Goat Horn: Difference between revisions
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{{Redirect|Yearn|the cape|Yearn cape}} |
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{{redirect|Horn}} |
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{{Infobox item |
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{{Item |
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| image = Goat Horn JE1 BE1.png |
| image = Goat Horn JE1 BE1.png |
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| renewable = Yes |
| renewable = Yes |
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| stackable = No |
| stackable = No |
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| rarity = Uncommon |
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}} |
}} |
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A '''goat horn''' is a [[horn]] dropped by [[goat]]s. It has eight variants, and each plays a unique sound when {{Control|used}} which can be heard by [[player]]s in a large radius. |
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A '''goat horn''' is an [[item]] dropped by [[goat]]s. It has eight variants, and each plays a unique sound when {{Control|used}} which can be heard by [[Player|players]] in a large radius. |
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== Obtaining == |
== Obtaining == |
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=== Mob loot === |
=== Mob loot === |
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A horn is dropped when an adult [[goat]] rams a tree or any other hard block that occurs naturally where goats spawn. These include [[stone]], [[coal ore]], [[copper ore]], [[iron ore]], [[emerald ore]], [[log]], or [[packed ice]]. Goats do not ram other solid blocks. {{IN|java}}, these blocks are listed under the |
A horn is dropped when an adult [[goat]] rams a tree or any other hard block that occurs naturally where goats spawn. These include [[stone]], [[coal ore]], [[copper ore]], [[iron ore]], [[emerald ore]], [[log]], or [[packed ice]]. Goats do not ram other solid blocks. {{IN|java}}, these blocks are listed under the <code>snaps_goat_horn</code> [[tag]], and can be modified by [[data pack]]s. |
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Up to two horns can be dropped from an adult goat, or one horn if the goat spawned with only one horn. Regular goats may drop the Ponder, Sing, Seek, and Feel horns, while screaming goats drop the Admire, Call, Yearn, and Dream horns. A specific goat drops only one type of horn; that is, if a goat drops a Sing horn, its other horn is also a Sing horn. |
Up to two horns can be dropped from an adult goat, or one horn if the goat spawned with only one horn. Regular goats may drop the "Ponder", "Sing", "Seek", and "Feel" horns, while screaming goats drop the "Admire", "Call", "Yearn", and "Dream" horns. A specific goat drops only one type of horn; that is, if a goat drops a "Sing" horn, its other horn is also a "Sing" horn. |
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=== |
=== Generated loot === |
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{{LootChestItem|goat-horn}} |
{{LootChestItem|goat-horn}} |
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Only the four variants from regular goats can be found here. |
Only the four variants from regular goats can be found here. |
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When {{control|used}}, they play a loud sound that can be heard from up to 256 blocks, but are also limited by the server view distance. Each horn variant plays a unique sound. There are eight variants, four of which are exclusive to [[Goat#Spawning|screaming goats]]. |
When {{control|used}}, they play a loud sound that can be heard from up to 256 blocks, but are also limited by the server view distance. Each horn variant plays a unique sound. There are eight variants, four of which are exclusive to [[Goat#Spawning|screaming goats]]. |
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There is a cooldown of seven seconds between each use of the horn. All goat horns are affected by this cooldown. |
There is a cooldown of seven seconds between each use of the horn. All goat horns are affected by this cooldown, so a player will be unable to bypass it by switching to another horn. However, the cooldown is limited to the player who used the horn, allowing multiple players to blow multiple horns in rapid succession. |
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== Sounds == |
== Sounds == |
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=== Generic === |
=== Generic === |
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{{edition|java}}: |
{{edition|java}}: |
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{{SoundTable |
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{{Sound table |
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| type = java |
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|sound=Goat horn break1.ogg |
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| {{SoundLine |
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|sound =Goat horn break1.ogg |
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|sound2=Goat horn break2.ogg |
|sound2=Goat horn break2.ogg |
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|sound3=Goat horn break3.ogg |
|sound3=Goat horn break3.ogg |
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|volume=0.9 |
|volume=0.9 |
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|pitch=1.0 |
|pitch=1.0 |
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|distance=16 |
| distance = 16 |
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}} |
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}} |
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{{edition|bedrock}}: |
{{edition|bedrock}}: |
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{{SoundTable |
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{{Sound table |
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|type=bedrock |
| type = bedrock |
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| {{SoundLine |
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|sound=Goat horn break1.ogg |
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| sound =Goat horn break1.ogg |
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|sound2=Goat horn break2.ogg |
|sound2=Goat horn break2.ogg |
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|sound3=Goat horn break3.ogg |
|sound3=Goat horn break3.ogg |
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Line 52: | Line 56: | ||
|id=mob.goat.horn_break |
|id=mob.goat.horn_break |
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|volume=1.0 |
|volume=1.0 |
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|pitch=1.0 |
| pitch = 1.0 |
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}} |
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}} |
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=== Playing === |
=== Playing === |
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{{edition|java}}: |
{{edition|java}}: |
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{{SoundTable |
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{{Sound table |
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| type = java |
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|sound=Goat Horn Call0.ogg |
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| {{SoundLine |
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|sound =Goat Horn Call0.ogg |
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|description="Ponder" |
|description="Ponder" |
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|subtitle=Goat horn plays |
|subtitle=Goat horn plays |
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|source= |
|source=record |
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|id=item.goat_horn.sound.0 |
|id=item.goat_horn.sound.0 |
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|translationkey=subtitles.item.goat_horn.play |
|translationkey=subtitles.item.goat_horn.play |
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Line 67: | Line 74: | ||
|pitch=1.0 |
|pitch=1.0 |
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|distance=256}} |
|distance=256}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call1.ogg |
|sound=Goat Horn Call1.ogg |
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|description="Sing" |
|description="Sing" |
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|subtitle=Goat horn plays |
|subtitle=Goat horn plays |
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|source= |
|source=record |
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|id=item.goat_horn.sound.1 |
|id=item.goat_horn.sound.1 |
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|translationkey=subtitles.item.goat_horn.play |
|translationkey=subtitles.item.goat_horn.play |
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Line 77: | Line 84: | ||
|pitch=1.0 |
|pitch=1.0 |
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|distance=256}} |
|distance=256}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call2.ogg |
|sound=Goat Horn Call2.ogg |
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|description="Seek" |
|description="Seek" |
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|subtitle=Goat horn plays |
|subtitle=Goat horn plays |
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|source= |
|source=record |
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|id=item.goat_horn.sound.2 |
|id=item.goat_horn.sound.2 |
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|translationkey=subtitles.item.goat_horn.play |
|translationkey=subtitles.item.goat_horn.play |
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Line 87: | Line 94: | ||
|pitch=1.0 |
|pitch=1.0 |
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|distance=256}} |
|distance=256}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call3.ogg |
|sound=Goat Horn Call3.ogg |
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|description="Feel" |
|description="Feel" |
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|subtitle=Goat horn plays |
|subtitle=Goat horn plays |
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|source= |
|source=record |
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|id=item.goat_horn.sound.3 |
|id=item.goat_horn.sound.3 |
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|translationkey=subtitles.item.goat_horn.play |
|translationkey=subtitles.item.goat_horn.play |
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Line 97: | Line 104: | ||
|pitch=1.0 |
|pitch=1.0 |
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|distance=256}} |
|distance=256}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call4.ogg |
|sound=Goat Horn Call4.ogg |
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|description="Admire"<ref group=note name=screaming>These are dropped by screaming goats.</ref> |
|description="Admire"<ref group=note name=screaming>These are dropped by screaming goats.</ref> |
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|subtitle=Goat horn plays |
|subtitle=Goat horn plays |
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|source= |
|source=record |
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|id=item.goat_horn.sound.4 |
|id=item.goat_horn.sound.4 |
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|translationkey=subtitles.item.goat_horn.play |
|translationkey=subtitles.item.goat_horn.play |
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Line 107: | Line 114: | ||
|pitch=1.0 |
|pitch=1.0 |
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|distance=256}} |
|distance=256}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call5.ogg |
|sound=Goat Horn Call5.ogg |
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|description="Call"<ref group=note name=screaming/> |
|description="Call"<ref group=note name=screaming/> |
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|subtitle=Goat horn plays |
|subtitle=Goat horn plays |
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|source= |
|source=record |
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|id=item.goat_horn.sound.5 |
|id=item.goat_horn.sound.5 |
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|translationkey=subtitles.item.goat_horn.play |
|translationkey=subtitles.item.goat_horn.play |
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Line 117: | Line 124: | ||
|pitch=1.0 |
|pitch=1.0 |
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|distance=256}} |
|distance=256}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call6.ogg |
|sound=Goat Horn Call6.ogg |
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|description="Yearn"<ref group=note name=screaming/> |
|description="Yearn"<ref group=note name=screaming/> |
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|subtitle=Goat horn plays |
|subtitle=Goat horn plays |
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|source= |
|source=record |
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|id=item.goat_horn.sound.6 |
|id=item.goat_horn.sound.6 |
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|translationkey=subtitles.item.goat_horn.play |
|translationkey=subtitles.item.goat_horn.play |
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Line 127: | Line 134: | ||
|pitch=1.0 |
|pitch=1.0 |
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|distance=256}} |
|distance=256}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call7.ogg |
|sound=Goat Horn Call7.ogg |
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|description="Dream"<ref group=note name=screaming/> |
|description="Dream"<ref group=note name=screaming/> |
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|subtitle=Goat horn plays |
|subtitle=Goat horn plays |
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|source= |
|source=record |
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|id=item.goat_horn.sound.7 |
|id=item.goat_horn.sound.7 |
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|translationkey=subtitles.item.goat_horn.play |
|translationkey=subtitles.item.goat_horn.play |
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|volume=16.0 |
|volume=16.0 |
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|pitch=1.0 |
|pitch=1.0 |
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|distance=256 |
| distance = 256 |
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}} |
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}} |
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{{edition|bedrock}}: |
{{edition|bedrock}}: |
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{{SoundTable |
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{{Sound table |
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|type=bedrock |
| type = bedrock |
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| {{SoundLine |
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|sound=Goat Horn Call0.ogg |
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| sound =Goat Horn Call0.ogg |
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|source=record |
|source=record |
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|description="Ponder" |
|description="Ponder" |
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Line 148: | Line 157: | ||
|volume=16.0 |
|volume=16.0 |
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|pitch=1.0}} |
|pitch=1.0}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call1.ogg |
|sound=Goat Horn Call1.ogg |
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|source=record |
|source=record |
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Line 155: | Line 164: | ||
|volume=16.0 |
|volume=16.0 |
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|pitch=1.0}} |
|pitch=1.0}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call2.ogg |
|sound=Goat Horn Call2.ogg |
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|source=record |
|source=record |
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Line 162: | Line 171: | ||
|volume=16.0 |
|volume=16.0 |
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|pitch=1.0}} |
|pitch=1.0}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call3.ogg |
|sound=Goat Horn Call3.ogg |
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|source=record |
|source=record |
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Line 169: | Line 178: | ||
|volume=16.0 |
|volume=16.0 |
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|pitch=1.0}} |
|pitch=1.0}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call4.ogg |
|sound=Goat Horn Call4.ogg |
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|source=record |
|source=record |
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Line 176: | Line 185: | ||
|volume=16.0 |
|volume=16.0 |
||
|pitch=1.0}} |
|pitch=1.0}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call5.ogg |
|sound=Goat Horn Call5.ogg |
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|source=record |
|source=record |
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Line 183: | Line 192: | ||
|volume=16.0 |
|volume=16.0 |
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|pitch=1.0}} |
|pitch=1.0}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call6.ogg |
|sound=Goat Horn Call6.ogg |
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|source=record |
|source=record |
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Line 190: | Line 199: | ||
|volume=16.0 |
|volume=16.0 |
||
|pitch=1.0}} |
|pitch=1.0}} |
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| {{SoundLine |
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{{Sound table |
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|sound=Goat Horn Call7.ogg |
|sound=Goat Horn Call7.ogg |
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|source=record |
|source=record |
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Line 196: | Line 205: | ||
|id=horn.call.7 |
|id=horn.call.7 |
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|volume=16.0 |
|volume=16.0 |
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|pitch=1.0 |
| pitch = 1.0 |
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}} |
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}} |
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== Data values == |
== Data values == |
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=== Item data === |
=== Item data === |
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{{JE}}: |
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==== ''Java Edition'' ==== |
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{{see also|Data component format}} |
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<div class="treeview"> |
<div class="treeview"> |
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*{{nbt|compound| |
* {{nbt|compound|components}}: the item's '''components''' tag. |
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{{:Data component format/instrument}} |
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{{:Player.dat_format/Goat Horn}} |
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</div> |
</div> |
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Goat horns use the "instrument" tag to control which sound can be played when using a goat horn. The values of the tag (to be prefixed with <code>minecraft:</code>) are: |
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{| class="wikitable sortable collapsible" style="text-align: center;" |
{| class="wikitable sortable collapsible" style="text-align: center;" |
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!Sound type !![[Resource location|Identifier]] |
!Sound type !![[Resource location|Identifier]] |
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|Ponder||<code>ponder_goat_horn</code> |
|Ponder||<code>ponder_goat_horn</code> |
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|- |
|- |
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|Sing |
|Sing||<code>sing_goat_horn</code> |
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|- |
|- |
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|Seek |
|Seek||<code>seek_goat_horn</code> |
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|- |
|- |
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|Feel |
|Feel||<code>feel_goat_horn</code> |
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|- |
|- |
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|Admire||<code>admire_goat_horn</code> |
|Admire||<code>admire_goat_horn</code> |
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|- |
|- |
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|Call |
|Call||<code>call_goat_horn</code> |
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|- |
|- |
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|Yearn||<code>yearn_goat_horn</code> |
|Yearn||<code>yearn_goat_horn</code> |
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== History == |
== History == |
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{{HistoryTable |
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{{History||October 16, 2021|link=https://www.twitch.tv/videos/1178420217?t=02h46m05s|Ulraf, a game developer on ''Minecraft'', states that goat horns are not included in [[Java Edition 1.18]].}} |
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|{{HistoryLine||October 16, 2021|link=https://www.twitch.tv/videos/1178420217?t=02h46m05s|Ulraf, a game developer on ''Minecraft'', states that goat horns are not included in [[Java Edition 1.18]].}} |
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{{History||November 17, 2021|link=https://www.minecraft.net/en-us/article/caves---cliffs-update-part-ii-coming|Goat horns are initially announced to be added after "The Wild Update".}} |
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|{{HistoryLine||November 17, 2021|link=https://www.minecraft.net/en-us/article/caves---cliffs-update-part-ii-coming|Goat horns are initially announced to be added after "The Wild Update".}} |
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{{History|java}} |
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{{History||1.19|dev=22w17a|[[File:Goat Horn JE1 BE1.png|32px]]Added goat horns.}} |
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|{{HistoryLine|java}} |
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{{History||1.19|dev=Pre-release 2|Goat Horns now snap when a goat rams into [[copper ore]].<ref>{{bug|MC-250941|||Fixed }}</ref>}} |
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|{{HistoryLine||1.19|dev=22w17a|[[File:Goat Horn JE1 BE1.png|32px]]Added goat horns.}} |
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{{History|Bedrock}} |
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|{{HistoryLine||1.21.2|dev=24w33a|The rarity of goat horns has been changed from "Common" to "Uncommon".}} |
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{{History||Caves & Cliffs<br>(Experimental)|link=Caves & Cliffs|dev=beta 1.16.200.52|[[File:Goat Horn JE1 BE1.png|32px]]Added goat horns behind the "Caves and Cliffs" experimental toggle.}} |
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{{History|||dev=beta 1.16.210.51|Goats now drop 2 horns each.}} |
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|{{HistoryLine|Bedrock}} |
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{{History|||dev=beta 1.17.20.20|Baby goats no longer drop horns.}} |
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{{ |
|{{HistoryLine||1.16.200|exp=Caves and Cliffs|dev=beta 1.16.200.52|[[File:Goat Horn JE1 BE1.png|32px]]Added goat horns behind the "Caves and Cliffs" experimental toggle.}} |
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|{{HistoryLine||1.16.210|exp=Caves and Cliffs|dev=beta 1.16.210.51|Goats now drop 2 horns each.}} |
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{{History|||dev=beta 1.18.0.22|Goat horns have been moved behind the "Vanilla Experiments" [[experimental gameplay|experiments]] toggle.}} |
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|{{HistoryLine||1.17.30|exp=Caves and Cliffs|dev=beta 1.17.20.20|Baby goats no longer drop horns.}} |
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{{History||Vanilla Experiments<br>(Experimental)|link=Experimental Gameplay|dev=Preview 1.18.20.24|Goat horns now have a cooldown after being used.}} |
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{{ |
|{{HistoryLine||1.18.0|exp=Vanilla Experiments|dev=beta 1.18.0.22|Goat horns have been moved behind the "Vanilla Experiments" [[experimental gameplay|experiments]] toggle.}} |
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|{{HistoryLine||1.18.30|exp=Vanilla Experiments|dev=Preview 1.18.20.24|Goat horns now have a cooldown after being used.}} |
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|{{HistoryLine|||dev=Preview 1.18.20.26|Goat horns now have an animation when being used in first person. |
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|Goats now make a sound when they drop goat horns.}} |
|Goats now make a sound when they drop goat horns.}} |
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{{ |
|{{HistoryLine|||dev=Preview 1.18.30.27|Goat horns are now used to craft [[copper horn]]s. |
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|Changed goat horn sounds.}} |
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{{History||Vanilla Experiments<br>(Experimental)|link=Experimental Gameplay|dev=Preview 1.19.0.25|Goat horns are no longer used to craft copper horns, as copper horns have been removed.|Changed goat horn sounds.{{verify}}|Removed "Fly" and "Dream" goat horns.}} |
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{{ |
|{{HistoryLine||1.19.0|exp=Vanilla Experiments|dev=Preview 1.19.0.25|Goat horns are no longer used to craft copper horns, as copper horns have been removed. |
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|Changed goat horn sounds.{{verify}} |
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{{History||1.19.10|dev=Preview 1.19.10.22|Renamed the "Resist" goat horn to the "Dream" goat horn to match ''Java Edition''.|The "Feel" goat horn now plays the same sound as ''Java Edition''.}} |
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|Removed "Fly" and "Dream" goat horns. |
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{{History||1.20.40|dev=Preview 1.20.40.22|The maximum range at which goat horns are audible has been increased from 16 to 256 blocks.<ref name=nodistance>{{Bug|MCPE-153254}}</ref>}} |
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|Updating a world that previously contained the fly goat horn and dream goat horn to this version or later would convert them to invalid goat horns, labeled "item.minecraft.goat_horn.sound.8" and "item.minecraft.goat_horn.sound.9" respectively, thus allowing them to be obtained in survival mode.}} |
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{{History|foot}} |
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|{{HistoryLine||1.19.0|dev=Preview 1.19.0.29|Goat horns are now available without enabling experimental gameplay.}} |
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|{{HistoryLine||1.19.10|dev=Preview 1.19.10.22|Renamed the "Resist" goat horn to the "Dream" goat horn to match ''Java Edition''. |
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|The "Feel" goat horn now plays the same sound as ''Java Edition''.}} |
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|{{HistoryLine||1.20.40|dev=Preview 1.20.40.22|The maximum range at which goat horns are audible has been increased from 16 to 256 blocks.<ref name=nodistance>{{Bug|MCPE-153254}}</ref>}} |
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|{{HistoryLine||1.21.30|dev=Preview 1.21.30.21|The rarity of goat horns has been changed from "Common" to "Uncommon".}} |
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}} |
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== Issues == |
== Issues == |
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Line 281: | Line 300: | ||
== Trivia == |
== Trivia == |
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* The "seek" horn |
* The "seek" horn is the same as the "ominous horn" that announces a [[raid]]. |
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* The "call" horn sounds very similar to [https://en.m.wikipedia.org/wiki/Deep_Note the iconic THX intro]. |
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== Gallery == |
== Gallery == |
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=== Screenshots === |
=== Screenshots === |
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<gallery> |
<gallery> |
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Steve uses a goat horn.png|Steve using a goat horn. |
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Alex uses a goat horn.png|Alex using a goat horn. |
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Goat horn first person.png|The goat horn animation in first person. |
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Goat horn left hand.png|The goat horn animation with "Left Hand" option enabled. |
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</gallery> |
</gallery> |
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Line 301: | Line 321: | ||
* [https://www.minecraft.net/en-us/article/taking-inventory--goat-horn Taking Inventory: Goat Horn] - Minecraft.net on February 16, 2023 |
* [https://www.minecraft.net/en-us/article/taking-inventory--goat-horn Taking Inventory: Goat Horn] - Minecraft.net on February 16, 2023 |
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== Navigation == |
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{{Items|Utilities}} |
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{{Navbox items|Utilities}} |
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[[Category:Renewable resources]] |
[[Category:Renewable resources]] |
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[[Category:Utilities]] |
[[Category:Utilities]] |
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[[de: |
[[de:Bockshorn]] |
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[[es:Cuerno de cabra]] |
[[es:Cuerno de cabra]] |
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[[fr:Corne de chèvre]] |
[[fr:Corne de chèvre]] |
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[[it:Corno di capra]] |
[[it:Corno di capra]] |
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[[ja:ヤギの角笛]] |
[[ja:ヤギの角笛]] |
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[[ko:염소 뿔]] |
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[[lzh:山羊角]] |
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[[pl:Kozi róg]] |
[[pl:Kozi róg]] |
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[[pt:Chifre de cabra]] |
[[pt:Chifre de cabra]] |
Latest revision as of 23:56, 25 March 2025
{ "title": "Goat Horn", "rows": [ { "field": "Uncommon", "label": "(link to Rarity article, displayed as Rarity tier)" }, { "field": "Yes", "label": "(link to Renewable resource article, displayed as Renewable)" }, { "field": "No", "label": "Stackable" } ], "invimages": [ "Goat Horn" ], "images": [ "Goat Horn JE1 BE1.png" ] }
A goat horn is a horn dropped by goats. It has eight variants, and each plays a unique sound when used which can be heard by players in a large radius.
Obtaining[edit | edit source]
Mob loot[edit | edit source]
A horn is dropped when an adult goat rams a tree or any other hard block that occurs naturally where goats spawn. These include stone, coal ore, copper ore, iron ore, emerald ore, log, or packed ice. Goats do not ram other solid blocks. In Java Edition, these blocks are listed under the snaps_goat_horn
tag, and can be modified by data packs.
Up to two horns can be dropped from an adult goat, or one horn if the goat spawned with only one horn. Regular goats may drop the "Ponder", "Sing", "Seek", and "Feel" horns, while screaming goats drop the "Admire", "Call", "Yearn", and "Dream" horns. A specific goat drops only one type of horn; that is, if a goat drops a "Sing" horn, its other horn is also a "Sing" horn.
Generated loot[edit | edit source]
Item | Structure | Container | Quantity | [hide]Chance |
---|---|---|---|---|
Java Edition | ||||
![]() |
![]() |
Chest | 1 | 50%{ "item": "Goat Horn", "stacksize": 1, "chance": 0.5, "structure": "Pillager Outpost", "container": "Chest" } |
Bedrock Edition | ||||
![]() |
![]() |
Chest | 1 | 50%{ "item": "Goat Horn", "stacksize": 1, "chance": 0.5, "structure": "Pillager Outpost", "container": "Chest" } |
- ↑ Jump up to: a b Does not contain goat horn variants that drop from screaming goats.
Only the four variants from regular goats can be found here.
Usage[edit | edit source]
When used, they play a loud sound that can be heard from up to 256 blocks, but are also limited by the server view distance. Each horn variant plays a unique sound. There are eight variants, four of which are exclusive to screaming goats.
There is a cooldown of seven seconds between each use of the horn. All goat horns are affected by this cooldown, so a player will be unable to bypass it by switching to another horn. However, the cooldown is limited to the player who used the horn, allowing multiple players to blow multiple horns in rapid succession.
Sounds[edit | edit source]
Generic[edit | edit source]
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Goat Horn breaks off | Friendly Creatures | When a goat's horn breaks off | entity | subtitles | 0.9 | 1.0 | 16 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Hostile Creatures | When a goat's horn breaks off | mob | 1.0 | 1.0 |
Playing[edit | edit source]
[hide]Sounds | ||||||||
---|---|---|---|---|---|---|---|---|
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
Goat horn plays | Jukebox/Note Blocks | "Ponder" | item | subtitles | 16.0 | 1.0 | 256 | |
Goat horn plays | Jukebox/Note Blocks | "Sing" | item | subtitles | 16.0 | 1.0 | 256 | |
Goat horn plays | Jukebox/Note Blocks | "Seek" | item | subtitles | 16.0 | 1.0 | 256 | |
Goat horn plays | Jukebox/Note Blocks | "Feel" | item | subtitles | 16.0 | 1.0 | 256 | |
Goat horn plays | Jukebox/Note Blocks | "Admire"[note 1] | item | subtitles | 16.0 | 1.0 | 256 | |
Goat horn plays | Jukebox/Note Blocks | "Call"[note 1] | item | subtitles | 16.0 | 1.0 | 256 | |
Goat horn plays | Jukebox/Note Blocks | "Yearn"[note 1] | item | subtitles | 16.0 | 1.0 | 256 | |
Goat horn plays | Jukebox/Note Blocks | "Dream"[note 1] | item | subtitles | 16.0 | 1.0 | 256 |
[hide]Sounds | |||||
---|---|---|---|---|---|
Sound | Source | Description | Resource location | Volume | Pitch |
Jukebox/Note Blocks | "Ponder" | horn | 16.0 | 1.0 | |
Jukebox/Note Blocks | "Sing" | horn | 16.0 | 1.0 | |
Jukebox/Note Blocks | "Seek" | horn | 16.0 | 1.0 | |
Jukebox/Note Blocks | "Feel" | horn | 16.0 | 1.0 | |
Jukebox/Note Blocks | "Admire"[note 1] | horn | 16.0 | 1.0 | |
Jukebox/Note Blocks | "Call"[note 1] | horn | 16.0 | 1.0 | |
Jukebox/Note Blocks | "Yearn"[note 1] | horn | 16.0 | 1.0 | |
Jukebox/Note Blocks | "Dream"[note 1] | horn | 16.0 | 1.0 |
Data values[edit | edit source]
ID[edit | edit source]
Name | Identifier | Form | [hide]Translation key |
---|---|---|---|
![]() | goat_horn | Item | item instrument instrument instrument instrument instrument instrument instrument instrument |
Name | Identifier | Numeric ID | Form | [hide]Translation key |
---|---|---|---|---|
![]() | goat_horn | 624 | Item | item item item item item item item item item |
Item data[edit | edit source]
- [NBT Compound / JSON Object] components: the item's components tag.
- [String][NBT Compound / JSON Object] minecraft:instrument: One instrument (an [String] ID, or a new [NBT Compound / JSON Object] instrument definition).
- [String][NBT Compound / JSON Object] sound_event: One sound event (an [String] ID, or a new [NBT Compound / JSON Object] sound event definition).
- A sound event see Template:Nbt inherit/sound event/template
- [Float] use_duration: A non-negative float for how long the use duration is.
- [Float] range: A non-negative float for the range of the sound.
- [String][NBT List / JSON Array][NBT Compound / JSON Object] description: Text component to use as the instruments description. See Text component format.
- [String][NBT Compound / JSON Object] sound_event: One sound event (an [String] ID, or a new [NBT Compound / JSON Object] sound event definition).
- [String][NBT Compound / JSON Object] minecraft:instrument: One instrument (an [String] ID, or a new [NBT Compound / JSON Object] instrument definition).
Sound type | [hide]Identifier |
---|---|
Ponder | ponder_goat_horn
|
Sing | sing_goat_horn
|
Seek | seek_goat_horn
|
Feel | feel_goat_horn
|
Admire | admire_goat_horn
|
Call | call_goat_horn
|
Yearn | yearn_goat_horn
|
Dream | dream_goat_horn
|
History[edit | edit source]
October 16, 2021 | Ulraf, a game developer on Minecraft, states that goat horns are not included in Java Edition 1.18. | ||||||
---|---|---|---|---|---|---|---|
November 17, 2021 | Goat horns are initially announced to be added after "The Wild Update". | ||||||
[hide]Java Edition | |||||||
1.19 | 22w17a | ![]() | |||||
1.21.2 | 24w33a | The rarity of goat horns has been changed from "Common" to "Uncommon". | |||||
[hide]Bedrock Edition | |||||||
1.16.200 Experiment | beta 1.16.200.52 | ![]() | |||||
1.16.210 Experiment | beta 1.16.210.51 | Goats now drop 2 horns each. | |||||
1.17.30 Experiment | beta 1.17.20.20 | Baby goats no longer drop horns. | |||||
1.18.0 Experiment | beta 1.18.0.22 | Goat horns have been moved behind the "Vanilla Experiments" experiments toggle. | |||||
1.18.30 Experiment | Preview 1.18.20.24 | Goat horns now have a cooldown after being used. | |||||
Preview 1.18.20.26 | Goat horns now have an animation when being used in first person. | ||||||
Goats now make a sound when they drop goat horns. | |||||||
Preview 1.18.30.27 | Goat horns are now used to craft copper horns. | ||||||
Changed goat horn sounds. | |||||||
1.19.0 Experiment | Preview 1.19.0.25 | Goat horns are no longer used to craft copper horns, as copper horns have been removed. | |||||
Changed goat horn sounds.[verify] | |||||||
Removed "Fly" and "Dream" goat horns. | |||||||
Updating a world that previously contained the fly goat horn and dream goat horn to this version or later would convert them to invalid goat horns, labeled "item.minecraft.goat_horn.sound.8" and "item.minecraft.goat_horn.sound.9" respectively, thus allowing them to be obtained in survival mode. | |||||||
1.19.0 | Preview 1.19.0.29 | Goat horns are now available without enabling experimental gameplay. | |||||
1.19.10 | Preview 1.19.10.22 | Renamed the "Resist" goat horn to the "Dream" goat horn to match Java Edition. | |||||
The "Feel" goat horn now plays the same sound as Java Edition. | |||||||
1.20.40 | Preview 1.20.40.22 | The maximum range at which goat horns are audible has been increased from 16 to 256 blocks.[1] | |||||
1.21.30 | Preview 1.21.30.21 | The rarity of goat horns has been changed from "Common" to "Uncommon". |
Issues[edit | edit source]
Issues relating to "Goat Horn" are maintained on the bug tracker. Issues should be reported and viewed there.
Trivia[edit | edit source]
- The "seek" horn is the same as the "ominous horn" that announces a raid.
- The "call" horn sounds very similar to the iconic THX intro.
Gallery[edit | edit source]
Screenshots[edit | edit source]
-
Steve using a goat horn.
-
Alex using a goat horn.
-
The goat horn animation in first person.
-
The goat horn animation with "Left Hand" option enabled.
Notes[edit | edit source]
References[edit | edit source]
External links[edit | edit source]
- Taking Inventory: Goat Horn - Minecraft.net on February 16, 2023