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Camels are passive mobs that can be ridden using a saddle.

Camel
Health points

32HP♥ × 16

Behavior

Passive

Spawn

Desert villages

Usable items

Spawning

Natural Generation

A camel sitting in a desert village.

Camels spawn in desert villages. Only one camel will spawn per village, and it will always appear by the village centre.

Behavior

Camels wander aimlessly, and they can sit, before eventually getting up. They will get up and flee after taking damage. Camels have the unique ability to walk over fences and walls.

Riding

Camels can be ridden by placing a saddle on it. Up to two players can ride one camel. Camels can walk slowly and sprint somewhat faster. Camels can do a "Dash", it will launch several blocks forward. The Dash has a 3 second cooldown before it can be used again and can reach a distance of 10 blocks.[verify] Camels are tall enough that some hostile mobs can't reach players to attack them. While riding, players can't hurt each other, and the player behind can't hurt the camel either.

Breeding

Camels will follow the player if they have a cactus in their hand, but will stop following the player if they are separated from the player by at least six blocks. Sitting camels will not follow the player. Adult camels enter love mode and pair off to create calves after they are each given a cactus. Camels have a cooldown of five minutes before they can breed again.

Drops

Sounds

Java Edition:

[hide]Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Camel gruntsFriendly CreaturesRandomlyentity.camel.ambientsubtitles.entity.camel.ambientvaries [sound 1]??
​Camel diesFriendly CreaturesWhen a camel diesentity.camel.deathsubtitles.entity.camel.death???
​Camel hurtsFriendly CreaturesWhen a camel is damagedentity.camel.hurtsubtitles.entity.camel.hurt???
​Camel sits downFriendly CreaturesWhen a camel sitsentity.camel.sitsubtitles.entity.camel.sit0.3??
​Camel stands upFriendly CreaturesWhen a camel standsentity.camel.standsubtitles.entity.camel.stand0.3??
​Camel eatsFriendly CreaturesWhen a camel is fed a cactusentity.camel.eatsubtitles.entity.camel.eat0.2??
​Saddle equipsFriendly CreaturesWhen a saddle is equipped to a camelentity.camel.saddlesubtitles.entity.horse.saddle?0.8?
​Camel yeetsFriendly CreaturesWhen a camel dashesentity.camel.dashsubtitles.entity.camel.dash???
​Camel recoversFriendly CreaturesWhen a camel's dash ability resetsentity.camel.dash_readysubtitles.entity.camel.dash_ready0.25??
​Something fellFriendly CreaturesWhen a camel falls from more than 1 block ​[more information needed]entity.horse.landsubtitles.entity.generic.big_fall??16
​Camel stepsFriendly CreaturesWhile a camel is walkingentity.camel.stepsubtitles.entity.camel.step0.5??
​Camel sandsFriendly CreaturesWhile a camel is walking on sand or red sandentity.camel.step_sandsubtitles.entity.camel.step_sand0.45??
  1. 0.45 for ambient1 and ambient2, 0.5 for ambient3 through ambient6, and 0.3 for ambient 7 and ambient8

Data values

ID

Java Edition:

Error: Bad template syntax. Please use "edition".
NameIdentifier[hide]Translation key
EntitySprite camel.png: Sprite image for camel in Minecraft Camelcamel?


Bedrock Edition:

Error: Bad template syntax. Please use "edition".
NameIdentifierNumeric ID [hide]Translation key
EntitySprite camel.png: Sprite image for camel in Minecraft Camelcamel135?

History

October 15, 2022 Camels are announced at Minecraft Live 2022.
[hide]Java Edition
1.19.3 Added camels behind the Update 1.20 experimental datapack.
[hide]Bedrock Edition
1.19.50 Added camels behind the Next Major Update experimental toggle.

Issues

Issues relating to "Camel" are maintained on the bug tracker. Issues should be reported and viewed there.

Java Edition

  • MC-279793 – Mounting horses, donkeys, mules, zombie horses, skeleton horses, and camels no longer forces you to face forward
  • MC-256638 – Riding a camel increments the 'Distance by Horse' statistic
  • MC-256703 – Camels will float in the air or will sink underwater if you dismount them just as they hit the water
  • MC-256831 – Camel "moved wrongly" output when using ability in a cobweb
  • MC-259174 – The attack indicator rapidly flashes when traveling at high speeds while steering boats or camels that have passengers
  • MC-259271 – Camels won't pathfind over blocks with a slab on them, despite being able to walk over them
  • MC-263590 – Camels with their "NoAI" NBT tag set to "1b" indefinitely dash when dismounting them while they're dashing
  • MC-265329 – Sitting camels use regular standing hitbox when riding another entity
  • MC-278295 – You can attack camels that you're riding for a brief moment while they're in the process of standing up or sitting down
  • MC-262614 – Camels with non-player passengers move very slowly
  • And 20 other open issues.

Bedrock Edition

  • MCPE-190700 – Camels spawn in player/creeper-sized spaces
  • MCPE-164810 – Camel doesnt have a hurt animation
  • MCPE-163370 – Baby camels look too high up when looking at the player
  • MCPE-163481 – Z-fighting occurs between the legs of the camel and the texture of the saddle when it is sitting
  • MCPE-163489 – The camel noticing the player always gets up
  • MCPE-163490 – A camel gets up when a player sits on him
  • MCPE-163778 – Loading Camel Dash texture glitches when a resource pack that has icons.png is enabled
  • MCPE-164168 – Camel is missing its idle animation
  • MCPE-164235 – If you press sprint while riding a camel, you can place blocks under it
  • MCPE-165797 – Camel body outline the menu
  • And 13 other open issues.