Taming: Difference between revisions
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'''Taming''' is a game mechanic that allows the [[player]] to domesticate and tame a wild [[mob]]. |
'''Taming''' is a game mechanic that allows the [[player]] to domesticate and tame a wild [[mob]]. |
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== List of |
== List of mobs == |
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===Tameable=== |
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{| style="margin:auto;text-align:center" data-description="Tameable mobs" |
{| style="margin:auto;text-align:center" data-description="Tameable mobs" |
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|- |
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| scope="col" style="width:68px" |[[File:CatFace.png|link=Cat]] |
| scope="col" style="width:68px" |[[File:CatFace.png|link=Cat]] |
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| scope="col" style="width:68px" |[[File:DonkeyFace.png|link=Donkey]] |
| scope="col" style="width:68px" |[[File:DonkeyFace.png|link=Donkey]] |
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⚫ | |||
| scope="col" style="width:68px" |[[File:HorseFace.png|link=Horse]] |
| scope="col" style="width:68px" |[[File:HorseFace.png|link=Horse]] |
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| scope="col" style="width:68px" |[[File:LlamaFace.png|link=Llama]] |
| scope="col" style="width:68px" |[[File:LlamaFace.png|link=Llama]] |
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| scope="col" style="width:68px" |[[File:MuleFace.png|link=Mule]] |
| scope="col" style="width:68px" |[[File:MuleFace.png|link=Mule]] |
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⚫ | |||
| scope="col" style="width:68px" |[[File:ParrotFace.png|link=Parrot]] |
| scope="col" style="width:68px" |[[File:ParrotFace.png|link=Parrot]] |
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| scope="col" style="width:68px" |[[File:SkeletonHorseFace.png|link=Skeleton Horse]] |
| scope="col" style="width:68px" |[[File:SkeletonHorseFace.png|link=Skeleton Horse]] |
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| scope="col" style="width:68px" |[[File:TraderLlama Face.png|link=Trader Llama]] |
| scope="col" style="width:68px" |[[File:TraderLlama Face.png|link=Trader Llama]] |
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| scope="col" style="width:68px" |[[File:WolfFace.png|link=Wolf]] |
| scope="col" style="width:68px" |[[File:WolfFace.png|link=Wolf]] |
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| scope="col" style="width:68px" |[[File:ZombieHorseFace.png|link=Zombie Horse]] |
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|- |
|- |
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|[[Cat]] |
|[[Cat]] |
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|[[Donkey]] |
|[[Donkey]] |
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⚫ | |||
|[[Horse]] |
|[[Horse]] |
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|[[Llama]] |
|[[Llama]] |
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|[[Mule]] |
|[[Mule]] |
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|[[Ocelot]]<br><small>(can trust)</small> |
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|[[Parrot]] |
|[[Parrot]] |
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|[[Skeleton Horse]] |
|[[Skeleton Horse]] |
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|[[Trader Llama]] |
|[[Trader Llama]] |
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|[[Wolf]] |
|[[Wolf]] |
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⚫ | |||
|} |
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===Trustable=== |
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{| style="margin:auto;text-align:center" data-description="Trustable mobs" |
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|- |
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⚫ | |||
⚫ | |||
|- |
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|[[Fox]] |
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|[[Ocelot]] |
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|} |
|} |
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Each animal can be tamed via different mechanics. [[Wolves]] can be tamed by giving the animal [[bone]]s. [[Cats]] and [[parrots]] can be tamed by giving the animal its favorite [[food]]. Once tamed, these animals follow the player unless told to sit. Tamed wolves fight alongside their master. Tamed wolves and cats can be bred, and they stop hunting animals by themselves. Tamed parrots can ride on the player's shoulder and mimic nearby mob sounds. |
Each animal can be tamed via different mechanics. [[Wolves]] can be tamed by giving the animal [[bone]]s. [[Cats]] and [[parrots]] can be tamed by giving the animal its favorite [[food]]. Once tamed, these animals follow the player unless told to sit. Tamed wolves fight alongside their master. Tamed wolves and cats can be bred, and they stop hunting animals by themselves. Tamed parrots can ride on the player's shoulder and mimic nearby mob sounds. |
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[[Horses]], [[donkeys]], [[mules]], [[llamas]] and [[Trader Llama|trader llamas]] can be tamed by repeatedly mounting the animal until it stops bucking the player off. Feeding them [[#Special items|their favorite foods]] makes taming them easier. Once tamed, these animals can be bred and given equipment. Tamed horses, donkeys and mules can be controlled while riding, but only if equipped with a [[saddle |
[[Horses]], [[donkeys]], [[mules]], [[llamas]] and [[Trader Llama|trader llamas]] can be tamed by repeatedly mounting the animal until it stops bucking the player off. Feeding them [[#Special items|their favorite foods]] makes taming them easier. Once tamed, these animals can be bred and given equipment. Tamed horses, donkeys and mules can be controlled while riding, but only if equipped with a [[saddle]]. |
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{{IN|Bedrock}}, skeleton horses do not need a saddle to be controlled while riding. [[Skeleton horses]] can be tamed by the player if the [[skeleton]] rider is killed. [[Zombie horses]] normally cannot be tamed, but they can be spawned tamed using [[commands]]. |
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==== Trusting==== |
==== Trusting==== |
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Some mobs can never be tamed per se, but the player can still gain their trust. Trusting mobs stop fleeing from players, and they do not despawn. |
Some mobs can never be tamed per se, but the player can still gain their trust. Trusting mobs stop fleeing from players, and they do not despawn. |
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[[File:Tamed Fox With Egg in Mouth.png|thumb| |
[[File:Tamed Fox With Egg in Mouth.png|thumb|110px|A trusting fox holding an egg in its mouth.]] |
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A [[fox]]'s trust actually can't be gained if the animal spawned naturally, but they can still be bred by the player. Fox kits bred this way trust players. A trusting fox defends the player against a number of mobs. |
A [[fox]]'s trust actually can't be gained if the animal spawned naturally, but they can still be bred by the player. Fox kits bred this way trust players. A trusting fox defends the player against a number of mobs. |
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|- |
|- |
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!Mob |
!Mob |
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!Items |
!Items / Conditions |
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|- |
|- |
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|{{EntityLink|Cat}}<br>{{EntityLink|Ocelot}} |
|{{EntityLink|Cat}}<br>{{EntityLink|Ocelot}} |
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|{{ItemLink|Sugar}}<br>{{ItemLink|Wheat}}<br>{{ItemLink|Apple}}<br>{{ItemLink|Golden Apple}}<br>{{ItemLink|Enchanted Golden Apple}}<br>{{ItemLink|Golden Carrot}} |
|{{ItemLink|Sugar}}<br>{{ItemLink|Wheat}}<br>{{ItemLink|Apple}}<br>{{ItemLink|Golden Apple}}<br>{{ItemLink|Enchanted Golden Apple}}<br>{{ItemLink|Golden Carrot}} |
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|- |
|- |
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|{{EntityLink|Skeleton Horse}} |
|{{EntityLink|Skeleton Horse}}<br>{{EntityLink|Zombie Horse}} |
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|N/A |
|N/A |
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|- |
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{{History||1.2.1|snap=12w04a|Added ocelots. |
{{History||1.2.1|snap=12w04a|Added ocelots. |
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|Cats were also added but was not a individual mob.}} |
|Cats were also added but was not a individual mob.}} |
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{{History||1.6.1|snap=13w16a|Added horses, donkeys, mules, and |
{{History||1.6.1|snap=13w16a|Added horses, donkeys, mules, skeleton horses, and zombie horses.}} |
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{{History||1.11|snap=16w39a|Added llamas.}} |
{{History||1.11|snap=16w39a|Added llamas.}} |
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{{History||1.12|snap=17w13a|Added parrots.}} |
{{History||1.12|snap=17w13a|Added parrots.}} |
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==Trivia== |
==Trivia== |
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*The [[skeleton horse]] is the only [[monster]] that can be tamed by the player. |
*The [[skeleton horse]] is the only [[monster]] that can be naturally tamed by the player. |
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==Gallery== |
==Gallery== |
Revision as of 01:18, 19 November 2023


Taming is a game mechanic that allows the player to domesticate and tame a wild mob.
List of mobs
Tameable
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Cat | Donkey | Horse | Llama | Mule | Parrot | Skeleton Horse | Trader Llama | Wolf | Zombie Horse (unused) |
Trustable
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Fox | Ocelot |
Mechanics

Each animal can be tamed via different mechanics. Wolves can be tamed by giving the animal bones. Cats and parrots can be tamed by giving the animal its favorite food. Once tamed, these animals follow the player unless told to sit. Tamed wolves fight alongside their master. Tamed wolves and cats can be bred, and they stop hunting animals by themselves. Tamed parrots can ride on the player's shoulder and mimic nearby mob sounds.
Horses, donkeys, mules, llamas and trader llamas can be tamed by repeatedly mounting the animal until it stops bucking the player off. Feeding them their favorite foods makes taming them easier. Once tamed, these animals can be bred and given equipment. Tamed horses, donkeys and mules can be controlled while riding, but only if equipped with a saddle.
In Bedrock Edition, skeleton horses do not need a saddle to be controlled while riding. Skeleton horses can be tamed by the player if the skeleton rider is killed. Zombie horses normally cannot be tamed, but they can be spawned tamed using commands.
Trusting
Some mobs can never be tamed per se, but the player can still gain their trust. Trusting mobs stop fleeing from players, and they do not despawn.

A fox's trust actually can't be gained if the animal spawned naturally, but they can still be bred by the player. Fox kits bred this way trust players. A trusting fox defends the player against a number of mobs.
An ocelot's trust can be gained by feeding it raw cod or salmon.
Special items
These are the foods and other items that are helpful in taming animals or otherwise gaining their trust.
Mob | Items / Conditions |
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N/A |
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Sit on it without saddle |
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Achievements
[hide] | |||||||
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Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Leader of the Pack | Befriend five wolves. | This does not have to be in a single game, so multiple games or reloading old saves does count toward this achievement. | 20 | Bronze | |
![]() | ![]() | Lion Hunter | Gain the trust of an Ocelot. | — | 15 | Bronze | |
![]() | ![]() | Plethora of Cats | Befriend twenty stray cats. | Befriend and tame twenty stray cats found in villages. They do not all need to be tamed in a single world. | 20 | Silver | |
![]() | ![]() | Saddle Up | Tame a horse. | — | 20 | Bronze | |
![]() | ![]() | Where have you been? | Receive a gift from a tamed cat in the morning. | The gift must be picked up from the ground. | 20 | Bronze |
Advancements
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Best Friends Forever | Tame an animal | Tame one of these 8 tameable mobs:
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History
[hide]Java Edition Beta | |||||||
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1.4 | Added wolves.
{"type": "java Beta", "version": "1.4", "exp": "", "snap": "", "content": "Added wolves."} | ||||||
[hide]Java Edition | |||||||
1.2.1 | Added ocelots.
{"type": "java", "version": "1.2.1", "exp": "", "snap": "", "content": "Added ocelots."} | ||||||
Cats were also added but was not a individual mob.
{"type": "java", "version": "1.2.1", "exp": "", "snap": "", "content": "Cats were also added but was not a individual mob."} | |||||||
1.6.1 | Added horses, donkeys, mules, skeleton horses, and zombie horses.
{"type": "java", "version": "1.6.1", "exp": "", "snap": "", "content": "Added horses, donkeys, mules, skeleton horses, and zombie horses."} | ||||||
1.11 | Added llamas.
{"type": "java", "version": "1.11", "exp": "", "snap": "", "content": "Added llamas."} | ||||||
1.12 | Added parrots.
{"type": "java", "version": "1.12", "exp": "", "snap": "", "content": "Added parrots."} | ||||||
1.14 | Added cats as a separate mob from ocelots.
{"type": "java", "version": "1.14", "exp": "", "snap": "", "content": "Added cats as a separate mob from ocelots."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Added trader llamas.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Added trader llamas."} | ||||||
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value). | Added foxes.
{"type": "java", "version": "", "exp": "", "snap": "", "content": "Added foxes."} | ||||||
[hide]Pocket Edition Alpha | |||||||
v0.9.0 | Added wolves.
{"type": "pocket Alpha", "version": "v0.9.0", "exp": "", "snap": "", "content": "Added wolves."} | ||||||
v0.12.1 | Added ocelots.
{"type": "pocket Alpha", "version": "v0.12.1", "exp": "", "snap": "", "content": "Added ocelots."} | ||||||
Cats were also added but was not a individual mob.
{"type": "pocket Alpha", "version": "v0.12.1", "exp": "", "snap": "", "content": "Cats were also added but was not a individual mob."} | |||||||
v0.15.0 | Added horses, donkeys, mules, and skeleton horses.
{"type": "pocket Alpha", "version": "v0.15.0", "exp": "", "snap": "", "content": "Added horses, donkeys, mules, and skeleton horses."} | ||||||
[hide]Pocket Edition | |||||||
1.1.0 | Added llamas.
{"type": "pocket", "version": "1.1.0", "exp": "", "snap": "", "content": "Added llamas."} | ||||||
[hide]Bedrock Edition | |||||||
1.2.0 | Added parrots.
{"type": "bedrock", "version": "1.2.0", "exp": "", "snap": "", "content": "Added parrots."} | ||||||
1.8.0 | Added cats as a separate mob from ocelots.
{"type": "bedrock", "version": "1.8.0", "exp": "", "snap": "", "content": "Added cats as a separate mob from ocelots."} | ||||||
1.10.0 | Added trader llamas.
{"type": "bedrock", "version": "1.10.0", "exp": "", "snap": "", "content": "Added trader llamas."} | ||||||
1.13.0 | Added foxes.
{"type": "bedrock", "version": "1.13.0", "exp": "", "snap": "", "content": "Added foxes."} |
Issues
Issues relating to "Taming" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia
- The skeleton horse is the only monster that can be naturally tamed by the player.
Gallery
Screenshots
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Three tamed wolves following the player around.
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Many tamed wolves sitting.
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A group of begging tamed wolves.
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A tamed pup sitting.
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Many tamed cats.
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A pair of tamed horses.
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Many tamed skeleton horses with saddles.
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A player riding a skeleton horse underwater.
References
[hide] | |
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General mechanics | |
Survival |
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Combat | |
Environment | |
Movement | |
User interface | |
Visuals | |
Outdated | ![]() |