Snowy Taiga Mountains
The snowy taiga mountains was a rare variant of the snowy taiga that no longer generates since Caves & Cliffs: Part II, and was removed in Java Edition.
Blocks |
|
---|---|
Climate | |
Temperature |
-0.5 |
Colors | |
Grass color |
|
Foliage color |
|
Water color |
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Description[edit | edit source]
The very rare snowy taiga mountains featured much steeper terrain than the snowy taiga hills, but not as mountainuous as the windswept hills. Similarly to the taiga mountains, this variant reached high elevations. The steep elevations made this biome difficult for survival. Structures didn't generate here. Although this was a snowy biome, rivers generated inside snowy taiga mountains were not replaced by frozen rivers.
Because snowy taigas were already very rare, this biome variant was the third rarest in the game, behind the modified badlands plateau and the modified jungle edge.
Mobs[edit | edit source]
Snowy taiga mountains used the same mob spawning chances as snowy taigas. In Java Edition:
Mob | Spawn weight | Group size |
---|---|---|
Creature category | ||
![]() | 12⁄60 | 4 |
![]() | 10⁄60 | 4 |
![]() | 10⁄60 | 4 |
![]() | 8⁄60 | 4 |
![]() | 8⁄60 | 4 |
![]() | 4⁄60 | 2–3 |
![]() | 8⁄60 | 2–4 |
Monster category | ||
![]() | 100⁄515 | 4 |
![]() | 95⁄515 | 4 |
![]() | 5⁄515 | 1 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 100⁄515 | 4 |
![]() | 10⁄515 | 1–4 |
![]() | 5⁄515 | 1 |
Ambient category | ||
![]() | 1 | 8 |
{ "hasNotes": true, "notes": { "Rabbit": "80% of spawned rabbits are white and 20% are black and white.", "Slime": "Spawn attempt succeeds only in slime chunks.", "Fox": "The foxes are snowy foxes." }, "1": { "totalWeight": 60, "mobs": [ { "size": "4", "mob": "Sheep", "weight": 12 }, { "size": "4", "mob": "Pig", "weight": 10 }, { "size": "4", "mob": "Chicken", "weight": 10 }, { "size": "4", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 8 }, { "note": "80% of spawned rabbits are white and 20% are black and white.", "mob": "Rabbit", "weight": 4, "notename": "Rabbit", "size": "2-3" }, { "note": "The foxes are snowy foxes.", "mob": "Fox", "weight": 8, "notename": "Fox", "size": "2-4" } ], "category": "passive" }, "2": { "totalWeight": 515, "mobs": [ { "size": "4", "mob": "Spider", "weight": 100 }, { "size": "4", "mob": "Zombie", "weight": 95 }, { "size": "1", "mob": "Zombie Villager", "weight": 5 }, { "size": "4", "mob": "Skeleton", "weight": 100 }, { "size": "4", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "4" }, { "size": "1-4", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "8", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
In Bedrock Edition:
Mob | Spawn weight | Group size |
---|---|---|
Creature category | ||
![]() | 12⁄60 | 2–3 |
![]() | 10⁄60 | 1–3 |
![]() | 10⁄60 | 2–4 |
![]() | 8⁄60 | 2–3 |
![]() | 8⁄60 | 4 |
![]() | 4⁄60 | 2–3 |
![]() | 8⁄60 | 2–4 |
Monster category | ||
![]() | 100⁄495 | 1 |
![]() | 95⁄495 | 2–4 |
![]() | 5⁄495 | 2–4 |
![]() | 80⁄495 | 1–2 |
![]() | 100⁄495 | 1 |
![]() | 100⁄495 | 1 |
![]() | 10⁄495 | 1–2 |
![]() | 5⁄495 | 1 |
Ambient category | ||
![]() | 1 | 2 |
{ "hasNotes": true, "notes": { "Rabbit": "80% of spawned rabbits are white and 20% are black and white.", "Slime": "Spawn attempt succeeds only in slime chunks.", "Fox": "The foxes are snowy foxes" }, "1": { "totalWeight": 60, "mobs": [ { "size": "2-3", "mob": "Sheep", "weight": 12 }, { "size": "1-3", "mob": "Pig", "weight": 10 }, { "size": "2-4", "mob": "Chicken", "weight": 10 }, { "size": "2-3", "mob": "Cow", "weight": 8 }, { "size": "4", "mob": "Wolf", "weight": 8 }, { "note": "80% of spawned rabbits are white and 20% are black and white.", "mob": "Rabbit", "weight": 4, "notename": "Rabbit", "size": "2-3" }, { "note": "The foxes are snowy foxes", "mob": "Fox", "weight": 8, "notename": "Fox", "size": "2-4" } ], "category": "passive" }, "2": { "totalWeight": 495, "mobs": [ { "size": "1", "mob": "Spider", "weight": 100 }, { "size": "2-4", "mob": "Zombie", "weight": 95 }, { "size": "2-4", "mob": "Zombie Villager", "weight": 5 }, { "size": "1-2", "mob": "Skeleton", "weight": 80 }, { "size": "1", "mob": "Creeper", "weight": 100 }, { "note": "Spawn attempt succeeds only in slime chunks.", "mob": "Slime", "weight": 100, "notename": "Slime", "size": "1" }, { "size": "1-2", "mob": "Enderman", "weight": 10 }, { "size": "1", "mob": "Witch", "weight": 5 } ], "category": "hostile" }, "3": { "totalWeight": 10, "mobs": [ { "size": "2", "mob": "Bat", "weight": 10 } ], "category": "ambient" } }
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | [hide]Numeric ID |
---|---|---|
![]() | cold_taiga_mutated | 158 |
History[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.7.2 | 13w36a | Added cold taiga M. | |||||
Both types of taigas now generate with ferns. and large ferns apart from grass. | |||||||
1.13 | 18w16a | Renamed "Cold Taiga M" to "Mutated Cold Taiga" | |||||
18w19a | Renamed "Mutated Cold Taiga" to "Snowy Taiga Mountains". | ||||||
1.14 | 18w49a | Sweet berry bushes are now rarely generated in snowy taiga mountains. | |||||
19w07a | Added foxes, which may spawn in snowy taiga mountains and have white fur. | ||||||
1.18 | Experimental Snapshot 1 | Snowy taiga mountains no longer generates. | |||||
21w40a | Snowy taiga mountains have been removed. | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.9.0 | build 1 | Added cold taiga mutated, along with many other biomes. | |||||
Added wolves which may spawn in cold taiga mutated. | |||||||
v0.13.0 | build 1 | Added rabbits which may spawn in cold taiga mutated. | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | Added sweet berry bushes which rarely generate in snowy taiga mountains. | |||||
1.11.0 | beta 1.11.0.1 | Added patrols which may spawn in snowy taiga hills. | |||||
1.13.0 | beta 1.13.0.1 | Added foxes which may spawn in snowy taiga mountains. | |||||
1.18.0 | beta 1.18.0.22 | Snowy taiga mountains no longer generates naturally. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Added cold taiga mutated, along with many other biomes. | |
1.91 | Added sweet berry bushes, which rarely generate in snowy taiga mountains. |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | If numeric IDs for biomes were ever deprecated, it was most likely in this version.[verify] | |||||
pre5 | Changed the ID mutated_taiga_cold to snowy_taiga_mountains . |
Gallery[edit | edit source]
-
Snowy taiga mountains next to a gravelly mountains biome.
-
A village that generated partially inside a snowy taiga mountains biome, with snowfall.
-
Snowy taiga mountains next to ice spikes during snowfall, in Bedrock Edition.
-
A snowy taiga mountains single biome world.
See also[edit | edit source]
Snowy Taiga
Snowy Taiga Hills
Snowy Plains
Taiga
Taiga Mountains
Windswept Forest
Grove
- Biome/Before 1.18
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