Looting: Difference between revisions

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|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|psvita=1.00|ps4=1.00|wiiu=Patch 1|switch=1.0.1| Added Looting.}}
|{{HistoryLine||xbox=TU7|xbone=CU1|ps3=1.00|ps4=1.00|psvita=1.00|wiiu=Patch 1|switch=1.0.1|Added Looting.}}
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Latest revision as of 14:29, 10 April 2025

For the enchantment in Minecraft Dungeons, see MCD:Looting.
Not to be confused with Fortune.
Looting
Maximum level

III

Primary items

Secondary items

[upcoming JE Combat Tests]

Enchantment weight

2

Looting is an enchantment for swords that can cause mobs to drop more items and increases the chances of rare drops. The additional drops do not affect experience.

Obtaining[edit | edit source]

Looting can be obtained from enchantment tables, drops from mobs that have spawned in a raid,‌[Bedrock Edition only] books obtained by fishing, monster room chests, librarian villagers, and non-village structure loot.

Usage[edit | edit source]

Looting increases the maximum number of items for most common drops by 1 per level. Looting also increases the chance of rare drops and equipment drops by 1 percentage point per level.

Looting affects any kill that happens while holding the enchanted item in the main hand, not just any kill by the enchanted item.[1] For example, a player can fire a projectile then switch to the enchanted item before the projectile reaches the target to get the Looting effect, or can fire a projectile from the off-hand‌[Java Edition only] while holding the enchanted item in the main hand. This allows Looting to work on arrows or thrown tridents, as long as the player is holding the Looting item when the arrow or trident lands.

Looting applies to mobs killed with a sweep attack.‌[Java Edition only]

Using commands to get higher levels than III works as expected, adding higher numbers with a weight of 1. A mob always drops its naturally-spawned equipment at Looting level 92.

Looting has no effect in certain cases:

Data values[edit | edit source]

ID[edit | edit source]

Java Edition:

NameIdentifier[hide]Translation key
Lootinglootingenchantment.minecraft.looting

Bedrock Edition:

NameIdentifierNumeric ID [hide]Translation key
Lootinglooting14enchantment.lootBonus

History[edit | edit source]

This section is missing information about: the rest of console editions, also maybe add mobs affected by looting?.
 
Please expand the section to include this information. Further details may exist on the talk page.
[hide]Java Edition
1.0.0Beta 1.9 Prerelease 3Added Looting, which can be applied to swords.
1.814w04aLooting now gives a 1 percentage point increase per level to the chance of getting rare drops.
1.11.1releaseLooting can no longer be combined with Silk Touch at all.[5] Previously it could be combined if the item with Silk Touch was put into the second slot.
1.2124w18aLooting is now compatible with Silk Touch.
[hide]Upcoming Java Edition
Combat TestsCombat Test 4Looting can now be applied to axes.
[hide]Pocket Edition Alpha
v0.12.1build 1Added Looting.
[hide]Legacy Console Edition
Xbox 360Xbox OnePS3PS4PS VitaWii USwitch
TU7CU11.001.001.00Patch 11.0.1Added Looting.

Issues[edit | edit source]

Issues relating to "Looting" are maintained on the bug tracker. Issues should be reported and viewed there.

References[edit | edit source]

Navigation[edit | edit source]