Ghast

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This article is about the hostile mob. For other namesakes, see Ghast (disambiguation).
Ghast

Ghast.gif: Infobox image for Ghast the entity in Minecraft

Current

Ghast BE3.gif: Infobox image for Ghast the entity in Minecraft

Upcoming

Ghast shooting.png: Infobox image for Ghast the entity in Minecraft

Current

Ghast shooting BE3.png: Infobox image for Ghast the entity in Minecraft

Upcoming

Invicon Ghast Spawn Egg.png: Inventory sprite for Ghast Spawn Egg in Minecraft as shown in-game with description: Ghast Spawn Egg
Health points

10HP♥♥♥♥♥

Behavior

Hostile

Mob type

Monster

Attack
strength

Impact:
Easy: 4HP♥♥
Normal: 6HP♥♥♥
Hard: 9HP♥♥♥♥♥
To itself and other ghasts, when redirected by players: 1000HP♥ × 500
Explosion:
varies by proximity, maximum:
Easy: 9.5HP♥ × 4.75
Normal: 17HP♥ × 8.5
Hard: 25.5HP♥ × 12.75

Hitbox size

Height: 4.0 blocks
Width: 4.0 blocks

Speed

0.7

Spawn

Nether Wastes
Soul Sand Valley
Basalt Deltas

Ghasts are large, floating, ghost-like hostile mobs found in the Nether, and the only source of ghast tears. Ghasts wander aimlessly and shoot explosive fireballs at players, which can be hit back to kill them instantly upon direct impact.

In the upcoming Summer Drop, the ghast has a passive counterpart, the happy ghast.

Spawning[edit | edit source]

To spawn naturally, a ghast requires a solid block below it and a free space 5×5 blocks wide and 4 blocks high. They spawn in the basalt deltas, nether wastes, and soul sand valley biomes in any light level. In Java Edition, ghasts cannot spawn in soul sand valleys if another ghast is within 16 blocks of spherical distance to the intended spawning location. In Bedrock Edition, two ghasts can spawn within any 4 chunk span.

Ghasts do not spawn in nether fortresses, but they can wander nearby. They can, however, spawn in bastion remnants.

Drops[edit | edit source]

On death[edit | edit source]

Item Roll Chance Quantity (Roll Chance)
Default Looting I Looting II Looting III
Invicon Ghast Tear.png: Ghast drops Ghast Tear with quantity 0-1Ghast Tear100%0–10–20–30–4
Invicon Gunpowder.png: Ghast drops Gunpowder with quantity 0-2Gunpowder100%0–20–30–40–5
  • 5XP when killed by the player.

Behavior[edit | edit source]

Ghasts float around with their eyes and mouth closed and periodically make crying sounds heard from up to 80 blocks away. They have a hitbox of 4×4×4 blocks. The ghast's nine tentacles are not within their hitbox.

When within range, a ghast faces the player and shoots a fireball every 3 seconds, opening its eyes and mouth and making a screeching sound. They strafe left to right in the air while targeting. A ghast requires a line of sight to the player before firing, which can be blocked by any solid block, including transparent blocks. In Java Edition, they target players within 64 blocks horizontally and 4 blocks vertically[1], and continue attacking as long as they are within a 64 block sphere and have line of sight. In Bedrock Edition, a ghast normally targets a player within a sphere of 28 blocks, increasing to 64 blocks if the player damages it. In Bedrock Edition, a ghast holds its charge like a pillager when it loses sight of its target and shoots again instantly when in range.[2]

Ghasts do not attempt to approach the player once aggravated, but instead fire at the player from their position within firing range. If a ghast is within close range to its target, it may take damage from the explosion of its own fireball, regardless of the player hitting the fireball back.

Ghasts can provoke other mobs into targeting them, but in Java Edition they do not target other mobs, only the player.

Ghasts are immune to fire and lava damage. They are slowed by lava, occasionally sinking into it or passing through lava falls, immobilizing them and making them more vulnerable to ranged attacks for some time.

Despite their ghostly appearance, ghasts are not considered undead mobs.[3] This means they can drown,[4] are damaged by Instant Damage[5] and healed by Instant Health, are affected by Regeneration and Poison,[6] and are not affected by Smite.[7] Despite this, withers never deliberately target them[8], making them the only non-undead mob ignored by withers (excluding agents[BE & edu only], and mobs with the invulnerable NBT tag). They are also completely ignored by wolves, "Johnny" vindicators, goats, snow golems, trusting foxes, and zoglins. However, iron golems and wardens attack ghasts, and ghasts do not retaliate.[9]

Despite being flying mobs, ghasts can destroy turtle eggs when on top of them.[10]

Fireball
Fire Charge.png: Infobox image for Fireball the entity in Minecraft
Hitbox size

Height:
JE: 1 Block
BE: 0.31 blocks
Width:
JE: 1 Block
BE: 0.31 blocks

Fireball[edit | edit source]

Main article: Fireball

Ghasts shoot fireballs at players, dealing damage to entities and creating an explosion that sets fire to nearby blocks upon impact. Blocks with blast resistance as low as 3.5 survive a fireball's explosion.

Hitting a fireball with another projectile or a melee attack deflects it, dealing 1000HP♥ × 500 damage to any ghast hit directly by it, killing them.

All other mobs retaliate to the player instead of the ghast if they are hit by a deflected fireball.

Sounds[edit | edit source]

Java Edition:
Ghasts use the Hostile Creatures sound category for entity-dependent sound events.

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Ghast criesHostile CreaturesRandomlyentity.ghast.ambientsubtitles.entity.ghast.ambient5.00.8-1.216
​Ghast shoots[sound 1]Hostile CreaturesWhen a ghast signals to shoot a fireballentity.ghast.warnsubtitles.entity.ghast.shoot​​[sound 1]10.00.8-1.216
​Ghast diesHostile CreaturesWhen a ghast diesentity.ghast.deathsubtitles.entity.ghast.death5.00.8-1.216
​Ghast hurtsHostile CreaturesWhen a ghast is damagedentity.ghast.hurtsubtitles.entity.ghast.hurt5.00.8-1.216
None[sound 2]NoneUnused sound evententity.ghast.screamNone[sound 2]NoneNoneNone
​Ghast shoots[sound 1]Hostile CreaturesWhen a ghast shoots a fireballentity.ghast.shootsubtitles.entity.ghast.shoot​​[sound 1]10.00.8-1.216
  1. a b c d MC-218108
  2. a b MC-177079

Bedrock Edition:

Sounds
SoundSourceDescriptionResource locationVolumePitch
Hostile CreaturesRandomlymob.ghast.moan2.50.8-1.2
Hostile CreaturesWhen a ghast signals to shoot a fireballmob.ghast.charge2.50.8-1.2
Hostile CreaturesWhen a ghast diesmob.ghast.death2.50.8-1.2
Hostile CreaturesWhen a ghast is damagedmob.ghast.scream2.50.8-1.2
Hostile CreaturesUnused sound eventmob.ghast.affectionate_scream2.50.8-1.2
Hostile CreaturesWhen a ghast shoots a fireballmob.ghast.fireball0.70.8-1.2

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierEntity tagsTranslation key
EntitySprite ghast.png: Sprite image for ghast in Minecraft Ghastghastfall_damage_immuneentity.minecraft.ghast

Bedrock Edition:

NameIdentifierNumeric ID Translation key
EntitySprite ghast.png: Sprite image for ghast in Minecraft Ghastghast41entity.ghast.name

Entity data[edit | edit source]

Java Edition:

Main article: Entity format

Ghasts have entity data associated with them that contains various properties.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[edit | edit source]

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
It SpreadsKill a mob next to a catalyst10Bronze
Monster HunterAttack and destroy a monster.Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider.15Bronze
OverkillDeal nine hearts of damage in a single hit.Damage can be dealt to any mob, even those that do not have nine hearts of health overall.30Bronze
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace20Silver
Return to SenderDestroy a Ghast with a fireball.Kill a ghast using a ghast fireball.30Silver

Advancements[edit | edit source]

IconAdvancementIn-game descriptionActual requirements (if different)
A Throwaway JokeThrow a Trident at something.
Note: Throwing away your only weapon is not a good idea.
Hit a mob with a thrown trident.
AdventureAdventure, exploration and combatKill any mob, or be killed by any living entity.
ArbalisticKill five unique mobs with one crossbow shotArmor Stand also counts for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
Is It a Balloon?Look at a Ghast through a Spyglass
It SpreadsKill a mob near a Sculk Catalyst Mobs that drop no experience as well as the ender dragon are ignored for this advancement.
Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.
Not Today, Thank YouDeflect a projectile with a ShieldBlock any projectile with a shield.
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace
Return to SenderDestroy a Ghast with a fireballKill a ghast by deflecting a ghast fireball back into it via hitting or shooting a projectile at the fireball.
Take AimShoot something with an ArrowUsing a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow.
Uneasy AllianceRescue a Ghast from the Nether, bring it safely home to the Overworld... and then kill itKill a Ghast while being in the Overworld.

History[edit | edit source]

For historical information specifically pertaining to fireballs, see Fireball § History.
Java Edition Alpha
v1.2.0October 11, 2010Notch tweets that he "just made the most unfair mob ever even more unfair." He then added that "You will hate the Ghast."
October 22, 2010Originally, ghasts were intended to be able to spawn near nether portals in the Overworld,[11] though they wouldn’t be able to pass through them.[12] However, the ability for Ghasts to spawn in the Overworld was never implemented.[13]
October 29, 2010A preview of the Halloween Update was sent to two gaming companies; their articles[14][15] highlighted the behavior of the upcoming ghast mobs.
preview Added ghasts, along with the Nether.
Ghasts appear to expand slightly before shooting a fireball, similarly to a creeper about to explode.[16] However, this effect does not work in multiplayer.
Java Edition Beta
1.7Ghasts now aim toward the player and not the camera. Prior to this, pressing F5 (going into third person view) allowed one to easily send the fireball over their head instead of at the character.
Java Edition
1.0.0Beta 1.9 PrereleaseGhasts now drop ghast tears.
Ghasts are now affected by light and no longer appear with the same brightness anywhere.
Beta 1.9 Prerelease 5Killing ghasts by directly hitting them with a fireball grants the player the achievement "Return to Sender".
1.1?As heard in .minecraft/resources/newsound/mob/ghast, ghasts now have an unused "affectionate scream", which is a high pitched horn sound (like the classic cartoon tugboat sounds).
1.2.112w05aThe ghast hitbox has been updated to incorporate their whole body. Prior to this, ghasts could be injured only by hitting their tentacles and lower body.
?Ghasts now fire fireballs from their eyes instead of mouth.[17]
1.3.112w18aAs a result of singleplayer being changed to an internal server, ghasts no longer visibly expand before shooting a fireball, alongside many other features broken by this change.
12w19aGhasts now make their kill sound when killed rather than their pain sound.
1.6.11.6Ghasts no longer visibly catch fire when flying into fire or lava.
1.814w06aThe AI of ghasts has slightly changed:
  • They cannot see the player unless their height comes to almost eye level with the player.[1]
  • When attacking, ghasts now turn their whole body to face the player's direction, and repeatedly strafe left to right around the player while attacking.
  • They now have perfect accuracy with their fireballs, shooting at the player's head, compared to earlier versions when the fireball was previously aimed slightly above the player's head.
The (now broken) code to make ghasts visibly expand while shooting was removed.
1.1418w43a The texture of ghasts has been changed.
1.1620w06aGhasts now spawn in the soul sand valley biome in the Nether.
Ghasts' sounds are now heard at shorter range.
20w15aGhasts now spawn in the new basalt deltas biome.
Pocket Edition Alpha
v0.11.0build 1 Added ghasts.
Ghasts are currently unobtainable in-game without editing.
v0.12.1build 1Ghasts can now be spawned using spawn eggs.
Ghasts now spawn naturally in the Nether.
build 6Ghasts now hit the player more reliably.
build 7Ghasts now drop gunpowder and ghast tears.
build 8The hitbox of ghasts is now bigger.
build 13Ghasts now have sounds.
v0.13.0build 1The spawn rate of ghasts has been increased.
build 4The spawn rate of ghasts has been increased even more.
v0.14.0build 1Open ghast eyes now glow.
Bedrock Edition
1.10.0beta 1.10.0.3 The texture of ghasts has been changed.
1.16.0beta 1.16.0.51Ghasts now spawn in the soul sand valley biome.
Upcoming Bedrock Edition
1.21.80
Experiment
Drop 2 2025
Preview 1.21.80.25 The texture of ghasts has been changed. It is now 32x32 pixels, twice the resolution of the previous textures.
Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1 Added ghasts.
TU7Ghasts now drop ghast tears.
TU9The volume of the ghast sound effects has been reduced.
The distance the ghast's sound effect for shooting a fireball can be heard from has been increased.
TU11The volume of the ghast sound effects has been further reduced.
TU12Ghasts now fire fireballs from their eyes instead of mouth.
TU19CU71.121.121.12Ghasts no longer visibly catch fire when flying into fire or lava.
1.90 Open ghast eyes and the mouth now glow if the programmer art texture pack is enabled.
New Nintendo 3DS Edition
0.1.0 Added ghasts.

Data history[edit | edit source]

Java Edition
1.1116w32aThe entity ID of ghasts has been changed from Ghast to ghast.
16w40aThe ghast life tag is no longer used for anything, but still saved/read.
1.1317w47aNumeric IDs for entities were presumably deprecated in this version.​[more information needed]

Issues[edit | edit source]

Issues relating to "Ghast" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia[edit | edit source]

  • In English, "ghast" is an archaic word meaning "ghastly".[18] H.P. Lovecraft first coined its use as the name for a monster (a vaguely humanoid one, in The Dream-Quest of Unknown Kadath), but "ghasts" have appeared in many other fantasy stories and games.
  • Ghasts are considered to be fire-breathing ghosts in their Meet the Mob Minecraft.net article.[19]
    • In their Mob Menagerie article, ghasts were said to be "large, incorporeal beings" whose origins are unclear. The article states that "they tend to avoid the fungal forests where it's harder to track their prey". They are also "immune to heat damage" because they have "spent so long in the Nether" that "they love the warmth of lava".[20]
  • The player can go inside of a ghast by falling through the top of it or flying (or jumping while attacking) up underneath it. If the player stands on top of the head, the player sees inside of it.
  • If a ghast is trapped in a 1-thick cube, it shoots fireballs through the cube. This is because all mobs that shoot spawn the projectile one block in front of it to prevent the projectile from hitting the mob.
  • On rare occasions, ghasts spawn in such a way as to see through blocks (usually trapped on all sides in a tight area). When this happens and the ghast has a "line of sight" through those blocks, it launches a fireball in the player's direction. This is reminiscent of a blaze but with explosive addition.
  • C418 revealed in an AMA on Reddit that ghast sounds are taken from his pet cat, who makes them when disturbed while sleeping.[21]
  • Two ghasts are featured in the LEGO set "Minecraft Micro World - The Nether", along with a zombified piglin.
  • Splash potions affect ghasts only when hitting their lower half.
  • There is an unused ghast sound called "affectionatescream.ogg" in the game files. It can be heard in the last scene of the Nether Update trailer.
  • Ghasts use different models between the Java Edition and Bedrock Edition, and some of their tentacles are different lengths.
  • Ghasts actually have a joke “angry variant” for April fools snapshot Java Edition 25w14craftmine. It is probably a reference to the happy ghast.

Gallery[edit | edit source]

Screenshots[edit | edit source]

Mojang screenshots[edit | edit source]

Textures[edit | edit source]

In other media[edit | edit source]

References[edit | edit source]

  1. a b MC-49640 — resolved as "Works As Intended".
  2. MCPE-45311
  3. MC-190140 — resolved as "Invalid".
  4. MC-238622 — resolved as "Works As Intended".
  5. MC-200929 — resolved as "Works As Intended".
  6. MC-238623 — resolved as "Works As Intended".
  7. MC-200937 — resolved as "Works As Intended".
  8. MC-162557 — resolved as "Works As Intended".
  9. MC-250234
  10. MC-248332
  11. "@jakeyyyboyy if you've got a gate, they can (rarely) spawn there."@notch (Markus Persson) on X (formerly Twitter), October 22, 2010
  12. "@FFFruedy they'll spawn near the portals, yes. Rarely. But they won't actually travel through."@notch (Markus Persson) on X (formerly Twitter), October 22, 2010
  13. "@BlakesAwesome No it doesn't"@jeb_ (Jens Bergensten) on X (formerly Twitter), April 1, 2011
  14. Minecraft Halloween Update hands-on; PC Gamer - October 29, 2010
  15. Hands-On With the Minecraft Halloween Update; Indie Games Plus - October 29, 2010
  16. Minecraft Halloween Update - Slipgate Adventures 2.avi; PC Gamer - October 29, 2010
  17. MC-200927
  18. https://www.merriam-webster.com/dictionary/ghast
  19. "Meet the Ghast" by Tom Stone – Minecraft.net, May 22, 2017.
  20. "Mob Menagerie: Ghast" by Duncan Greere – Minecraft.net, January 4, 2024.
  21. http://www.reddit.com/r/IAmA/comments/nbe2h/i_am_the_composer_and_sound_designer_of_minecraft/c37sjyb

External links[edit | edit source]

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