Battle (mini game)

Battle[1] (initially codenamed/known as Arena, as seen in Wii U Edition's unused files[2]) is a mini game most similar to the popular "Hunger Games" mode on Java Edition servers, where players compete in a "last man standing" or "deathmatch" style game. Battle was added to the Legacy Console Edition on June 21, 2016.
Description[edit | edit source]

The gameplay of Battle differs from the standard "Hunger Games" mode in a variety of ways, such as:
- A fifteen-second grace period
- Refilling chests
- The ability to remove all items from a chest at once
- Armor is automatically equipped when acquired (stronger armor is prioritized)
- Players can heal and sprint so long as they are not starving
- A red outline surrounds the crosshair, indicating where damage was received from
- TNT is ignited upon placement
- "Showdown" begins after an extensive amount of time has passed, where name tags for remaining players become visible and a countdown clock begins
- Following the completion of a round, a leaderboard is displayed, which includes the number of kills by each player and other statistics.
Up to 16 players can join a single game on Xbox One Edition and PlayStation 4 Edition, 8 players on Xbox 360 Edition, PlayStation 3 Edition, Wii U Edition, and Nintendo Switch Edition, and 4 players on PlayStation Vita Edition. A "Casual" or "Competitive" option can be chosen when creating a lobby, which can either allow or restrict the use of smaller-sized skins and can change the appearance of spectators. Spectators cannot pass through blocks, but can fly through one block tall spaces. As of TU60 and equivalent updates, the totem of undying can be found in a map's center chests, commonly in the High Power mode, occasionally in the Food Central mode, and never in the Decayed mode.
Custom Battle is an option that allows a player to change various aspects of Battle, such as:
- Chest Loot
- Normal – Description: A standard, balanced set of items.
- No Armor – Chests never have any armor. Stone pickaxes and iron pickaxes only appear in this item set. Potion of Leaping 2 can appear in central chests upon start. Unlike other potions the duration is not shortened. Description: No armor items at all!
- High Power – Armor and weapons are at least iron, with diamond equipment and enchanted equipment appearing significantly more often. Food also becomes exclusively rabbit stew and cooked mutton. Description: The most powerful items in Minecraft.
- Decayed – Armor and weapons have low durability and the chance of more powerful loot is reduced. Description: Every item breaks after only a few uses.
- Food Central – Food and potions only appear in the central chests. Many more different food items can be obtained. Description: Only the central chests have food, and the outer chests don't have any!
- Random - Description: Pick a random item set every rounds to keep things fresh.
- Hunger and Regeneration
- Normal – The standard hunger settings, specifically designed for battle. Players can heal and sprint for longer, but cannot stand still without getting hungry.
- Anti-Camping – Hunger is lost quicker when idling than usual. Sneaking, walking and swimming causes no exhaustion.
Description: Slightly rebalanced hunger settings to prevent players from staying in one place. - Fast Healing – Players regenerate twice as fast, regenerating causes slightly more exhaustion players require more hunger points to be able to regenerate.
Description: Players heal faster than usual. - No Starving – Players never take damage starvation damage.
- Always Healing – Players never take starvation damage, can always regenerate health. Regeneration is slower.
Description: Players constantly regenerate health over time, but cannot sprint if they are too hungry. This setting is better for long games than short ones. - No Hunger – The hunger bar is not used; players can sprint, but cannot heal or starve.
- Lead Feet – Sprinting, jumping and swimming cause much more exhaustion than usual.
- Always Hungry – Every action causes you to lose much more hunger than usual. Regeneration usually uses up 3 hunger points.
Description: Every action causes much more exhaustion than usual.
- Spectating
- Miscellaneous settings
- Random Spawn – When enabled, players spawn at various locations around the map.
- Take Everything – When enabled, players can empty a chest in one go.
- Small Inventory – When enabled, only the hotbar, armor, and offhand inventory slots are available.
- Map size – Small, Large, and Large+ on Xbox One and PS4 (can't be selected in other consoles). When set to auto, the sizes depend on the player count: Small is chosen at 2-4 players, Large at 5-8, and Large+ at 9-16. The small map is the smallest and has the least chests, the large map has more chests and areas, and large+ has even more chests, having 9 chests at spawn compared to 5 that the other settings have.
Loot[edit | edit source]
All loot in the Battle mini game is obtained from chests or other players. Center chests at the beginning of a round have multiple different saved combinations of items for different playing styles out of which 1 is randomly selected and it always generates with food in addition to that. Different regions of the maps have different types of loot. Some special, hard-to-reach chests can also have valuable loot. Every 30 seconds, loot is restocked in 4 randomly selected chests. Chests that have a player nearby have a lower chance to be refilled.[more information needed] On small and large maps there are two chests with valuable loot, and on large+ there are four. On high power these chests usually have exclusive loot. [Potion/Arrow Effect Duration is not accurate]
Normal[edit | edit source]
The following combinations of items are placed into the center chests at the beginning with apples and cooked porkchop being placed in addition to it:
When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
3
5
The regular chests around the map are always filled with one weapon and can contain the following items:
3
3
2
5
The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and one armor piece and can contain the following items:
3
5
No Armor[edit | edit source]
The following combinations of items are placed into the center chests at the beginning with apples and cooked porkchop being placed in addition to it:
When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
3
5
The regular chests around the map are always filled with one weapon and can contain the following items:
3
3
2
5
The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and can contain the following items:
3
5
High Power[edit | edit source]
The following combinations of items are placed into the center chests at the beginning with cooked mutton and rabbit stew being placed in addition to it:
When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
5
8
The regular chests around the map are always filled with one weapon and can contain the following items:
5
5
3
5
The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and one armor piece and can contain the following items:
5
5
Decayed[edit | edit source]
The following combinations of items are placed into the center chests at the beginning with apples and cooked porkchop being placed in addition to it:
When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
3
5
The regular chests around the map are always filled with one weapon and can contain the following items:
3
3
2
5
The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and one armor piece and can contain the following items:
3
5
Food Central[edit | edit source]
The following combinations of items are placed into the center chests at the beginning with rabbit stew, cooked porkchop, cooked beef, beetroot soup, cooked mutton, golden carrot, apple, golden apple, cooked chicken, cooked rabbit, baked potatoes, cookies, mushroom stew, rotten flesh or beetroot being chosen from a pool and being placed in addition to it:
When center chests are being refilled, items are chosen from a pool of items with 3 rolls:
The regular chests around the map are always filled with one weapon and can contain the following items:
3
3
2
5
The 2 or 4 special chests are always filled with one weapon (TNT is considered a weapon) and one armor piece and can contain the following items:
3
5
A chest in the Halloween map always contains the following items, regardless of the mode being used.
Hunger[edit | edit source]
The hunger system works differently and can be customized.
Variable | Normal | Anti camper | Fast Healing | No Starving | Always Healing | No Hunger | Lead Feet | Always Hungry |
---|---|---|---|---|---|---|---|---|
ExhaustionDrop[note 1] | 4.0 | 5.0 | 4.0 | 4.0 | 4.0 | 4.0 | 4.0 | 1.5 |
HealthTickCount[note 2] | 40 | 60 | 20 | 40 | 100 | 40 | 40 | 40 |
HealLevel[note 3] | 4 | 4 | 8 | 4 | 0 | 21 | 4 | 4 |
StarveLevel[note 4] | 0 | 0 | 0 | -1 | -1 | 0 | 0 | 0 |
SprintLevel[note 5] | 0 | 0 | 0 | 0 | 6 | 0 | 0 | 0 |
ExhaustionHeal[note 6] | 4.0 | 5.0 | 5.0 | 4.0 | 4.0 | 0.0 | 4.0 | 4.0 |
ExhaustionJump[note 7] | 0.2 | 0.2 | 0.2 | 0.2 | 0.2 | 0.0 | 1.0 | 0.2 |
ExhaustionSprintJump[note 8] | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.0 | 2.5 | 0.8 |
ExhaustionMine[note 9] | 0.025 | 0.025 | 0.025 | 0.025 | 0.025 | 0.0 | 0.025 | 0.025 |
ExhaustionAttack[note 10] | 0.3 | 0.3 | 0.3 | 0.3 | 0.3 | 0.0 | 0.3 | 0.3 |
ExhaustionDamage[note 11] | 0.1 | 0.1 | 0.1 | 0.1 | 0.1 | 0.0 | 0.1 | 0.1 |
ExhaustionSneak[note 12] | 0.04 | 0.0 | 0.0 | 0.04 | 0.04 | 0.0 | 0.04 | 0.04 |
ExhaustionWalk[note 13] | 0.04 | 0.0 | 0.0 | 0.04 | 0.04 | 0.0 | 0.04 | 0.04 |
ExhaustionSprint[note 14] | 0.085 | 0.05 | 0.05 | 0.085 | 0.085 | 0.0 | 0.2 | 0.085 |
ExhaustionSwim[note 15] | 0.03 | 0.0 | 0.0 | 0.03 | 0.03 | 0.0 | 0.5 | 0.03 |
ExhaustionIdle[note 16] | 0.004 | 0.012 | 0.004 | 0.004 | 0.004 | 0.0 | 0.004 | 0.004 |
Maps[edit | edit source]

As of TU49 and equivalent updates, there are a total of 21 maps in the Battle mini game (excluding the Nintendo Switch Edition). The first three maps - Cavern, Cove, and Crucible - can be used by anyone, however the remaining 18 maps must be purchased through the respective Battle Map Pack or the Season Pass (excluding the Nintendo Switch Edition). Each map is based on a theme, occasionally with unique music and a texture pack. Because of this, the texture pack cannot be changed during Battle mini game.
The Season Pass and nearly all DLC Battle maps are absent on the Nintendo Switch Edition, even though all other versions, including the Wii U Edition, have these maps as purchasable DLC. When asked about this during the Official Minecraft Livestream, it was stated that excluding Nintendo Switch Edition players from Battle Map DLC is "kind of intentional."[3] This is currently still the case, where Valley is the only DLC Battle map that is available on the Nintendo Switch Edition through the purchase of the Chinese Mythology Mash-Up Pack.
The current available battle maps are as follows, with the Nintendo Switch Edition having access only to Cavern, Cove, Crucible, and Valley:
Name | Applied textures | Description |
---|---|---|
Cavern | Default | "This ancient looking underground structure is the perfect place to sneak up on your enemies!" |
Cove | Default | "Try to survive in the pirate's hidden camp, full with shipwrecks and caves!" |
Crucible | Default | "A world built deep in the nether, with plenty of lava for your enemies to swim in!" |
Lair | Fantasy | "Battle in the dragon's lair." |
Medusa | Greek Mythology | "Don't look directly at her!" |
Temple | Default | "This mysterious temple is set within the deepest jungle. Watch out for enemies lurking in the tree tops!" |
Atlantis | Greek Mythology | "Deep beneath the ocean, a lost city lay in ruins. Atlantis awaits the battle." |
Ruin | City | "Abandoned and left to ruin, there are still secrets left to be found. Battle for the remaining resources and survive this hazardous place." |
Siege | Fantasy | "Brave the enemy walls or defend the keep. The siege is upon us." |
Castle | Default | "Crown yourself in glory in the Castle's great halls." |
Invasion! | City | "An alien attack has created a dangerous arena. Defend your rooftops but don't fall off!" |
Shipyard | Steampunk | "A port in the sky away from the storm, but this area is anything but calm." |
Frontier | Default | "It's high noon! Things are about to get wild in the Old West, so grab a fistful of TNT, slap on a sou'wester and prepare for an almighty dustbowl dust-up between the good, the bad, and the ugly." |
Dig | Default | "A snowbound excavation site lies deserted. What unspeakable things did the scientists discover beneath the ice? Find out for yourself, while battling against both the elements and each other!" |
Shrunk | Plastic | "Are you tiny or is everything else just really, really big? Be careful not to lose your sense of proportion as you fight your way across this over-sized bedroom and tidy up the competition." |
Halloween | Halloween | "Something wicked this way comes. Full of deadly thrills and sinister shocks, it will scare you off your Minecraft blocks!" |
Valley | Chinese Mythology | "Discover your inner self as you battle across this ancient land of dragons! This battle map is exclusive to the Chinese Mythology Mash Up." |
Festive | Festive | "Get together with friends and family for some Minecraft-style tussling in this special seasonal map. The more the merrier! Guaranteed to be more fun than pretending you like the socks your uncle gave you." |
Capitol | Fallout | "Clamber through the ruins of the Capitol! Who will rise from the rubble to battle their way through the wasteland?" |
Libertalia | Fallout | "Battle through the troubled waters of Libertalia! Who will captain the seas in this watery graveyard of ships?" |
Atomics | Fallout | "Face the perils of the General Atomics Galleria! Is Mister Handy friend or foe? Will you dodge the traps rigged to blow?" |
DLC[edit | edit source]
The current available Battle Map DLC Packs are as follows, with the Nintendo Switch Edition having access only to the Chinese Mythology Mash-Up:
- Battle Map Pack Season Pass – Grants access to Battle Map Packs 1-4.
- Battle Map Pack 1 – Contains Lair, Medusa, and Temple.
- Battle Map Pack 2 – Contains Atlantis, Ruin, and Siege.
- Battle Map Pack 3 – Contains Castle, Invasion, and Shipyard.
- Battle Map Pack 4 – Contains Dig, Frontier, and Shrunk.
- Chinese Mythology Mash-up – Contains Valley in addition to the normal mash-up pack content.
- Halloween Battle Map
- Festive Battle Map
- Vault-Tec Battle Map Pack – Contains Atomics, Capitol, and Libertalia.
Music[edit | edit source]
A soundtrack featuring the music from the Battle mini game by Gareth Coker was released on December 22, 2020.
-
Battle & Tumble album cover.
The music from Battle has later appeared in related games. Three songs from Battle are featured as music in Super Smash Bros. Ultimate, being "Clockwork Crafter", "Toys on a Tear", and "Dance of the Blocks", with the latter two receiving new arrangements.[4] The song "Master Builder" from the Shrunk Battle Map plays in the trailer for the 1.11 update of Java Edition.
Achievements[edit | edit source]
Icon | Achievement | In-game description | Actual requirements (if different) | Availability | Gamerscore earned (Xbox) | Trophy type (PS) | ||
---|---|---|---|---|---|---|---|---|
Xbox | PS | Nintendo | ||||||
![]() | The Student... | Win a public Battle mini game. | — | Yes | Yes | Wii U, Switch | 25G | Silver |
![]() | ...has become the master | Win 3 public Battle games in a row. | — | Yes | Yes | Wii U, Switch | 60G | Gold |
![]() | 'Tis but a scratch | Take 100 damage in a round of a public Battle mini game. | — | Yes | Yes | Wii U, Switch | 40G | Silver |
![]() | Cupid | Kill 2 players in a round of a public Battle mini game using a bow and arrow. | — | Yes | Yes | Wii U, Switch | 20G | Bronze |
![]() | Hunger Pain | While starving, kill a player in a Battle mini game. | — | Yes | Yes | Wii U, Switch | 20G | Bronze |
![]() | Mine! | Open every chest in a Battle mini game arena in one round. | — | Yes | Yes | Wii U, Switch | 20G | Bronze |
Trailer[edit | edit source]
History[edit | edit source]
[hide]Legacy Console Edition | |||||||
---|---|---|---|---|---|---|---|
Xbox 360 | Xbox One | PS3 | PS4 | PS Vita | Wii U | Switch | |
TU36 | CU25 | 1.28 | 1.28 | 1.28 | Patch 7 | 1.0.1 | Added Battle mini game. |
Added Battle Map Pack 1. | |||||||
TU38 | CU26 | 1.30 | 1.30 | 1.30 | Patch 9 | Disabled kicking players during Public Battle rounds. This is enabled for the host in the Lobby. | |
Disabled the host exiting the game during a Battle round. This is enabled in the lobby. | |||||||
Grace period increased to 20 seconds. | |||||||
Changed all poison potions to level 2 instead of level 1. All sticks now have at least Sharpness 1. | |||||||
Replaced the fire charge item with a potion of fire resistance. | |||||||
Replaced the diamond chestplate with an iron chestplate. | |||||||
The Wooden Hoe with Fire Aspect 1 has Sharpness 1 added to it. | |||||||
Removed the wooden shovel from the center chests. | |||||||
Added Sharpness 1 to the wooden pickaxe in the outer chests. | |||||||
Added Sharpness 2 to the wooden shovel in the outer chests. | |||||||
TU39 | CU27 | 1.31 | 1.31 | 1.31 | Patch 10 | Added Battle Map Pack 2 (Atlantis, Ruin and Siege). | |
1.0.1 | Non-solid blocks such as tall grass or torches no longer have a hitbox during a mini game to allow potions to pass through them and to prevent them from obstructing attacks. | ||||||
TU43 | CU33 | 1.36 | 1.36 | 1.36 | Patch 13 | The player now regenerates faster due to food saturation, which also happens in the Battle mini game. | |
TU44 | CU34 | 1.37 | 1.37 | 1.37 | Patch 14 | Added Halloween Battle Map. | |
Added Battle Map Pack 4. | |||||||
The fast health regeneration from food saturation is now disabled in the Battle mini game. | |||||||
TU46 | CU36 | 1.38 | 1.38 | 1.38 | Patch 15 | 1.0.1 | Since splash potions now have the same durations as drinkable potions, the durations of all splash potions in the Battle mini game have been increased from 7.5 seconds to 10 seconds. |
TU57 | CU49 | 1.57 | 1.56 | 1.56 | Patch 27 | 1.0.7 | Since splash potions have 25% less of the duration from drinkable potions again, the durations of all splash potions have been reduced back to 7.5 seconds. |
TU58 | CU51 | 1.60 | 1.57 | 1.57 | Patch 28 | 1.0.8 | Added the "Custom" game type to the Battle mini game with many new settings. |
Trivia[edit | edit source]
- The golden apple is more rare on High Power settings than in Normal settings.
- If the spectating mode is set to Invisible, player's cameras can go though blocks. On the map Crucible, this can be used to view outside the map by going into third person.
- The music tracks for the three base maps of Battle (Cavern, Cove and Crucible) were never officially released with their in-game audio being heavily compressed, which means the lossless version of these songs could be considered lost media.
Gallery[edit | edit source]
-
Battle Mini Game key art.
-
Battle Mini Game secondary key art.
Official images[edit | edit source]
Notes[edit | edit source]
- ↑ The amount of exhaustion required to consume 1 hunger or saturation point
- ↑ Time in ticks between each health regeneration or starvation damage.
- ↑ Minimum amount of hunger points to be able to regenerate health.
- ↑ Maximum amount of hunger points to take starvation damage.
- ↑ Maximum amount of hunger points to be unable to sprint.
- ↑ Amount of exhaustion caused by natural health regeneration.
- ↑ Amount of exhaustion caused by jumping.
- ↑ Amount of exhaustion caused by jumping while sprinting.
- ↑ Amount of exhaustion caused by mining a block. (Not possible in the minigame.)
- ↑ Amount of exhaustion caused by attacking an entity.
- ↑ Amount of exhaustion caused by damage that is normally protected by armor.
- ↑ Amount of exhaustion per meter when sneaking.
- ↑ Amount of exhaustion per meter when walking.
- ↑ Amount of exhaustion per meter when sprinting.
- ↑ Amount of exhaustion per meter when swimming.
- ↑ Amount of exhaustion added to the player every tick.
References[edit | edit source]
- ↑ "Battle mini game: out now & free on consoles!" (Archive) by Marsh Davies – Mojang.com, June 21, 2016.
- ↑ https://tcrf.net/Minecraft:_Wii_U_Edition#Unused_Graphic
- ↑ [1] - The Official Minecraft Livestream
- ↑ "Super Smash Bros. Ultimate – Mr. Sakurai Presents "Steve & Alex"" – Nintendo on YouTube, October 3, 2020
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