Animation

(Redirected from Animations)
This article is a work in progress.
 
Please help expand and improve it. The talk page may contain suggestions.
It has been suggested that this page be split into Animated texture, Animated particle texture, and Entity animations.
 [discuss]
If this split may potentially be controversial, do not split until a consensus has been reached.
Reason: Multiple distinct, conflicting examples of animations are listed here

An animation is a change in appearance of something with respect to time, used in order to convey information or for aesthetic purposes.

Blocks Edit

Only few blocks can exhibit true animations. While many blocks have states that can be changed via interactions or otherwise, these are usually instantaneous flips with no continuous transformation between them. Examples of blocks capable of animation include:

Block Animation Notes
Bell
Conduit [Java Edition only]
Conduit [Bedrock Edition only]

Animated textures Edit

The textures of blocks themselves can be animated.

Using resource packs, any block which uses block models can be animated.

The following blocks make use of animated textures:

Block Animation Notes
Blast Furnace
Bubble Column [Bedrock Edition only]
Campfire
Chain Command Block
Command Block
Fire [Java Edition only]
Fire [Bedrock Edition only]
Funky Portal [JE 20w14∞ only]
[note 1]
Heat Block [Bedrock Edition and Minecraft Education only]
[note 1]
Lantern
Magma Block
Nether Portal [Java Edition only] [note 1]
Nether Portal [Bedrock Edition only] [note 1]
Prismarine
Prismarine Slab
Prismarine Stairs
Prismarine Wall
Repeating Command Block
Respawn Anchor
Sculk Sensor
Sculk Shrieker
Sea Lantern
Soul Campfire
Soul Fire [Java Edition only]
Soul Fire [Bedrock Edition only]
Soul Lantern
Stonecutter

Using resource packs, any block which uses block models can be animated.


Removed from Java Edition Edit

This list is incomplete; you can help by expanding it.
Block Animation Animation added Animation removed
Campfire 19w02a 19w03a
Conduit 18w15a 18w16a
Prismarine 14w25a 18w43a
Prismarine Slab 18w07a 18w43a
Prismarine Stairs 18w07a 18w43a

Removed from Bedrock Edition Edit

This list is incomplete; you can help by expanding it.
Block Animation Animation added Animation removed
Campfire beta 1.10.0.3 beta 1.11.0.1
Prismarine Pocket Edition v0.16.0 alpha build 1 beta 1.10.0.3
Prismarine Slab beta 1.2.13.8 beta 1.9.0.0
Prismarine Stairs beta 1.2.13.8 beta 1.10.0.3

Fluids Edit

Both fluids in the game (water and lava) are animated in all forms and directions.

Entities Edit

Almost all entities have animations of some sort, ranging from an idle animation which always plays to attacking animations and even dancing. Mobs also have walking or other fitting animations when moving.

Entity animations Edit

This list is incomplete; you can help by expanding it.
Entity Type of Animation Animation
Allay Idling
Allay Flying
Allay Dancing
Axolotl Swimming
Axolotl Walking Underwater
Axolotl Walking Out of Water
Axolotl Idling Out of Water
Axolotl Idling Underwater Floor
Axolotl Idling Underwater
Bat Flying
Bee[Java Edition only] Flying
Bee[Bedrock Edition only] Flying
Bee[Java Edition only] Flying
Bee[Bedrock Edition only] Flying
Bee (Angry)‌[Java Edition only] Flying
Bee (Angry)‌[Bedrock Edition only] Flying
Bee (Angry)‌[Java Edition only] Flying
Bee (Angry)‌[Bedrock Edition only] Flying
Bee (Angry) Stinging
Blaze[Java Edition only] Moving
Blaze[Bedrock Edition only] Moving
Camel Dashing
Camel Dashing
Camel Idle
Camel Idle
Camel Sit down
Camel Sit down
Camel Stand up
Camel Stand up
Camel Walking
Camel Walking
Charged Creeper Aura
Chicken Floating
Cod[Java Edition only] Swimming
Cod[Bedrock Edition only] Swimming
Dolphin Swimming
Elder Guardian Swimming when idle
Guardian Swimming when idle
Husk Converting into Zombie
End Crystal[Java Edition only] Idle
End Crystal[Bedrock Edition only] Idle
Ender Dragon Flying
Enderman Screaming
Endermite Moving
Frog Croaking
Frog Croaking
Frog Croaking
Frog Walking
Frog Walking
Frog Walking
Frog Tongue
Frog Jumping
Frog Swimming
Frog Idling
Ghast Flying
Blue Parrot Dancing
Cyan Parrot Dancing
Gray Parrot Dancing
Green Parrot Dancing
Red Parrot Dancing
Evoker Celebrating
Glow Squid[Java Edition only] Swimming
Glow Squid[Bedrock Edition only] Swimming
Hoglin Converting into zoglin
Illusioner[Java Edition only] Celebrating
Magma Cube Jumping
Minecart with Command Block[Java Edition only] Idle
Minecart with Command Block[Bedrock Edition only] Idle
Panda (Playful) Rolling
Panda Lying
Panda Unhappy
Phantom Flying
Piglin[Java Edition only] Celebrating
Piglin[Bedrock Edition only] Celebrating
Piglin Charging crossbow
Piglin Converting into zombified piglin
Piglin Brute Converting into zombified piglin
Pillager[Java Edition only] Celebrating
Pillager[Bedrock Edition only] Celebrating
Pillager Charging crossbow
Polar Bear Attacking
Pufferfish (Not Puffed)‌[Java Edition only] Moving
Pufferfish (Not Puffed)‌[Bedrock Edition only] Moving
Pufferfish (Half Puffed)‌[Java Edition only] Moving
Pufferfish (Fully Puffed)‌[Java Edition only] Moving
Rabbit Running
Salmon[Java Edition only] Swimming
Salmon[Bedrock Edition only] Swimming
Sheep (Named jeb_) Shifting through colors
Shulker Shooting
Silverfish Moving
Squid Swimming
Sniffer Digging
Sniffer Feeling happy
Sniffer Long sniffing
Sniffer Searching
Sniffer Sniffing
Sniffer Standing up
Sniffer Walking
Strider[Java Edition only] Moving
Strider[Bedrock Edition only] Moving
Strider[Java Edition only] Moving
Strider[Bedrock Edition only] Moving
Strider[Java Edition only] Moving
Strider[Bedrock Edition only] Moving
Strider[Java Edition only] Moving
Strider[Bedrock Edition only] Moving
Strider Walking
Strider Walking
Tadpole Swimming
Vex Flying
Villager (Unemployed) Refusing
Villager (Nitwit) Refusing
Vindicator Celebrating
Warden Attacking
Warden Digging
Warden Emerging
Warden Idle
Warden Roar
Warden Sniffing
Warden Sonic Boom Attack
Warden Walking
Witch Celebrating
Wolf Shaking
Zoglin Attacking
Zoglin Attacking
Zombie Converting into drowned
Zombie Villager Curing
Zombie Villager Curing
Zombie Villager Curing

Removed from Java Edition Edit

This list is incomplete; you can help by expanding it.
Mob Type of Animation Animation Animation added Animation removed
Bat Flying 12w38a 18w43a
Bee Flying 19w34a 19w36a
End Crystal Idle Beta 1.9 Prerelease 6 18w43a
Ghast Flying Java Edition Alpha v1.2.0 preview 18w43a
Mob Walking Java Edition Pre-Classic Java Edition Beta 1.0
Parrot Dancing 17w14a 17w15a
Piglin Celebrating 20w22a 1.16-pre3
Rana Running [1] 0.31 20091223-0040 0.31 20100205
Steve Running [2] ? ?
Black Steve Running [3] ? ?
Beast Boy Running [4] ? ?
Sheep (Named_jeb) Shifting through colors 13w48b 18w43a

Removed from Bedrock Edition Edit

This list is incomplete; you can help by expanding it.
Mob Type of Animation Animation Animation added Animation removed
Bat Flying v0.11.0 alpha build 1 beta 1.10.0.3
Ghast Flying Pocket Edition v0.11.0 alpha build 2 beta 1.10.0.3
Sheep (Named_jeb) Shifting through colors 0.15.0 build 1 beta 1.10.0.3

Inventory icons Edit

List of animated inventory icons Edit

This list is incomplete; you can help by expanding it.
Item Animation Animation in

inventory size

Bottle o' Enchanting
Bubble Column[BE only]
Chain Command Block
Clock
Command Block
Compass
Crimson Stem
Crimson Hyphae
Debug Stick[JE only]
Enchanted Book
Enchanted Golden Apple
End Crystal
Fire[BE only]
Heat Block[BE & edu only]
Lava[BE only]
Lingering Potion
Lodestone Compass[JE only]
Lodestone Compass[BE only]
Magma Block
Nether Portal[BE only]
Nether Star
Potion
Prismarine
Prismarine Stairs
Prismarine Slab
Prismarine Wall
Recovery Compass
Repeating Command Block
Sculk Sensor
Sculk Shrieker
Sea Lantern
Soul Fire[BE only]
Splash Potion
Stonecutter
Warped Hyphae
Warped Stem
Water[BE only]
Written Book

Particles Edit

Main article: Particles

Particles commonly have animated textures, from flipping through different texture files, such as the Soul Speed particle.

Notes and references Edit

  1. Jump up to: a b c d Due to technical limitations, thumbnails of this file are not animated.
  1. Not actually present in-game
  2. Not actually present in-game
  3. Not actually present in-game
  4. Not actually present in-game