Iron Helmet: Difference between revisions
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'''Iron helmet''' is a type of [[ |
'''Iron helmet''' is a type of [[helmet]] crafted from [[iron ingot]]s. |
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== Obtaining == |
== Obtaining == |
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=== Crafting === |
=== Crafting === |
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|[[File:Chainmail Helmet JE1.png|32px]] Added the model and the texture for unused [[Java_Edition_removed_features#Armor_in_Survival_Test|chain helmet]]s. |
|[[File:Chainmail Helmet JE1.png|32px]] Added the model and the texture for unused [[Java_Edition_removed_features#Armor_in_Survival_Test|chain helmet]]s. |
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|[[File:Zombie full set.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[zombie]]s and [[skeleton]]s. It had no effect on gameplay.}} |
|[[File:Zombie full set.png|32px]] [[File:Skeleton helmet.png|26px]] Plate armor models have been tested on [[zombie]]s and [[skeleton]]s. It had no effect on gameplay.}} |
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|{{HistoryLine|java indev}} |
|{{HistoryLine|java indev}} |
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|{{HistoryLine||0.31|dev=20091223-1|Plate and chain armor [[model]]s are no longer used.}} |
|{{HistoryLine||0.31|dev=20091223-1|Plate and chain armor [[model]]s are no longer used.}} |
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|Helmets can now be [[craft]]ed and worn. |
|Helmets can now be [[craft]]ed and worn. |
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|Helmets now function. All helmets give {{Armor|3}}. Helmets have limited [[durability]], with lower tier helmets less durable than higher tier helmets.}} |
|Helmets now function. All helmets give {{Armor|3}}. Helmets have limited [[durability]], with lower tier helmets less durable than higher tier helmets.}} |
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|{{HistoryLine|java}} |
|{{HistoryLine|java}} |
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|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}} |
|{{HistoryLine||1.0.0|dev=Beta 1.9 Prerelease|The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)). Armor no longer reduces certain damage types to be covered by enchantments.}} |
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|{{HistoryLine|||dev=pre3|The special helmet [[model]]s and textures created for [[piglin]]s have been removed.}} |
|{{HistoryLine|||dev=pre3|The special helmet [[model]]s and textures created for [[piglin]]s have been removed.}} |
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|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Helmets can now be trimmed using a [[smithing table]]. |
|{{HistoryLine||1.19.4|exp=Update 1.20|dev=23w04a|Helmets can now be trimmed using a [[smithing table]]. |
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|There are 10 types of material that determine the color of the trim: |
|There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz}} |
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* Iron |
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* Copper |
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* Gold |
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* Lapis |
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* Emerald |
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* Diamond |
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* Netherite |
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* Redstone |
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* Amethyst |
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* Quartz |
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}} |
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|{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}} |
|{{HistoryLine|||dev=23w05a|Helmets can now have trims of the same material it is made out of.}} |
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|{{HistoryLine|||dev=23w06a|Swapped {{cd|iron}} and {{cd|iron_darker}} palette, then made {{cd|iron_darker}} darker overall.}} |
|{{HistoryLine|||dev=23w06a|Swapped {{cd|iron}} and {{cd|iron_darker}} palette, then made {{cd|iron_darker}} darker overall.}} |
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|{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}} |
|{{HistoryLine||v0.12.1|dev=build 1|Helmets can now be worn by mobs.}} |
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|{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from [[stray]]s and [[husk]]s that naturally spawn with armor.}} |
|{{HistoryLine||v0.15.0|dev=build 1|Helmets can now be obtained from [[stray]]s and [[husk]]s that naturally spawn with armor.}} |
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|{{HistoryLine|pocket}} |
|{{HistoryLine|pocket}} |
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|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[Enchanting|Enchanted]] iron helmets can now be found inside [[chest]]s within [[end cities]].}} |
|{{HistoryLine||1.0.0|dev=alpha 0.17.0.1|[[Enchanting|Enchanted]] iron helmets can now be found inside [[chest]]s within [[end cities]].}} |
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|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron helmets helmets are now [[trading|sold]] by armorer smith [[villager]]s via trading.}} |
|{{HistoryLine||1.0.4|dev=alpha 1.0.4.0|Iron helmets helmets are now [[trading|sold]] by armorer smith [[villager]]s via trading.}} |
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|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Iron helmets can now be [[smelt]]ed down into [[iron nugget]]s.}} |
|{{HistoryLine||1.1.0|dev=alpha 1.1.0.0|Iron helmets can now be [[smelt]]ed down into [[iron nugget]]s.}} |
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|{{HistoryLine|?}} |
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|{{HistoryLine||?|Helmets no longer turn red when [[mob]]s and [[player]]s are hurt.}} |
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|{{HistoryLine|bedrock}} |
|{{HistoryLine|bedrock}} |
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|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet has been changed. |
|{{HistoryLine||1.10.0|dev=beta 1.10.0.3|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Helmet (item) JE2 BE2.png|32px]] The texture of iron helmet has been changed. |
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}}<gallery> |
}}<gallery> |
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File:ArmorModel Aug 13 2009.jpg|First image of armor. |
File:ArmorModel Aug 13 2009.jpg|First image of armor. |
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File:DinnerboneArmor.png|[[Dinnerbone]]'s first screenshot of dyed armor. |
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File:ArmorPE.png |
File:ArmorPE.png |
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</gallery> |
</gallery> |
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== Issues == |
== Issues == |
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{{issue list}} |
{{issue list}} |
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== Trivia == |
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* Unlike the other helmets, the netherite helmet covers most of the player's face, due to a nose guard and cheek plates. |
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* In Bedrock Edition, there exists a bug<ref>{{Cite bug|MCPE|109048|Efficiency 1 Leather Cap in Woodland Mansions|date=December 1, 2020}}</ref> that makes it possible to obtain a Leather Cap enchanted with Efficiency I from [[Woodland Mansion]] chests. The enchantment has no effect on the cap, however. |
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== Gallery == |
== Gallery == |
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=== Renders === |
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<gallery> |
<gallery> |
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File:Enchanted Iron Helmet.gif | |
File:Enchanted Iron Helmet.gif | Enchanted appearance when worn |
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File:Enchanted Iron Helmet (item).gif | |
File:Enchanted Iron Helmet (item).gif | Enchanted appearance in inventory |
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File:Zombie helmet.png | A zombie wearing |
File:Zombie helmet.png | A zombie wearing an iron helmet in [[Survival Test]]. |
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</gallery> |
</gallery> |
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== External links == |
== External links == |
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* [https://www.minecraft.net/en-us/article/taking-inventory--helmet Taking Inventory: Helmet] – Minecraft.net on February 20, 2020 |
* [https://www.minecraft.net/en-us/article/taking-inventory--helmet Taking Inventory: Helmet] – Minecraft.net on February 20, 2020 |
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== Navigation == |
== Navigation == |
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{{Navbox iron}} |
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{{Navbox items}} |
{{Navbox items}} |
Revision as of 01:32, 6 July 2024
{ "title": "Iron Helmet", "rows": [ { "field": "Common", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "165", "label": "(link to Durability article, displayed as Durability)" }, { "field": "2 (<span class=\"iconbar pixel-image nowrap\" style=\"--icon-offset:-1px;\" title=\"1 armor point\">(link to File:Armor (icon).png article, displayed as 9px|link=|alt=🛡)</span>)", "label": "(link to Armor article, displayed as Armor)" }, { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "No", "label": "Stackable" } ], "invimages": [ "Iron Helmet" ], "images": [ "Iron Helmet.png" ] }
Iron helmet is a type of helmet crafted from iron ingots.
Obtaining
Crafting
Ingredients | [hide]Crafting recipe |
---|---|
Iron Ingot |
Natural generation
Two armor stands are found in each taiga village outdoor armory, one of them equipped with an iron helmet.
Generated loot
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition | ||||
![]() |
![]() |
Altar chest | 1 | 12%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.12006249999999996, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Armorer's chest | 1 | 31.8%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.31807250976562496, "structure": "Village", "container": "Armorer's chest" } | |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | ||
![]() |
![]() |
Chest | 1 | 13.3%{ "item": "Enchanted Iron Helmet", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
Bedrock Edition | ||||
![]() |
![]() |
Altar chest | 1 | 11.6%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.11648616558453506, "structure": "Stronghold", "container": "Altar chest" } |
![]() |
Armorer's chest | 1 | 31.8%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.31807250976562496, "structure": "Village", "container": "Armorer's chest" } | |
Weaponsmith's chest | 1 | 25.6%{ "item": "Iron Helmet", "stacksize": 1, "chance": 0.2564122099176498, "structure": "Village", "container": "Weaponsmith's chest" } | ||
![]() |
![]() |
Chest | 1 | 13.3%{ "item": "Enchanted Iron Helmet", "stacksize": 1, "chance": 0.13275806146330638, "structure": "End City", "container": "Chest" } |
- ↑ Jump up to: a b Enchantment probabilities are the same as a level-20 to level-39 enchantment would be on an enchantment table that had no cap at level 30, and that was able to apply treasure enchantments (except Soul Speed, Swift Sneak, and Wind Burst), and where the chance of multiple enchantments is not reduced.
Mob loot
Zombies, husks, skeletons, strays, bogged, piglins, and zombified piglins have a small chance to spawn wearing armor. There is a 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop the helmet they're wearing upon death unless they are spawned from an ominous trial spawner. The dropped helmet is usually badly damaged, and may be enchanted with enchantment levels 5-19.
In Bedrock Edition, vindicators and pillagers spawned in raids have a 4.16% chance (5.128% on hard difficulty) to drop an iron helmet. The dropped helmet is usually badly damaged, and has a 50% chance of being enchanted with a random enchantment.
Trading
In Java Edition, novice-level armorer villagers have a 40% chance to sell an iron helmet for 4 emeralds.
In Bedrock Edition, novice-level armorer villagers have a 25% chance to sell iron helmet for 5 emeralds
Usage
Helmets can be placed in the top armor slot of a player's inventory for activation.
Repairing
Combining
Ingredients | Crafting recipe | [hide]Description |
---|---|---|
Damaged Iron Helmet | ![]() ![]() ![]() |
The durability of the two helmets is added together, plus an extra 5% durability. |
Ingredients | Grinding recipe | [hide]Description |
---|---|---|
2x Damaged Iron Helmet | ![]() ![]() ![]() |
The durability of the two helmets is added together, plus an extra 5% durability. |
Unit repair
Ingredients | [hide]Anvil recipe |
---|---|
Damaged Iron Helmet + Iron Ingot |
An iron helmet can be repaired in an anvil by adding iron ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two iron helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.
Enchantments
A helmet can receive the following enchantments. Note that while iron and chainmail have the same durability, chainmail has a higher enchantability than iron or diamond.
Name | Description | Max Level | Method | Weight |
---|---|---|---|---|
Protection[note 1] | Increases overall damage reduction. | IV | ![]() ![]() |
10 |
Projectile Protection[note 1] | Increases damage reduction against projectiles. | IV | ![]() ![]() |
5 |
Blast Protection[note 1] | Increases damage reduction against explosions. | IV | ![]() ![]() |
2 |
Fire Protection[note 1] | Increases damage reduction against fire. | IV | ![]() ![]() |
5 |
Thorns | Deals returning damage to attackers. | III | ![]() ![]() |
1 |
Respiration | Extends breathing time underwater. | III | ![]() ![]() |
2 |
Aqua Affinity | Increases underwater mining speed. | I | ![]() ![]() |
2 |
Unbreaking | Grants a chance to negate durability consumption. | III | ![]() ![]() |
5 |
Mending | Repairs the helmet when obtaining experience. | I | ![]() |
2 |
Curse of Vanishing | The helmet vanishes on death, not dropping as an item. | I | ![]() |
1 |
Curse of Binding | Removes the ability to de-equip the helmet. | I | ![]() |
1 |
- ↑ Jump up to: a b c d Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.
Armor trimming
It is possible to upgrade armor with trims. This requires a smithing template, an iron helmet, and an ingot or crystal (iron ingot,
copper ingot,
gold ingot,
netherite ingot,
emerald,
redstone dust,
lapis lazuli,
amethyst shard,
nether quartz, or
diamond).
These trims have no effect on the gameplay or strength of the armor. {| class="wikitable collapsible " data-description="Smithing recipes"
!Ingredients!!Smithing recipe
|-
|Any Armor Trim +
Iron Helmet +
Any Ingot/Crystal
|style="padding:1px;text-align:center"|
|- |}
Smelting usage
Name | Ingredients | [hide]Smelting recipe |
---|---|---|
Iron Nugget | Iron Helmet + Any fuel |
Sounds
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Iron armor clanks | Players | When an iron helmet is equipped | item | subtitles | 1.0 | 1.0 | 16{ "pitch": "1.0", "subtitle": "​Iron armor clanks", "source": "Players", "id": "item.armor.equip_iron", "distance": "16", "desc": "When an iron helmet is equipped", "sounds": [ "Equip iron1.ogg", "Equip iron2.ogg", "Equip iron3.ogg", "Equip iron4.ogg", "Equip iron5.ogg", "Equip iron6.ogg" ], "volume": "1.0", "java": "1", "translationkey": "subtitles.item.armor.equip_iron" } | |
Item breaks | Entity-Dependent | When a helmet's durability is exhausted | entity | subtitles | 0.8 | 0.8-1.2 | 16{ "pitch": "0.8-1.2", "subtitle": "​Item breaks", "source": "''[[Sound#Entity-dependent categories|Entity-Dependent]]''", "id": "entity.item.break", "distance": "16", "desc": "When a helmet's durability is exhausted", "sounds": [ "Random break.ogg" ], "volume": "0.8", "java": "1", "translationkey": "subtitles.entity.item.break" } |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Players | When an iron helmet is equipped | armor | 1.0 | 1.0{ "sounds": [ "Equip iron1.ogg", "Equip iron2.ogg", "Equip iron3.ogg", "Equip iron4.ogg", "Equip iron5.ogg", "Equip iron6.ogg" ], "source": "Players", "volume": "1.0", "id": "armor.equip_iron", "pitch": "1.0", "bedrock": "1", "desc": "When an iron helmet is equipped" } | |
Players | When a helmet's durability is exhausted | random | 1.0 | 0.9{ "sounds": [ "Random break.ogg" ], "source": "Players", "volume": "1.0", "id": "random.break", "pitch": "0.9", "bedrock": "1", "desc": "When a helmet's durability is exhausted" } |
Data values
ID
Name | Identifier | Form | Item tags | [hide]Translation key |
---|---|---|---|---|
![]() | iron_helmet | Item | None | item |
Name | Identifier | Numeric ID | Form | [hide]Translation key |
---|---|---|---|---|
![]() | iron_helmet | 343 | Item | item |
Achievements
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Iron Man | Wear a full suit of Iron Armor. | — | 15 | Bronze |
Advancements
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Suit Up | Protect yourself with a piece of iron armor | Have any type of iron armor in the inventory. |
History
[hide]Java Edition Classic | |||||||
---|---|---|---|---|---|---|---|
August 13, 2009 | Notch tested armor models on mob. Only chestplates and helmets were available. They were merely aesthetic at the time and had no effect on gameplay. | ||||||
0.24_SURVIVAL_TEST | ![]() | ||||||
![]() | |||||||
![]() ![]() | |||||||
[hide]Java Edition Indev | |||||||
0.31 | 20091223-1 | Plate and chain armor models are no longer used. | |||||
20091231-2 | ![]() ![]() ![]() ![]() | ||||||
The textures of leather helmets are taken from one of Notch's previous games, Legend of the Chambered. The rest are from Legend of the Chambered 2. | |||||||
20100212-1 | Added armor models. | ||||||
![]() | |||||||
20100218 | ![]() | ||||||
Helmets can now be crafted and worn. | |||||||
Helmets now function. All helmets give 3 (durability, with lower tier helmets less durable than higher tier helmets. | ). Helmets have limited|||||||
[hide]Java Edition | |||||||
1.0.0 | Beta 1.9 Prerelease | The armor protection behavior has been changed. Prior to this update, the total armor protection is based in this equation: (((total equipped armor damage reduction − 1) × (all equipped armor max damage − total equipped armor damage)) ÷ (total equipped armor max damage + 1)). Armor no longer reduces certain damage types to be covered by enchantments. | |||||
October 3, 2011 | The first images of a player wearing enchanted armor are revealed. | ||||||
Beta 1.9 Prerelease 3 | Iron helmets can now be found in the new stronghold altar chests. | ||||||
Beta 1.9 Prerelease 4 | Helmets can now be enchanted. | ||||||
1.1 | 12w01a | Iron helmets can now be found in the new blacksmith chests in villages. | |||||
1.2.1 | 12w06a | Zombies now drop iron helmets on rare occasions and zombie pigmen now drop golden helmets. | |||||
1.3.1 | 12w15a | ⇧ Shift+clicking can now be used to wear helmets. | |||||
12w21a | Blacksmith villagers now sell iron helmets for 4–5 emeralds. | ||||||
1.4.2 | 12w32a | Mob armor has been reintroduced. A partial or full set of any armor is now sometimes worn by zombies, skeletons and zombie pigmen, with the likelihood increasing with difficulty. | |||||
1.5 | 13w04a | Helmets in the player's hand can now be equipped by right-clicking. | |||||
Dispensers can now equip nearby players with helmets. | |||||||
1.8 | 14w02a | Armorer villagers now sell iron helmets for 4–6 emeralds. | |||||
14w05a | Helmets no longer turns red when mobs and players are hurt. | ||||||
14w06a | Helmets are now visible on giants. | ||||||
1.9 | 15w31a | Enchanted iron helmets can now be found in end city ship chests. | |||||
Mobs now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet. | |||||||
15w34b | Helmet durability now affects armor value. | ||||||
15w36a | Armor and armor enchantment calculations have been changed. For the original values, see here. | ||||||
15w36d | Helmet durability affecting value has been removed. | ||||||
Helmets now has an attribute controlling the defense points. | |||||||
16w02a | Armor and armor enchantment calculations have been changed again. | ||||||
16w05a | Armor calculations have been changed, once again. | ||||||
1.13 | 17w47a | Prior to The Flattening, these items' numeral IDs were 298, 302, 306, 310 and 314. | |||||
1.14 | 18w43a | ![]() ![]() | |||||
18w50a | Iron helmets can now be found on armor stands in taiga villages. | ||||||
1.16 | 20w07a | ![]() | |||||
pre3 | The special helmet models and textures created for piglins have been removed. | ||||||
1.19.4 Experiment | 23w04a | Helmets can now be trimmed using a smithing table. | |||||
There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz | |||||||
23w05a | Helmets can now have trims of the same material it is made out of. | ||||||
23w06a | Swapped iron and iron_darker palette, then made iron_darker darker overall. | ||||||
1.19.4 | 23w05a | Helmets can now be swapped by using them in the hotbar.[1] | |||||
1.20 | 23w12a | The pattern textures of dune and sentry armor trims are changed. | |||||
Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper. | |||||||
1.20.5 | 24w03a | Helmets can now receive Thorns through an enchanting table, rather than only through an anvil. | |||||
[hide]Pocket Edition Alpha | |||||||
v0.6.0 | ![]() ![]() | ||||||
v0.9.0 | build 1 | Iron helmets now naturally generate in village chests and in stronghold altar chests. | |||||
v0.11.0 | build 11 | Helmets now protect against damage from mobs only. | |||||
v0.12.1 | build 1 | Helmets can now be worn by mobs. | |||||
v0.15.0 | build 1 | Helmets can now be obtained from strays and husks that naturally spawn with armor. | |||||
[hide]Pocket Edition | |||||||
1.0.0 | alpha 0.17.0.1 | Enchanted iron helmets can now be found inside chests within end cities. | |||||
1.0.4 | alpha 1.0.4.0 | Iron helmets helmets are now sold by armorer smith villagers via trading. | |||||
1.1.0 | alpha 1.1.0.0 | Iron helmets can now be smelted down into iron nuggets. | |||||
[hide]Bedrock Edition | |||||||
1.10.0 | beta 1.10.0.3 | ![]() ![]() | |||||
Iron helmets now can be found in plains village weaponsmith chests. | |||||||
1.11.0 | beta 1.11.0.1 | Iron helmets now can be found in savanna, taiga, desert, snowy taiga and snowy tundra village weaponsmith chests. | |||||
Iron helmets can now be found in village armorer chests. | |||||||
beta 1.11.0.4 | Pillagers and vindicators that spawn in raids can now drop iron helmets. | ||||||
1.19.80 Experiment | Preview 1.19.80.21 | Helmets can now be trimmed using a smithing table. | |||||
[hide]Legacy Console Edition | |||||||
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU1 | CU1 | 1.00 | 1.00 | 1.00 | Patch 1 | 1.0.1 | ![]() ![]() |
Added a quick equip for armor to the inventory interface. | |||||||
TU14 | 1.05 | Item repair can now repair helmets. | |||||
TU25 | CU13 | 1.16 | 1.16 | 1.16 | Helmets now have the quick equip functionality. | ||
TU53 | CU43 | 1.49 | 1.50 | 1.49 | Patch 23 | 1.0.3 | Iron helmets can now be smelted down into iron nuggets. |
1.90 | ![]() | ||||||
[hide]New Nintendo 3DS Edition | |||||||
0.1.0 | ![]() ![]() |
-
First image of armor.
-
- Armor durability from Indev until late Beta
Leather | Golden | Chainmail | Iron | Diamond |
---|---|---|---|---|
33 | 66 | 66 | 132 | 264 |
Issues
Issues relating to "Iron Helmet" are maintained on the bug tracker. Issues should be reported and viewed there.
Gallery
-
Enchanted appearance when worn
-
Enchanted appearance in inventory
-
A zombie wearing an iron helmet in Survival Test.
References
External links
- Taking Inventory: Helmet – Minecraft.net on February 20, 2020
[hide] | |
---|---|
Material | |
Armor | |
Tools | |
Building | |
Miscellaneous |