Netherite Helmet
Netherite helmet is the strongest tier of helmet available. This helmet is only obtainable by combining a diamond helmet, netherite ingot, and netherite upgrade using a smithing table. Like all netherite armor, this helmet provides 10% knockback resistance when worn, and is completely immune to fire and lava, including both worn and item forms.
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Obtaining Edit
Upgrading Edit
Ingredients | [hide]Smithing recipe |
---|---|
Netherite Upgrade + Diamond Helmet + Netherite Ingot |
Usage Edit
Like most netherite items, netherite helmets cannot burn in fire or lava when in item form.
When worn, a netherite helmet provides 3 (armor points, 3 armor toughness, and 10% knockback resistance.
)As with all pieces of netherite armor, netherite helmets do not lose durability when protecting the player from fire damage.
Repairing Edit
Combining Edit
Ingredients | Crafting recipe | [hide]Description |
---|---|---|
Damaged Netherite Helmet | ![]() ![]() ![]() |
The durability of the two helmets is added together, plus an extra 5% durability. |
Ingredients | Grinding recipe | [hide]Description |
---|---|---|
2x Damaged Netherite Helmet | ![]() ![]() ![]() |
The durability of the two helmets is added together, plus an extra 5% durability. |
Unit repair Edit
Ingredients | [hide]Anvil recipe |
---|---|
Damaged Netherite Helmet + Netherite Ingot |
Netherite helmets can be repaired in an anvil by adding netherite ingots, with each ingot restoring 25% the helmet's maximum durability, rounded down. Two netherite helmets can also be combined in an anvil. Both methods preserve the helmet's enchantments.
Enchantments Edit
A helmet can receive the following enchantments:
Name | Description | Max level | Method | Weight |
---|---|---|---|---|
Protection[note 1] | Increases overall damage reduction. | IV | ![]() ![]() |
10 |
Projectile Protection[note 1] | Increases damage reduction against projectiles. | IV | ![]() ![]() |
5 |
Blast Protection[note 1] | Increases damage reduction against explosions. | IV | ![]() ![]() |
2 |
Fire Protection[note 1] | Increases damage reduction against fire. | IV | ![]() ![]() |
5 |
Thorns | Deals returning damage to attackers. | III | ![]() ![]() |
1 |
Respiration | Extends breathing time underwater. | III | ![]() ![]() |
2 |
Aqua Affinity | Increases underwater mining speed. | I | ![]() ![]() |
2 |
Unbreaking | Grants a chance to negate durability consumption. | III | ![]() ![]() |
5 |
Mending | Repairs the helmet when obtaining experience. | I | ![]() |
2 |
Curse of Vanishing | The helmet vanishes on death, not dropping as an item. | I | ![]() |
1 |
Curse of Binding | Removes the ability to de-equip the helmet. | I | ![]() |
1 |
- ↑ Jump up to: a b c d Protection, Projectile Protection, Blast Protection, and Fire Protection are mutually exclusive.
Armor trimming Edit
It is possible to upgrade armor with trims. This requires a smithing template, a netherite helmet, and an ingot or crystal (iron ingot, copper ingot, gold ingot, netherite ingot, emerald, redstone dust, lapis lazuli, amethyst shard, nether quartz, diamond, or resin brick).
These trims have no effect on the gameplay or strength of the armor.
Ingredients | [hide]Smithing recipe |
---|---|
Any Armor Trim + Netherite Helmet + Any Ingot/Crystal |
Sounds Edit
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Netherite armor clanks | Players | When a netherite helmet is equipped | item | subtitles | 0.8 | 1.0/0.9 | 16 | |
Item breaks | Entity-Dependent | When a helmet's durability is exhausted | entity | subtitles | 0.8 | 0.8-1.2 | 16 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Players | When a netherite helmet is equipped. | armor | 1.0 | 1.0 | |
Players | When a helmet's durability is exhausted | random | 1.0 | 0.9 |
Data values Edit
ID Edit
Name | Identifier | Form | Item tags | [hide]Translation key |
---|---|---|---|---|
![]() | netherite_helmet | Item | None | item |
Name | Identifier | Numeric ID | Form | [hide]Translation key |
---|---|---|---|---|
![]() | netherite_helmet | 609 | Item | item |
Achievements Edit
[hide] | |||||||
---|---|---|---|---|---|---|---|
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS) | ||
PS4 | Other | ||||||
![]() | ![]() | Cover me in debris | Wear a full set of Netherite armor | Have a full set of Netherite armor in your inventory. | 50 | Gold |
Advancements Edit
Icon | Advancement | In-game description | Actual requirements (if different) |
---|---|---|---|
![]() ![]() | Cover Me in Debris | Get a full suit of Netherite armor | Have a full set of netherite armor in the inventory. |
History Edit
February 20, 2024 | ![]() | ||||||
---|---|---|---|---|---|---|---|
[hide]Java Edition | |||||||
1.16 | 20w06a | ![]() ![]() | |||||
20w07a | ![]() | ||||||
Netherite helmets are now obtained by combining one diamond armor piece and one netherite ingot in a crafting table. | |||||||
20w10a | ![]() ![]() | ||||||
![]() | |||||||
Netherite helmets can no longer be crafted. | |||||||
Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table. | |||||||
20w16a | Netherite helmets now generate randomly enchanted, and sometimes damaged, in bastion remnant and ruined portal chests. | ||||||
20w17a | Diamond helmets now generate in place of netherite helmets in bastion remnants chests. | ||||||
pre3 | The special helmet models and textures created for piglins have been removed. | ||||||
1.18.2 | 22w03a | Netherite helmet knockback resistance is no longer random. | |||||
1.19.4 Experiment | 23w04a | Helmets can now be trimmed using a smithing table. | |||||
There are 10 types of material that determine the color of the trim: Iron, Copper, Gold, Lapis, Emerald, Diamond, Netherite, Redstone, Amethyst, and Quartz. | |||||||
Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template. | |||||||
23w05a | Helmets can now have trims of the same material it is made out of. | ||||||
23w06a | Swapped iron and iron_darker palette, then made iron_darker darker overall. | ||||||
1.19.4 | 23w05a | Helmets can now be swapped by using them in the hotbar.[1] | |||||
1.20 | 23w12a | The pattern textures of dune and sentry armor trims are changed. | |||||
Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper. | |||||||
[hide]Bedrock Edition | |||||||
1.16.0 | beta 1.16.0.51 | ![]() ![]() | |||||
beta 1.16.0.57 | Netherite helmets now generate randomly enchanted, and sometimes damaged, in bastion remnants chests. | ||||||
Netherite helmets can no longer be crafted. | |||||||
Netherite helmets are now obtained by combining one diamond helmet and one netherite ingot in a smithing table. | |||||||
beta 1.16.0.63 | Diamonds helmets now generate in place of netherite helmets in bastion remnants chests. | ||||||
beta 1.16.200.53 | Netherite helmets now gives a 90% reduction in knockback. | ||||||
1.19.80 Experiment | Preview 1.19.80.21 | Helmets can now be trimmed using a smithing table. | |||||
Upgrading diamond helmets to netherite helmets now requires the netherite upgrade smithing template. |
Issues Edit
Issues relating to "Netherite Helmet" are maintained on the bug tracker. Issues should be reported and viewed there.
Java Edition
- MC-171476 – "Netherite effects" do not apply to netherite helmets worn by undead mobs, causing the helmet to "burn" in the daylight
Bedrock Edition
- No open issues found.
Trivia Edit
- Unlike the other helmets, the netherite helmet covers most of the player's face, due to a nose guard and cheek plates.
Gallery Edit
-
Enchanted appearance when worn
-
Enchanted appearance in inventory
In other media Edit
-
Alex putting on a netherite helmet.
References Edit
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