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== Spawning ==
== Spawning ==
Pandas spawn rarely in groups of 1–2 in [[jungle]] biomes on [[grass block]]s with at least a two-block space above them at a light level of 9 or more. They are slightly more common in [[bamboo jungle]]s and have a 5% chance to spawn as a baby. They do not spawn on [[podzol]].<ref>{{bug|MC-155811|||WAI}}</ref>
Pandas spawn rarely in groups of 1–2 in [[jungle]] biomes on [[grass block]]s with at least a two-block space above them at a light level of 9{{Only|Java}} or 7{{Only|Bedrock}} and more. They are slightly more common in [[bamboo jungle]]s and have a 5% chance to spawn as a baby. They do not spawn on [[podzol]].<ref>{{bug|MC-155811|||WAI}}</ref>


Pandas spawn with a randomized personality, with the normal personality being the most common and the brown variant being the rarest.
Pandas spawn with a randomized personality, with the normal personality being the most common and the brown variant being the rarest.

Revision as of 15:29, 14 April 2025

Panda
Health points

20HP♥ × 10
10HP♥♥♥♥♥ (Weak Panda)

Behavior

Neutral

Mob type

Animal

Attack
strength

Easy: 4HP♥♥
Normal: 6HP♥♥♥
Hard: 9HP♥♥♥♥♥

Hitbox size

Adult:
Height: 1.25 blocks
Width: 1.3 blocks
Baby:
Height: 0.625 blocks
Width: 0.65 blocks

Speed

0.15
0.07 (lazy panda)

Spawn

Jungle
Bamboo Jungle
Sparse Jungle[BE only]

Usable items

A panda is a rare neutral mob that resides in jungles. Certain aspects of a panda's behavior and appearance vary depending on its personality.

Spawning

Pandas spawn rarely in groups of 1–2 in jungle biomes on grass blocks with at least a two-block space above them at a light level of 9‌[Java Edition only] or 7‌[Bedrock Edition only] and more. They are slightly more common in bamboo jungles and have a 5% chance to spawn as a baby. They do not spawn on podzol.[1]

Pandas spawn with a randomized personality, with the normal personality being the most common and the brown variant being the rarest.

Drops

Breeding

Upon successful breeding, 1–7XP is dropped.

On death

Item Roll Chance Quantity (Roll Chance)
Default Looting I Looting II Looting III
Invicon Bamboo.png: Panda drops Bamboo with quantity 1Bamboo(JE)100%1111
Invicon Bamboo.png: Panda drops Bamboo with quantity 0-2Bamboo(BE)100%0–20–30–40–5

Like other baby animals, killing a baby panda yields no items or experience.

Sneezing

Baby pandas have 1700 chance to drop 1 slimeball after they sneeze. This means that, on average, a weak baby panda produces a slimeball every 4 hours, 51 minutes, and 40 seconds, and any other baby panda produces 1 every 58 hours and 20 minutes.

Behavior

Pandas act similarly to other neutral mobs; they attack when hurt but only once, similar to llamas and bees. Pandas do not attack on Peaceful difficulty. Pandas follow any player that is carrying bamboo and stop following if the player moves beyond approximately 16 blocks away. They also whimper if a thunderstorm is happening in the area. Adult pandas seek out bamboo and cake to eat.

Baby pandas have a 16000 chance (0.016%) of sneezing every game tick. Weak baby pandas are more likely to sneeze with a 1500 (0.2%) chance every tick. Sneezing makes all adult pandas within 10 blocks jump and rarely drops a slimeball. Baby pandas also occasionally roll over and jump around.

Pandas have one private inventory.

Pandas can be ridden by baby zombie variants.‌[Bedrock Edition only]

A lead cannot be used on a panda by normal means.[2] However, a panda can be leashed using a map editor or NBT editor.

Hostile pandas are far more vicious in Java Edition.

Personalities

The different variations of pandas – from left to right: brown, lazy, worried, playful, weak, aggressive and normal.

Pandas have different personalities: normal, lazy, worried, playful, aggressive, weak, or brown.

  • EntitySprite panda.png: Sprite image for panda in Minecraft Normal pandas:
    • Identifiable by their frown.
    • Do not have unique personality actions.
  • EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy pandas:
    • Identifiable by their smile.
    • Lie on their backs.
    • Are slower than normal pandas, making them the slowest land mob in the game.
    • Do not follow a player who is holding bamboo while they're lying on their back.‌[JE only] In Bedrock Edition, if a player is holding bamboo, a lazy panda stops lying on its back and starts following that player.
  • EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried pandas:
    A worried panda shaking and hiding its face during a thunderstorm.
  • EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful pandas:
    A Playful panda rolling.
    • Identifiable by their tongues that stick out.
    • Roll over and jump around even as adults. The ability to roll may sometimes cause harm or kill the panda as it can accidentally roll off a cliff or into other environmental hazards.[3]
  • EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive pandas:
    • Identifiable by their thick eyebrows and tight frown.
    • When hit, an aggressive panda attacks the player and other mobs continuously until the target dies or goes beyond detection range, instead of only once. It also doesn't panic when harmed.
    • When nearby pandas are attacked, unless killed in one hit,‌[JE only] aggressive pandas become hostile toward the attacker.
    • Are slow, but have reach rivaling that of the player.
  • EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak pandas:
    • Identifiable by their teary eyes and snotty noses.
    • Tend to sneeze more often as babies than regular baby pandas, and have half the health of other pandas.

  • EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown pandas:
    • Identifiable by their brown color and frown.
    • Do not have unique personality actions, but are brown and white instead of the usual black and white.

Breeding

The panda is the only animal to have extra breeding conditions. In Java Edition, pandas enter love mode when fed with bamboo, but breed only if there is at least one bamboo plant (not including shoots) within a 7×7×3 area; otherwise the pandas briefly shake their heads and do not breed until that requirement is met. If only one panda is close to a bamboo plant, the other panda shakes its head, but a baby is born.

In Bedrock Edition, there must be at least 8 bamboo plant within a five-block radius of each panda in order for them to enter love mode. If a panda is fed without a sufficient amount of bamboo plants nearby, it sits and eats the bamboo instead of entering love mode.

Once pandas successfully breed, they produce a baby panda that remains neutral toward that player.

Genetics

Each panda has two hidden values called "genes" or "alleles", as found in genetics. Pandas have a main gene and a hidden gene, each assigned to a particular trait. Normal, aggressive, lazy, worried, and playful personalities are dominant traits, while weak and brown personalities are recessive traits. If the main gene is a dominant gene, then it presents as the personality regardless of the hidden gene. If the main gene is recessive and the hidden gene is not the same trait, then a normal personality results. As recessive traits, weak and brown personalities occur if both the main and hidden genes of a panda are weak or brown, respectively. The hidden gene is relevant only for determining the panda's personality if the main gene is recessive.

When two pandas breed, each one passes one of their genes to their children, who then randomly mix both obtained genes as their respective main and hidden genes. There is also a 132 chance for each gene of the baby to mutate into another gene. Normal, weak, and brown traits more commonly result from mutations than other traits do. These probabilities also apply to naturally spawned pandas for their main and hidden genes.

Mutated Gene Probability
EntitySprite panda.png: Sprite image for panda in Minecraft Normal 516
EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive 116
EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy 116
EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried 116
EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful 116
EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak 516
EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown 216
Panda Personality Hidden Gene
EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown
Main Gene EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal
EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive EntitySprite angry-panda.png: Sprite image for angry-panda in Minecraft Aggressive
EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy EntitySprite lazy-panda.png: Sprite image for lazy-panda in Minecraft Lazy
EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried EntitySprite worried-panda.png: Sprite image for worried-panda in Minecraft Worried
EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful EntitySprite playful-panda.png: Sprite image for playful-panda in Minecraft Playful
EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite weak-panda.png: Sprite image for weak-panda in Minecraft Weak EntitySprite panda.png: Sprite image for panda in Minecraft Normal
EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite panda.png: Sprite image for panda in Minecraft Normal EntitySprite brown-panda.png: Sprite image for brown-panda in Minecraft Brown
The only way to directly observe the hidden gene of a panda (if they are not weak or brown, in which case the genes are certain) is to use the command : /data get entity @e[type=minecraft:panda,limit=1] HiddenGene[Java Edition only] or using third-party NBT editors.

Sounds

Java Edition:
Pandas use the Friendly Creatures sound category for entity-dependent sound events.

[hide]Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Panda pantsFriendly CreaturesRandomlyentity.panda.ambientsubtitles.entity.panda.ambient1.00.8-1.2
(Baby: 1.3-1.7)
16
​Panda's nose ticklesFriendly CreaturesBefore a baby panda sneezesentity.panda.pre_sneezesubtitles.entity.panda.pre_sneeze1.01.016
​Panda sneezesFriendly CreaturesWhen a baby panda sneezesentity.panda.sneezesubtitles.entity.panda.sneeze1.01.016
​Panda diesFriendly CreaturesWhen a panda diesentity.panda.deathsubtitles.entity.panda.death0.820.8-1.2
(Baby: 1.3-1.7)
16
​Panda eatsFriendly CreaturesWhile a panda is eating an itementity.panda.eatsubtitles.entity.panda.eatvaries [sound 1]0.8-1.216
​FootstepsFriendly CreaturesWhile a panda is walkingentity.panda.stepsubtitles.block.generic.footsteps0.151.016
​Panda bleatsFriendly CreaturesWhen two pandas are fed too close togetherentity.panda.cant_breedsubtitles.entity.panda.cant_breed1.01.016
​Panda huffsFriendly CreaturesRandomly from an aggressive personality pandaentity.panda.aggressive_ambientsubtitles.entity.panda.aggressive_ambient1.0 [sound 2]0.8-1.2
(Baby: 1.3-1.7)
16
​Panda whimpersFriendly CreaturesRandomly from a worried panda during a thunderstormentity.panda.worried_ambientsubtitles.entity.panda.worried_ambient1.00.8-1.2
(Baby: 1.3-1.7)
16
​Panda hurtsFriendly CreaturesWhen a panda is damagedentity.panda.hurtsubtitles.entity.panda.hurt0.820.8-1.2
(Baby: 1.3-1.7)
16
​Panda bitesFriendly CreaturesWhen a panda attacks somethingentity.panda.bitesubtitles.entity.panda.bite1.01.016
  1. Can be 0.5, 1.0 or 1.5 for each sound, except eat5, which can be 0.425, 0.85, or 1.275
  2. Except idle4, which is 0.8

Bedrock Edition:

[hide]Sounds
SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomly from an adult panda[sound 1]mob.panda.idle1.00.8-1.2
Friendly CreaturesRandomly from a baby panda[sound 1]mob.panda_baby.idle1.01.2-1.8
Friendly CreaturesBefore a baby panda sneezesmob.panda.presneeze1.00.8-1.2
Friendly CreaturesWhen a baby panda sneezesmob.panda.sneeze1.00.8-1.2
Hostile CreaturesWhen a panda diesmob.panda.death0.820.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhile a panda is eating an itemmob.panda.eatvaries [sound 2]0.8-1.2
Friendly CreaturesWhile a panda is walkingmob.panda.step0.40.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhen two pandas are fed too close togethermob.panda.cant_breed1.00.8-1.2
Friendly CreaturesRandomly from an aggressive personality panda[sound 1]mob.panda.idle.aggressivevaries [sound 3]0.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesRandomly from a worried panda during a thunderstormmob.panda.idle.worried1.00.8-1.2 (Baby: 1.3-1.7)
Hostile CreaturesWhen a panda is damagedmob.panda.hurt0.820.8-1.2 (Baby: 1.3-1.7)
Hostile CreaturesWhen a panda attacks somethingmob.panda.bite1.00.8-1.2
  1. Jump up to: a b c This sound plays less often than it should due to MCPE-153559, as nosebreath and pant sounds do not exist.
  2. All are 1.0, except for eat5, which is 0.85
  3. All are 1.0, except for aggressive4, which is 0.8

Data values

ID

Java Edition:

NameIdentifier[hide]Translation key
EntitySprite panda.png: Sprite image for panda in Minecraft Pandapandaentity.minecraft.panda

Bedrock Edition:

NameIdentifierNumeric ID [hide]Translation key
EntitySprite panda.png: Sprite image for panda in Minecraft Pandapanda113entity.panda.name

Entity data

Panda have entity data associated with them that contains various properties.

Java Edition:

Main article: Entity format

Genes[show][edit]

Main article: Panda/DV

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements

[hide]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
It SpreadsKill a mob next to a catalyst10Bronze
OverkillDeal nine hearts of damage in a single hit.Damage can be dealt to any mob, even those that do not have nine hearts of health overall.30Bronze
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace20Silver
ZoologistBreed two pandas with bamboo.40Gold

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
A Throwaway JokeThrow a Trident at something.
Note: Throwing away your only weapon is not a good idea.
Hit a mob with a thrown trident.
AdventureAdventure, exploration and combatKill any mob, or be killed by any living entity.
ArbalisticKill five unique mobs with one crossbow shotArmor Stand also counts for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
It SpreadsKill a mob near a Sculk Catalyst Mobs that drop no experience as well as the ender dragon are ignored for this advancement.
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace
Take AimShoot something with an ArrowUsing a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow.
The Parrots and the BatsBreed two animals together A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.
Two by TwoBreed all the animals! A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.

History

April 9, 2012Dinnerbone states that he wants to add pandas into the game once he is "used to skinning and animating things".
December 18, 2013Dinnerbone again states that he wants to add pandas into the game.
September 29, 2018Pandas are announced at MINECON Earth 2018.
[hide]Java Edition
1.1418w43a Added pandas.
Added baby pandas.
19w08aPandas can no longer have armor equipped onto them with a dispenser.
Naturally spawned pandas now have a 5% chance of being a baby.
1.1519w39a Baby panda models have changed; the head is now detached from the body.
19w40a The baby panda model changes from the previous snapshot have been reverted.[4]
1.1620w10aFirework damage now provokes pandas.[5]
1.2124w21aPandas now only panic from cactus, freezing, fire and lightning bolt damage.
[hide]Bedrock Edition
1.8.0beta 1.8.0.8 Added pandas.
Added baby pandas.
beta 1.8.0.10Added sounds for pandas.
Pandas can now directly be given bamboo to breed them.
Aggressive pandas now deal more damage.
Pandas now sit and snack, even if they're scared or angry at the player.
beta 1.8.0.11The textures of aggressive pandas have been changed from to .
All default pandas now bite once when attacked.
Aggressive pandas now defend other pandas.
Pandas now broadcast their anger to aggressive pandas.
Aggressive pandas now have more attack damage when killing nearby players.
beta 1.8.0.13Pandas now more quickly return to their normal behavior after following a player holding bamboo.
[hide]PlayStation 4 Edition
1.83 Added pandas.
Added baby pandas.

Issues

Issues relating to "Panda" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia

Gallery

Renders

Skins

Animations

Screenshots

Mojang images

Concept artwork

Textures

In other media

References

  1. MC-155811 — resolved as "Works As Intended".
  2. MC-137818 — resolved as "Works As Intended".
  3. MC-137859 — Panda tries to roll over and jump into some dangerous places — resolved as "Works As Intended".
  4. MC-161995
  5. MC-111498 — Fireworks and water bottles damage don't make neutral mobs angry or hostile — resolved as "Fixed".
  6. "Recording Panda sounds for Minecraft!" – Minecraft on YouTube, October 9, 2018
  7. https://mc.163.com/pe/client/activity/voteforanimalpc/index.html
  8. "Making Mobs: Ten Things You Probably Didn't Know About Minecraft"
  9. MC-206684 — resolved as "Won't Fix".
  10. "Trails Tales Update Out Today on Java"Minecraft.net, June 7, 2023.
  11. "The majestic panda can be found in Bamboo Jungles—and now in your home! Created by @Mattel Creations, this Diamond Level #SDCC Exclusive comes with multiple expressions, bamboo, and smooshy CAKE (Cake is not edible.) http://aka.ms/MattelPanda"@Minecraft (Minecraft) on X (formerly Twitter), July 17, 2023

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