Story Mode:Item

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For other uses, see Item (disambiguation).
Jesse holding multiple items.

Items are objects that serve multiple functions in the games, such as completing tasks, advancing the narrative, crafting other items, or acting as props.

Narrative objects[edit | edit source]

Items that hold significant importance to the plot and characters by being objects pursued by characters, acting as goals or catalysts for conflict, aiding in the resolution of conflicts, guiding characters on their journey, or holding a personal importance to a character.

Building materials[edit | edit source]

Main article: Gameplay § Building

Items used in the building segments of the game.

Crafting materials[edit | edit source]

Main article: Crafting

Items used in the crafting segments of the game.

Weapons[edit | edit source]

Main article: Combat

Weapons are items used by Jesse in combat gameplay sequences.

Props[edit | edit source]

Prop objects are items that primarily serve visual, or functional purposes within the story.

Unused[edit | edit source]

Reference[edit | edit source]

Navigation[edit | edit source]