Gold Ingot
{ "title": "Gold Ingot", "rows": [ { "field": "Common", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "Yes (64)", "label": "Stackable" } ], "invimages": [ "Gold Ingot" ], "images": [ "Gold Ingot.png" ] }
A gold ingot is a metal ingot used to craft various items, and also used as currency for bartering with piglins.
Obtaining[edit | edit source]
Gold ingots are mainly obtained by smelting raw gold, gold ore and nether gold ore, or just mining nether gold ore, dropping gold nuggets. Gold generates more frequently in badlands biomes.
Crafting[edit | edit source]
Ingredients | [hide]Crafting recipe |
---|---|
Block of Gold | |
Gold Nugget |
Smelting[edit | edit source]
Name | Ingredients | [hide]Smelting recipe |
---|---|---|
Gold Ingot | Gold Ore or Nether Gold Ore or Deepslate Gold Ore + Any fuel |
|
Gold Ingot | Raw Gold + Any fuel |
Mob loot[edit | edit source]
Zombified piglins have a 2.5% (1⁄40) chance of dropping a gold ingot if killed by a player or tamed wolf. The chance is increased by 1% per level of Looting, for a maximum of 5.5% with Looting III.
Source | Roll Chance | Quantity (Roll Chance) | |||
---|---|---|---|---|---|
Default | Looting I | Looting II | Looting III | ||
![]() | 2.5%–5.5%[d 1] | 1 (2.5%) | 1 (3.5%) | 1 (4.5%) | 1 (5.5%) |
- ↑ Dropped only when kill credit is given to the player
Generated loot[edit | edit source]
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition | ||||
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Chest | 1–4 | 9.6%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.09607936000000006, "structure": "Monster Room", "container": "Chest" } |
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Chest | 1–3 | 14.5%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.14460337616164032, "structure": "Mineshaft", "container": "Chest" } | |
![]() |
Generic chest | 1–6 | 19%{ "item": "Gold Ingot", "stacksize": "1–6", "chance": 0.18999999999999995, "structure": "Bastion Remnant", "container": "Generic chest" } | |
Bridge chest | 4–9 | 11.2%{ "item": "Gold Ingot", "stacksize": "4–9", "chance": 0.11242603550295849, "structure": "Bastion Remnant", "container": "Bridge chest" } | ||
Treasure chest | 3–9 | 33.7%{ "item": "Gold Ingot", "stacksize": "3–9", "chance": 0.33668648071940255, "structure": "Bastion Remnant", "container": "Treasure chest" } | ||
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Chest | 1–4 | 88%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.8796575978945327, "structure": "Buried Treasure", "container": "Chest" } | |
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Chest | 2–7 | 18%{ "item": "Gold Ingot", "stacksize": "2–7", "chance": 0.18047585032339075, "structure": "Desert Pyramid", "container": "Chest" } | |
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Chest | 2–7 | 52.3%{ "item": "Gold Ingot", "stacksize": "2–7", "chance": 0.5225189744667328, "structure": "End City", "container": "Chest" } | |
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Chest | 2–7 | 51%{ "item": "Gold Ingot", "stacksize": "2–7", "chance": 0.5097535152939056, "structure": "Jungle Pyramid", "container": "Chest" } | |
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Chest | 1–3 | 49%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.48956430083116764, "structure": "Nether Fortress", "container": "Chest" } | |
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Chest | 2–8 | 7.3%{ "item": "Gold Ingot", "stacksize": "2–8", "chance": 0.0729006411312747, "structure": "Ruined Portal", "container": "Chest" } | |
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Treasure chest | 1–5 | 26.5%{ "item": "Gold Ingot", "stacksize": "1–5", "chance": 0.26471339368998625, "structure": "Shipwreck", "container": "Treasure chest" } | |
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Altar chest | 1–3 | 12%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.12006249999999996, "structure": "Stronghold", "container": "Altar chest" } | |
Storeroom chest | 1–3 | 18.6%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.18599883286357333, "structure": "Stronghold", "container": "Storeroom chest" } | ||
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Toolsmith's chest | 1–3 | 9.9%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.0989873657501581, "structure": "Village", "container": "Toolsmith's chest" } | |
Temple chest | 1–4 | 25.4%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.25406025971014023, "structure": "Village", "container": "Temple chest" } | ||
Weaponsmith's chest | 1–3 | 25.6%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | ||
![]() |
Chest | 1–4 | 9.6%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.09607936000000006, "structure": "Woodland Mansion", "container": "Chest" } | |
Java Edition 1.21.5 | ||||
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Chest | 1–4 | 5.4%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.05433464410912969, "structure": "Woodland Mansion", "container": "Chest" } |
Bedrock Edition | ||||
![]() |
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Chest | 1–4 | 9.6%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.09607936000000006, "structure": "Monster Room", "container": "Chest" } |
![]() |
Chest | 1–3 | 14.5%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.14460337616164032, "structure": "Mineshaft", "container": "Chest" } | |
![]() |
Bridge chest | 4–9 | 11.2%{ "item": "Gold Ingot", "stacksize": "4–9", "chance": 0.11242603550295849, "structure": "Bastion Remnant", "container": "Bridge chest" } | |
Generic chest | 1–6 | 19%{ "item": "Gold Ingot", "stacksize": "1–6", "chance": 0.18999999999999995, "structure": "Bastion Remnant", "container": "Generic chest" } | ||
Treasure chest | 3–9 | 33.7%{ "item": "Gold Ingot", "stacksize": "3–9", "chance": 0.33668648071940255, "structure": "Bastion Remnant", "container": "Treasure chest" } | ||
![]() |
Chest | 1–5 | 34.3%{ "item": "Gold Ingot", "stacksize": "1–5", "chance": 0.3433494144021395, "structure": "Buried Treasure", "container": "Chest" } | |
![]() |
Chest | 2–7 | 18%{ "item": "Gold Ingot", "stacksize": "2–7", "chance": 0.18047585032339075, "structure": "Desert Pyramid", "container": "Chest" } | |
![]() |
Chest | 2–7 | 52.3%{ "item": "Gold Ingot", "stacksize": "2–7", "chance": 0.5225189744667328, "structure": "End City", "container": "Chest" } | |
![]() |
Chest | 2–7 | 50.9%{ "item": "Gold Ingot", "stacksize": "2–7", "chance": 0.5089233125982084, "structure": "Jungle Pyramid", "container": "Chest" } | |
![]() |
Chest | 1–3 | 49%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.48956430083116764, "structure": "Nether Fortress", "container": "Chest" } | |
![]() |
Chest | 2–8 | 7.3%{ "item": "Gold Ingot", "stacksize": "2–8", "chance": 0.0729006411312747, "structure": "Ruined Portal", "container": "Chest" } | |
![]() |
Treasure chest | 1–5 | 26.5%{ "item": "Gold Ingot", "stacksize": "1–5", "chance": 0.26471339368998625, "structure": "Shipwreck", "container": "Treasure chest" } | |
![]() |
Altar chest | 1–3 | 11.6%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.11648616558453506, "structure": "Stronghold", "container": "Altar chest" } | |
Storeroom chest | 1–3 | 15.2%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.15176544111650658, "structure": "Stronghold", "container": "Storeroom chest" } | ||
![]() |
Toolsmith's chest | 1–3 | 9.9%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.0989873657501581, "structure": "Village", "container": "Toolsmith's chest" } | |
Temple chest | 1–4 | 25.4%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.25406025971014023, "structure": "Village", "container": "Temple chest" } | ||
Weaponsmith's chest | 1–3 | 25.6%{ "item": "Gold Ingot", "stacksize": "1–3", "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | ||
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Chest | 1–4 | 9.6%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.09607936000000006, "structure": "Woodland Mansion", "container": "Chest" } | |
Bedrock Edition 1.21.70 | ||||
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Chest | 1–4 | 8.3%{ "item": "Gold Ingot", "stacksize": "1–4", "chance": 0.08328514409407295, "structure": "Woodland Mansion", "container": "Chest" } |
Usage[edit | edit source]
Crafting ingredient[edit | edit source]
As a material for weapons, tools, and armor, gold is not a straight upgrade from iron (except in the case of horse armor). Gold has a higher mining speed and enchantability than any other material, but low attack power and durability.
Trading[edit | edit source]
Villager | Probability | Villager wants | Player receives | |
---|---|---|---|---|
JE | BE | |||
![]() | 100% | 100% | 3 × ![]() | ![]() |
Repairing[edit | edit source]
Golden helmets, chestplates, leggings, boots, swords, pickaxes, axes, hoes and shovels can be repaired with gold ingots in an anvil.
Bartering[edit | edit source]
Piglins throw the player item(s) if the player throws or uses a gold ingot on them.
Beacons[edit | edit source]
Gold ingots can be used to select powers from a beacon. The player must select one of the available powers, and then insert an ingot in the item slot.
A gold ingot can be substituted for an iron ingot or netherite ingot, an emerald, or a diamond.
Smithing ingredient[edit | edit source]
Ingredients | Smithing recipe | [hide]Description |
---|---|---|
Any Armor Trim + Any Armor Piece + Gold Ingot |
All armor types can be used in this recipe, a netherite chestplate is shown as an example. |
- Trim color palette
The following color palettes are shown on the designs on trimmed armor:
- (a darker color palette is used when a golden armor piece is trimmed using a gold ingot).
Achievements[edit | edit source]
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Oooh, shiny! | Distract a Piglin using gold | Give a piglin a gold item while it is aggressive toward the player. | 30 | Silver |
Advancements[edit | edit source]
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Oh Shiny | Distract Piglins with gold | While aggravated, give a piglin one of these 25 gold-related items in the
#piglin_loved item tag:[hide]
|
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | Item tags | [hide]Translation key |
---|---|---|---|---|
![]() | gold_ingot | Item | beacon_payment_items piglin_loved | item |
Name | Identifier | Numeric ID | Form | [hide]Translation key |
---|---|---|---|---|
![]() | gold_ingot | 306 | Item | item |
Video[edit | edit source]
History[edit | edit source]
[hide]Java Edition Indev | |||||||
---|---|---|---|---|---|---|---|
0.31 | 20100128-2200 | ![]() | |||||
20100129-1447 | ![]() | ||||||
Gold ingots can be smelted from gold ore with flint and steel and drop 3-5 gold ingots. | |||||||
Gold ingots can be used to craft gold blocks. | |||||||
Gold blocks now require 9 gold ingots (3×3) instead of 4 (2×2) to be crafted, making them much more expensive. | |||||||
20100130 | Gold ingots can now be used to craft gold swords, shovels, pickaxes and axes. | ||||||
20100206-2034 | Gold ingots are now used to craft gold hoes. | ||||||
? | Smelting gold ore now drops 1 gold ingot (down from 3-5). | ||||||
20100212-1210 | Gold ingots are now used to craft gold helmets, chestplates, leggings and boots. | ||||||
[hide]Java Edition Alpha | |||||||
v1.2.0 | ? | Gold ingots are now used to craft clocks. | |||||
[hide]Java Edition Beta | |||||||
1.5 | Gold ingots are now used to craft powered rails. | ||||||
1.8 | Pre-release | Gold ingots can now be found in the new stronghold storerooms and mineshaft chests. | |||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease | Gold ingots can be crafted from gold nuggets, which are dropped by zombie pigmen, making gold a renewable resource. | |||||
Beta 1.9 Prerelease 3 | Gold ingots can now be found in the new stronghold altar chests. | ||||||
Beta 1.9 Prerelease 4 | Gold ingots are now used to craft gold nuggets. | ||||||
1.1 | 12w01a | Gold ingots can now be found in village blacksmith chests. | |||||
1.2.1 | 12w06a | Zombie pigmen now rarely drop gold ingots. | |||||
1.3.1 | 12w21a | Added desert pyramids, with a hidden chest room and loot containing gold ingots. | |||||
All types of villagers now buy 8–9 gold ingots for 1 emerald, as a fallback trade in case no trades were generated for that villager. | |||||||
1.4.2 | 12w32a | Gold ingots can be used to activate beacons. | |||||
12w22a | Added jungle pyramids, which contain loot chests with gold ingots. | ||||||
1.5 | 13w01a | Gold ingots are now used to craft light weighted pressure plates. | |||||
1.6.1 | 13w16a | Gold ingot is now used to craft golden horse armor. | |||||
13w18a | Gold ingot is no longer used to craft golden horse armor. | ||||||
Gold ingots are now found in nether fortress chests. | |||||||
13w23a | Gold ingots are now used to craft normal golden apples. | ||||||
1.8 | 14w02a | Trading has been changed: only cleric villagers now buy 8–10 gold ingots for 1 emerald, as a legitimate trade. | |||||
1.9 | 15w31a | Gold ingots can now be found in end city chests. | |||||
15w43a | The average yield of gold ingots in nether fortress chest has been decreased. | ||||||
15w44a | The average yield of gold ingots in mineshaft and desert pyramid chests has been decreased. | ||||||
Gold ingots have been added to dungeon chests. | |||||||
1.11 | 16w39a | Gold ingots are now found in the new woodland mansion chests. | |||||
1.13 | 18w10a | Gold ingots now generate in buried treasure chests. | |||||
18w11a | Gold ingots can now be obtained as a drop from drowned. | ||||||
Gold ingots now generate in shipwreck chests. | |||||||
1.14 | 18w43a | ![]() | |||||
18w44a | ![]() | ||||||
18w50a | Gold ingots now generate in chests in village toolsmith houses and temples. | ||||||
19w11a | Cleric villagers now buy 3 gold ingots for 1 emerald. | ||||||
1.16 | 20w06a | Gold ingots are now used to craft netherite ingots. | |||||
20w07a | Gold ingots can now be used to barter with piglins. | ||||||
20w11a | Gold ingots can now be smelted from nether gold ore. | ||||||
20w16a | Gold ingots now generate in bastion remnants and ruined portal chests. | ||||||
1.16.2 | 20w30a | The average yield of gold ingots from bastion remnant chests has been slightly increased. | |||||
1.17 | 21w05a | Drowneds no longer drop gold ingots, and instead drop copper ingots. | |||||
21w08a | Gold ingots can now be smelted from deepslate gold ore. | ||||||
21w14a | Gold ingots can now be smelted from raw gold. | ||||||
1.19.4 Experiment | 23w04a | Gold ingots can now be used as an armor trim material. | |||||
23w05a | Gold ingots can now be trimmed with gold armor. | ||||||
1.20.3 Experiment | 23w45a | Gold ingots now generate in trial chambers in decorated pots. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.2.0 | ![]() | ||||||
v0.3.2 | Gold ingots are now obtainable by smelting gold ore in a furnace. | ||||||
Gold ingots can be used to craft blocks of gold, gold pickaxes, axes, swords and shovels. | |||||||
v0.4.0 | Gold ingots are now used to craft gold hoes. | ||||||
v0.6.0 | Gold ingots are now used to craft gold armor. | ||||||
v0.8.0 | build 1 | Gold ingots are now used to craft clocks. | |||||
build 2 | Gold ingots are now used to craft powered rails. | ||||||
v0.9.0 | build 1 | Gold ingots can now be found in blacksmith chests in villages, stronghold altar chests and dungeon chests. | |||||
v0.12.1 | build 1 | Gold ingots are now used to craft gold nuggets and golden apples. | |||||
Gold ingots are now found in nether fortress chests. | |||||||
v0.13.0 | build 1 | Gold ingots are now used to craft light weighted pressure plates. | |||||
Gold ingots now generate inside of hidden chest rooms in desert pyramids. | |||||||
v0.14.0 | build 1 | Gold ingots are now found in minecart with chests that generate in mineshafts. | |||||
v0.15.0 | build 1 | Gold ingots can now be found in jungle pyramid chests. | |||||
v0.16.0 | build 4 | Gold ingots can now be used to power beacons. | |||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Gold ingots can now be found in end city ship chests and stronghold storerooms. | |||||
1.0.4 | alpha 1.0.4.0 | Added trading, cleric villagers now buy 8–10 gold ingots for 1 emerald. | |||||
1.1.0 | alpha 1.1.0.0 | Gold ingots are now found in woodland mansion chests. | |||||
[hide]Bedrock Edition | |||||||
1.2.13 | beta 1.2.13.8 | Added drowned, which rarely drop gold ingots. | |||||
1.4.0 | beta 1.2.14.2 | Gold ingots can now be found inside buried treasure chests and shipwrecks. | |||||
1.10.0 | beta 1.10.0.3 | Gold ingots can now be found in plains village weaponsmith chests. | |||||
![]() | |||||||
1.11.0 | beta 1.11.0.1 | Gold ingots can now be found in desert village temple chests and village toolsmith chests. | |||||
Gold ingots can now be found in savanna, taiga, snowy taiga, snowy tundra and desert village weaponsmith chests. | |||||||
beta 1.11.0.4 | Cleric villagers now buy 3 gold ingots for one emerald. | ||||||
1.16.0 | beta 1.16.0.51 | Gold ingots are now used to craft netherite ingots. | |||||
Gold ingots can now be used to barter with piglins. | |||||||
beta 1.16.0.57 | Gold ingots can now be smelted from nether gold ore. | ||||||
Gold ingots now be found in ruined portal and bastion remnants chests. | |||||||
1.16.210 | beta 1.16.210.57 | Gold ingots can no longer be obtained as a drop from drowned. | |||||
1.17.0 | beta 1.16.230.52 | Gold ingots can now be smelted from deepslate gold ore. | |||||
beta 1.17.0.50 | Gold ingots can now be smelted from raw gold. | ||||||
1.19.80 Experiment | Preview 1.19.80.21 | Gold ingots can now be used as an armor trim material. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() |
TU6 | Gold ingots can now be used to craft golden apples. | ||||||
TU7 | Gold ingots can be crafted from gold nuggets, which are dropped by zombie pigmen, making gold a renewable resource. | ||||||
Gold nuggets are now used to craft golden apples instead of gold ingots. | |||||||
TU12 | Zombie pigmen now rarely drop gold ingots. | ||||||
TU14 | 1.04 | Added desert pyramids, with a hidden chest room and loot containing gold ingots. | |||||
Priest villagers now buy 8–9 gold ingots for 1 emerald. | |||||||
TU19 | CU7 | 1.12 | 1.12 | 1.12 | Gold ingots can be used to activate beacons. | ||
Gold ingots are now used to craft light weighted pressure plates. | |||||||
Gold ingots are now found in nether fortress chests. | |||||||
Gold nuggets are now used to craft golden apples again. | |||||||
TU31 | CU19 | 1.22 | 1.22 | 1.22 | Patch 3 | Trading has been changed: only cleric villagers now buy 8–10 gold ingots for 1 emerald | |
TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | Gold ingots can now be found in end city chests. | |
TU54 | CU44 | 1.52 | 1.52 | 1.52 | Patch 24 | 1.0.4 | Gold ingots are now found in the new woodland mansion chests. |
TU69 | 1.76 | 1.76 | 1.76 | Patch 38 | Gold ingots can now be obtained as a drop from drowned. | ||
Gold ingots can now be found inside buried treasure chests and shipwrecks. | |||||||
1.90 | ![]() | ||||||
1.91 | Cleric villagers now buy 3 gold ingots for one emerald. | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() |
Data history[edit | edit source]
[hide]Java Edition | |||||||
---|---|---|---|---|---|---|---|
1.13 | 17w47a | Prior to The Flattening, this item's numeral ID was 266. |
Issues[edit | edit source]
Issues relating to "Gold Ingot" are maintained on the bug tracker. Issues should be reported and viewed there.
See also[edit | edit source]
[edit | edit source]
[hide] | |
---|---|
Material | |
Armor | |
Tools | |
Miscellaneous | |
April Fools' jokes |