Dungeons:Utility Bar

Jump to navigation Jump to search
This article is a work in progress.
 
Please help expand and improve it. The talk page may contain suggestions.

The term utility bar in Minecraft Dungeons refers to the bar where the hero can see the amount of health in their heart, enchantment points, arrows in their quiver, souls, emeralds and experience levels they have. It also lets them use their artifacts, map, health potions as well as teleporting to other heroes and rolling.

Health heart[edit | edit source]

Health heart
Dungeons Health Meter.png: Infobox image for Health heart the dungeons item in Minecraft
Type

?

HEART – Tracks your current health – if it’s almost empty, chug a potion to top it back up again.

Guide to Minecraft Dungeons:
A Handbook for Heroes

The term health heart in Minecraft Dungeons refers to the icon that measures how much damage the hero is able to take before they die.

Appears at the center bottom of the screen with all other parts of the utility bar.

Behavior[edit | edit source]

The hero has 100 health points by default, but it can be increased by wearing armor or using the Life Boost enchantment. Health can be regenerated by eating food, using artifacts that heal health, equipping armor with the life steal aura, through certain enchantments like Leeching, Radiance, or by drinking the healing potion in the hotbar. In the camp, and in the Squid Coast tutorial mission, heroes have an unlimited amount of lives. Otherwise, heroes have three lives in all other missions. When the hero is on low health, the screen has a red outline and a heartbeat sound starts playing in the background. If a hero runs out of health, they die and can be revived three times. If the hero dies again while they have no more lives, the mission fails and the hero is returned to the camp.

Soul meter[edit | edit source]

Soul Meter
SoulMeter.png: Infobox image for Soul Meter the dungeons item in Minecraft
Type

?

The term soul meter, also called the soul gauge and the soul bar, refers to the bar that keeps track of the amount of souls the hero has.

Location[edit | edit source]

Appears at the bottom left of the screen, under the artifact selection.

Behavior[edit | edit source]

The hero always starts with zero souls in the Soul Meter, increasing once the hero collects souls. The maximum amount of souls the hero can have at one time is 300 souls. Even if the soul meter is full, souls still drop from mobs and appear to go into the hero’s soul meter even though they do not. The maximum amount of souls the hero can have at one time can be increased only by using the Bag of Souls enchantment.

Sounds[edit | edit source]

Health heart[edit | edit source]

[hide]Sounds
SoundDescriptionResource location
Hero is at Low Health?
Death Screen?
Hero Dies?
Hero Death Drum?
Hero Death Warning?
Hero Death Loop Start?
Hero Death Loop?
Hero Death Ghosts Ambient?
Hero is Being Revived?
Hero Respawns?
Hero Respawns?
Hero Respawn Bass?

History[edit | edit source]

[hide]Minecraft Dungeons
Dungeons BetaAdded the utility bar, the soul meter, and the health heart.

Trivia[edit | edit source]

  • The word “HEAL” is written in illageralt in the background of the health heart.

Gallery[edit | edit source]

Health heart[edit | edit source]

Soul meter[edit | edit source]

References[edit | edit source]


Navigation[edit | edit source]