Sun

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See also: Moon
The sun.

The sun is a celestial body that provides light for the Overworld.

Daytime[edit | edit source]

Main article: Daylight cycle
Example of the sun rising on the horizon.

The sun and moon rise in the east and set in the west.

When the player creates a new world, the time is set to dawn and the sun starts on the horizon. As time passes, it slowly moves across the sky. As the sun sets, the moon rises. Overall, daytime lasts 10 minutes (in real-time).

Sunlight[edit | edit source]

Screenshot of a skeleton burning in sunlight.

Sunlight is the light cast from the sky that burns various undead mobs during daytime. Mobs can shelter from the sunlight by staying underneath any block that does not fully let light through, like glass does, therefore creating a shadow. Clouds themselves do not cast shadows; however, during inclement weather, the sky darkens and reduces the amount of light in the world.

Strictly speaking, sunlight can be considered as the presence of both an internal sky light level of at least 12 and a sky light level of 15. Due to this, it is possible to burn undead mobs during rainy weather by covering them with glass.

For more information on how light affects the world, see Light § Effects of light.

History[edit | edit source]

Example of sunset with a “round” sun before Beta 1.9 pre-release 6.
A picture of a sunset over a redwood forest in modern minecraft.
The modern sunset
[hide]Java Edition Indev
20100211-2327Added day/night cycle with the addition of the sun and the moon.
The sun used to rise in the north, not in the east, and it was used to set in the south, not in the west.[1] This was a bug, but was left in the game for quite a while.[2]
[hide]Java Edition Alpha
v1.2.0?Foreglow and afterglow now occur at sunrise and sunset.
[hide]Java Edition
1.0.0Beta 1.9 Prerelease 4The sun now rises in the east, and sets in the west.[3]
The sun was changed from being square to have a more rounded look to it.[4]
Beta 1.9 Prerelease 6The sun is now square-shaped again.
1.513w02aPreviously, the sun textures used to be in /terrain in the minecraft.jar. They are now contained in /environment.
[hide]Pocket Edition Alpha
v0.7.3Added the sun.
v0.8.0build 1Entities and shadows are affected by the position of the sun.
v0.10.0build 1The sun is now larger.
The sun now sets in creative mode.
Sunrises and sunsets no longer require chunk updates.
build 7The clouds and the terrain are now tinted red during sunset.
[hide]Pocket Edition
1.1.0alpha 1.1.0.0The sun and moon now rise in the east and set in the west. (Previously they rose in the north and set in the south.)
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU1CU11.001.001.00Patch 11.0.1Added the sun.
TU5Improved sunrise and sunset.

Issues[edit | edit source]

Issues relating to "Sun" are maintained on the bug tracker. Issues should be reported and viewed there.

Trivia[edit | edit source]

  • The sun is visibly larger during sunrise and sunset.
  • If the player is underwater or underground and looks at the sun, it appears the same as the sun at sunset. This is due to the way the sun is rendered when exposed to the sky.

Gallery[edit | edit source]

Screenshots[edit | edit source]

Official screenshots[edit | edit source]

References[edit | edit source]

  1. "yes :("@notch (Markus Persson) on X (formerly Twitter), July 5, 2011
  2. "It's actually a bug.. ;) We just left it in."@notch (Markus Persson) on X (formerly Twitter), September 18, 2011
  3. "Aaaand now the sun rises in the east. #breakallthesunrises"@notch (Markus Persson) on X (formerly Twitter), October 13, 2011
  4. "I'm making the moon and the sun round. I am very sorry."@notch (Markus Persson) on X (formerly Twitter), October 13, 2011

Navigation[edit | edit source]