob": "Cod", "weight": 15 }, { "size": "1-5", "mob": "Salmon", "weight": 15 } ], "category": "waterambient" }, "5": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
![]() | 100⁄595 | 1 |
![]() | 100⁄595 | 2–4 |
![]() | 100⁄595 | 1 |
![]() | 100⁄595 | 1 |
![]() | 95⁄595 | 2–4 |
![]() | 80⁄595 | 1–2 |
![]() | 10⁄595 | 1–2 |
![]() | 5⁄595 | 1 |
![]() | 5⁄595 | 2–4 |
Creature category | ||
![]() | 10⁄25 | 2–4 |
![]() | 8⁄25 | 2–4 |
![]() | 7⁄25 | 3–5 |
Water creature category | ||
![]() | 75⁄101 | 4–7 |
![]() | 26⁄101 | 3–5 |
- ↑ Spawn attempt succeeds only in slime chunks.
{ "hasNotes": true, "notes": { "Slime": "Spawn attempt succeeds only in slime chunks." }, "1": { "totalWeight": 595, "mobs": [ { "size": "1", "mob": "Creeper", "weight": 100 }, { "size": "2-4", "mob": "Drowned", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 } ], "category": "monster" }, "2": { "totalWeight": 25, "mobs": [ { "size": "2-4", "mob": "Glow Squid", "weight": 10 }, { "size": "2-4", "mob": "Squid", "weight": 8 }, { "size": "3-5", "mob": "Dolphin", "weight": 7 } ], "category": "creature" }, "3": { "totalWeight": 101, "mobs": [ { "size": "4-7", "mob": "Cod", "weight": 75 }, { "size": "3-5", "mob": "Salmon", "weight": 26 } ], "category": "watercreature" } }
Sounds
When in any ocean biome, unique ocean ambience play randomly. Normal overworld tracks also play, alongside "Axolotl", "Dragon Fish" and "Shuniji", as the requirements for those are merely to be underwater rather than biome-determined.
Ambience
Name | Sound | Group |
---|---|---|
Underwater Ambience | Loop | |
Bubbles 1 | Loop Additions | |
Bubbles 2 | ||
Bubbles 3 | ||
Bubbles 4 | ||
Bubbles 5 | ||
Bubbles 6 | ||
Water 1 | ||
Water 2 | ||
Animal 1 | Rare Loop Additions | |
Bass Whale 1 | ||
Bass Whale 2 | ||
Crackles 1 | ||
Crackles 2 | ||
Driplets 1 | ||
Driplets 2 | ||
Earth Crack | ||
Animal 2 | Ultra Rare Loop Additions | |
Dark 1 | ||
Dark 2 | ||
Dark 3 | ||
Dark 4 |
Music
Previews of tracks in Minecraft have been shortened to 30 seconds on this wiki in accordance with fair use rationale. "11" and "calm4.ogg" are exempt from this.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview |
---|---|---|---|---|
Axolotl | Underwater | "Axolotl" | — | |
Dragon Fish | Underwater | "Dragon Fish" | — | |
Shuniji | Underwater | "Shuniji" | — |
Data values
ID
Name | Identifier | [hide]Translation key |
---|---|---|
![]() | deep_cold_ocean | biome |
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | deep_cold_ocean | 49 |
Achievements
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Sail the 7 Seas | Visit all ocean biomes | Visit all ocean biomes except the deep warm ocean/legacy frozen ocean (as they are unused). | 40 | Gold |
Video
History
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 18w08a | Added ocean variants, including cold deep ocean. | |||||
18w09a | Added underwater ruin structures, which generate in all oceans. | ||||||
18w10a | Cold deep ocean is now required for the "Adventuring Time" advancement. | ||||||
18w11a | Added shipwrecks, which generate in all oceans. | ||||||
18w15a | Ocean variants now have their own water colors. | ||||||
18w19a | Renamed Cold Deep Ocean to Deep Cold Ocean. | ||||||
1.16 | 20w06a | Underwater ruins and shipwrecks are now rarer. | |||||
1.17 | 21w06a | All ocean biomes generate with a stone floor below Y=50 instead of a sand or gravel floor.[1] | |||||
21w15a | All oceans generate with a sand or gravel floor once again. | ||||||
[hide]Bedrock Edition | |||||||
1.4.0 | beta 1.2.14.2 | Added deep cold oceans. | |||||
Added shipwrecks. | |||||||
beta 1.2.20.1 | Added underwater ruins. | ||||||
1.17.0 Experiment | beta 1.16.230.56 | All oceans generate with a stone floor below Y=51 instead of a sand or gravel floor behind the Caves & Cliffs experimental gameplay toggle.[2] This does not occur in the Old world type. | |||||
1.17.30 Experiment | beta 1.17.30.23 | All oceans generate with a sand or gravel floor once again. | |||||
1.21.60 | Preview 1.21.60.23 | Kelp now generates more frequently and in denser patches. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Added ocean variants, including cold deep oceans. | ||
Added shipwrecks, and underwater ruins. |
Data history
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | pre5 | Changed the ID cold_deep_ocean to deep_cold_ocean . |
Issues
Issues relating to "Deep Cold Ocean" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
Screenshots
-
A deep cold ocean single biome world before 1.18.
See also
References
- ↑ MC-214783 — Oceans generate with stone floors — resolved as "Fixed".
- ↑ MCPE-125235 — Ocean floors are generated with stone floors
External links
- "Around the Block: Deep Cold Ocean" by Duncan Geere – Minecraft.net, September 3, 2020.
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