This feature is exclusive to Java Edition.
 
This article describes a feature planned for Bedrock Edition.
 
It has not appeared in any development versions yet, but is planned to be included in a future update.

A bundle is a storage item that can be used for managing items inside the player's inventory, and allows for combination of multiple item types within single inventory slots.

Bundle
Bundle.png: Infobox image for Bundle the item in Minecraft
Bundle Filled.png: Infobox image for Bundle the item in Minecraft
Invicon Bundle.png: Inventory sprite for Bundle in Minecraft as shown in-game with description: BundleInvicon Half Filled Bundle.png: Inventory sprite for Half Filled Bundle in Minecraft as shown in-game with description: BundleInvicon Filled Bundle.png: Inventory sprite for Filled Bundle in Minecraft as shown in-game with description: Bundle
Rarity tier

Common

Renewable

No

Stackable

No

Obtaining

Crafting

This section describes an experimental feature in a future update.
 
This feature is not enabled in-game by default and requires enabling experimental settings.
Ingredients Crafting recipe Description
String +
Rabbit Hide
Invicon String.png: Inventory sprite for String in Minecraft as shown in-game linking to String with description: StringInvicon Rabbit Hide.png: Inventory sprite for Rabbit Hide in Minecraft as shown in-game linking to Rabbit Hide with description: Rabbit HideInvicon String.png: Inventory sprite for String in Minecraft as shown in-game linking to String with description: StringInvicon Rabbit Hide.png: Inventory sprite for Rabbit Hide in Minecraft as shown in-game linking to Rabbit Hide with description: Rabbit HideInvicon Rabbit Hide.png: Inventory sprite for Rabbit Hide in Minecraft as shown in-game linking to Rabbit Hide with description: Rabbit HideInvicon Rabbit Hide.png: Inventory sprite for Rabbit Hide in Minecraft as shown in-game linking to Rabbit Hide with description: Rabbit HideInvicon Rabbit Hide.png: Inventory sprite for Rabbit Hide in Minecraft as shown in-game linking to Rabbit Hide with description: Rabbit HideInvicon Rabbit Hide.png: Inventory sprite for Rabbit Hide in Minecraft as shown in-game linking to Rabbit Hide with description: Rabbit Hide
Invicon Bundle.png: Inventory sprite for Bundle in Minecraft as shown in-game with description: Bundle
Template:OnlyUpcoming

Usage

Item stack sizes (top row) and the number of bundle slots they take up (middle row). Sticks stack to 64, so they take up one bundle slot; ender pearls stack to 16, so they take up four; and swords do not stack, so they take up the whole bundle. So, for instance, a bundle may have 32 sticks and 8 ender pearls inside (bottom), which take up a total of (32×1)+(8×4)=64 bundle slots.

Bundles are used to store different item types in the same inventory slot. This does not, however, increase the total capacity of the slot: each bundle has 64 "bundle slots" and each item placed in the bundle takes up these slots similar to how they take up space in a normal inventory slot: items that stack to 64 take up 1 bundle slot, items that stack to 16 (for example, eggs) take up 4, and items that do not stack (such as tools/weapons/armor) take up the whole bundle, all 64 slots.

Although bundles themselves cannot be stacked, a bundle can be placed inside another (nested): the inner bundle itself uses 4 slots plus the number of slots already occupied by the items in that bundle.[1]

To place items inside a bundle, either (1) pick up the bundle in the inventory and right-click on the item(s) to be placed inside or (2) pick up the item(s) and right-click on the bundle. When placing bundles inside another bundle, the interface uses the first method: picking up Bundle A and right clicking on Bundle B attempts to store Bundle B inside A.

Bundles can be used inside the inventory to take out the last item put in. In this way, items are accessible LIFO (last in, first out). When used outside the inventory, it dumps all the items out into the world.

Hovering over the bundle shows its contained items in its inventory slots. The number of bundle slots used is displayed as <fullness>/64 in the tooltip. If the bundle is full, then the empty slots are greyed out with an SlotSprite Bundle full.png: Sprite image for Bundle full in Minecraft.

Shulker Boxes cannot be placed inside of bundles.

Hovering the mouse over a bundle filled with mob loot, nearly full, with 61 items.

Sounds

Sounds
SoundSubtitlesSourceDescriptionResource locationTranslation keyVolumePitchAttenuation
distance
​Bundle emptiesPlayersWhen a bundle's items are thrown onto the grounditem.bundle.drop_contentssubtitles.item.bundle.drop_contents?0.9516
​Item packedPlayersWhen items are placed into a bundleitem.bundle.insertsubtitles.item.bundle.insert???
​Item unpackedPlayersWhen items are removed from a bundleitem.bundle.remove_onesubtitles.item.bundle.remove_one???

Data values

ID

Java Edition:

NameIdentifierFormTranslation key
ItemSprite bundle.png: Sprite image for bundle in Minecraft BundlebundleItemitem.minecraft.bundle

Item data

  • [NBT Compound / JSON Object] tag: The tag tag.

History

October 3, 2020 Bundles are revealed at Minecraft Live 2020. Hovering over them shows all items inside scattered around a large area, and incomplete bundles have the empty texture.
Java Edition
1.17 Added bundles. Hovering over them shows some of the items contained and their quantities, much like the tooltip of a shulker box. Incomplete bundles have the full texture.
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value).File:Bundle JE2.png The textures of bundles have been changed.
Hovering over bundles now shows its contained items in special slots, similar to slots in the inventory. If the bundle is not full, it also has an empty slot with a plus on it.
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value).Bundles now show fullness as a number when advanced tooltips are enabled.
Using a bundle in the inventory now empties one item from the bundle instead of emptying all the contents out to the inventory.
Using a bundle now throws out its entire content into the world.
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value).Bundle fullness is now always shown.
Full bundles now show the blue bar instead of hiding it, to distinguish from empty bundles.
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value).Bundles now drop its contents when destroyed as an item entity.
Bundle fullness has been changed from Fullness: <fullness> / 64 to <fullness>/64
The slots in the tooltip when hovering over bundles have changed to have a border, and rows of slot have a thicker edge between them.
When the bundle is not full, it instead shows empty slots instead of one slot with a plus. When it is full, those empty slots become greyed out with an X.
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value).The player now receives a tutorial when first having a bundle in the inventory.
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value).Bundles are now accessible only through commands.
1.18Bundles are now available in the creative inventory and can be crafted once again.
Lua error in Module:Version_link at line 117: attempt to concatenate local 'text' (a nil value).Bundles are once again accessible only through commands.
October 16, 2021Ulraf, a game developer on Minecraft, states that bundles will not be included in 1.18.
November 17, 2021Bundles are announced to be added after 1.19.
1.19.3If Experimental Features are turned on, Bundles can be crafted and found in the creative menu again.

Issues

Issues relating to "Bundle" are maintained on the bug tracker. Issues should be reported and viewed there.

References

  1. 203567 — Bundles can be placed inside of bundles — resolved as "Works As Intended".