Monster

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This article is about mobs that are mainly hostile to the player. For the removed hostile mob, see Monster (entity).
Some of the many common monsters from Minecraft.

The term Monster refers to a category of mobs that are mainly hostile to the player. Mobs mentioned on this page are classified as Monster or Enemy in the game code and spawning mechanics. Most of these mobs are attacked by iron golems and snow golems, don't spawn naturally in Peaceful difficulty, prevent the player from sleeping, and are attacked by conduits. Additionally, most are triggers in the "Monster Hunter" advancement and "Monsters Hunted" challenge.

List of monsters

Additionally, in Bedrock Edition, the ID of the undead horses are part of the undead category, which is a subclass of the monster category.

Related mobs

This mob is hostile, but is not treated as a monster in the game code - rather as an animal.

These mobs are monsters in the game code, but are not treated as such in game:

Achievements

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IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
PS4Other
Monster HunterAttack and destroy a monster.Kill a hostile mob or one of the following neutral mobs: an enderman, a piglin, a zombified piglin, a spider, or a cave spider.15Bronze

Advancements

IconAdvancementIn-game descriptionActual requirements (if different)
Monster HunterKill any hostile monster Other mobs may be killed, but are ignored for this advancement.
Monsters HuntedKill one of every hostile monster Other mobs may be killed, but are ignored for this advancement.

Trivia

  • The warden is the only monster that does not count towards the Monster Hunter advancement or Monsters Hunted challenge.
    • The reason for this is because the warden is not intended to be slain, and is instead meant to be evaded.

Gallery

Renders

Screenshots

References

  1. net/minecraft/world/entity/monster/Strider
  2. MC-1788 — Ocelots do not spawn naturally on peaceful difficulty in jungle and bamboo jungle biomes

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