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Conditions[edit | edit source]
- [NBT Compound / JSON Object] conditions:
- [String] biome: The biome the entity is currently in.
- [String] block: A block ID.
- [NBT Compound / JSON Object] child:
[show]
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT List / JSON Array] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [String] type: An entity ID.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] damage:
[show]
- [Boolean] blocked: Checks if the damage was successfully blocked.
- [NBT Compound / JSON Object] dealt:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] dealt: Checks the amount of incoming damage against the entity before damage reduction.
- [NBT Compound / JSON Object] source_entity:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [String] type: An entity ID.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] taken:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] taken: Checks the amount of incoming damage against the entity after damage reduction.
- [NBT Compound / JSON Object] type:
- [Boolean] bypasses_armor:
- [Boolean] bypasses_invulnerability:
- [Boolean] bypasses_magic:
- [NBT Compound / JSON Object] direct_entity:
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [String] type: An entity ID.
- [NBT Compound / JSON Object] distance:
- [Boolean] is_explosion:
- [Boolean] is_fire:
- [Boolean] is_magic:
- [Boolean] is_projectile:
- [Boolean] source_entity:
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [String] type: An entity ID.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] delta:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] delta: The difference in value.
- [String] dimension: The dimension the entity is currently in.
- [NBT Compound / JSON Object] distance:
- [Int] min
- [NBT Compound / JSON Object] delta:
- [NBT Compound / JSON Object] distance:
[show]
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] distance:
[show]
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] durability:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] durability: The durability of the item.
- [NBT Compound / JSON Object] entity:
[show]
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command).
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [String] type: An entity ID.
- [NBT Compound / JSON Object] distance:
- [String] feature: Name of a structure (see /locate command).
- [String] from: The dimension the entity traveled from.
- [NBT List / JSON Array] items: A list of items.
[show]
- [NBT Compound / JSON Object]:
- [NBT Compound / JSON Object] count:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] count: Amount of the item.
- [NBT Compound / JSON Object] data:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] data: Data of the item.
- [NBT Compound / JSON Object] durability:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] durability: The durability of the item.
- [NBT List / JSON Array] enchantments: List of enchantments.
- [NBT Compound / JSON Object]:
- [String] enchantment: An enchantment ID.
- [NBT Compound / JSON Object] levels:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] levels: The level of the enchantment.
- [NBT Compound / JSON Object]:
- [String] item: An item ID.
- [String] nbt: An NBT string.
- [String] potion: A brewed potion ID.
- [NBT Compound / JSON Object] count:
- [NBT Compound / JSON Object]:
- [NBT Compound / JSON Object] item: An item.
[show]
- [NBT Compound / JSON Object] count:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] count: Amount of the item.
- [NBT Compound / JSON Object] data:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] data: Data of the item.
- [NBT Compound / JSON Object] durability:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] durability: The durability of the item.
- [NBT List / JSON Array] enchantments: List of enchantments.
- [NBT Compound / JSON Object]:
- [String] enchantment: An enchantment ID.
- [NBT Compound / JSON Object] levels:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] levels: The level of the enchantment.
- [NBT Compound / JSON Object]:
- [String] item: An item ID.
- [String] nbt: An NBT string.
- [String] potion: A brewed potion ID.
- [NBT Compound / JSON Object] count:
- [NBT Compound / JSON Object] killing_blow: The type of damage that killed an entity.
[show]
- [Boolean] bypasses_armor: Checks if the damage bypasses the armor of a entity.
- [Boolean] bypasses_invulnerability: Checks if the damage bypasses the invulnerability status of a entity.
- [Boolean] bypasses_magic: Checks if the damage is caused by starvation.
- [NBT Compound / JSON Object] direct_entity: The entity that was the direct cause of the damage.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [String] type: An entity ID.
- [NBT Compound / JSON Object] distance:
- [Boolean] is_explosion: Checks if the damage originates from an explosion.
- [Boolean] is_fire: Checks if the damage originates from fire.
- [Boolean] is_magic: Checks if the damage originates from magic.
- [Boolean] is_projectile: Checks if the damage originates from a projectile.
- [NBT Compound / JSON Object] source_entity: Checks the entity that was the source of the damage.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [String] type: An entity ID.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] levels:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] levels: The levels spent on an enchantment.
- [NBT Compound / JSON Object] level:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] level: The tier of beacon.
- [NBT Compound / JSON Object] levels:
- [NBT Compound / JSON Object] parent: A parent.
[show]
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] partner: A partner (the entity the parent was bred with, useful for checking horses + donkey = mule breeding)
[show]
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [String] type: An entity ID.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] position:
[show]
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] potion:
- [String] recipe: A recipe.
- [NBT Compound / JSON Object] slots:
[show]
- [NBT Compound / JSON Object] empty:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] empty: The amount of slots empty in the inventory.
- [NBT Compound / JSON Object] full:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] full: The amount of slots completely filled (stacksize) in the inventory.
- [NBT Compound / JSON Object] occupied:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] occupied: The amount of slots occupied in the inventory.
- [NBT Compound / JSON Object] empty:
- [NBT Compound / JSON Object] state: The blockstates of a block.
- [String] <state_name>: A single blockstate, with the key name being the state name and the value being the required value of that state.
- [String] to: The dimension the entity traveled to.
- [NBT Compound / JSON Object] state: The blockstates of a block.
- [NBT Compound / JSON Object] villager: Information stored about the villager upon conversion from a zombie.
[show]
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] zombie: Information stored about the zombie upon conversion to a villager.
[show]
- [NBT Compound / JSON Object] distance:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] horizontal:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] horizontal: the horizontal distance to the origin.
- [NBT Compound / JSON Object] horizontal:
- [NBT Compound / JSON Object] distance:
- [NBT Compound / JSON Object] x:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] x: The x distance to the origin.
- [NBT Compound / JSON Object] y:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] y: The y distance to the origin.
- [NBT Compound / JSON Object] z:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] z: The z distance to the origin.
- [NBT Compound / JSON Object] x:
- [Int] distance: The distance to an origin.
- [NBT Compound / JSON Object] effects: A list of status effects.
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] amplifer:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] amplifier: The effect amplifier.
- [NBT Compound / JSON Object] duration:
- [Int] max: The maximum value.
- [Int] min: The minimum value.
- [Int] duration: The effect duration in ticks.
- [NBT Compound / JSON Object] amplifer:
- [NBT Compound / JSON Object] <minecraft:effect_name>: A status effect with the key name being the status effect name.
- [NBT Compound / JSON Object] location:
- [String] biome: The biome the entity is currently in.
- [String] dimension: The dimension the entity is currently in.
- [String] feature: Name of a structure (see /locate command)
- [NBT Compound / JSON Object] position:
- [NBT Compound / JSON Object] x:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] x: The x position.
- [NBT Compound / JSON Object] y:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] y: The y position.
- [NBT Compound / JSON Object] z:
- [Double] max: A maximum value.
- [Double] min: A minimum value.
- [Double] z: The z position.
- [NBT Compound / JSON Object] x:
- [String] nbt: An NBT string.
- [NBT Compound / JSON Object] distance: