Ocelot

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For the mob in Minecraft Dungeons, see Dungeons:Ocelot.
For the tameable mob split from the ocelot, see Cat.
Ocelot
Health points

10HP♥♥♥♥♥

Behavior

Hostile‌[JE only][1]
Passive‌[BE only]

Mob type

Animal, Monster[JE only][2]

Attack
strength

3HP♥♥ against chickens or baby turtles only

Hitbox size

Adult:
Height: 0.7 blocks
Width: 0.6 blocks
Baby:
Height: 0.35 blocks
Width: 0.3 blocks

Speed

0.3

Spawn

BiomeSprite jungle.png: Sprite image for jungle in Minecraft linking to JungleJungle
BiomeSprite bamboo-jungle.png: Sprite image for bamboo-jungle in Minecraft linking to Bamboo JungleBamboo Jungle[BE only]
BiomeSprite sparse-jungle.png: Sprite image for sparse-jungle in Minecraft linking to Sparse JungleSparse Jungle[BE only]
BiomeSprite meadow.png: Sprite image for meadow in Minecraft linking to MeadowMeadow[BE only][3]

Usable items

An ocelot is a passive mob found in jungles.

Spawning[edit | edit source]

Ocelots spawn above grass blocks in jungle biomes at the world's sea level (Y-level 63 per default) or higher. Ocelots spawn in groups of 1-2 adult ocelots 95% of the time or as babies 5% of the time. There is a small chance for two baby ocelots to spawn when an adult ocelot spawns naturally. Ocelots are found in all kinds of jungle biomes in Bedrock Edition. Ocelots spawn as hostile mobs in Java Edition; as a counterbalance, there is a 13 chance for a spawn attempt to fail in jungles and spawning does not occur in bamboo jungles or sparse jungles. Because of this, while ocelots are passive animal mobs, they cannot spawn at all on Peaceful difficulty.[4] Even though ocelots spawn as part of the "hostile" mob cap, they are not restricted to spawn within 128 blocks of the player, but will spawn like passive mobs in chunks close to the player.

Drops[edit | edit source]

On death[edit | edit source]

Adult ocelots drop 1–3XP experience orbs when killed by a player or tamed wolf. Killing a baby ocelot yields no experience.

Breeding[edit | edit source]

Upon successful breeding, 1–7XP is dropped.

Behavior[edit | edit source]

Ocelots are immune to fall damage, but still avoid falls. An ocelot attacks chickens and baby turtles. They sneak and stalk their prey before chasing it down. They can kill through a fence, a fence gate, or a door if they are against it.

Creepers stay six blocks away from ocelots. A creeper within this range that has begun its detonation does not flee unless the player leaves its blast radius. Phantoms stay 16 blocks away from ocelots in Bedrock Edition.

With the exception of a faster movement rate, baby ocelots have the same behavior as adults.

Ocelots are one of the few mobs that can sprint, and they sprint away from nearby players in Survival or Adventure mode.

Ocelots approach players holding raw cod or raw salmon within 10 blocks. If the player moves, turns their head too quickly, or stops holding the item while within 6 blocks, the ocelot flees and does not attempt to approach the player again for a few seconds.

Ocelots cannot be tamed. Instead, a player can gain an ocelot's trust by feeding it raw cod or salmon until heart particles show, causing it to no longer flee from players. Each food item has a 13 chance of gaining the ocelot's trust.

In Bedrock Edition, ocelots that are trusting do not despawn. In Java Edition, trusting ocelots despawn like other mobs when beyond 128 blocks from the player unless named or in a boat.

Breeding[edit | edit source]

Main article: Breeding

When a trusting ocelot is fed raw cod or raw salmon, it enters love mode. In Bedrock Edition, breeding creates a baby ocelot that trusts the player. The adults cannot breed again for 5 minutes once they have completed breeding. The growth of baby ocelots can be accelerated using cod or salmon; each feeding takes 10% off the remaining time to mature.

Sounds[edit | edit source]

Java Edition:
Ocelots use the Friendly Creatures sound category for entity-dependent sound events.

[hide]Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Cat meows[sound 1]Friendly CreaturesRandomlyentity.ocelot.ambientsubtitles.entity.cat.ambient​​[sound 1]varies [sound 2]0.8-1.2
(Baby: 1.3-1.7)
16
​Cat hurts[sound 1]Friendly CreaturesWhen an ocelot is damagedentity.ocelot.hurtsubtitles.entity.cat.hurt​​[sound 1]0.450.8-1.2
(Baby: 1.3-1.7)
16
​Cat dies[sound 1]Friendly CreaturesWhen an ocelot diesentity.ocelot.deathsubtitles.entity.cat.death​​[sound 1]0.450.8-1.2
(Baby: 1.3-1.7)
16
  1. Jump up to: a b c d e f The ocelot reuses the cat's sound events[verify] instead of having its own, resulting in these unintuitive subtitles - see MC-98316
  2. 0.3 for idle1 and idle2; 0.35 for idle3; 0.45 for idle4

Bedrock Edition:

[hide]Sounds
SoundSourceDescriptionResource locationVolumePitch
Friendly CreaturesRandomlymob.ocelot.idlevaries [sound 1]0.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhen an ocelot is damagedmob.cat.hit0.450.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhen an ocelot diesmob.ocelot.death0.450.8-1.2 (Baby: 1.3-1.7)
Friendly CreaturesWhen an ocelot is fed a fishmob.cat.eat1.00.8-1.2 (Baby: 1.3-1.7)
  1. 0.3 for idle1 and idle2; 0.35 for idle3; 0.45 for idle4

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifierEntity tags[hide]Translation key
EntitySprite ocelot.png: Sprite image for ocelot in Minecraft Ocelotocelotfall_damage_immune
entity.minecraft.ocelot

Bedrock Edition:

NameIdentifierNumeric ID [hide]Translation key
EntitySprite ocelot.png: Sprite image for ocelot in Minecraft Ocelotocelot22
entity.ocelot.name

Entity data[edit | edit source]

Ocelots have entity data associated with them that contain various properties.

Java Edition:

Main article: Entity format

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements[edit | edit source]

[hide]
IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
AchievementSprite it-spreads.png: Sprite image for it-spreads in Minecraft linking to Achievement#It SpreadsNewAchievementSprite it-spreads.png: Sprite image for it-spreads in Minecraft linking to Achievement#It SpreadsIt SpreadsKill a mob next to a catalyst10Bronze
AchievementSprite lion-hunter.png: Sprite image for lion-hunter in Minecraft linking to Achievement#Lion HunterNewAchievementSprite lion-hunter.png: Sprite image for lion-hunter in Minecraft linking to Achievement#Lion HunterLion HunterGain the trust of an Ocelot.15Bronze
AchievementSprite overkill.png: Sprite image for overkill in Minecraft linking to Achievement#OverkillNewAchievementSprite overkill.png: Sprite image for overkill in Minecraft linking to Achievement#OverkillOverkillDeal nine hearts of damage in a single hit.Damage can be dealt to any mob, even those that do not have nine hearts of health overall.30Bronze
AchievementSprite overoverkill.png: Sprite image for overoverkill in Minecraft linking to Achievement#Over-OverkillNewAchievementSprite overoverkill.png: Sprite image for overoverkill in Minecraft linking to Achievement#Over-OverkillOver-OverkillDeal 50 hearts of damage in a single hit using the Mace20Silver

Advancements[edit | edit source]

IconAdvancementIn-game descriptionActual requirements (if different)
A Throwaway JokeThrow a Trident at something.
Note: Throwing away your only weapon is not a good idea.
Hit a mob with a thrown trident.
AdventureAdventure, exploration and combatKill any mob, or be killed by any living entity.
ArbalisticKill five unique mobs with one crossbow shotEntitySprite armor-stand.png: Sprite image for armor-stand in Minecraft linking to Armor StandArmor Stand also counts for this advancement.
This is a hidden advancement, meaning that it can be viewed by the player only after completing it, regardless of if its child advancement(s), if any, have been completed.
It SpreadsKill a mob near a Sculk Catalyst Mobs that drop no experience as well as the ender dragon are ignored for this advancement.
Over-OverkillDeal 50 hearts of damage in a single hit using the Mace
Take AimShoot something with an ArrowUsing a bow or a crossbow, shoot a mob with an arrow, tipped arrow, or spectral arrow.
The Parrots and the BatsBreed two animals together A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement.
Two by TwoBreed all the animals! A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs can be bred, but are ignored for this advancement.

History[edit | edit source]

[hide]Java Edition
1.2.112w04a
Added ocelots. Ocelots are the first mob created by Jon Kågström, an AI specialist who worked with Jens Bergensten on Minecraft.[5] Jens created the texture for the ocelot, as Jon had trouble doing so himself.[6] In real life, cats are known for their ability to flip upright during a fall, particularly larger ones; though they still might be injured by landing. In reference to this, cats and ocelots take no fall damage.
Ocelots are difficult to tame.
Ocelots have a debug message appear when they are spawned.
12w05aTaming ocelots is now easier.
The debug message for taming ocelots has been removed.
Tamed cats can now be sat down by pressing "use item" control.[7]
Ocelots and cats have now both became immune to fall damage.
Ocelots and cats now frighten creepers.
12w06aOcelots and cats now have sounds.
Cats now try to jump on a bed if one is present.
Ocelots no longer spin in circles on non-full-height blocks.
1.2.4Jeb has now made cats "more realistic... probably more annoying".[8] They now sit not only on beds, but also on active furnaces and chests.
1.4.2?Spawning an ocelot now has a chance of spawning two babies as well.
1.5?Baby ocelots now sometimes despawn upon becoming adults. This can be prevented by feeding them a fish once they are an adult.
1.6.1?Ocelots now spawn much more frequently.
1.814w02aBaby cat growth can now be accelerated using raw cod. It is not known if they accept any other fish.
14w10aCats named using a name tag now display death messages to the owner.
1.8.2pre7Ocelots now spawn at above sea level, rather than a constant Y=63.
1.915w38aAll cats – even unnamed cats – now display death messages to their owner.
1.1016w20aA cat spawn egg has been added, which spawns ocelots with cat textures.
pre2The cat spawn egg has been removed.
1.1318w07aOcelots now seek and attack baby turtles.
1.1418w43a The textures of ocelots have been changed.
18w44aOcelots and cats have been split into their own separate mobs.
Ocelots can no longer be tamed.
Ocelots can now gain trust for the player by being fed fish.
1.1519w37aOcelot spawn eggs no longer have a chance to spawn 2 baby ocelots in addition to the adult one.[9]
[hide]Pocket Edition Alpha
v0.12.1build 1
Added ocelots and cats.
build 2Added tame button for ocelots.
v0.14.0build 1Baby zombie jockeys now check for nearby adult ocelots to mount prior to attacking the player, a villager or a golem.
v0.15.0build 1Baby husks can now mount ocelots.
v0.16.0build 4Untamed ocelots now have idle sounds.
[hide]Bedrock Edition
1.5.0beta 1.5.0.4Ocelots now seek and attack baby turtles.
1.8.0beta 1.8.0.8Ocelots and cats have been split into their own separate mobs.
Ocelots can no longer be tamed.
Ocelots can now gain trust for the player by being fed fish.
Ocelots are no longer leashable.
1.10.0beta 1.10.0.3 The textures of ocelots have been changed.
1.14.0beta 1.14.0.1Ocelots are now leashable again.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU12CU11.001.001.00Patch 11.0.1
Added ocelots and cats.
TU13Added a sound for hitting ocelots and cats.
TU141.04Baby ocelots and cats can now be spawned by using Left trigger/L2 button/ZL button on that mob using its spawn egg.
TU31CU191.221.221.22Patch 3Baby cat growth can now be accelerated using raw cod. Other fish may or may not affect them.
1.83 Ocelots and cats have been split into their own separate mobs.
Ocelots can no longer be tamed.
Players can now gain ocelots' trust by feeding them fish.
[hide]New Nintendo 3DS Edition
0.1.0
Added ocelots and cats.

Data history[edit | edit source]

[hide]Java Edition
1.1116w32aThe entity ID has been changed from Ozelot to ocelot.
1.1317w47aNumeric IDs for entities were presumably deprecated in this version.​[more information needed]

Issues[edit | edit source]

Issues relating to "Ocelot" or "Cat" are maintained on the bug tracker. Issues should be reported and viewed there.

Gallery[edit | edit source]

Screenshots[edit | edit source]

Mojang images[edit | edit source]

Textures[edit | edit source]

In other media[edit | edit source]

References[edit | edit source]

  1. Classified as hostile in the game code due to MC-1788, but does not attack.
  2. MC-1788
  3. MCPE-146484
  4. MC-1788
  5. "Teaser of the new jungle mob (first mob by @jonkagstrom):"@jeb_ (Jens Bergensten) on X (formerly Twitter), January 25, 2012
  6. "Thanks, @jeb_ drew all the amazing textures for the ocelot! (it turned out I was really bad at pixeling)"@jonkagstrom (Jon Kågström) on X (formerly Twitter), January 26, 2012
  7. "In the next version you will be able to make cats stay by sitting just like wolves."@jonkagstrom (Jon Kågström) on X (formerly Twitter), January 30, 2012
  8. http://mcupdate.tumblr.com/post/19734344120/minecraft-1-2-4
  9. MC-160999

External links[edit | edit source]

Navigation[edit | edit source]